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pattern.c
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2024-07-31
Add more configuration parameter lower-bound checks.
Franklin Wei
2024-07-31
Refactor `button & ~MOD_MASK' as `STRIP_BUTTON_MODIFIERS(button)'.
Franklin Wei
2023-08-13
Pattern: use new move_cursor() features
Ben Harris
2023-08-09
move_cursor(): handle visible flag; return useful value
Ben Harris
2023-06-16
Fix some unused-variable warnings.
Simon Tatham
2023-06-11
Rename UI_UPDATE as MOVE_UI_UPDATE
Ben Harris
2023-04-24
Pattern: Reduce row clue spacing if there are lots of them
Ben Harris
2023-04-24
Pattern: switch to small font when there are many row clues
Ben Harris
2023-04-24
Correct a comment in Pattern's clue-drawing code
Ben Harris
2023-04-23
New backend functions: get_prefs and set_prefs.
Simon Tatham
2023-04-21
Pass a game_ui to compute_size, print_size and print.
Simon Tatham
2023-04-08
Don't allow zero clues in Pattern
Ben Harris
2023-04-08
Make encode_ui() and decode_ui() optional in back-ends
Ben Harris
2023-04-06
Fall back to <math.h> if <tgmath.h> doesn't work.
Simon Tatham
2023-04-04
Replace <math.h> with <tgmath.h> throughout
Ben Harris
2023-03-22
Add an environment variable to control initial cursor visibility
Ben Harris
2023-02-18
Fix missing statics and #includes on variables.
Simon Tatham
2023-02-13
Remember to free the numcolours array from Pattern's drawstate
Ben Harris
2023-01-31
Remove various unused game functions
Ben Harris
2023-01-15
Don't allow negative clues in Pattern
Ben Harris
2023-01-15
Integer overflow protection in Pattern
Ben Harris
2023-01-09
Fix Pattern row clues when a row has no black in
Ben Harris
2023-01-02
Use a dynamically-sized buffer for Pattern row clues
Ben Harris
2023-01-02
Adjust font size of Pattern clues based on the numbers
Ben Harris
2023-01-01
Pattern: Pack clues for each row more closely together
Ben Harris
2023-01-01
Pattern: Clip clues to their proper rectangles
Ben Harris
2022-12-09
New backend function: current_key_label()
Ben Harris
2021-12-11
Pattern: fix a compile warning about memset bounds.
Simon Tatham
2021-04-25
Centralise initial clearing of the puzzle window.
Simon Tatham
2020-12-07
Add method for frontends to query the backend's cursor location.
Franklin Wei
2020-05-11
Provide visual guide to the cursor location across the rows and columns.
Robert Konigsberg
2018-11-13
Use C99 bool within source modules.
Simon Tatham
2018-11-13
Replace TRUE/FALSE with C99 true/false throughout.
Simon Tatham
2018-11-13
Adopt C99 bool in the game backend API.
Simon Tatham
2018-04-22
Add a request_keys() function with a midend wrapper.
Franklin Wei
2017-10-01
Return error messages as 'const char *', not 'char *'.
Simon Tatham
2017-10-01
Use a proper union in struct config_item.
Simon Tatham
2017-10-01
New name UI_UPDATE for interpret_move's return "".
Simon Tatham
2017-09-23
Pattern: randomise rounding bias in generate().
Simon Tatham
2017-09-23
Pattern: missing special case in the solver.
Simon Tatham
2017-04-26
Rework the preset menu system to permit submenus.
Simon Tatham
2015-12-12
New utility 'patternpicture', to build a Pattern from an xbm.
Simon Tatham
2015-12-12
Pattern: add a system of immutable pre-filled grid squares.
Simon Tatham
2015-12-12
Pattern: fix solver's handling of empty rows.
Simon Tatham
2015-12-12
Pattern: make part of the game_state shared.
Simon Tatham
2015-10-03
Pattern: color multiple squares with Ctrl- or Shift-cursor keys.
Jonas Kölker
2015-10-03
Add game_text_format to Pattern.
Jonas Kölker
2013-04-13
Giant const patch of doom: add a 'const' to every parameter in every
Simon Tatham
2013-04-12
Add 'const' to the game_params arguments in validate_desc and
Simon Tatham
2013-04-12
Patch from Rogier Goossens to speed up the Pattern solver.
Simon Tatham
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