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| author | Linus Nielsen Feltzing <linus@haxx.se> | 2006-02-04 20:13:06 +0000 |
|---|---|---|
| committer | Linus Nielsen Feltzing <linus@haxx.se> | 2006-02-04 20:13:06 +0000 |
| commit | 8599b071139303eb9b994b3b6450aa3de885ecc7 (patch) | |
| tree | 6259c83c9b92250403ffb6391692ba6404d012d1 | |
| parent | 82e08535433d11c54aa9161f489aeecc2dd0db2b (diff) | |
| download | rockbox-8599b071139303eb9b994b3b6450aa3de885ecc7.zip rockbox-8599b071139303eb9b994b3b6450aa3de885ecc7.tar.gz rockbox-8599b071139303eb9b994b3b6450aa3de885ecc7.tar.bz2 rockbox-8599b071139303eb9b994b3b6450aa3de885ecc7.tar.xz | |
Fixed the codec loading problem in the Win32 SDL simulator
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8563 a1c6a512-1295-4272-9138-f99709370657
| -rw-r--r-- | uisimulator/common/io.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/uisimulator/common/io.c b/uisimulator/common/io.c index e18d8e6..127e8e3 100644 --- a/uisimulator/common/io.c +++ b/uisimulator/common/io.c @@ -323,7 +323,7 @@ void *sim_codec_load_ram(char* codecptr, int size, /* We have to create the dynamic link library file from ram so we could simulate the codec loading. */ - fd = open(path, O_WRONLY | O_CREAT | O_TRUNC, S_IRWXU); + fd = open(path, O_WRONLY | O_CREAT | O_TRUNC | O_BINARY, S_IRWXU); if (fd < 0) { DEBUGF("failed to open for write: %s\n", path); return NULL; |