| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | solve_game() is passed the _initial_ game state, not the most recent | Simon Tatham | 2005-05-07 |
| * | Added an automatic `Solve' feature to most games. This is useful for | Simon Tatham | 2005-05-02 |
| * | Introduce the concept of a `game_aux_info' structure. This is | Simon Tatham | 2005-05-02 |
| * | Introduced a new function in every game which formats a game_state | Simon Tatham | 2005-05-01 |
| * | I can never remember what that `TRUE' means in the game structure | Simon Tatham | 2005-05-01 |
| * | Rather than each game backend file exporting a whole load of | Simon Tatham | 2005-01-17 |
| * | After discussion with Simon, the game redraw functions are now passed a new | Jacob Nevins | 2004-08-16 |
| * | Added a help file, mostly thanks to Jacob. | Simon Tatham | 2004-08-16 |
| * | Richard B's utterly evil `netslide': cross between Net and Sixteen. | Simon Tatham | 2004-05-26 |