summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorMichael Sevakis <jethead71@rockbox.org>2008-01-26 14:24:09 +0000
committerMichael Sevakis <jethead71@rockbox.org>2008-01-26 14:24:09 +0000
commitf8709ac7e25386017cee762666c12e2ac6d71a7a (patch)
treee97c4ff4731ca151e20e55c9953be02a540d3bf0
parent9542471f7d166458a31220a33e4bd53769a695fc (diff)
downloadrockbox-f8709ac7e25386017cee762666c12e2ac6d71a7a.zip
rockbox-f8709ac7e25386017cee762666c12e2ac6d71a7a.tar.gz
rockbox-f8709ac7e25386017cee762666c12e2ac6d71a7a.tar.bz2
rockbox-f8709ac7e25386017cee762666c12e2ac6d71a7a.tar.xz
H10 20GB: Assembly YUV blitting and dithering.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16171 a1c6a512-1295-4272-9138-f99709370657
-rw-r--r--apps/plugin.c3
-rw-r--r--apps/plugin.h7
-rw-r--r--apps/plugins/mpegplayer/mpeg_settings.h3
-rw-r--r--firmware/SOURCES1
-rw-r--r--firmware/target/arm/iriver/h10/lcd-as-h10.S528
-rw-r--r--firmware/target/arm/iriver/h10/lcd-h10_20gb.c203
6 files changed, 595 insertions, 150 deletions
diff --git a/apps/plugin.c b/apps/plugin.c
index 2149fda..1f773cf 100644
--- a/apps/plugin.c
+++ b/apps/plugin.c
@@ -187,7 +187,8 @@ static const struct plugin_api rockbox_api = {
#if defined(HAVE_LCD_COLOR)
lcd_yuv_blit,
#endif
-#if defined(TOSHIBA_GIGABEAT_F) || defined(SANSA_E200) || defined(SANSA_C200)
+#if defined(TOSHIBA_GIGABEAT_F) || defined(SANSA_E200) || defined(SANSA_C200) \
+ || defined (IRIVER_H10)
lcd_yuv_set_options,
#endif
/* list */
diff --git a/apps/plugin.h b/apps/plugin.h
index a291e2b..f91d803 100644
--- a/apps/plugin.h
+++ b/apps/plugin.h
@@ -119,12 +119,12 @@
#define PLUGIN_MAGIC 0x526F634B /* RocK */
/* increase this every time the api struct changes */
-#define PLUGIN_API_VERSION 97
+#define PLUGIN_API_VERSION 98
/* update this to latest version if a change to the api struct breaks
backwards compatibility (and please take the opportunity to sort in any
new function which are "waiting" at the end of the function table) */
-#define PLUGIN_MIN_API_VERSION 97
+#define PLUGIN_MIN_API_VERSION 98
/* plugin return codes */
enum plugin_status {
@@ -278,7 +278,8 @@ struct plugin_api {
int x, int y, int width, int height);
#endif
-#if defined(TOSHIBA_GIGABEAT_F) || defined(SANSA_E200) || defined(SANSA_C200)
+#if defined(TOSHIBA_GIGABEAT_F) || defined(SANSA_E200) || defined(SANSA_C200) \
+ || defined (IRIVER_H10)
void (*lcd_yuv_set_options)(unsigned options);
#endif
diff --git a/apps/plugins/mpegplayer/mpeg_settings.h b/apps/plugins/mpegplayer/mpeg_settings.h
index a55b2c3..4d6da47 100644
--- a/apps/plugins/mpegplayer/mpeg_settings.h
+++ b/apps/plugins/mpegplayer/mpeg_settings.h
@@ -5,7 +5,8 @@
#define SETTINGS_MIN_VERSION 1
#define SETTINGS_FILENAME "mpegplayer.cfg"
-#if defined(TOSHIBA_GIGABEAT_F) || defined(SANSA_E200) || defined(SANSA_C200)
+#if defined(TOSHIBA_GIGABEAT_F) || defined(SANSA_E200) || defined(SANSA_C200) \
+ || defined (IRIVER_H10)
#define MPEG_OPTION_DITHERING_ENABLED 1
#endif
diff --git a/firmware/SOURCES b/firmware/SOURCES
index bfc34e5..eaa4cb3 100644
--- a/firmware/SOURCES
+++ b/firmware/SOURCES
@@ -555,6 +555,7 @@ target/arm/iriver/h10/backlight-h10.c
target/arm/iriver/h10/button-h10.c
target/arm/iriver/h10/fmradio_i2c-h10.c
target/arm/iriver/h10/lcd-h10_20gb.c
+target/arm/iriver/h10/lcd-as-h10.S
target/arm/iriver/h10/power-h10.c
target/arm/iriver/h10/powermgmt-h10.c
target/arm/usb-fw-pp502x.c
diff --git a/firmware/target/arm/iriver/h10/lcd-as-h10.S b/firmware/target/arm/iriver/h10/lcd-as-h10.S
new file mode 100644
index 0000000..f4f7b93
--- /dev/null
+++ b/firmware/target/arm/iriver/h10/lcd-as-h10.S
@@ -0,0 +1,528 @@
+/***************************************************************************
+ * __________ __ ___.
