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authorDan Everton <dan@iocaine.org>2006-02-07 14:07:46 +0000
committerDan Everton <dan@iocaine.org>2006-02-07 14:07:46 +0000
commit88abdd97b25eb458466a84f614a518b7173265a8 (patch)
tree4a70e3d0d829125e458c80fb21ccf82c77733e36
parent27f69db40494ca63887fce941dfe02dbd5f24d5b (diff)
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Add Equalizer configuration to Sound Settings menu.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8606 a1c6a512-1295-4272-9138-f99709370657
-rw-r--r--apps/SOURCES1
-rw-r--r--apps/dsp.c61
-rw-r--r--apps/dsp.h1
-rw-r--r--apps/eq.c8
-rw-r--r--apps/eq_menu.c678
-rw-r--r--apps/eq_menu.h28
-rw-r--r--apps/lang/english.lang91
-rw-r--r--apps/onplay.c22
-rw-r--r--apps/settings.c23
-rw-r--r--apps/settings.h34
-rw-r--r--apps/sound_menu.c2
-rwxr-xr-xtools/buildzip.pl1
12 files changed, 942 insertions, 8 deletions
diff --git a/apps/SOURCES b/apps/SOURCES
index 35f78c4..ef65789 100644
--- a/apps/SOURCES
+++ b/apps/SOURCES
@@ -78,4 +78,5 @@ eq_cf.S
#elif defined(CPU_ARM) && !defined(SIMULATOR)
eq_arm.S
#endif
+eq_menu.c
#endif
diff --git a/apps/dsp.c b/apps/dsp.c
index 789cf72..e4d28bd 100644
--- a/apps/dsp.c
+++ b/apps/dsp.c
@@ -145,6 +145,7 @@ struct dsp_config
bool dither_enabled;
bool new_gain;
bool crossfeed_enabled;
+ bool eq_enabled;
};
struct resample_data
@@ -618,6 +619,61 @@ static void apply_crossfeed(long* src[], int count)
}
#endif
+#define EQ_CUTOFF_USER2REAL(x) (0xffffffff / NATIVE_FREQUENCY * (x))
+#define EQ_Q_USER2REAL(x) (((x) << 16) / 10)
+#define EQ_GAIN_USER2REAL(x) (((x) << 16) / 10)
+
+/* Synchronize the EQ filters with the global settings */
+void dsp_eq_update_data(bool enabled)
+{
+ int i;
+ int *setting;
+ int gain, cutoff, q, maxgain;
+
+ dsp->eq_enabled = enabled;
+ setting = &global_settings.eq_band0_cutoff;
+ maxgain = 0;
+
+ #if defined(CPU_COLDFIRE) && !defined(SIMULATOR)
+ /* set emac unit for dsp processing, and save old macsr, we're running in
+ codec thread context at this point, so can't clobber it */
+ unsigned long old_macsr = coldfire_get_macsr();
+ coldfire_set_macsr(EMAC_FRACTIONAL | EMAC_SATURATE);
+ #endif
+
+ /* Iterate over each band and update the appropriate filter */
+ for(i = 0; i < 5; i++) {
+ cutoff = *setting++;
+ q = *setting++;
+ gain = *setting++;
+
+ /* Keep track of maxgain for the pre-amp */
+ if (gain > maxgain)
+ maxgain = gain;
+
+ if (gain == 0) {
+ eq_data.enabled[i] = 0;
+ } else {
+ if (i == 0)
+ eq_ls_coefs(EQ_CUTOFF_USER2REAL(cutoff), EQ_Q_USER2REAL(q),
+ EQ_GAIN_USER2REAL(gain), eq_data.filters[0].coefs);
+ else if (i == 4)
+ eq_hs_coefs(EQ_CUTOFF_USER2REAL(cutoff), EQ_Q_USER2REAL(q),
+ EQ_GAIN_USER2REAL(gain), eq_data.filters[4].coefs);
+ else
+ eq_pk_coefs(EQ_CUTOFF_USER2REAL(cutoff), EQ_Q_USER2REAL(q),
+ EQ_GAIN_USER2REAL(gain), eq_data.filters[i].coefs);
+
+ eq_data.enabled[i] = 1;
+ }
+ }
+
+ #if defined(CPU_COLDFIRE) && !defined(SIMULATOR)
+ /* set old macsr again */
+ coldfire_set_macsr(old_macsr);
+ #endif
+}
+
/* Apply EQ filters to those bands that have got it switched on. */
static void eq_process(long **x, unsigned num)
{
@@ -745,9 +801,8 @@ long dsp_process(char* dst, char* src[], long size)
samples = resample(tmp, samples);
if (dsp->crossfeed_enabled && dsp->stereo_mode != STEREO_MONO)
apply_crossfeed(tmp, samples);
- /* TODO: Might want to wrap this with a generic eq_enabled when the
- settings are in place */
- eq_process(tmp, samples);
+ if (dsp->eq_enabled)
+ eq_process(tmp, samples);
write_samples((short*) dst, tmp, samples);
written += samples;
dst += samples * sizeof(short) * 2;
diff --git a/apps/dsp.h b/apps/dsp.h
index f86a4d9..364c8d8 100644
--- a/apps/dsp.h
+++ b/apps/dsp.h
@@ -54,6 +54,7 @@ int dsp_stereo_mode(void);
bool dsp_configure(int setting, void *value);
void dsp_set_replaygain(bool always);
void dsp_set_crossfeed(bool enable);
+void dsp_eq_update_data(bool enabled);
void sound_set_pitch(int r);
int sound_get_pitch(void);
#endif
diff --git a/apps/eq.c b/apps/eq.c
index 17165be..7921028 100644
--- a/apps/eq.c
+++ b/apps/eq.c
@@ -32,11 +32,11 @@
*/
#define DIV64(x, y, z) (long)(((long long)(x) << (z))/(y))
-/* TODO: This macro requires the EMAC unit to be in fractional mode
- when the coef generator routines are called. If this can be guaranteeed,
- then remove the "&& 0" below for faster coef calculation on Coldfire.
