| Commit message (Expand) | Author | |
|---|---|---|
| 2012-09-09 | New rule: interpret_move() is passed a pointer to the game_drawstate | Simon Tatham |
| 2011-09-18 | Remove the 'cheated' flag in Range's game_ui, which was stickily | Simon Tatham |
| 2011-06-19 | Changed my mind about midend_is_solved: I've now reprototyped it as | Simon Tatham |
| 2011-05-04 | Portability fixes, mostly from James for Palm purposes. Mostly | Simon Tatham |
| 2011-04-02 | Add a function to every game backend which indicates whether a game | Simon Tatham |
| 2010-09-14 | New puzzle from Jonas Koelker: 'Range', an implementation of the | Simon Tatham |