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2023-06-11
Rename UI_UPDATE as MOVE_UI_UPDATE
Ben Harris
2023-04-23
New backend functions: get_prefs and set_prefs.
Simon Tatham
2023-04-23
Move per-puzzle ad-hoc getenv preferences into game_ui.
Simon Tatham
2023-04-21
Pass a game_ui to compute_size, print_size and print.
Simon Tatham
2023-04-20
Reorganise the dsf API into three kinds of dsf.
Simon Tatham
2023-04-20
Declare all dsfs as a dedicated type name 'DSF'.
Simon Tatham
2023-04-20
Use a dedicated free function to free dsfs.
Simon Tatham
2023-04-08
Make encode_ui() and decode_ui() optional in back-ends
Ben Harris
2023-04-06
Fall back to <math.h> if <tgmath.h> doesn't work.
Simon Tatham
2023-04-04
Replace <math.h> with <tgmath.h> throughout
Ben Harris
2023-03-22
Add an environment variable to control initial cursor visibility
Ben Harris
2023-03-22
New shared function, getenv_bool()
Ben Harris
2023-02-05
Range: Don't fail an assertion on an all-black board
Ben Harris
2023-01-31
Remove various unused game functions
Ben Harris
2023-01-22
Add validate_params bounds checks in a few more games.
Simon Tatham
2022-12-14
Don't request a highlight colour in games that don't need one
Ben Harris
2022-12-09
New backend function: current_key_label()
Ben Harris
2021-04-25
Centralise initial clearing of the puzzle window.
Simon Tatham
2020-12-07
Add method for frontends to query the backend's cursor location.
Franklin Wei
2018-11-13
Use C99 bool within source modules.
Simon Tatham
2018-11-13
Replace TRUE/FALSE with C99 true/false throughout.
Simon Tatham
2018-11-13
Adopt C99 bool in the game backend API.
Simon Tatham
2018-04-22
Add a request_keys() function with a midend wrapper.
Franklin Wei
2018-04-12
Fix two bugs in Range's solver_reasoning_recursion().
Stephen Clavering
2017-10-01
Make the code base clean under -Wwrite-strings.
Simon Tatham
2017-10-01
Return error messages as 'const char *', not 'char *'.
Simon Tatham
2017-10-01
Use a proper union in struct config_item.
Simon Tatham
2017-10-01
New name UI_UPDATE for interpret_move's return "".
Simon Tatham
2017-06-05
Make cellsize a char.
Phil Bordelon
2017-04-26
Rework the preset menu system to permit submenus.
Simon Tatham
2015-10-03
Display improvements to Range.
Jonas Kölker
2015-10-03
Range: add pencil marks to squares by Shift-cursor keys.
Jonas Kölker
2015-10-03
Fix a memory leak in Range's find_errors.
Jonas Kölker
2015-10-03
Fix segfault in Range's game_text_format.
Jonas Kölker
2015-10-03
Include an example of Range's text_format in the comments.
Jonas Kölker
2014-09-09
Improve connectedness-error highlighting in Range.
Simon Tatham
2013-04-13
Giant const patch of doom: add a 'const' to every parameter in every
Simon Tatham
2013-04-12
Add 'const' to the game_params arguments in validate_desc and
Simon Tatham
2012-09-09
New rule: interpret_move() is passed a pointer to the game_drawstate
Simon Tatham
2011-09-18
Remove the 'cheated' flag in Range's game_ui, which was stickily
Simon Tatham
2011-06-19
Changed my mind about midend_is_solved: I've now reprototyped it as
Simon Tatham
2011-05-04
Portability fixes, mostly from James for Palm purposes. Mostly
Simon Tatham
2011-04-02
Add a function to every game backend which indicates whether a game
Simon Tatham
2010-09-14
New puzzle from Jonas Koelker: 'Range', an implementation of the
Simon Tatham