+/* This macro requires the EMAC unit to be in fractional mode
+ when the coef generator routines are called. If this can't be guaranteeed,
+ then add "&& 0" below. This will use a slower coef calculation on Coldfire.
*/
-#if defined(CPU_COLDFIRE) && !defined(SIMULATOR) && 0
+#if defined(CPU_COLDFIRE) && !defined(SIMULATOR)
#define FRACMUL(x, y) \
({ \
long t; \
diff --git a/apps/eq_menu.c b/apps/eq_menu.c
new file mode 100644
index 0000000..0e3355f
--- /dev/null
+++ b/apps/eq_menu.c
@@ -0,0 +1,678 @@
+/***************************************************************************
+ * __________ __ ___.
+ * Open \______ \ ____ ____ | | _\_ |__ _______ ___
+ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
+ * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
+ * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
+ * \/ \/ \/ \/ \/
+ * $Id$
+ *
+ * Copyright (C) 2006 Dan Everton
+ *
+ * All files in this archive are subject to the GNU General Public License.
+ * See the file COPYING in the source tree root for full license agreement.
+ *
+ * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
+ * KIND, either express or implied.
+ *
+ ****************************************************************************/
+
+#include "config.h"
+#include <stdio.h>
+#include <stdbool.h>
+#include <string.h>
+#include "eq_menu.h"
+#include "system.h"
+#include "kernel.h"
+#include "lcd.h"
+#include "menu.h"
+#include "button.h"
+#include "mp3_playback.h"
+#include "settings.h"
+#include "statusbar.h"
+#include "screens.h"
+#include "icons.h"
+#include "font.h"
+#include "widgets.h"
+#include "lang.h"
+#include "sprintf.h"
+#include "talk.h"
+#include "misc.h"
+#include "sound.h"
+#include "splash.h"
+#include "dsp.h"
+#include "tree.h"
+#include "talk.h"
+#include "screen_access.h"
+#include "keyboard.h"
+
+/* Key definitions */
+#if (CONFIG_KEYPAD == IRIVER_H100_PAD || \
+ CONFIG_KEYPAD == IRIVER_H300_PAD)
+
+#define EQ_BTN_NEXT_BAND BUTTON_DOWN
+#define EQ_BTN_PREV_BAND BUTTON_UP
+#define EQ_BTN_CHANGE_MODE BUTTON_SELECT
+#define EQ_BTN_EXIT BUTTON_OFF
+
+#elif (CONFIG_KEYPAD == IPOD_4G_PAD)
+
+#define EQ_BTN_NEXT_BAND BUTTON_SCROLL_FWD
+#define EQ_BTN_PREV_BAND BUTTON_SCROLL_BACK
+#define EQ_BTN_CHANGE_MODE BUTTON_SELECT
+#define EQ_BTN_EXIT BUTTON_MENU
+
+#endif
+
+
+#define EQ_CUTOFF_MIN 20
+#define EQ_CUTOFF_MAX 22040
+#define EQ_CUTOFF_STEP 10
+#define EQ_GAIN_MIN (-240)
+#define EQ_GAIN_MAX 240
+#define EQ_GAIN_STEP 1
+#define EQ_Q_MIN 5
+#define EQ_Q_MAX 64
+#define EQ_Q_STEP 1
+
+#define EQ_USER_DIVISOR 10
+
+static bool eq_enabled(void)
+{
+ bool result = set_bool(str(LANG_EQUALIZER_ENABLED),
+ &global_settings.eq_enabled);
+
+ dsp_eq_update_data(global_settings.eq_enabled);
+
+ return result;
+}
+
+static void eq_gain_format(char* buffer, int buffer_size, int value, const char* unit)
+{
+ int v = abs(value);
+
+ snprintf(buffer, buffer_size, "%s%d.%d %s", value < 0 ? "-" : "",
+ v / EQ_USER_DIVISOR, v % EQ_USER_DIVISOR, unit);
+}
+
+static void eq_q_format(char* buffer, int buffer_size, int value, const char* unit)
+{
+ snprintf(buffer, buffer_size, "%d.%d %s", value / EQ_USER_DIVISOR, value % EQ_USER_DIVISOR, unit);
+}
+
+/* Possibly dodgy way of simplifying the code a bit. */
+#define eq_make_gain_label(buf, bufsize, frequency) snprintf((buf), \
+ (bufsize), str(LANG_EQUALIZER_GAIN_ITEM), (frequency))
+
+#define eq_set_cutoff(band) \
+static bool eq_set_band ## band ## _cutoff(void) \
+{ \
+ bool result = set_int(str(LANG_EQUALIZER_BAND_CUTOFF), "Hertz", UNIT_HERTZ, \
+ &global_settings.eq_band ## band ## _cutoff, NULL, \
