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Author
Age
*
New backend functions: get_prefs and set_prefs.
Simon Tatham
2023-04-23
*
Pass a game_ui to compute_size, print_size and print.
Simon Tatham
2023-04-21
*
Make encode_ui() and decode_ui() optional in back-ends
Ben Harris
2023-04-08
*
Fall back to <math.h> if <tgmath.h> doesn't work.
Simon Tatham
2023-04-06
*
Replace <math.h> with <tgmath.h> throughout
Ben Harris
2023-04-04
*
Mark many more function (and some objects) static
Ben Harris
2023-02-18
*
New backend function: current_key_label()
Ben Harris
2022-12-09
*
Centralise initial clearing of the puzzle window.
Simon Tatham
2021-04-25
*
Add method for frontends to query the backend's cursor location.
Franklin Wei
2020-12-07
*
Add a missing const in unfinished/sokoban.c.
Simon Tatham
2018-11-13
*
Use C99 bool within source modules.
Simon Tatham
2018-11-13
*
Replace TRUE/FALSE with C99 true/false throughout.
Simon Tatham
2018-11-13
*
Adopt C99 bool in the game backend API.
Simon Tatham
2018-11-13
*
Add request_keys() to the rest of the unfinished games.
Franklin Wei
2018-04-24
*
Return error messages as 'const char *', not 'char *'.
Simon Tatham
2017-10-01
*
Use a proper union in struct config_item.
Simon Tatham
2017-10-01
*
Rework the preset menu system to permit submenus.
Simon Tatham
2017-04-26
*
Giant const patch of doom: add a 'const' to every parameter in every
Simon Tatham
2013-04-13
*
Add 'const' to the game_params arguments in validate_desc and
Simon Tatham
2013-04-12
*
Forgot to add the new 'const' in the unfinished subdirectory. Oops.
Simon Tatham
2012-09-10
*
Changed my mind about midend_is_solved: I've now reprototyped it as
Simon Tatham
2011-06-19
*
Add a function to every game backend which indicates whether a game
Simon Tatham
2011-04-02
*
Patch from Lee Dowling to implement mouse control in Sokoban, along
Simon Tatham
2008-11-16
*
New infrastructure feature. Games are now permitted to be
Simon Tatham
2008-09-06
*
Remove spurious semicolons from macros; their upset compilers that don't like
Jacob Nevins
2007-02-22
*
HTML Help support for Puzzles, with the same kind of automatic
Simon Tatham
2006-12-24
*
I'm sick and tired of having unfinished puzzle code lying around on
Simon Tatham
2006-10-29