+ * Open \______ \ ____ ____ | | _\_ |__ _______ ___
+ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
+ * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
+ * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
+ * \/ \/ \/ \/ \/
+ * $Id$
+ *
+ * Copyright (C) 2007-2008 by Michael Sevakis
+ *
+ * H10 20GB LCD assembly routines
+ *
+ * All files in this archive are subject to the GNU General Public License.
+ * See the file COPYING in the source tree root for full license agreement.
+ *
+ * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
+ * KIND, either express or implied.
+ *
+ ****************************************************************************/
+
+#include "config.h"
+#include "cpu.h"
+
+/****************************************************************************
+ * void lcd_write_yuv_420_lines(unsigned char const * const src[3],
+ * int width,
+ * int stride);
+ *
+ * |R| |1.000000 -0.000001 1.402000| |Y'|
+ * |G| = |1.000000 -0.334136 -0.714136| |Pb|
+ * |B| |1.000000 1.772000 0.000000| |Pr|
+ * Scaled, normalized, rounded and tweaked to yield RGB 565:
+ * |R| |74 0 101| |Y' - 16| >> 9
+ * |G| = |74 -24 -51| |Cb - 128| >> 8
+ * |B| |74 128 0| |Cr - 128| >> 9
+ *
+ * Write four RGB565 pixels in the following order on each loop:
+ * 1 3 + > down
+ * 2 4 \/ left
+ */
+ .section .icode, "ax", %progbits
+ .align 2
+ .global lcd_write_yuv420_lines
+ .type lcd_write_yuv420_lines, %function
+lcd_write_yuv420_lines:
+ @ r0 = yuv_src
+ @ r1 = width
+ @ r2 = stride
+ stmfd sp!, { r4-r12, lr } @ save non-scratch
+ ldmia r0, { r4, r5, r6 } @ r4 = yuv_src[0] = Y'_p
+ @ r5 = yuv_src[1] = Cb_p
+ @ r6 = yuv_src[2] = Cr_p
+ @
+ mov r0, #0x7000000c @ r0 = &LCD2_PORT = 0x70008a0c
+ add r0, r0, #0x8a00 @
+ mov r14, #LCD2_DATA_MASK @
+ @
+ sub r2, r2, #1 @ Adjust stride because of increment
+10: @ loop line @
+ ldrb r7, [r4], #1 @ r7 = *Y'_p++;
+ ldrb r8, [r5], #1 @ r8 = *Cb_p++;
+ ldrb r9, [r6], #1 @ r9 = *Cr_p++;
+ @
+ sub r7, r7, #16 @ r7 = Y = (Y' - 16)*74
+ add r12, r7, r7, asl #2 @ actually (Y' - 16)*37 and shift right
+ add r7, r12, r7, asl #5 @ by one less when adding - same for all
+ @
+ sub r8, r8, #128 @ Cb -= 128
+ sub r9, r9, #128 @ Cr -= 128
+ @
+ add r10, r9, r9, asl #1 @ r10 = Cr*51 + Cb*24
+ add r10, r10, r10, asl #4 @
+ add r10, r10, r8, asl #3 @
+ add r10, r10, r8, asl #4 @
+ @
+ add r11, r9, r9, asl #2 @ r9 = Cr*101
+ add r11, r11, r9, asl #5 @
+ add r9, r11, r9, asl #6 @
+ @
+ add r8, r8, #2 @ r8 = bu = (Cb*128 + 128) >> 8
+ mov r8, r8, asr #2 @
+ add r9, r9, #256 @ r9 = rv = (r8 + 256) >> 9
+ mov r9, r9, asr #9 @
+ rsb r10, r10, #128 @ r10 = guv = (-r9 + 128) >> 8
+ mov r10, r10, asr #8 @
+ @ compute R, G, and B
+ add r3, r8, r7, asr #8 @ r3 = b = (Y >> 9) + bu
+ add r11, r9, r7, asr #8 @ r11 = r = (Y >> 9) + rv
+ add r7, r10, r7, asr #7 @ r7 = g = (Y >> 8) + guv
+ @
+ orr r12, r3, r11 @ check if clamping is needed...
+ orr r12, r12, r7, asr #1 @ ...at all
+ cmp r12, #31 @
+ bls 15f @ no clamp @
+ cmp r3, #31 @ clamp b
+ mvnhi r3, r3, asr #31 @
+ andhi r3, r3, #31 @
+ cmp r11, #31 @ clamp r
+ mvnhi r11, r11, asr #31 @
+ andhi r11, r11, #31 @
+ cmp r7, #63 @ clamp g
+ mvnhi r7, r7, asr #31 @
+ andhi r7, r7, #63 @
+15: @ no clamp @
+ @
+ ldrb r12, [r4, r2] @ r12 = Y' = *(Y'_p + stride)
+ @
+ orr r3, r3, r11, lsl #11 @ r3 = b | (r << 11)
+ orr r3, r3, r7, lsl #5 @ r3 |= (g << 5)
+ @
+ orr r7, r14, r3, lsr #8 @ store pixel
+ orr r11, r14, r3 @
+20: @
+ ldr r3, [r0] @
+ tst r3, #LCD2_BUSY_MASK @
+ bne 20b @
+ stmia r0, { r7, r11 } @
+ @
+ sub r7, r12, #16 @ r7 = Y = (Y' - 16)*74
+ add r12, r7, r7, asl #2 @
+ add r7, r12, r7, asl #5 @
+ @ compute R, G, and B
+ add r3, r8, r7, asr #8 @ r3 = b = (Y >> 9) + bu
+ add r11, r9, r7, asr #8 @ r11 = r = (Y >> 9) + rv
+ add r7, r10, r7, asr #7 @ r7 = g = (Y >> 8) + guv
+ @
+ orr r12, r3, r11 @ check if clamping is needed...