+ EQ_CUTOFF_STEP, EQ_CUTOFF_MIN, EQ_CUTOFF_MAX, NULL); \
+ dsp_eq_update_data(global_settings.eq_enabled); \
+ return result; \
+}
+
+#define eq_set_q(band) \
+static bool eq_set_band ## band ## _q(void) \
+{ \
+ bool result = set_int(str(LANG_EQUALIZER_BAND_Q), "Q", UNIT_INT, \
+ &global_settings.eq_band ## band ## _q, NULL, \
+ EQ_Q_STEP, EQ_Q_MIN, EQ_Q_MAX, eq_q_format); \
+ dsp_eq_update_data(global_settings.eq_enabled); \
+ return result; \
+}
+
+#define eq_set_gain(band) \
+static bool eq_set_band ## band ## _gain(void) \
+{ \
+ bool result = set_int("Band " #band, str(LANG_UNIT_DB), UNIT_DB, \
+ &global_settings.eq_band ## band ## _gain, NULL, \
+ EQ_GAIN_STEP, EQ_GAIN_MIN, EQ_GAIN_MAX, eq_gain_format); \
+ dsp_eq_update_data(global_settings.eq_enabled); \
+ return result; \
+}
+
+eq_set_cutoff(0);
+eq_set_cutoff(1);
+eq_set_cutoff(2);
+eq_set_cutoff(3);
+eq_set_cutoff(4);
+
+eq_set_q(0);
+eq_set_q(1);
+eq_set_q(2);
+eq_set_q(3);
+eq_set_q(4);
+
+eq_set_gain(0);
+eq_set_gain(1);
+eq_set_gain(2);
+eq_set_gain(3);
+eq_set_gain(4);
+
+static bool eq_gain_menu(void)
+{
+ int m, i;
+ int *setting;
+ bool result;
+ char gain_label[5][24];
+ static struct menu_item items[5] = {
+ { NULL, eq_set_band0_gain },
+ { NULL, eq_set_band1_gain },
+ { NULL, eq_set_band2_gain },
+ { NULL, eq_set_band3_gain },
+ { NULL, eq_set_band4_gain },
+ };
+
+ setting = &global_settings.eq_band0_cutoff;
+
+ /* Construct menu labels */
+ for(i = 0; i < 5; i++) {
+ eq_make_gain_label(gain_label[i], sizeof(gain_label[i]),
+ *setting);
+ items[i].desc = gain_label[i];
+
+ /* Skip to next band */
+ setting += 3;
+ }
+
+ m=menu_init( items, sizeof(items) / sizeof(*items), NULL,
+ NULL, NULL, NULL);
+ result = menu_run(m);
+ menu_exit(m);
+
+ return result;
+}
+
+static bool eq_set_band0(void)
+{
+ int m;
+ bool result;
+ static const struct menu_item items[] = {
+ { ID2P(LANG_EQUALIZER_BAND_CUTOFF), eq_set_band0_cutoff },
+ { ID2P(LANG_EQUALIZER_BAND_Q), eq_set_band0_q },
+ { ID2P(LANG_EQUALIZER_BAND_GAIN), eq_set_band0_gain },
+ };
+
+ m=menu_init( items, sizeof(items) / sizeof(*items), NULL,
+ NULL, NULL, NULL);
+ result = menu_run(m);
+ menu_exit(m);
+
+ return result;
+}
+
+static bool eq_set_band1(void)
+{
+ int m;
+ bool result;
+ static const struct menu_item items[] = {
+ { ID2P(LANG_EQUALIZER_BAND_CUTOFF), eq_set_band1_cutoff },
+ { ID2P(LANG_EQUALIZER_BAND_Q), eq_set_band1_q },
+ { ID2P(LANG_EQUALIZER_BAND_GAIN), eq_set_band1_gain },
+ };
+
+ m=menu_init( items, sizeof(items) / sizeof(*items), NULL,
+ NULL, NULL, NULL);
+ result = menu_run(m);
+ menu_exit(m);
+
+ return result;
+}
+
+static bool eq_set_band2(void)
+{
+ int m;
+ bool result;
+ static const struct menu_item items[] = {
+ { ID2P(LANG_EQUALIZER_BAND_CUTOFF), eq_set_band2_cutoff },
+ { ID2P(LANG_EQUALIZER_BAND_Q), eq_set_band2_q },
+ { ID2P(LANG_EQUALIZER_BAND_GAIN), eq_set_band2_gain },
+ };
+
+ m=menu_init( items, sizeof(items) / sizeof(*items), NULL,
+ NULL, NULL, NULL);
+ result = menu_run(m);
+ menu_exit(m);
+
+ return result;
+}
+
+static bool eq_set_band3(void)
+{
+ int m;
+ bool result;
+ static const struct menu_item items[] = {
+ { ID2P(LANG_EQUALIZER_BAND_CUTOFF), eq_set_band3_cutoff },
+ { ID2P(LANG_EQUALIZER_BAND_Q), eq_set_band3_q },
+ { ID2P(LANG_EQUALIZER_BAND_GAIN), eq_set_band3_gain },
+ };
+
+ m=menu_init( items, sizeof(items) / sizeof(*items), NULL,
+ NULL, NULL, NULL);
+ result = menu_run(m);
+ menu_exit(m);
+
+ return result;
+}
+
+static bool eq_set_band4(void)
+{
+ int m;
+ bool result;
+ static const struct menu_item items[] = {
+ { ID2P(LANG_EQUALIZER_BAND_CUTOFF), eq_set_band4_cutoff },
