| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | Add request_keys() to the rest of the unfinished games. | Franklin Wei | 2018-04-24 |
| * | Return error messages as 'const char *', not 'char *'. | Simon Tatham | 2017-10-01 |
| * | Rework the preset menu system to permit submenus. | Simon Tatham | 2017-04-26 |
| * | Giant const patch of doom: add a 'const' to every parameter in every | Simon Tatham | 2013-04-13 |
| * | Add 'const' to the game_params arguments in validate_desc and | Simon Tatham | 2013-04-12 |
| * | Forgot to add the new 'const' in the unfinished subdirectory. Oops. | Simon Tatham | 2012-09-10 |
| * | Changed my mind about midend_is_solved: I've now reprototyped it as | Simon Tatham | 2011-06-19 |
| * | Add a function to every game backend which indicates whether a game | Simon Tatham | 2011-04-02 |
| * | Take out some lurking "nullgame" holdovers from unfinished puzzle | Simon Tatham | 2008-11-16 |
| * | New infrastructure feature. Games are now permitted to be | Simon Tatham | 2008-09-06 |
| * | Commit my work so far on a generator for Nikoli's `Block Puzzle'. It | Simon Tatham | 2007-08-25 |