| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | New rule: interpret_move() is passed a pointer to the game_drawstate | Simon Tatham | 2012-09-09 |
| * | Changed my mind about midend_is_solved: I've now reprototyped it as | Simon Tatham | 2011-06-19 |
| * | Fix warnings generated by gcc 4.6.0 about variables set but not | Simon Tatham | 2011-05-04 |
| * | Add a function to every game backend which indicates whether a game | Simon Tatham | 2011-04-02 |
| * | Highlight the sides as well as the top of a tower when it's | Simon Tatham | 2010-01-16 |
| * | Add a couple more checks to the 3d collision detection, without | Simon Tatham | 2010-01-12 |
| * | The 3-D graphics in Towers need a corresponding change on the input | Simon Tatham | 2010-01-11 |
| * | Oops! Remove evidence of blatant clone-and-hack from Keen. :-) | Simon Tatham | 2010-01-11 |
| * | Upgrade the graphics in Towers to include a thematically appropriate | Simon Tatham | 2010-01-07 |
| * | New puzzle, again using the revised latin.c: 'Towers', a clone of a | Simon Tatham | 2010-01-07 |