+ orr r12, r12, r7, asr #1 @ ...at all
+ cmp r12, #31 @
+ bls 15f @ no clamp @
+ cmp r3, #31 @ clamp b
+ mvnhi r3, r3, asr #31 @
+ andhi r3, r3, #31 @
+ cmp r11, #31 @ clamp r
+ mvnhi r11, r11, asr #31 @
+ andhi r11, r11, #31 @
+ cmp r7, #63 @ clamp g
+ mvnhi r7, r7, asr #31 @
+ andhi r7, r7, #63 @
+15: @ no clamp @
+ @
+ ldrb r12, [r4], #1 @ r12 = Y' = *(Y'_p++)
+ @
+ orr r3, r3, r11, lsl #11 @ r3 = b | (r << 11)
+ orr r3, r3, r7, lsl #5 @ r3 |= (g << 5)
+ @
+ orr r7, r14, r3, lsr #8 @ store pixel
+ orr r11, r14, r3 @
+20: @
+ ldr r3, [r0] @
+ tst r3, #LCD2_BUSY_MASK @
+ bne 20b @
+ stmia r0, { r7, r11 } @
+ @
+ sub r7, r12, #16 @ r7 = Y = (Y' - 16)*74
+ add r12, r7, r7, asl #2 @
+ add r7, r12, r7, asl #5 @
+ @ compute R, G, and B
+ add r3, r8, r7, asr #8 @ r3 = b = (Y >> 9) + bu
+ add r11, r9, r7, asr #8 @ r11 = r = (Y >> 9) + rv
+ add r7, r10, r7, asr #7 @ r7 = g = (Y >> 8) + guv
+ @
+ orr r12, r3, r11 @ check if clamping is needed...
+ orr r12, r12, r7, asr #1 @ ...at all
+ cmp r12, #31 @
+ bls 15f @ no clamp @
+ cmp r3, #31 @ clamp b
+ mvnhi r3, r3, asr #31 @
+ andhi r3, r3, #31 @
+ cmp r11, #31 @ clamp r
+ mvnhi r11, r11, asr #31 @
+ andhi r11, r11, #31 @
+ cmp r7, #63 @ clamp g
+ mvnhi r7, r7, asr #31 @
+ andhi r7, r7, #63 @
+15: @ no clamp @
+ @
+ ldrb r12, [r4, r2] @ r12 = Y' = *(Y'_p + stride)
+ @
+ orr r3, r3, r7, lsl #5 @ r3 = b | (g << 5)
+ orr r3, r3, r11, lsl #11 @ r3 |= (r << 11)
+ @
+ orr r7, r14, r3, lsr #8 @ store pixel
+ orr r11, r14, r3 @
+20: @
+ ldr r3, [r0] @
+ tst r3, #LCD2_BUSY_MASK @
+ bne 20b @
+ stmia r0, { r7, r11 } @
+ @
+ sub r7, r12, #16 @ r7 = Y = (Y' - 16)*74
+ add r12, r7, r7, asl #2 @
+ add r7, r12, r7, asl #5 @
+ @ compute R, G, and B
+ add r3, r8, r7, asr #8 @ r3 = b = (Y >> 9) + bu
+ add r11, r9, r7, asr #8 @ r11 = r = (Y >> 9) + rv
+ add r7, r10, r7, asr #7 @ r7 = g = (Y >> 8) + guv
+ @
+ orr r12, r3, r11 @ check if clamping is needed...
+ orr r12, r12, r7, asr #1 @ ...at all
+ cmp r12, #31 @
+ bls 15f @ no clamp @
+ cmp r3, #31 @ clamp b
+ mvnhi r3, r3, asr #31 @
+ andhi r3, r3, #31 @
+ cmp r11, #31 @ clamp r
+ mvnhi r11, r11, asr #31 @
+ andhi r11, r11, #31 @
+ cmp r7, #63 @ clamp g
+ mvnhi r7, r7, asr #31 @
+ andhi r7, r7, #63 @
+15: @ no clamp @
+ @
+ orr r3, r3, r11, lsl #11 @ r3 = b | (r << 11)
+ orr r3, r3, r7, lsl #5 @ r3 |= (g << 5)
+ @
+ orr r7, r14, r3, lsr #8 @ store pixel
+ orr r11, r14, r3 @
+20: @
+ ldr r3, [r0] @
+ tst r3, #LCD2_BUSY_MASK @
+ bne 20b @
+ stmia r0, { r7, r11 } @
+ @
+ subs r1, r1, #2 @ subtract block from width
+ bgt 10b @ loop line @
+ @
+ ldmfd sp!, { r4-r12, pc } @ restore registers and return
+ .ltorg @ dump constant pool
+ .size lcd_write_yuv420_lines, .-lcd_write_yuv420_lines
+
+
+/****************************************************************************
+ * void lcd_write_yuv_420_lines_odither(unsigned char const * const src[3],
+ * int width,
+ * int stride,
+ * int x_screen,
+ * int y_screen);
+ *
+ * |R| |1.000000 -0.000001 1.402000| |Y'|
+ * |G| = |1.000000 -0.334136 -0.714136| |Pb|
+ * |B| |1.000000 1.772000 0.000000| |Pr|
+ * Red scaled at twice g & b but at same precision to place it in correct
+ * bit position after multiply and leave instruction count lower.
