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2012-09-09New rule: interpret_move() is passed a pointer to the game_drawstateSimon Tatham
2011-09-18Remove the 'cheated' flag in Range's game_ui, which was stickilySimon Tatham
2011-06-19Changed my mind about midend_is_solved: I've now reprototyped it asSimon Tatham
2011-05-04Portability fixes, mostly from James for Palm purposes. MostlySimon Tatham
2011-04-02Add a function to every game backend which indicates whether a gameSimon Tatham
2010-09-14New puzzle from Jonas Koelker: 'Range', an implementation of theSimon Tatham