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| author | Maurus Cuelenaere <mcuelenaere@gmail.com> | 2008-05-15 18:01:14 +0000 |
|---|---|---|
| committer | Maurus Cuelenaere <mcuelenaere@gmail.com> | 2008-05-15 18:01:14 +0000 |
| commit | 1ea884b53126206ffbc1607454d5d7d255acec7e (patch) | |
| tree | 50aad7d5622d88470813c2f8ca4ea79855cf52ca | |
| parent | c249f5301024da7c8e8f23c32b01fecf72b1d5dc (diff) | |
| download | rockbox-1ea884b53126206ffbc1607454d5d7d255acec7e.zip rockbox-1ea884b53126206ffbc1607454d5d7d255acec7e.tar.gz rockbox-1ea884b53126206ffbc1607454d5d7d255acec7e.tar.bz2 rockbox-1ea884b53126206ffbc1607454d5d7d255acec7e.tar.xz | |
1) Add ZVM60GB and ZV simulator builds (ZVM60GB sim equals to ZVM30GB)
2) Correct typo which'll break build system for ZV currently
3) Split up keymaps for ZV & ZVM
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17525 a1c6a512-1295-4272-9138-f99709370657
| -rw-r--r-- | apps/SOURCES | 2 | ||||
| -rw-r--r-- | apps/keymaps/keymap-creativezv.c | 254 | ||||
| -rw-r--r-- | firmware/export/config-creativezv.h | 2 | ||||
| -rw-r--r-- | firmware/export/config.h | 1 | ||||
| -rw-r--r-- | firmware/target/arm/tms320dm320/creative-zvm/button-target.h | 15 | ||||
| -rwxr-xr-x | tools/configure | 2 | ||||
| -rw-r--r-- | uisimulator/sdl/UI-creativezv.bmp | bin | 0 -> 2034506 bytes | |||
| -rw-r--r-- | uisimulator/sdl/UI-creativezvm60.bmp (renamed from uisimulator/sdl/UI-creativezvm.bmp) | bin | 740790 -> 740790 bytes | |||
| -rw-r--r-- | uisimulator/sdl/button.c | 47 | ||||
| -rw-r--r-- | uisimulator/sdl/uisdl.h | 21 |
10 files changed, 340 insertions, 4 deletions
diff --git a/apps/SOURCES b/apps/SOURCES index e617d5f..c8cd03a 100644 --- a/apps/SOURCES +++ b/apps/SOURCES @@ -187,4 +187,6 @@ keymaps/keymap-mr100.c keymaps/keymap-cowond2.c #elif CONFIG_KEYPAD == CREATIVEZVM_PAD keymaps/keymap-creativezvm.c +#elif CONFIG_KEYPAD == CREATIVEZV_PAD +keymaps/keymap-creativezv.c #endif diff --git a/apps/keymaps/keymap-creativezv.c b/apps/keymaps/keymap-creativezv.c new file mode 100644 index 0000000..5de67f5 --- /dev/null +++ b/apps/keymaps/keymap-creativezv.c @@ -0,0 +1,254 @@ +/***************************************************************************
+ * __________ __ ___.
+ * Open \______ \ ____ ____ | | _\_ |__ _______ ___
+ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
+ * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
+ * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
+ * \/ \/ \/ \/ \/
+ * $Id$
+ *
+ * Copyright (C) 2008 by Maurus Cuelenaere
+ *
+ * All files in this archive are subject to the GNU General Public License.
+ * See the file COPYING in the source tree root for full license agreement.
+ *
+ * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
+ * KIND, either express or implied.
+ *
+ ****************************************************************************/
+
+/* Button Code Definitions for the Creative Zen Vision target */
+/* Copied from ZVM target for now... */
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+
+#include "config.h"
+#include "action.h"
+#include "button.h"
+#include "settings.h"
+
+/*
+ * The format of the list is as follows
+ * { Action Code, Button code, Prereq button code }
+ * if there's no need to check the previous button's value, use BUTTON_NONE
+ * Insert LAST_ITEM_IN_LIST at the end of each mapping
+ */
+
+/* CONTEXT_CUSTOM's used in this file...
