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Commit message (Expand)AuthorAge
* Fake button presses for PalisadeFranklin Wei2020-12-07
* Add method for frontends to query the backend's cursor location.Franklin Wei2020-12-07
* Use C99 bool within source modules.Simon Tatham2018-11-13
* Replace TRUE/FALSE with C99 true/false throughout.Simon Tatham2018-11-13
* Adopt C99 bool in the game backend API.Simon Tatham2018-11-13
* Add a request_keys() function with a midend wrapper.Franklin Wei2018-04-22
* Return error messages as 'const char *', not 'char *'.Simon Tatham2017-10-01
* Use a proper union in struct config_item.Simon Tatham2017-10-01
* New name UI_UPDATE for interpret_move's return "".Simon Tatham2017-10-01
* Rework the preset menu system to permit submenus.Simon Tatham2017-04-26
* Add missing casts to unsigned char inside ctype functions.Simon Tatham2016-02-01
* Fix loophole in Palisade completion checker.Simon Tatham2015-11-03
* Format Palisade solve-type moves in sensible ASCII.Simon Tatham2015-11-03
* Add a new puzzle: Palisade.Jonas Kölker2015-10-18