| Commit message (Expand) | Author | Age | ||
|---|---|---|---|---|
| ... | ||||
| * | Introduce routines in each game module to encode a set of game | Simon Tatham | 2004-05-19 | |
| * | And I _always_ forget to clear the background when first drawing the | Simon Tatham | 2004-05-11 | |
| * | Framework alteration: we now support a `game_ui' structure in | Simon Tatham | 2004-05-11 | |
| * | The Windows RNG turns out to only give about 16 bits at a time. This | Simon Tatham | 2004-05-03 | |
| * | Implement selection of game seeds, by reusing the config box | Simon Tatham | 2004-05-03 | |
| * | Configuration dialog box, on the GTK front end only as yet. | Simon Tatham | 2004-05-01 | |
| * | Added a status bar. | Simon Tatham | 2004-04-29 | |
| * | Add a template file defining the null game. | Simon Tatham | 2004-04-29 | |