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2023-06-11Expose the NO_EFFECT/UNUSED distinction through midend_process_key()Ben Harris
2022-11-08Add a way for midend_process_key() to report whether it handled a keypressBen Harris
2022-11-08Teach the mid-end about device pixel ratiosBen Harris
2018-11-13Use C99 bool within source modules.Simon Tatham
2018-11-13Replace TRUE/FALSE with C99 true/false throughout.Simon Tatham
2017-10-01Assorted char * -> const char * API changes.Simon Tatham
2017-10-01Return error messages as 'const char *', not 'char *'.Simon Tatham
2017-10-01Use a proper union in struct config_item.Simon Tatham
2017-09-20Generate special fake keypresses from menu options.Simon Tatham
2017-04-26Rework the preset menu system to permit submenus.Simon Tatham
2010-11-06In the Java front end, don't try to guess the puzzle rectangle'sSimon Tatham
2009-12-27Introduce, and implement as usefully as I can in all front ends, aSimon Tatham
2009-02-22Introduce some infrastructure to permit games' print functions toSimon Tatham
2008-06-26Handle a <param name="game_id"> by passing it in to the C side asSimon Tatham
2008-06-10Michael Schierl's patch to compile the puzzles as Java applets usingSimon Tatham