+ * |R| |258 0 408| |Y' - 16|
+ * |G| = |149 -49 -104| |Cb - 128|
+ * |B| |149 258 0| |Cr - 128|
+ *
+ * Write four RGB565 pixels in the following order on each loop:
+ * 1 3 + > down
+ * 2 4 \/ left
+ *
+ * Kernel pattern (raw|use order):
+ * 5 3 4 2 row0 row2 > down
+ * 1 7 0 6 | 5 1 3 7 4 0 2 6 col0 left
+ * 4 2 5 3 | 4 0 2 6 5 1 3 7 col2 \/
+ * 0 6 1 7
+ */
+ .section .icode, "ax", %progbits
+ .align 2
+ .global lcd_write_yuv420_lines_odither
+ .type lcd_write_yuv420_lines_odither, %function
+lcd_write_yuv420_lines_odither:
+ @ r0 = yuv_src
+ @ r1 = width
+ @ r2 = stride
+ @ r3 = x_screen
+ @ [sp] = y_screen
+ stmfd sp!, { r4-r12, lr } @ save non-scratch
+ ldmia r0, { r4, r5, r6 } @ r4 = yuv_src[0] = Y'_p
+ @ r5 = yuv_src[1] = Cb_p
+ @ r6 = yuv_src[2] = Cr_p
+ @
+ ldr r0, [sp, #40] @ Line up pattern and kernel quadrant
+ eor r14, r3, r0 @
+ and r14, r14, #0x2 @
+ mov r14, r14, lsl #6 @ 0x00 or 0x80
+ @
+ mov r0, #0x7000000c @ r0 = &LCD2_PORT = 0x70008a0c
+ add r0, r0, #0x8a00 @
+ @
+ sub r2, r2, #1 @ Adjust stride because of increment
+10: @ loop line @
+ @
+ ldrb r7, [r4], #1 @ r7 = *Y'_p++;
+ ldrb r8, [r5], #1 @ r8 = *Cb_p++;
+ ldrb r9, [r6], #1 @ r9 = *Cr_p++;
+ @
+ eor r14, r14, #0x80 @ flip pattern quadrant
+ @
+ sub r7, r7, #16 @ r7 = Y = (Y' - 16)*149
+ add r12, r7, r7, asl #2 @
+ add r12, r12, r12, asl #4 @
+ add r7, r12, r7, asl #6 @
+ @
+ sub r8, r8, #128 @ Cb -= 128
+ sub r9, r9, #128 @ Cr -= 128
+ @
+ add r10, r8, r8, asl #4 @ r10 = guv = Cr*104 + Cb*49
+ add r10, r10, r8, asl #5 @
+ add r10, r10, r9, asl #3 @
+ add r10, r10, r9, asl #5 @
+ add r10, r10, r9, asl #6 @
+ @
+ mov r8, r8, asl #1 @ r8 = bu = Cb*258
+ add r8, r8, r8, asl #7 @
+ @
+ add r9, r9, r9, asl #1 @ r9 = rv = Cr*408
+ add r9, r9, r9, asl #4 @
+ mov r9, r9, asl #3 @
+ @
+ @ compute R, G, and B
+ add r3, r8, r7 @ r3 = b' = Y + bu
+ add r11, r9, r7, asl #1 @ r11 = r' = Y*2 + rv
+ rsb r7, r10, r7 @ r7 = g' = Y + guv
+ @
+ @ r8 = bu, r9 = rv, r10 = guv
+ @
+ sub r12, r3, r3, lsr #5 @ r3 = 31/32*b + b/256
+ add r3, r12, r3, lsr #8 @
+ @
+ sub r12, r11, r11, lsr #5 @ r11 = 31/32*r + r/256
+ add r11, r12, r11, lsr #8 @
+ @
+ sub r12, r7, r7, lsr #6 @ r7 = 63/64*g + g/256
+ add r7, r12, r7, lsr #8 @
+ @
+ add r12, r14, #0x200 @
+ @
+ add r3, r3, r12 @ b = r3 + delta
+ add r11, r11, r12, lsl #1 @ r = r11 + delta*2
+ add r7, r7, r12, lsr #1 @ g = r7 + delta/2
+ @
+ orr r12, r3, r11, asr #1 @ check if clamping is needed...
