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* Introduce routines in each game module to encode a set of gameSimon Tatham2004-05-19
* And I _always_ forget to clear the background when first drawing theSimon Tatham2004-05-11
* Framework alteration: we now support a `game_ui' structure inSimon Tatham2004-05-11
* The Windows RNG turns out to only give about 16 bits at a time. ThisSimon Tatham2004-05-03
* Implement selection of game seeds, by reusing the config boxSimon Tatham2004-05-03
* Configuration dialog box, on the GTK front end only as yet.Simon Tatham2004-05-01
* Added a status bar.Simon Tatham2004-04-29
* Add a template file defining the null game.Simon Tatham2004-04-29