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* New rule: interpret_move() is passed a pointer to the game_drawstateSimon Tatham2012-09-09
* Changed my mind about midend_is_solved: I've now reprototyped it asSimon Tatham2011-06-19
* Fix warnings generated by gcc 4.6.0 about variables set but notSimon Tatham2011-05-04
* Add a function to every game backend which indicates whether a gameSimon Tatham2011-04-02
* Highlight the sides as well as the top of a tower when it'sSimon Tatham2010-01-16
* Add a couple more checks to the 3d collision detection, withoutSimon Tatham2010-01-12
* The 3-D graphics in Towers need a corresponding change on the inputSimon Tatham2010-01-11
* Oops! Remove evidence of blatant clone-and-hack from Keen. :-)Simon Tatham2010-01-11
* Upgrade the graphics in Towers to include a thematically appropriateSimon Tatham2010-01-07
* New puzzle, again using the revised latin.c: 'Towers', a clone of aSimon Tatham2010-01-07