+ orr r12, r12, r7 @ ...at all
+ movs r12, r12, asr #15 @
+ beq 15f @ no clamp @
+ movs r12, r3, asr #15 @ clamp b
+ mvnne r3, r12, lsr #15 @
+ andne r3, r3, #0x7c00 @ mask b only if clamped
+ movs r12, r11, asr #16 @ clamp r
+ mvnne r11, r12, lsr #16 @
+ movs r12, r7, asr #15 @ clamp g
+ mvnne r7, r12, lsr #15 @
+15: @ no clamp @
+ @
+ ldrb r12, [r4, r2] @ r12 = Y' = *(Y'_p + stride)
+ @
+ and r11, r11, #0xf800 @ pack pixel
+ and r7, r7, #0x7e00 @ r3 = pixel = (r & 0xf800) |
+ orr r11, r11, r7, lsr #4 @ ((g & 0x7e00) >> 4) |
+ orr r3, r11, r3, lsr #10 @ (b >> 10)
+ @
+ mov r11, #LCD2_DATA_MASK @ store pixel
+ orr r7, r11, r3, lsr #8 @
+ orr r11, r11, r3 @
+20: @
+ ldr r3, [r0] @
+ tst r3, #LCD2_BUSY_MASK @
+ bne 20b @
+ stmia r0, { r7, r11 } @
+ @
+ sub r7, r12, #16 @ r7 = Y = (Y' - 16)*149
+ add r12, r7, r7, asl #2 @
+ add r12, r12, r12, asl #4 @
+ add r7, r12, r7, asl #6 @
+ @ compute R, G, and B
+ add r3, r8, r7 @ r3 = b' = Y + bu
+ add r11, r9, r7, asl #1 @ r11 = r' = Y*2 + rv
+ rsb r7, r10, r7 @ r7 = g' = Y + guv
+ @
+ sub r12, r3, r3, lsr #5 @ r3 = 31/32*b' + b'/256
+ add r3, r12, r3, lsr #8 @
+ @
+ sub r12, r11, r11, lsr #5 @ r11 = 31/32*r' + r'/256
+ add r11, r12, r11, lsr #8 @
+ @
+ sub r12, r7, r7, lsr #6 @ r7 = 63/64*g' + g'/256
+ add r7, r12, r7, lsr #8 @
+ @
+ @ This element is zero - use r14 @
+ @
+ add r3, r3, r14 @ b = r3 + delta
+ add r11, r11, r14, lsl #1 @ r = r11 + delta*2
+ add r7, r7, r14, lsr #1 @ g = r7 + delta/2
+ @
+ orr r12, r3, r11, asr #1 @ check if clamping is needed...
+ orr r12, r12, r7 @ ...at all
+ movs r12, r12, asr #15 @
+ beq 15f @ no clamp @
+ movs r12, r3, asr #15 @ clamp b
+ mvnne r3, r12, lsr #15 @
+ andne r3, r3, #0x7c00 @ mask b only if clamped
+ movs r12, r11, asr #16 @ clamp r
+ mvnne r11, r12, lsr #16 @
+ movs r12, r7, asr #15 @ clamp g
+ mvnne r7, r12, lsr #15 @
+15: @ no clamp @
+ @
+ ldrb r12, [r4], #1 @ r12 = Y' = *(Y'_p++)
+ @
+ and r11, r11, #0xf800 @ pack pixel
+ and r7, r7, #0x7e00 @ r3 = pixel = (r & 0xf800) |
+ orr r11, r11, r7, lsr #4 @ ((g & 0x7e00) >> 4) |
+ orr r3, r11, r3, lsr #10 @ (b >> 10)
+ @
+ mov r11, #LCD2_DATA_MASK @ store pixel
+ orr r7, r11, r3, lsr #8 @
+ orr r11, r11, r3 @
+20: @
+ ldr r3, [r0] @
+ tst r3, #LCD2_BUSY_MASK @
+ bne 20b @
+ stmia r0, { r7, r11 } @
+ @
+ sub r7, r12, #16 @ r7 = Y = (Y' - 16)*149
+ add r12, r7, r7, asl #2 @
+ add r12, r12, r12, asl #4 @
+ add r7, r12, r7, asl #6 @
+ @ compute R, G, and B
+ add r3, r8, r7 @ r3 = b' = Y + bu
+ add r11, r9, r7, asl #1 @ r11 = r' = Y*2 + rv
+ rsb r7, r10, r7 @ r7 = g' = Y + guv
+ @
+ @ r8 = bu, r9 = rv, r10 = guv
+ @
+ sub r12, r3, r3, lsr #5 @ r3 = 31/32*b' + b'/256
+ add r3, r12, r3, lsr #8 @
+ @
+ sub r12, r11, r11, lsr #5 @ r11 = 31/32*r' + r'/256
+ add r11, r12, r11, lsr #8 @
+ @
+ sub r12, r7, r7, lsr #6 @ r7 = 63/64*g' + g'/256
+ add r7, r12, r7, lsr #8 @
+ @
+ add r12, r14, #0x100 @
+ @
+ add r3, r3, r12 @ b = r3 + delta
+ add r11, r11, r12, lsl #1 @ r = r11 + delta*2
+ add r7, r7, r12, lsr #1 @ g = r7 + delta/2
+ @
+ orr r12, r3, r11, asr #1 @ check if clamping is needed...
