aboutsummaryrefslogtreecommitdiff
path: root/tracks.c (unfollow)
Commit message (Expand)Author
2023-06-11Rename UI_UPDATE as MOVE_UI_UPDATEBen Harris
2023-04-23New backend functions: get_prefs and set_prefs.Simon Tatham
2023-04-21Pass a game_ui to compute_size, print_size and print.Simon Tatham
2023-04-20Reorganise the dsf API into three kinds of dsf.Simon Tatham
2023-04-20Remove size parameter from dsf init and copy functions.Simon Tatham
2023-04-20Declare all dsfs as a dedicated type name 'DSF'.Simon Tatham
2023-04-20Consistently use snew_dsf to allocate dsfs.Simon Tatham
2023-04-20Use a dedicated free function to free dsfs.Simon Tatham
2023-04-08Make encode_ui() and decode_ui() optional in back-endsBen Harris
2023-04-06Fall back to <math.h> if <tgmath.h> doesn't work.Simon Tatham
2023-04-04Replace <math.h> with <tgmath.h> throughoutBen Harris
2023-03-22Add an environment variable to control initial cursor visibilityBen Harris
2023-03-10Tracks: missing \n in debug statement.Simon Tatham
2023-02-16Tracks: set drag_s{x,y} even if starting off-gridChris Boyle
2023-02-01Avoid invalid moves when solving TracksBen Harris
2023-01-31Remove various unused game functionsBen Harris
2023-01-19Tracks: tighten up the 'illegal solve submoves' fix.Simon Tatham
2023-01-19Tracks: let solve make illegal movesChris Boyle
2023-01-15Tracks: make sure moves are valid in execute_move()Ben Harris
2023-01-15Last-ditch maximum size limit for TracksBen Harris
2022-12-30Slightly better macro usage for Tracks completion flashBen Harris
2022-12-30Clear any existing Tracks flash data when generating itBen Harris
2022-12-29Tracks: Set the grid colour based on othersBen Harris
2022-12-27Fancier completion flash for TracksBen Harris
2022-12-27Tracks: Highlight more counting errors if track looks goodBen Harris
2022-12-14Don't request a highlight colour in games that don't need oneBen Harris
2022-12-09New backend function: current_key_label()Ben Harris
2022-12-08tracks: Allow a smaller or non-existent border at small tile sizesBen Harris
2022-12-08tracks: Make the keyboard cursor more visibleBen Harris
2021-04-25Centralise initial clearing of the puzzle window.Simon Tatham
2020-12-07Add method for frontends to query the backend's cursor location.Franklin Wei
2020-02-26Tracks: fix a small memory leak.Simon Tatham
2020-02-26Tracks: add reverse neighbour deduction in hard mode.Simon Tatham
2020-02-26Tracks: new parity-based deduction.Simon Tatham
2020-02-26Tracks: new neighbour-based deduction.Simon Tatham
2020-02-26Tracks: add standalone solver program.Simon Tatham
2020-02-26Tracks: make solver return max difficulty used.Simon Tatham
2018-11-13Add missing 'static' to game-internal declarations.Simon Tatham
2018-11-13Use C99 bool within source modules.Simon Tatham
2018-11-13Replace TRUE/FALSE with C99 true/false throughout.Simon Tatham
2018-11-13Adopt C99 bool in the game backend API.Simon Tatham
2018-07-20Tracks: stop drawing background for clues in game_print.Simon Tatham
2018-04-22Add a request_keys() function with a midend wrapper.Franklin Wei
2017-10-01Return error messages as 'const char *', not 'char *'.Simon Tatham
2017-10-01Use a proper union in struct config_item.Simon Tatham
2017-10-01New name UI_UPDATE for interpret_move's return "".Simon Tatham
2017-09-30tracks: Make error clue background whiteIan Jackson
2017-09-30tracks: Greyscale colour initialisation: line up columnsIan Jackson
2017-09-30tracks.c: draw_clue: Introduce bg parameterIan Jackson
2017-09-29tracks: thicken the lines of the grid itself.Simon Tatham