+
+CONTEXT_CUSTOM|CONTEXT_TREE = the standard list/tree defines (without directions)
+CONTEXT_CUSTOM|CONTEXT_SETTINGS = the direction keys for the eq/col picker screens
+ i.e where up/down is inc/dec
+ CONTEXT_SETTINGS = up/down is prev/next, l/r is inc/dec
+
+*/
+
+static const struct button_mapping button_context_standard[] = {
+ { ACTION_STD_PREV, BUTTON_UP|BUTTON_REL, BUTTON_NONE },
+ { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_STD_NEXT, BUTTON_DOWN|BUTTON_REL, BUTTON_NONE },
+ { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
+
+ { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
+ { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
+
+ { ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
+
+ { ACTION_STD_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU },
+ { ACTION_STD_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
+
+ { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
+ { ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE },
+
+ LAST_ITEM_IN_LIST
+}; /* button_context_standard */
+
+
+static const struct button_mapping button_context_wps[] = {
+ { ACTION_WPS_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
+ { ACTION_WPS_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE },
+
+ { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
+ { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
+
+ { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
+ { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
+
+ //{ ACTION_WPS_ABSETB_NEXTDIR,BUTTON_RIGHT, BUTTON_CUSTOM },
+ //{ ACTION_WPS_ABSETA_PREVDIR,BUTTON_LEFT, BUTTON_CUSTOM },
+ //{ ACTION_WPS_ABRESET, BUTTON_CUSTOM|BUTTON_REPEAT, BUTTON_NONE },
+
+ { ACTION_WPS_VOLDOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_WPS_VOLDOWN, BUTTON_DOWN, BUTTON_NONE },
+ { ACTION_WPS_VOLUP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_WPS_VOLUP, BUTTON_UP, BUTTON_NONE },
+
+ { ACTION_WPS_PITCHSCREEN, BUTTON_BACK|BUTTON_REPEAT, BUTTON_BACK },
+
+ { ACTION_WPS_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU },
+ { ACTION_WPS_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
+ { ACTION_WPS_MENU, BUTTON_POWER, BUTTON_NONE },
+ { ACTION_WPS_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
+
+ { ACTION_WPS_ID3SCREEN, BUTTON_BACK|BUTTON_REL, BUTTON_NONE },
+ { ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_BACK },
+ LAST_ITEM_IN_LIST
+}; /* button_context_wps */
+
+static const struct button_mapping button_context_list[] = {
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
+}; /* button_context_list */
+
+static const struct button_mapping button_context_tree[] = {
+ { ACTION_TREE_WPS, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
+ { ACTION_TREE_STOP, BUTTON_POWER, BUTTON_NONE },
+ { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
+ { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REPEAT, BUTTON_NONE },
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST)
+}; /* button_context_tree */
+
+static const struct button_mapping button_context_listtree_scroll_without_combo[] = {
+ { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
+ { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
+ { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
+ { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
+ { ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE },
+ { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
+ { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
+};
+
+static const struct button_mapping button_context_settings[] = {
+ { ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE },
+ { ACTION_SETTINGS_INCREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_UP },
+ { ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE },
+ { ACTION_SETTINGS_DECREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_DOWN },
+ { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE },
+ { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
+ { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE },
+ { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_RIGHT },
+ { ACTION_SETTINGS_RESET, BUTTON_PLAY, BUTTON_NONE },
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
+}; /* button_context_settings */
+
+static const struct button_mapping button_context_settings_right_is_inc[] = {
+ { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
+ { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
+ { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
+ { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
+ { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_SETTINGS_RESET, BUTTON_BACK, BUTTON_NONE },
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
+}; /* button_context_settingsgraphical */
+
+static const struct button_mapping button_context_yesno[] = {
+ { ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE },
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
+}; /* button_context_settings_yesno */
+
+static const struct button_mapping button_context_colorchooser[] = {
+ { ACTION_STD_OK, BUTTON_BACK|BUTTON_REL, BUTTON_NONE },
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS),
+}; /* button_context_colorchooser */
+
+static const struct button_mapping button_context_eq[] = {
+ { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE },
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS),
+}; /* button_context_eq */
+
+/** Bookmark Screen **/
+static const struct button_mapping button_context_bmark[] = {
+ { ACTION_BMS_DELETE, BUTTON_BACK, BUTTON_NONE },
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
+}; /* button_context_bmark */
+
+static const struct button_mapping button_context_time[] = {
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS),
+}; /* button_context_time */
+
+static const struct button_mapping button_context_quickscreen[] = {
+ { ACTION_QS_DOWNINV, BUTTON_UP, BUTTON_NONE },
+ { ACTION_QS_DOWNINV, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_QS_DOWN, BUTTON_DOWN, BUTTON_NONE },
+ { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_QS_LEFT, BUTTON_LEFT, BUTTON_NONE },
+ { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_QS_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
+ { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_STD_CANCEL, BUTTON_MENU, BUTTON_NONE },
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
+}; /* button_context_quickscreen */
+
+static const struct button_mapping button_context_pitchscreen[] = {
+
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
+}; /* button_context_pitchcreen */
+
+static const struct button_mapping button_context_keyboard[] = {
+ { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
+ { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
+ { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_KBD_CURSOR_LEFT, BUTTON_CUSTOM, BUTTON_NONE },
+ { ACTION_KBD_CURSOR_LEFT, BUTTON_CUSTOM|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_KBD_CURSOR_RIGHT, BUTTON_PLAY, BUTTON_NONE },
+ { ACTION_KBD_CURSOR_RIGHT, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_KBD_SELECT, BUTTON_SELECT, BUTTON_NONE },