+ orr r12, r12, r7 @ ...at all
+ movs r12, r12, asr #15 @
+ beq 15f @ no clamp @
+ movs r12, r3, asr #15 @ clamp b
+ mvnne r3, r12, lsr #15 @
+ andne r3, r3, #0x7c00 @ mask b only if clamped
+ movs r12, r11, asr #16 @ clamp r
+ mvnne r11, r12, lsr #16 @
+ movs r12, r7, asr #15 @ clamp g
+ mvnne r7, r12, lsr #15 @
+15: @ no clamp @
+ @
+ ldrb r12, [r4, r2] @ r12 = Y' = *(Y'_p + stride)
+ @
+ and r11, r11, #0xf800 @ pack pixel
+ and r7, r7, #0x7e00 @ r3 = pixel = (r & 0xf800) |
+ orr r11, r11, r7, lsr #4 @ ((g & 0x7e00) >> 4) |
+ orr r3, r11, r3, lsr #10 @ (b >> 10)
+ @
+ mov r11, #LCD2_DATA_MASK @ store pixel
+ orr r7, r11, r3, lsr #8 @
+ orr r11, r11, r3 @
+20: @
+ ldr r3, [r0] @
+ tst r3, #LCD2_BUSY_MASK @
+ bne 20b @
+ stmia r0, { r7, r11 } @
+ @
+ sub r7, r12, #16 @ r7 = Y = (Y' - 16)*149
+ add r12, r7, r7, asl #2 @
+ add r12, r12, r12, asl #4 @
+ add r7, r12, r7, asl #6 @
+ @ compute R, G, and B
+ add r3, r8, r7 @ r3 = b' = Y + bu
+ add r11, r9, r7, asl #1 @ r11 = r' = Y*2 + rv
+ rsb r7, r10, r7 @ r7 = g' = Y + guv
+ @
+ sub r12, r3, r3, lsr #5 @ r3 = 31/32*b + b/256
+ add r3, r12, r3, lsr #8 @
+ @
+ sub r12, r11, r11, lsr #5 @ r11 = 31/32*r + r/256
+ add r11, r12, r11, lsr #8 @
+ @
+ sub r12, r7, r7, lsr #6 @ r7 = 63/64*g + g/256
+ add r7, r12, r7, lsr #8 @
+ @
+ add r12, r14, #0x300 @
+ @
+ add r3, r3, r12 @ b = r3 + delta
+ add r11, r11, r12, lsl #1 @ r = r11 + delta*2
+ add r7, r7, r12, lsr #1 @ g = r7 + delta/2
+ @
+ orr r12, r3, r11, asr #1 @ check if clamping is needed...
+ orr r12, r12, r7 @ ...at all
+ movs r12, r12, asr #15 @
+ beq 15f @ no clamp @
+ movs r12, r3, asr #15 @ clamp b
+ mvnne r3, r12, lsr #15 @
+ andne r3, r3, #0x7c00 @ mask b only if clamped
+ movs r12, r11, asr #16 @ clamp r
+ mvnne r11, r12, lsr #16 @
+ movs r12, r7, asr #15 @ clamp g
+ mvnne r7, r12, lsr #15 @
+15: @ no clamp @
+ @
+ and r11, r11, #0xf800 @ pack pixel
+ and r7, r7, #0x7e00 @ r3 = pixel = (r & 0xf800) |
+ orr r11, r11, r7, lsr #4 @ ((g & 0x7e00) >> 4) |
+ orr r3, r11, r3, lsr #10 @ (b >> 10)
+ @
+ mov r11, #LCD2_DATA_MASK @ store pixel
+ orr r7, r11, r3, lsr #8 @
+ orr r11, r11, r3 @
+20: @
+ ldr r3, [r0] @
+ tst r3, #LCD2_BUSY_MASK @
+ bne 20b @
+ stmia r0, { r7, r11 } @
+ @
+ subs r1, r1, #2 @ subtract block from width
+ bgt 10b @ loop line @
+ @
+ ldmfd sp!, { r4-r12, pc } @ restore registers and return
+ .ltorg @ dump constant pool
+ .size lcd_write_yuv420_lines_odither, .-lcd_write_yuv420_lines_odither
diff --git a/firmware/target/arm/iriver/h10/lcd-h10_20gb.c b/firmware/target/arm/iriver/h10/lcd-h10_20gb.c
index 2c527fa..892adff 100644
--- a/firmware/target/arm/iriver/h10/lcd-h10_20gb.c
+++ b/firmware/target/arm/iriver/h10/lcd-h10_20gb.c
@@ -34,6 +34,8 @@ static unsigned short disp_control_rev;
/* Contrast setting << 8 */
static int lcd_contrast;
+static unsigned lcd_yuv_options NOCACHEBSS_ATTR = 0;
+
/* Forward declarations */
static void lcd_display_off(void);
@@ -166,8 +168,6 @@ void lcd_set_flip(bool yesno)
lcd_write_reg(R_GATE_SCAN_START_POS, yesno ? 0x0002 : 0x0000);
/* SM=0, GS=x, SS=x, NL4-0=10011 (G1-G160) */
lcd_write_reg(R_DRV_OUTPUT_CONTROL, yesno ? 0x0213 : 0x0113);
- /* HEA7-0=0xxx, HSA7-0=0xxx */
- lcd_write_reg(R_HORIZ_RAM_ADDR_POS, y_offset ? 0x8304 : 0x7f00);
}
/* LCD init */