+ { ID2P(LANG_EQUALIZER_BAND_Q), eq_set_band4_q },
+ { ID2P(LANG_EQUALIZER_BAND_GAIN), eq_set_band4_gain },
+ };
+
+ m=menu_init( items, sizeof(items) / sizeof(*items), NULL,
+ NULL, NULL, NULL);
+ result = menu_run(m);
+ menu_exit(m);
+
+ return result;
+}
+
+static bool eq_advanced_menu(void)
+{
+ int m, i;
+ bool result;
+ char peak_band_label[3][32];
+ static struct menu_item items[] = {
+ { ID2P(LANG_EQUALIZER_BAND_LOW_SHELF), eq_set_band0 },
+ { NULL, eq_set_band1 },
+ { NULL, eq_set_band2 },
+ { NULL, eq_set_band3 },
+ { ID2P(LANG_EQUALIZER_BAND_HIGH_SHELF), eq_set_band4 },
+ };
+
+ /* Construct menu labels */
+ for(i = 1; i < 4; i++) {
+ snprintf(peak_band_label[i-1], sizeof(peak_band_label[i-1]),
+ str(LANG_EQUALIZER_BAND_PEAK), i);
+ items[i].desc = peak_band_label[i-1];
+ }
+
+ m=menu_init( items, sizeof(items) / sizeof(*items), NULL,
+ NULL, NULL, NULL);
+ result = menu_run(m);
+ menu_exit(m);
+
+ return result;
+}
+
+#define SLIDER_KNOB_HEIGHT 6
+#define SLIDER_KNOB_WIDTH 4
+
+enum eq_slider_mode {
+ GAIN,
+ CUTOFF,
+ Q,
+};
+
+enum eq_type {
+ LOW_SHELF,
+ PEAK,
+ HIGH_SHELF
+};
+
+/* Draw a slider */
+static void draw_slider(const struct screen * screen, int x, int y,
+ int width, int steps, int current_step)
+{
+
+ int knob_x = (width / steps) * current_step + (SLIDER_KNOB_WIDTH / 2);
+
+ /* Draw groove */
+ screen->fillrect(x, y + 2, width, 2);
+
+ /* Draw knob */
+ screen->fillrect(x + knob_x, y, SLIDER_KNOB_WIDTH, SLIDER_KNOB_HEIGHT);
+}
+
+/* Draw the UI for a whole EQ band */
+static int draw_eq_slider(const struct screen * screen, int x, int y,
+ int width, int cutoff, int q, int gain, bool selected,
+ enum eq_slider_mode mode, enum eq_type type)
+{
+ char buf[26];
+ const char separator[2] = " ";
+ int steps = (abs(EQ_GAIN_MIN) + abs(EQ_GAIN_MAX)) / EQ_USER_DIVISOR;
+ int abs_q = abs(q);
+ int abs_gain = abs(gain);
+ int current_x, total_height, separator_width, separator_height;
+ int w, h;
+
+ /* Start two pixels in, one for border, one for margin */
+ current_x = x + 2;
+
+ /* Figure out how large our separator string is */
+ screen->getstringsize(separator, &separator_width, &separator_height);
+
+ /* Total height includes margins, text, and line selector */
+ total_height = separator_height + SLIDER_KNOB_HEIGHT + 2 + 3;
+
+ /* Print out the band label */
+ if (type == LOW_SHELF) {
+ screen->putsxy(current_x, y + 2, "LS:");
+ screen->getstringsize("LS:", &w, &h);
+ } else if (type == HIGH_SHELF) {
+ screen->putsxy(current_x, y + 2, "HS:");
+ screen->getstringsize("HS:", &w, &h);
+ } else {
+ screen->putsxy(current_x, y + 2, "PK:");
+ screen->getstringsize("PK:", &w, &h);
+ }
+ current_x += w;
+
+ /* Print separator */
+ screen->set_drawmode(DRMODE_SOLID);
+ screen->putsxy(current_x, y + 2, separator);
+ current_x += separator_width;
+
+ /* Print out gain part of status line */
+ snprintf(buf, sizeof(buf), "%s%2d.%ddB", gain < 0 ? "-" : " ",
+ abs_gain / EQ_USER_DIVISOR, abs_gain % EQ_USER_DIVISOR);
+
+ if (mode == GAIN && selected)
+ screen->set_drawmode(DRMODE_SOLID | DRMODE_INVERSEVID);
+
+ screen->putsxy(current_x, y + 2, buf);
+ screen->getstringsize(buf, &w, &h);
+ current_x += w;
+
+ /* Print separator */
+ screen->set_drawmode(DRMODE_SOLID);
+ screen->putsxy(current_x, y + 2, separator);
+ current_x += separator_width;
+
+ /* Print out cutoff part of status line */
+ snprintf(buf, sizeof(buf), "%5dHz", cutoff);
+
+ if (mode == CUTOFF && selected)
+ screen->set_drawmode(DRMODE_SOLID | DRMODE_INVERSEVID);
+
+ screen->putsxy(current_x, y + 2, buf);
+ screen->getstringsize(buf, &w, &h);
+ current_x += w;
+
+ /* Print separator */
