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authorAndree Buschmann <AndreeBuschmann@t-online.de>2011-08-07 20:01:04 +0000
committerAndree Buschmann <AndreeBuschmann@t-online.de>2011-08-07 20:01:04 +0000
commitacb0917556fc33681c1df5a530cf754193e67705 (patch)
tree052a47097009a210e4aed9c207bd6aa4828cc000 /apps/codecs/libgme/libgbs.make
parent93c6f1329a5691a8be158cefe15641bd1daf9ef8 (diff)
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Submit initial patch from FS#12176. Adds support for several new game music formats (AY, GBS, HES, KSS, SGC, VGM and VGZ) and replaces the current NSF and NSFE with a new implementation based on a port of the Game Music Emu library 'GME'. This first submit does not cover the full functionality provided by the author's original patch: Coleco-SGV is not supported, some GME-specific m3u-support has been removed and IRAM is not used yet. Further changes are very likely to follow this submit. Thanks to Mauricio Garrido.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30264 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/codecs/libgme/libgbs.make')
-rw-r--r--apps/codecs/libgme/libgbs.make21
1 files changed, 21 insertions, 0 deletions
diff --git a/apps/codecs/libgme/libgbs.make b/apps/codecs/libgme/libgbs.make
new file mode 100644
index 0000000..cf6ff01
--- /dev/null
+++ b/apps/codecs/libgme/libgbs.make
@@ -0,0 +1,21 @@
+
+# libgbs
+GBSLIB := $(CODECDIR)/libgbs.a
+GBSLIB_SRC := $(call preprocess, $(APPSDIR)/codecs/libgme/GBSSOURCES)
+GBSLIB_OBJ := $(call c2obj, $(GBSLIB_SRC))
+OTHER_SRC += $(GBSLIB_SRC)
+
+$(GBSLIB): $(GBSLIB_OBJ)
+ $(SILENT)$(shell rm -f $@)
+ $(call PRINTS,AR $(@F))$(AR) rcs $@ $^ >/dev/null
+
+GBSFLAGS = $(filter-out -O%,$(CODECFLAGS)) -fno-strict-aliasing -DGME_GBS_TYPE
+ifeq ($(CPU),arm)
+ GBSFLAGS += -O3
+else
+ GBSFLAGS += -O2
+endif
+
+$(CODECDIR)/libgme/%.o: $(ROOTDIR)/apps/codecs/libgme/%.c
+ $(SILENT)mkdir -p $(dir $@)
+ $(call PRINTS,CC $(subst $(ROOTDIR)/,,$<))$(CC) $(GBSFLAGS) -c $< -o $@