@@ -239,8 +239,8 @@ static void lcd_power_on(void)
lcd_write_reg(R_1ST_SCR_DRV_POS, 0x9f00);
/* SE27-20(End)=0x5c (92), SS27-20(Start)=0x00 */
lcd_write_reg(R_2ND_SCR_DRV_POS, 0x5c00);
- /* HEA7-0=0xxx, HSA7-0=0xxx */
- lcd_write_reg(R_HORIZ_RAM_ADDR_POS, y_offset ? 0x8304 : 0x7f00);
+ /* HEA7-0=7f, HSA7-0=00 */
+ lcd_write_reg(R_HORIZ_RAM_ADDR_POS, 0x7f00);
/* PKP12-10=0x0, PKP02-00=0x0 */
lcd_write_reg(R_GAMMA_FINE_ADJ_POS1, 0x0003);
/* PKP32-30=0x4, PKP22-20=0x0 */
@@ -395,177 +395,91 @@ void lcd_blit(const fb_data* data, int x, int by, int width,
(void)stride;
}
-#define CSUB_X 2
-#define CSUB_Y 2
-
-#define RYFAC (31*257)
-#define GYFAC (31*257)
-#define BYFAC (31*257)
-#define RVFAC 11170 /* 31 * 257 * 1.402 */
-#define GVFAC (-5690) /* 31 * 257 * -0.714136 */
-#define GUFAC (-2742) /* 31 * 257 * -0.344136 */
-#define BUFAC 14118 /* 31 * 257 * 1.772 */
+void lcd_yuv_set_options(unsigned options)
+{
+ lcd_yuv_options = options;
+}
-#define ROUNDOFFS (127*257)
-#define ROUNDOFFSG (63*257)
+/* Line write helper function for lcd_yuv_blit. Write two lines of yuv420. */
+extern void lcd_write_yuv420_lines(unsigned char const * const src[3],
+ int width,
+ int stride);
+extern void lcd_write_yuv420_lines_odither(unsigned char const * const src[3],
+ int width,
+ int stride,
+ int x_screen, /* To align dither pattern */
+ int y_screen);
/* Performance function to blit a YUV bitmap directly to the LCD */
void lcd_yuv_blit(unsigned char * const src[3],
int src_x, int src_y, int stride,
int x, int y, int width, int height)
{
- int y0, x0, y1, x1;
- int ymax;
+ const unsigned char *yuv_src[3];
+ const unsigned char *ysrc_max;
+ int y0;
+ int options;
if (!display_on)
return;
- width = (width + 1) & ~1;
+ width &= ~1;
+ height &= ~1;
/* calculate the drawing region */
- x0 = x;
- x1 = x + width - 1;
- y0 = y;
- y1 = y + height - 1;
/* The 20GB LCD is actually 128x160 but rotated 90 degrees so the origin
* is actually the bottom left and horizontal and vertical are swapped.
* Rockbox expects the origin to be the top left so we need to use
* 127 - y instead of just y */
-
- /* max horiz << 8 | start horiz */
- lcd_send_cmd(R_HORIZ_RAM_ADDR_POS);
- lcd_send_data( (((LCD_HEIGHT-1)-y0+y_offset) << 8) | ((LCD_HEIGHT-1)-y1+y_offset) );
/* max vert << 8 | start vert */
- lcd_send_cmd(R_VERT_RAM_ADDR_POS);
- lcd_send_data((x1 << 8) | x0);
-
- /* position cursor (set AD0-AD15) */
- /* start vert << 8 | start horiz */
- lcd_send_cmd(R_RAM_ADDR_SET);
- lcd_send_data( (x0 << 8) | ((LCD_HEIGHT-1)-y0+y_offset) );
-
- /* start drawing */
- lcd_send_cmd(R_WRITE_DATA_2_GRAM);
+ lcd_write_reg(R_VERT_RAM_ADDR_POS, ((x + width - 1) << 8) | x);
- ymax = y + height - 1 ;
+ y0 = LCD_HEIGHT - 1 - y + y_offset;
- const int stride_div_csub_x = stride/CSUB_X;
+ /* DIT=0, BGR=1, HWM=0, I/D1-0=10, AM=0, LG2-0=000 */
+ lcd_write_reg(R_ENTRY_MODE, 0x1020);
- for (; y <= ymax ; y++)
- {
- /* upsampling, YUV->RGB conversion and reduction to RGB565 in one go */
- const unsigned char *ysrc = src[0] + stride * src_y + src_x;
+ yuv_src[0] = src[0] + src_y * stride + src_x;
+ yuv_src[1] = src[1] + (src_y * stride >> 2) + (src_x >> 1);
+ yuv_src[2] = src[2] + (yuv_src[1] - src[1]);
+ ysrc_max = yuv_src[0] + height * stride;
- const int uvoffset = stride_div_csub_x * (src_y/CSUB_Y) +
