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authorDaniel Stenberg <daniel@haxx.se>2002-04-28 00:11:50 +0000
committerDaniel Stenberg <daniel@haxx.se>2002-04-28 00:11:50 +0000
commit8776e03825f3e790b6c170de8666823099d839f2 (patch)
tree14b07b6f634168ec0a74486ebedcbf9185b9fb32
parentbd07316bcb0cdf1198a7f3eab63d61198fcdcba1 (diff)
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pressing OFF in tetris now gets you back to the main menu
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@287 a1c6a512-1295-4272-9138-f99709370657
-rw-r--r--uisimulator/app.c18
-rw-r--r--uisimulator/tetris.c8
2 files changed, 19 insertions, 7 deletions
diff --git a/uisimulator/app.c b/uisimulator/app.c
index d3e1b8e..9df7863 100644
--- a/uisimulator/app.c
+++ b/uisimulator/app.c
@@ -33,16 +33,26 @@
#define MAX_LINE 3 /* the last index with info, starting on 0 */
-void app_main(void)
+/* global cursor */
+int cursor = 0;
+
+void menu_init(void)
{
- lcd_puts(0, 0, "-Rockabox", 0);
+ lcd_puts(6, 0, "Rockabox", 0);
lcd_puts(6, 8, "Boxrock", 0);
lcd_puts(6, 16, "Robkoxx", 0);
lcd_puts(6, 24, "Tetris", 0);
lcd_puts(8, 38, "Rockbox!", 2);
- int cursor = 0;
+
+ lcd_puts(0, cursor, "-", 0);
+}
+
+void app_main(void)
+{
int key;
+ menu_init();
+
while(1) {
key = button_get();
@@ -65,6 +75,8 @@ void app_main(void)
if(cursor == (MAX_LINE * LINE_HEIGHT)) {
lcd_clearrect(0, 0, LCD_WIDTH, LCD_HEIGHT);
tetris();
+ lcd_clearrect(0, 0, LCD_WIDTH, LCD_HEIGHT);
+ menu_init();
}
break;
}
diff --git a/uisimulator/tetris.c b/uisimulator/tetris.c
index d49cbec..e18474a 100644
--- a/uisimulator/tetris.c
+++ b/uisimulator/tetris.c
@@ -253,20 +253,19 @@ void game_loop(void)
/* while(count*20 < level_speeds[level]) */
{
b = button_get();
+ if ( b & BUTTON_OFF )
+ return; /* get out of here */
+
if ( b & BUTTON_LEFT ) {
- printf("Left\n");
move_block(-1,0,0);
}
if ( b & BUTTON_RIGHT ) {
- printf("Right\n");
move_block(1,0,0);
}
if ( b & BUTTON_UP ) {
- printf("Up\n");
move_block(0,0,1);
}
if ( b & BUTTON_DOWN ) {
- printf("Down\n");
move_down();
}
count++;
@@ -279,6 +278,7 @@ void game_loop(void)
void tetris(void)
{
draw_frame(start_x-1,start_x+max_x,start_y-1,start_y+max_y);
+ lcd_puts(10, 32, "Tetris!", 2);
lcd_update();
next_b = rand(blocks);