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* solve_game() is passed the _initial_ game state, not the most recentSimon Tatham2005-05-07
* Added an automatic `Solve' feature to most games. This is useful forSimon Tatham2005-05-02
* Introduce the concept of a `game_aux_info' structure. This isSimon Tatham2005-05-02
* Introduced a new function in every game which formats a game_stateSimon Tatham2005-05-01
* I can never remember what that `TRUE' means in the game structureSimon Tatham2005-05-01
* Rather than each game backend file exporting a whole load ofSimon Tatham2005-01-17
* After discussion with Simon, the game redraw functions are now passed a newJacob Nevins2004-08-16
* Added a help file, mostly thanks to Jacob.Simon Tatham2004-08-16
* Richard B's utterly evil `netslide': cross between Net and Sixteen.Simon Tatham2004-05-26