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path: root/unfinished/separate.c (follow)
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* Add method for frontends to query the backend's cursor location.Franklin Wei2020-12-07
* Use C99 bool within source modules.Simon Tatham2018-11-13
* Replace TRUE/FALSE with C99 true/false throughout.Simon Tatham2018-11-13
* Adopt C99 bool in the game backend API.Simon Tatham2018-11-13
* Add request_keys() to the rest of the unfinished games.Franklin Wei2018-04-24
* Return error messages as 'const char *', not 'char *'.Simon Tatham2017-10-01
* Rework the preset menu system to permit submenus.Simon Tatham2017-04-26
* Giant const patch of doom: add a 'const' to every parameter in everySimon Tatham2013-04-13
* Add 'const' to the game_params arguments in validate_desc andSimon Tatham2013-04-12
* Forgot to add the new 'const' in the unfinished subdirectory. Oops.Simon Tatham2012-09-10
* Changed my mind about midend_is_solved: I've now reprototyped it asSimon Tatham2011-06-19
* Add a function to every game backend which indicates whether a gameSimon Tatham2011-04-02
* Take out some lurking "nullgame" holdovers from unfinished puzzleSimon Tatham2008-11-16
* New infrastructure feature. Games are now permitted to beSimon Tatham2008-09-06
* Commit my work so far on a generator for Nikoli's `Block Puzzle'. ItSimon Tatham2007-08-25