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2024-07-31Add more configuration parameter lower-bound checks.Franklin Wei
2024-07-31Refactor `button & ~MOD_MASK' as `STRIP_BUTTON_MODIFIERS(button)'.Franklin Wei
2023-08-13Pattern: use new move_cursor() featuresBen Harris
2023-08-09move_cursor(): handle visible flag; return useful valueBen Harris
2023-06-16Fix some unused-variable warnings.Simon Tatham
2023-06-11Rename UI_UPDATE as MOVE_UI_UPDATEBen Harris
2023-04-24Pattern: Reduce row clue spacing if there are lots of themBen Harris
2023-04-24Pattern: switch to small font when there are many row cluesBen Harris
2023-04-24Correct a comment in Pattern's clue-drawing codeBen Harris
2023-04-23New backend functions: get_prefs and set_prefs.Simon Tatham
2023-04-21Pass a game_ui to compute_size, print_size and print.Simon Tatham
2023-04-08Don't allow zero clues in PatternBen Harris
2023-04-08Make encode_ui() and decode_ui() optional in back-endsBen Harris
2023-04-06Fall back to <math.h> if <tgmath.h> doesn't work.Simon Tatham
2023-04-04Replace <math.h> with <tgmath.h> throughoutBen Harris
2023-03-22Add an environment variable to control initial cursor visibilityBen Harris
2023-02-18Fix missing statics and #includes on variables.Simon Tatham
2023-02-13Remember to free the numcolours array from Pattern's drawstateBen Harris
2023-01-31Remove various unused game functionsBen Harris
2023-01-15Don't allow negative clues in PatternBen Harris
2023-01-15Integer overflow protection in PatternBen Harris
2023-01-09Fix Pattern row clues when a row has no black inBen Harris
2023-01-02Use a dynamically-sized buffer for Pattern row cluesBen Harris
2023-01-02Adjust font size of Pattern clues based on the numbersBen Harris
2023-01-01Pattern: Pack clues for each row more closely togetherBen Harris
2023-01-01Pattern: Clip clues to their proper rectanglesBen Harris
2022-12-09New backend function: current_key_label()Ben Harris
2021-12-11Pattern: fix a compile warning about memset bounds.Simon Tatham
2021-04-25Centralise initial clearing of the puzzle window.Simon Tatham
2020-12-07Add method for frontends to query the backend's cursor location.Franklin Wei
2020-05-11Provide visual guide to the cursor location across the rows and columns.Robert Konigsberg
2018-11-13Use C99 bool within source modules.Simon Tatham
2018-11-13Replace TRUE/FALSE with C99 true/false throughout.Simon Tatham
2018-11-13Adopt C99 bool in the game backend API.Simon Tatham
2018-04-22Add a request_keys() function with a midend wrapper.Franklin Wei
2017-10-01Return error messages as 'const char *', not 'char *'.Simon Tatham
2017-10-01Use a proper union in struct config_item.Simon Tatham
2017-10-01New name UI_UPDATE for interpret_move's return "".Simon Tatham
2017-09-23Pattern: randomise rounding bias in generate().Simon Tatham
2017-09-23Pattern: missing special case in the solver.Simon Tatham
2017-04-26Rework the preset menu system to permit submenus.Simon Tatham
2015-12-12New utility 'patternpicture', to build a Pattern from an xbm.Simon Tatham
2015-12-12Pattern: add a system of immutable pre-filled grid squares.Simon Tatham
2015-12-12Pattern: fix solver's handling of empty rows.Simon Tatham
2015-12-12Pattern: make part of the game_state shared.Simon Tatham
2015-10-03Pattern: color multiple squares with Ctrl- or Shift-cursor keys.Jonas Kölker
2015-10-03Add game_text_format to Pattern.Jonas Kölker
2013-04-13Giant const patch of doom: add a 'const' to every parameter in everySimon Tatham
2013-04-12Add 'const' to the game_params arguments in validate_desc andSimon Tatham
2013-04-12Patch from Rogier Goossens to speed up the Pattern solver.Simon Tatham