- (src_x/CSUB_X);
+ options = lcd_yuv_options;
- const unsigned char *usrc = src[1] + uvoffset;
- const unsigned char *vsrc = src[2] + uvoffset;
- const unsigned char *row_end = ysrc + width;
+ do
+ {
+ /* max horiz << 8 | start horiz */
+ lcd_write_reg(R_HORIZ_RAM_ADDR_POS, (y0 << 8) | (y0 - 1));
- int y, u, v;
- int red1, green1, blue1;
- int red2, green2, blue2;
- unsigned rbits, gbits, bbits;
+ /* position cursor (set AD0-AD15) */
+ /* start vert << 8 | start horiz */
+ lcd_write_reg(R_RAM_ADDR_SET, (x << 8) | y0);
- int rc, gc, bc;
+ /* start drawing */
+ lcd_send_cmd(R_WRITE_DATA_2_GRAM);
- do
+ if (options & LCD_YUV_DITHER)
+ {
+ lcd_write_yuv420_lines_odither(yuv_src, width, stride,
+ x, y);
+ y -= 2;
+ }
+ else
{
- u = *usrc++ - 128;
- v = *vsrc++ - 128;
- rc = RVFAC * v + ROUNDOFFS;
- gc = GVFAC * v + GUFAC * u + ROUNDOFFSG;
- bc = BUFAC * u + ROUNDOFFS;
-
- /* Pixel 1 */
- y = *ysrc++;
-
- red1 = RYFAC * y + rc;
- green1 = GYFAC * y + gc;
- blue1 = BYFAC * y + bc;
-
- /* Pixel 2 */
- y = *ysrc++;
- red2 = RYFAC * y + rc;
- green2 = GYFAC * y + gc;
- blue2 = BYFAC * y + bc;
-
- /* Since out of bounds errors are relatively rare, we check two
- pixels at once to see if any components are out of bounds, and
- then fix whichever is broken. This works due to high values and
- negative values both becoming larger than the cutoff when
- casted to unsigned. And ORing them together checks all of them
- simultaneously. */
- if (((unsigned)(red1 | green1 | blue1 |
- red2 | green2 | blue2)) > (RYFAC*255+ROUNDOFFS)) {
- if (((unsigned)(red1 | green1 | blue1)) >
- (RYFAC*255+ROUNDOFFS)) {
- if ((unsigned)red1 > (RYFAC*255+ROUNDOFFS))
- {
- if (red1 < 0)
- red1 = 0;
- else
- red1 = (RYFAC*255+ROUNDOFFS);
- }
- if ((unsigned)green1 > (GYFAC*255+ROUNDOFFSG))
- {
- if (green1 < 0)
- green1 = 0;
- else
- green1 = (GYFAC*255+ROUNDOFFSG);
- }
- if ((unsigned)blue1 > (BYFAC*255+ROUNDOFFS))
- {
- if (blue1 < 0)
- blue1 = 0;
- else
- blue1 = (BYFAC*255+ROUNDOFFS);
- }
- }
-
- if (((unsigned)(red2 | green2 | blue2)) >
- (RYFAC*255+ROUNDOFFS)) {
- if ((unsigned)red2 > (RYFAC*255+ROUNDOFFS))
- {
- if (red2 < 0)
- red2 = 0;
- else
- red2 = (RYFAC*255+ROUNDOFFS);
- }
- if ((unsigned)green2 > (GYFAC*255+ROUNDOFFSG))
- {
- if (green2 < 0)
- green2 = 0;
- else
- green2 = (GYFAC*255+ROUNDOFFSG);
- }
- if ((unsigned)blue2 > (BYFAC*255+ROUNDOFFS))
- {
- if (blue2 < 0)
- blue2 = 0;
- else
- blue2 = (BYFAC*255+ROUNDOFFS);
- }
- }
- }
-
- rbits = red1 >> 16 ;
- gbits = green1 >> 15 ;
- bbits = blue1 >> 16 ;
- lcd_send_data((rbits << 11) | (gbits << 5) | bbits);
-
- rbits = red2 >> 16 ;
- gbits = green2 >> 15 ;
- bbits = blue2 >> 16 ;
- lcd_send_data((rbits << 11) | (gbits << 5) | bbits);
+ lcd_write_yuv420_lines(yuv_src, width, stride);
}
- while (ysrc < row_end);
- src_y++;
+ y0 -= 2;
+ yuv_src[0] += stride << 1;
+ yuv_src[1] += stride >> 1;
+ yuv_src[2] += stride >> 1;
}
+ while (yuv_src[0] < ysrc_max);
+
+ /* DIT=0, BGR=1, HWM=0, I/D1-0=10, AM=1, LG2-0=000 */
+ lcd_write_reg(R_ENTRY_MODE, 0x1028);
}
@@ -573,8 +487,7 @@ void lcd_yuv_blit(unsigned char * const src[3],
void lcd_update_rect(int x0, int y0, int width, int height)
{
int x1, y1;
-
- unsigned short *addr = (unsigned short *)lcd_framebuffer;
+ unsigned short *addr;
if (!display_on)
return;