+ screen->set_drawmode(DRMODE_SOLID);
+ screen->putsxy(current_x, y + 2, separator);
+ current_x += separator_width;
+
+ /* Print out Q part of status line */
+ snprintf(buf, sizeof(buf), "%d.%d Q", abs_q / EQ_USER_DIVISOR,
+ abs_q % EQ_USER_DIVISOR);
+
+ if (mode == Q && selected)
+ screen->set_drawmode(DRMODE_SOLID | DRMODE_INVERSEVID);
+
+ screen->putsxy(current_x, y + 2, buf);
+ screen->getstringsize(buf, &w, &h);
+ current_x += w;
+
+ screen->set_drawmode(DRMODE_SOLID);
+
+ /* Draw selection box */
+ if (selected) {
+ screen->drawrect(x, y, width, total_height);
+ }
+
+ /* Draw horizontal slider */
+ draw_slider(screen, x + 3, y + h + 3, width - 6, steps,
+ (EQ_GAIN_MAX + gain) / EQ_USER_DIVISOR);
+
+ return total_height;
+}
+
+/* Draw's all the EQ sliders. Returns the total height of the sliders drawn */
+static int draw_eq_sliders(int current_band, enum eq_slider_mode mode)
+{
+ int i, gain, q, cutoff;
+ int height = 2; /* Two pixel margin */
+ int slider_width = screens[SCREEN_MAIN].width - 4; /* two pixel margin on each side */
+ int *setting = &global_settings.eq_band0_cutoff;
+ enum eq_type type;
+
+ for( i = 0; i < 5; ++i)
+ {
+ cutoff = *setting++;
+ q = *setting++;
+ gain = *setting++;
+
+ if (i == 0) {
+ type = LOW_SHELF;
+ } else if (i == 4) {
+ type = HIGH_SHELF;
+ } else {
+ type = PEAK;
+ }
+
+ height += draw_eq_slider(&(screens[SCREEN_MAIN]), 2, height,
+ slider_width, cutoff, q, gain, i == current_band, mode, type);
+
+ /* add a margin */
+ height += 2;
+ }
+
+ return height;
+}
+
+/* Provides a graphical means of editing the EQ settings */
+bool eq_menu_graphical(void)
+{
+ bool exit_request = false;
+ bool result = true;
+ bool has_changed = false;
+ int button;
+ int *setting;
+ int current_band, y, step, min, max, voice_unit;
+ enum eq_slider_mode mode;
+ enum eq_type current_type;
+ char buf[24];
+
+ screens[SCREEN_MAIN].setfont(FONT_SYSFIXED);
+ screens[SCREEN_MAIN].clear_display();
+
+ /* Start off editing gain on the first band */
+ mode = GAIN;
+ current_type = LOW_SHELF;
+ current_band = 0;
+
+ while (!exit_request) {
+ /* Clear the screen. The drawing routines expect this */
+ screens[SCREEN_MAIN].clear_display();
+
+ /* Draw equalizer band details */
+ y = draw_eq_sliders(current_band, mode);
+
+ /* Set pointer to the band data currently editable */
+ if (mode == GAIN) {
+ /* gain */
+ setting = &global_settings.eq_band0_gain;
+ setting += current_band * 3;
+
+ step = EQ_GAIN_STEP;
+ min = EQ_GAIN_MIN;
+ max = EQ_GAIN_MAX;
+ voice_unit = UNIT_DB;
+
+ snprintf(buf, sizeof(buf), str(LANG_EQUALIZER_EDIT_MODE),
+ str(LANG_EQUALIZER_BAND_GAIN));
+
+ screens[SCREEN_MAIN].putsxy(2, y, buf);
+ } else if (mode == CUTOFF) {
+ /* cutoff */
+ setting = &global_settings.eq_band0_cutoff;
+ setting += current_band * 3;
+
+ step = EQ_CUTOFF_STEP;
+ min = EQ_CUTOFF_MIN;
+ max = EQ_CUTOFF_MAX;
+ voice_unit = UNIT_HERTZ;
+
+ snprintf(buf, sizeof(buf), str(LANG_EQUALIZER_EDIT_MODE),
+ str(LANG_EQUALIZER_BAND_CUTOFF));
+
+ screens[SCREEN_MAIN].putsxy(2, y, buf);
+ } else {
+ /* Q */
+ setting = &global_settings.eq_band0_q;
+ setting += current_band * 3;
+
+ step = EQ_Q_STEP;
+ min = EQ_Q_MIN;
+ max = EQ_Q_MAX;
+ voice_unit = UNIT_INT;
+
+ snprintf(buf, sizeof(buf), str(LANG_EQUALIZER_EDIT_MODE),
+ str(LANG_EQUALIZER_BAND_Q));
+
+ screens[SCREEN_MAIN].putsxy(2, y, buf);
+ }
+
+ screens[SCREEN_MAIN].update();
+
+ button = button_get_w_tmo(HZ/10);
+
+ switch (button) {
+ case BUTTON_LEFT:
+ case BUTTON_LEFT | BUTTON_REPEAT:
+ *(setting) -= step;
+ has_changed = true;
+ if (*(setting) < min)
+ *(setting) = min;
+ break;
+
+ case BUTTON_RIGHT:
