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towers.c
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Author
Age
*
Remove various unused game functions
Ben Harris
2023-01-31
*
Towers: reject descriptions with odd characters at the end
Ben Harris
2023-01-15
*
When filling in or blanking a square, don't generate null moves
Ben Harris
2022-12-27
*
New backend function: current_key_label()
Ben Harris
2022-12-09
*
Towers: Fix indentation of some solver code
Ben Hutchings
2022-07-31
*
Centralise initial clearing of the puzzle window.
Simon Tatham
2021-04-25
*
Add method for frontends to query the backend's cursor location.
Franklin Wei
2020-12-07
*
Towers: fill in the latin.c validator function.
Simon Tatham
2020-05-23
*
latin.c: call a user-provided validator function. [NFC]
Simon Tatham
2020-05-23
*
Use C99 bool within source modules.
Simon Tatham
2018-11-13
*
Replace TRUE/FALSE with C99 true/false throughout.
Simon Tatham
2018-11-13
*
Adopt C99 bool in the game backend API.
Simon Tatham
2018-11-13
*
Make static keyword come first everywhere.
Franklin Wei
2018-04-25
*
Add a request_keys() function with a midend wrapper.
Franklin Wei
2018-04-22
*
towerssolver: always print solver diagnostics in -v mode.
Simon Tatham
2018-02-26
*
Return error messages as 'const char *', not 'char *'.
Simon Tatham
2017-10-01
*
Use a proper union in struct config_item.
Simon Tatham
2017-10-01
*
New name UI_UPDATE for interpret_move's return "".
Simon Tatham
2017-10-01
*
Rework the preset menu system to permit submenus.
Simon Tatham
2017-04-26
*
Improve Towers error highlighting.
Jonas Kölker
2015-10-03
*
Towers: allow marking of clues as done with the keyboard
Jonas Kölker
2015-10-03
*
Updated name/size of clues_done in Towers
Kevin Lyles
2015-05-26
*
Towers: you can now mark clues done
Kevin Lyles
2015-05-22
*
Split out the text color portion of draw_tile
Kevin Lyles
2015-05-22
*
Cleaned up execute_move a little
Kevin Lyles
2015-05-22
*
Stop using a zero precision specifier with sprintf ("%.0d") to cause
Simon Tatham
2013-07-05
*
Giant const patch of doom: add a 'const' to every parameter in every
Simon Tatham
2013-04-13
*
Add 'const' to the game_params arguments in validate_desc and
Simon Tatham
2013-04-12
*
New rule: interpret_move() is passed a pointer to the game_drawstate
Simon Tatham
2012-09-09
*
Changed my mind about midend_is_solved: I've now reprototyped it as
Simon Tatham
2011-06-19
*
Fix warnings generated by gcc 4.6.0 about variables set but not
Simon Tatham
2011-05-04
*
Add a function to every game backend which indicates whether a game
Simon Tatham
2011-04-02
*
Highlight the sides as well as the top of a tower when it's
Simon Tatham
2010-01-16
*
Add a couple more checks to the 3d collision detection, without
Simon Tatham
2010-01-12
*
The 3-D graphics in Towers need a corresponding change on the input
Simon Tatham
2010-01-11
*
Oops! Remove evidence of blatant clone-and-hack from Keen. :-)
Simon Tatham
2010-01-11
*
Upgrade the graphics in Towers to include a thematically appropriate
Simon Tatham
2010-01-07
*
New puzzle, again using the revised latin.c: 'Towers', a clone of a
Simon Tatham
2010-01-07