+ { ACTION_KBD_PAGE_FLIP, BUTTON_BACK|BUTTON_MENU, BUTTON_NONE },
+ { ACTION_KBD_DONE, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
+ { ACTION_KBD_ABORT, BUTTON_BACK|BUTTON_REL, BUTTON_BACK },
+ { ACTION_KBD_BACKSPACE, BUTTON_MENU, BUTTON_NONE },
+ { ACTION_KBD_BACKSPACE, BUTTON_MENU|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE },
+ { ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE },
+ { ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
+ LAST_ITEM_IN_LIST
+}; /* button_context_keyboard */
+
+const struct button_mapping* get_context_mapping(int context)
+{
+ switch (context&~CONTEXT_REMOTE)
+ {
+ case CONTEXT_STD:
+ return button_context_standard;
+ case CONTEXT_WPS:
+ return button_context_wps;
+ case CONTEXT_LIST:
+ return button_context_list;
+ case CONTEXT_MAINMENU:
+ case CONTEXT_TREE:
+ return button_context_listtree_scroll_without_combo;
+ case CONTEXT_CUSTOM|CONTEXT_TREE:
+ return button_context_tree;
+ case CONTEXT_SETTINGS:
+ return button_context_settings;
+ case CONTEXT_CUSTOM|CONTEXT_SETTINGS:
+ return button_context_settings_right_is_inc;
+ case CONTEXT_SETTINGS_COLOURCHOOSER:
+ return button_context_colorchooser;
+ case CONTEXT_SETTINGS_EQ:
+ return button_context_eq;
+ case CONTEXT_SETTINGS_TIME:
+ return button_context_time;
+ case CONTEXT_YESNOSCREEN:
+ return button_context_yesno;
+ case CONTEXT_BOOKMARKSCREEN:
+ return button_context_bmark;
+ case CONTEXT_QUICKSCREEN:
+ return button_context_quickscreen;
+ case CONTEXT_PITCHSCREEN:
+ return button_context_pitchscreen;
+ case CONTEXT_KEYBOARD:
+ return button_context_keyboard;
+ }
+ return button_context_standard;
+}
diff --git a/firmware/export/config-creativezv.h b/firmware/export/config-creativezv.h index af9bedf..7304dda 100644 --- a/firmware/export/config-creativezv.h +++ b/firmware/export/config-creativezv.h @@ -68,7 +68,7 @@ /* Define this if your LCD can be enabled/disabled */ #define HAVE_LCD_ENABLE -#define CONFIG_KEYPAD CREATIVEZVM_PAD +#define CONFIG_KEYPAD CREATIVEZV_PAD #define HAS_BUTTON_HOLD #define HAVE_HEADPHONE_DETECTION //#define HAVE_TOUCHPAD diff --git a/firmware/export/config.h b/firmware/export/config.h index 595b731..51c79ab 100644 --- a/firmware/export/config.h +++ b/firmware/export/config.h @@ -81,6 +81,7 @@ #define IAUDIO_M3_PAD 23 #define CREATIVEZVM_PAD 24 #define SANSA_M200_PAD 25 +#define CREATIVEZV_PAD 26 /* CONFIG_REMOTE_KEYPAD */ #define H100_REMOTE 1 diff --git a/firmware/target/arm/tms320dm320/creative-zvm/button-target.h b/firmware/target/arm/tms320dm320/creative-zvm/button-target.h index 1b63895..6530a1c 100644 --- a/firmware/target/arm/tms320dm320/creative-zvm/button-target.h +++ b/firmware/target/arm/tms320dm320/creative-zvm/button-target.h @@ -37,11 +37,26 @@ #define BUTTON_HOLD (1 << 10) +#ifdef CREATIVE_ZV +#define BUTTON_PREV (1 << 11) +#define BUTTON_NEXT (1 << 12) + +#define BUTTON_VOL_UP (1 << 13) +#define BUTTON_VOL_DOWN (1 << 14) +#endif + #define BUTTON_REMOTE 0 +#ifndef CREATIVE_ZV #define BUTTON_MAIN ( BUTTON_BACK | BUTTON_MENU | BUTTON_LEFT | BUTTON_RIGHT \ | BUTTON_UP | BUTTON_DOWN | BUTTON_SELECT | BUTTON_POWER \ | BUTTON_PLAY | BUTTON_HOLD | BUTTON_CUSTOM ) +#else +#define BUTTON_MAIN ( BUTTON_BACK | BUTTON_MENU | BUTTON_LEFT | BUTTON_RIGHT \ + | BUTTON_UP | BUTTON_DOWN | BUTTON_SELECT | BUTTON_POWER \ + | BUTTON_PLAY | BUTTON_HOLD | BUTTON_NEXT | BUTTON_PREV \ + | BUTTON_VOL_UP | BUTTON_VOL_DOWN ) +#endif #define POWEROFF_BUTTON BUTTON_POWER #define