+ case BUTTON_RIGHT | BUTTON_REPEAT:
+ *(setting) += step;
+ has_changed = true;
+ if (*(setting) > max)
+ *(setting) = max;
+ break;
+
+ case EQ_BTN_PREV_BAND:
+ case EQ_BTN_PREV_BAND | BUTTON_REPEAT:
+ current_band--;
+ if (current_band < 0)
+ current_band = 4; /* wrap around */
+ break;
+
+ case EQ_BTN_NEXT_BAND:
+ case EQ_BTN_NEXT_BAND | BUTTON_REPEAT:
+ current_band++;
+ if (current_band > 4)
+ current_band = 0; /* wrap around */
+ break;
+
+ case EQ_BTN_CHANGE_MODE:
+ case EQ_BTN_CHANGE_MODE | BUTTON_REPEAT:
+ mode++;
+ if (mode > Q)
+ mode = GAIN; /* wrap around */
+ break;
+
+ case EQ_BTN_EXIT:
+ case EQ_BTN_EXIT | BUTTON_REPEAT:
+ exit_request = true;
+ result = false;
+ break;
+
+ default:
+ if(default_event_handler(button) == SYS_USB_CONNECTED) {
+ exit_request = true;
+ result = true;
+ }
+ break;
+ }
+
+ /* Update the filter if the user changed something */
+ if (has_changed)
+ dsp_eq_update_data(global_settings.eq_enabled);
+ }
+
+ /* Reset screen settings */
+ screens[SCREEN_MAIN].setfont(FONT_UI);
+ screens[SCREEN_MAIN].clear_display();
+
+ return result;
+}
+
+/* Preset saver.
+ * TODO: Can the settings system be used to do this instead?
+ */
+static bool eq_save_preset(void)
+{
+ int fd, i;
+ char filename[MAX_PATH];
+ int *setting;
+
+ create_numbered_filename(filename, EQS_DIR, "eq", ".cfg", 2);
+
+ /* allow user to modify filename */
+ while (true) {
+ if (!kbd_input(filename, sizeof filename)) {
+ fd = creat(filename,0);
+ if (fd < 0)
+ gui_syncsplash(HZ, true, str(LANG_FAILED));
+ else
+ break;
+ }
+ else {
+ gui_syncsplash(HZ, true, str(LANG_RESET_DONE_CANCEL));
+ return false;
+ }
+ }
+
+ /* TODO: Should we really do this? */
+ fdprintf(fd, "eq enabled: yes\r\n");
+
+ setting = &global_settings.eq_band0_cutoff;
+
+ for(i = 0; i < 5; ++i) {
+ fdprintf(fd, "eq band %d cutoff: %d\r\n", i, *setting++);
+ fdprintf(fd, "eq band %d q: %d\r\n", i, *setting++);
+ fdprintf(fd, "eq band %d gain: %d\r\n", i, *setting++);
+ }
+
+ close(fd);
+
+ gui_syncsplash(HZ, true, (unsigned char *)"%s %s", str(LANG_SETTINGS_SAVED1),
+ str(LANG_SETTINGS_SAVED2));
+
+ return true;
+}
+
+/* Allows browsing of preset files */
+bool eq_browse_presets(void)
+{
+ return rockbox_browse(EQS_DIR, SHOW_CFG);
+}
+
+/* Full equalizer menu */
+bool eq_menu(void)
+{
+ int m;
+ bool result;
+ static const struct menu_item items[] = {
+ { ID2P(LANG_EQUALIZER_ENABLED), eq_enabled },
+ { ID2P(LANG_EQUALIZER_GRAPHICAL), eq_menu_graphical },
+ { ID2P(LANG_EQUALIZER_GAIN), eq_gain_menu },
+ { ID2P(LANG_EQUALIZER_ADVANCED), eq_advanced_menu },
+ { ID2P(LANG_EQUALIZER_SAVE), eq_save_preset },
+ { ID2P(LANG_EQUALIZER_BROWSE), eq_browse_presets },
+ };
+
+ m=menu_init( items, sizeof(items) / sizeof(*items), NULL,
+ NULL, NULL, NULL);
+ result = menu_run(m);
+ menu_exit(m);
+
+ return result;
+}
+
diff --git a/apps/eq_menu.h b/apps/eq_menu.h
new file mode 100644
index 0000000..a22c1e5
--- /dev/null
+++ b/apps/eq_menu.h
@@ -0,0 +1,28 @@
+/***************************************************************************
+ * __________ __ ___.
+ * Open \______ \ ____ ____ | | _\_ |__ _______ ___
+ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
+ * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
+ * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
+ * \/ \/ \/ \/ \/
+ * $Id$
+ *
+ * Copyright (C) 2006 Dan Everton
+ *
+ * All files in this archive are subject to the GNU General Public License.
+ * See the file COPYING in the source tree root for full license agreement.
+ *
+ * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
+ * KIND, either express or implied.
+ *
+ ****************************************************************************/
+#ifndef _EQ_MENU_H
+#define _EQ_MENU_H
+
+#include "menu.h"
+
+bool eq_browse_presets(void);
+bool eq_menu_graphical(void);
+bool eq_menu(void);
+
+#endif
diff --git a/apps/lang/english.lang b/apps/lang/english.lang
index c3d458e..fa02e06 100644
--- a/apps/lang/english.lang
+++ b/apps/lang/english.lang
@@ -3610,3 +3610,94 @@ desc: prompt shown when about to erase a modified dynamic playlist
eng: "Erase dynamic playlist?"
voice ""
new:
+
+id: LANG_EQUALIZER
+desc: in the sound settings menu
+eng: "Equalizer"
+voice: "Equalizer"
+new:
+
+id: LANG_EQUALIZER_ENABLED
+desc: in the equalizer settings menu
+eng: "Enable EQ"
+voice: "Enable EQ"
+new:
+
+id: LANG_EQUALIZER_GRAPHICAL
+desc: in the equalizer settings menu
+eng: "Graphical EQ"
+voice: "Graphical EQ"
+new:
+
+id: LANG_EQUALIZER_GAIN
+desc: in the equalizer settings menu
+eng: "Simple EQ Settings"
+voice: "Simple EQ Settings"
+new:
+
+id: LANG_EQUALIZER_ADVANCED
+desc: in the equalizer settings menu
+eng: "Advanced EQ Settings"
+voice: "Advanced EQ Settings"
+new:
+
+id: LANG_EQUALIZER_SAVE
+desc: in the equalizer settings menu
+eng: "Save EQ Preset"
+voice: "Save EQ Preset"
+new:
+
+id: LANG_EQUALIZER_BROWSE
+desc: in the equalizer settings menu
+eng: "Browse EQ Presets"
+voice: "Browse EQ Presets"
+new:
+
+id: LANG_EQUALIZER_GAIN_ITEM
+desc: in the equalizer settings menu
+eng: "%d Hz Band Gain"
+voice: ""
+new:
+
+id: LANG_EQUALIZER_BAND_CUTOFF
+desc: in the equalizer settings menu
+eng: "Cutoff"
+voice: "Cutoff"
+new:
+
+id: LANG_EQUALIZER_BAND_Q
+desc: in the equalizer settings menu
+eng: "Q"
+voice: "Q"
+new:
+
+id: LANG_EQUALIZER_BAND_GAIN
+desc: in the equalizer settings menu
+eng: "Gain"
+voice: "Gain"
+new:
+
+id: LANG_EQUALIZER_EDIT_MODE
+desc: in the equalizer settings menu
+eng: "Edit mode: %s"
+voice: ""
+new:
+
+id: LANG_EQUALIZER_BAND_LOW_SHELF
+desc: in the equalizer settings menu
+eng: "Low Shelf Filter"
+voice: ""
+new:
+
+id: LANG_EQUALIZER_BAND_PEAK
+desc: in the equalizer settings menu
+eng: "Peak Filter %d"
+voice: ""
+new:
+
+id: LANG_EQUALIZER_BAND_HIGH_SHELF
+desc: in the equalizer settings menu
+eng: "High Shelf Filter"
+voice: ""
+new:
+
diff --git a/apps/onplay.c b/apps/onplay.c
index 17b4d15..9b94be0 100644
--- a/apps/onplay.c
+++ b/apps/onplay.c
@@ -58,6 +58,9 @@
#include "main_menu.h"
#include "sound_menu.h"
#include "database.h"
+#if CONFIG_CODEC == SWCODEC
+#include "eq_menu.h"
+#endif
static int context;
static char* selected_file = NULL;
@@ -537,7 +540,11 @@ static int onplay_callback(int key, int menu)
int onplay(char* file, int attr, int from)
{
- struct menu_item items[8]; /* increase this if you add entries! */
+#if CONFIG_CODEC == SWCODEC
+ struct menu_item items[10]; /* increase this if you add entries! */
+#else
+ struct menu_item items[8];
+#endif
int m, i=0, result;
#ifdef HAVE_LCD_COLOR
char *suffix;
@@ -641,6 +648,19 @@ int onplay(char* file, int attr, int from)
i++;
}
+#if CONFIG_CODEC == SWCODEC
+ /* Equalizer menu items */
+ if (context == CONTEXT_WPS)
+ {
+ items[i].desc = ID2P(LANG_EQUALIZER_GRAPHICAL);
+ items[i].function = eq_menu_graphical;
+ i++;
+ items[i].desc = ID2P(LANG_EQUALIZER_BROWSE);
+ items[i].function = eq_browse_presets;
+ i++;
+ }
+#endif
+
/* DIY menu handling, since we want to exit after selection */
if (i)
{
diff --git a/apps/settings.c b/apps/settings.c
index d13f568..ea8c562 100644
--- a/apps/settings.c
+++ b/apps/settings.c
@@ -511,6 +511,28 @@ static const struct bit_entry hd_bits[] =
{1, S_O(warnon_erase_dynplaylist), false,
"warn when erasing dynamic playlist", off_on },