POWEROFF_COUNT 10 diff --git a/tools/configure b/tools/configure index da3d7db..27d6d43 100755 --- a/tools/configure +++ b/tools/configure @@ -1503,7 +1503,7 @@ fi 92|creativezenvision) target_id=39 - modelname="creativezm" + modelname="creativezv" target="-DCREATIVE_ZV" memory=64 arm926ejscc diff --git a/uisimulator/sdl/UI-creativezv.bmp b/uisimulator/sdl/UI-creativezv.bmp Binary files differnew file mode 100644 index 0000000..4d82b18 --- /dev/null +++ b/uisimulator/sdl/UI-creativezv.bmp diff --git a/uisimulator/sdl/UI-creativezvm.bmp b/uisimulator/sdl/UI-creativezvm60.bmp Binary files differindex d244b8d..d244b8d 100644 --- a/uisimulator/sdl/UI-creativezvm.bmp +++ b/uisimulator/sdl/UI-creativezvm60.bmp diff --git a/uisimulator/sdl/button.c b/uisimulator/sdl/button.c index 07e53ce..76a1f2f 100644 --- a/uisimulator/sdl/button.c +++ b/uisimulator/sdl/button.c @@ -833,6 +833,53 @@ void button_event(int key, bool pressed) case SDLK_ESCAPE: new_btn = BUTTON_POWER; break; +#elif CONFIG_KEYPAD == CREATIVEZV_PAD + case SDLK_KP1: + new_btn = BUTTON_PREV; + break; + case SDLK_KP3: + new_btn = BUTTON_NEXT; + break; + case SDLK_KP7: + new_btn = BUTTON_BACK; + break; + case SDLK_p: + new_btn = BUTTON_PLAY; + break; + case SDLK_KP9: + new_btn = BUTTON_MENU; + break; + case SDLK_KP4: + case SDLK_LEFT: + new_btn = BUTTON_LEFT; + break; + case SDLK_KP6: + case SDLK_RIGHT: + new_btn = BUTTON_RIGHT; + break; + case SDLK_KP8: + case SDLK_UP: + new_btn = BUTTON_UP; + break; + case SDLK_KP2: + case SDLK_DOWN: + new_btn = BUTTON_DOWN; + break; + case SDLK_KP5: + case SDLK_SPACE: + new_btn = BUTTON_SELECT; + break; + case SDLK_KP_MULTIPLY: + case SDLK_F8: + case SDLK_ESCAPE: + new_btn = BUTTON_POWER; + break; + case SDLK_z: + new_btn = BUTTON_VOL_DOWN; + break; + case SDLK_s: + new_btn = BUTTON_VOL_UP; + break; #else #error No keymap defined! #endif /* CONFIG_KEYPAD */ diff --git a/uisimulator/sdl/uisdl.h b/uisimulator/sdl/uisdl.h index fa935c7..abd320a 100644 --- a/uisimulator/sdl/uisdl.h +++ b/uisimulator/sdl/uisdl.h @@ -374,8 +374,12 @@ #define UI_LCD_FGCOLOR 0, 0, 0 /* foreground color of LCD (no backlight) */ #define UI_LCD_FGCOLORLIGHT 0, 0, 0 /* foreground color of LCD (backlight) */ -#elif defined(CREATIVE_ZVM) -#define UI_TITLE "Creative Zen Vision:M 30GB" +#elif defined(CREATIVE_ZVM) || defined(CREATIVE_ZVM60GB) +#ifdef CREATIVE_ZVM + #define UI_TITLE "Creative Zen Vision:M 30GB" +#else + #define UI_TITLE "Creative Zen Vision:M 60GB" +#endif #define UI_WIDTH 383 /* width of GUI window */ #define UI_HEIGHT 643 /* height of GUI window */ #define UI_LCD_POSX 31 /* x position of lcd */ @@ -387,6 +391,19 @@ #define UI_LCD_FGCOLOR 0, 0, 0 /* foreground color of LCD (no backlight) */ #define UI_LCD_FGCOLORLIGHT 0, 0, 0 /* foreground color of LCD (backlight) */ +#elif defined(CREATIVE_ZV) +#define UI_TITLE "Creative Zen Vision" +#define UI_WIDTH 1054 /* width of GUI window */ +#define UI_HEIGHT 643 /* height of GUI window */ +#define UI_LCD_POSX 129 /* x position of lcd */ +#define UI_LCD_POSY 85 /* y position of lcd */ +#define UI_LCD_WIDTH 640 +#define UI_LCD_HEIGHT 480 +#define UI_LCD_BGCOLOR 32, 32, 32 /* bkgnd color of LCD (no backlight) */ +#define UI_LCD_BGCOLORLIGHT 192, 192, 192 /* bkgnd color of LCD (backlight) */ +#define UI_LCD_FGCOLOR 0, 0, 0 /* foreground color of LCD (no backlight) */ +#define UI_LCD_FGCOLORLIGHT 0, 0, 0 /* foreground color of LCD (backlight) */ + #endif extern SDL_Surface *gui_surface; extern bool background; /* True if the background image is enabled */ |