+#if CONFIG_CODEC == SWCODEC
+ {1, S_O(eq_enabled), false, "eq enabled", off_on },
+ /* 0..32768 Hz */
+ {15, S_O(eq_band0_cutoff), 60, "eq band 0 cutoff", NULL },
+ {15, S_O(eq_band1_cutoff), 200, "eq band 1 cutoff", NULL },
+ {15, S_O(eq_band2_cutoff), 800, "eq band 2 cutoff", NULL },
+ {15, S_O(eq_band3_cutoff), 4000, "eq band 3 cutoff", NULL },
+ {15, S_O(eq_band4_cutoff), 12000, "eq band 4 cutoff", NULL },
+ /* 0..64 (or 0.0 to 6.4) */
+ {6, S_O(eq_band0_q), 7, "eq band 0 q", NULL },
+ {6, S_O(eq_band1_q), 10, "eq band 1 q", NULL },
+ {6, S_O(eq_band2_q), 10, "eq band 2 q", NULL },
+ {6, S_O(eq_band3_q), 10, "eq band 3 q", NULL },
+ {6, S_O(eq_band4_q), 7, "eq band 4 q", NULL },
+ /* -240..240 (or -24db to +24db) */
+ {9|SIGNED, S_O(eq_band0_gain), 0, "eq band 0 gain", NULL },
+ {9|SIGNED, S_O(eq_band1_gain), 0, "eq band 1 gain", NULL },
+ {9|SIGNED, S_O(eq_band2_gain), 0, "eq band 2 gain", NULL },
+ {9|SIGNED, S_O(eq_band3_gain), 0, "eq band 3 gain", NULL },
+ {9|SIGNED, S_O(eq_band4_gain), 0, "eq band 4 gain", NULL },
+#endif
+
/* If values are just added to the end, no need to bump the version. */
/* new stuff to be added at the end */
@@ -1023,6 +1045,7 @@ void settings_apply(void)
audio_set_crossfade(global_settings.crossfade);
dsp_set_replaygain(true);
dsp_set_crossfeed(global_settings.crossfeed);
+ dsp_eq_update_data(global_settings.eq_enabled);
#endif
#ifdef HAVE_SPDIF_POWER
diff --git a/apps/settings.h b/apps/settings.h
index 3255f61..6efaacb 100644
--- a/apps/settings.h
+++ b/apps/settings.h
@@ -39,6 +39,7 @@
#define PLUGIN_DIR ROCKBOX_DIR"/rocks"
#define BACKDROP_DIR ROCKBOX_DIR"/backdrops"
#define REC_BASE_DIR "/recordings"
+#define EQS_DIR ROCKBOX_DIR "/eqs"
#define MAX_FILENAME 20
@@ -408,6 +409,39 @@ struct user_settings
int brightness; /* iriver h300: backlight PWM value: 2..15
(0 and 1 are black) */
#endif
+
+#if CONFIG_CODEC == SWCODEC
+ bool eq_enabled; /* Enable equalizer */
+
+ /* Order is important here, must be cutoff, q, then gain for each band.
+ See dsp_eq_update_data in dsp.c for why. */
+
+ /* Band 0 settings */
+ int eq_band0_cutoff; /* Hz */
+ int eq_band0_q;
+ int eq_band0_gain; /* +/- dB */
+
+ /* Band 1 settings */
+ int eq_band1_cutoff; /* Hz */
+ int eq_band1_q;
+ int eq_band1_gain; /* +/- dB */
+
+ /* Band 2 settings */
+ int eq_band2_cutoff; /* Hz */
+ int eq_band2_q;
+ int eq_band2_gain; /* +/- dB */
+
+ /* Band 3 settings */
+ int eq_band3_cutoff; /* Hz */
+ int eq_band3_q;
+ int eq_band3_gain; /* +/- dB */
+
+ /* Band 4 settings */
+ int eq_band4_cutoff; /* Hz */
+ int eq_band4_q;
+ int eq_band4_gain; /* +/- dB */
+#endif
+
#ifdef HAVE_LCD_COLOR
unsigned char backdrop_file[MAX_FILENAME+1]; /* backdrop bitmap file */
#endif
diff --git a/apps/sound_menu.c b/apps/sound_menu.c
index e44aa68..2bd0ff6 100644
--- a/apps/sound_menu.c
+++ b/apps/sound_menu.c
@@ -45,6 +45,7 @@
#include "splash.h"
#if CONFIG_CODEC == SWCODEC
#include "dsp.h"
+#include "eq_menu.h"
#endif
int selected_setting; /* Used by the callback */
@@ -379,6 +380,7 @@ bool sound_menu(void)
{ ID2P(LANG_STEREO_WIDTH), stereo_width },
#if CONFIG_CODEC == SWCODEC
{ ID2P(LANG_CROSSFEED), crossfeed },
+ { ID2P(LANG_EQUALIZER), eq_menu },
#endif
#if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
{ ID2P(LANG_LOUDNESS), loudness },
diff --git a/tools/buildzip.pl b/tools/buildzip.pl
index a9af761..fad7362 100755
--- a/tools/buildzip.pl
+++ b/tools/buildzip.pl
@@ -91,6 +91,7 @@ sub buildzip {
mkdir ".rockbox/wps", 0777;
mkdir ".rockbox/themes", 0777;
mkdir ".rockbox/backdrops", 0777;
+ mkdir ".rockbox/eqs", 0777;
my $c = 'find apps -name "*.codec" ! -empty -exec cp {} .rockbox/codecs/ \;';
print `$c`;