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authorDan Everton <dan@iocaine.org>2007-02-10 11:44:26 +0000
committerDan Everton <dan@iocaine.org>2007-02-10 11:44:26 +0000
commit7bf62e8da66ca8ff0acc2702f92ea4fe06eb94b1 (patch)
treec9db4558a73ae3094839c4655fa0b8ebc2231c56 /apps/codecs/libspeex/speex
parent51587512635a8b19e6a5f19a20074d0d4d1f17da (diff)
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* Sync Speex codec with Speex SVN revision 12449 (roughly Speex 1.2beta1).
* Redo the changes required to make Speex compile in Rockbox. Should be a bit easier to keep in sync with Speex SVN now. * Fix name of Speex library in codecs Makefile. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12254 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/codecs/libspeex/speex')
-rw-r--r--apps/codecs/libspeex/speex/ogg.h2
-rw-r--r--apps/codecs/libspeex/speex/speex.h6
-rw-r--r--apps/codecs/libspeex/speex/speex_bits.h24
-rw-r--r--apps/codecs/libspeex/speex/speex_callbacks.h10
-rw-r--r--apps/codecs/libspeex/speex/speex_config_types.h12
-rw-r--r--apps/codecs/libspeex/speex/speex_echo.h59
-rw-r--r--apps/codecs/libspeex/speex/speex_header.h7
-rw-r--r--apps/codecs/libspeex/speex/speex_jitter.h107
-rw-r--r--apps/codecs/libspeex/speex/speex_preprocess.h161
-rw-r--r--apps/codecs/libspeex/speex/speex_resampler.h162
-rw-r--r--apps/codecs/libspeex/speex/speex_stereo.h6
-rw-r--r--apps/codecs/libspeex/speex/speex_types.h109
12 files changed, 541 insertions, 124 deletions
diff --git a/apps/codecs/libspeex/speex/ogg.h b/apps/codecs/libspeex/speex/ogg.h
index bd0a118..b4e10d7 100644
--- a/apps/codecs/libspeex/speex/ogg.h
+++ b/apps/codecs/libspeex/speex/ogg.h
@@ -21,6 +21,8 @@
extern "C" {
#endif
+#include "../../codec.h"
+
typedef short spx_ogg_int16_t;
typedef unsigned short spx_ogg_uint16_t;
typedef int spx_ogg_int32_t;
diff --git a/apps/codecs/libspeex/speex/speex.h b/apps/codecs/libspeex/speex/speex.h
index 7c63cfa..95facf4 100644
--- a/apps/codecs/libspeex/speex/speex.h
+++ b/apps/codecs/libspeex/speex/speex.h
@@ -35,6 +35,10 @@
#ifndef SPEEX_H
#define SPEEX_H
+/** @defgroup Codec Speex encoder and decoder
+ * This is the Speex codec itself.
+ * @{
+ */
#include "speex_bits.h"
#include "speex_types.h"
@@ -427,5 +431,5 @@ const SpeexMode * speex_lib_get_mode (int mode);
}
#endif
-
+/** @}*/
#endif
diff --git a/apps/codecs/libspeex/speex/speex_bits.h b/apps/codecs/libspeex/speex/speex_bits.h
index b77202f..88334c4 100644
--- a/apps/codecs/libspeex/speex/speex_bits.h
+++ b/apps/codecs/libspeex/speex/speex_bits.h
@@ -35,6 +35,11 @@
#ifndef BITS_H
#define BITS_H
+/** @defgroup SpeexBits SpeexBits: Bit-stream manipulations
+ * This is the structure that holds the bit-stream when encoding or decoding
+ * with Speex. It allows some manipulations as well.
+ * @{
+ */
#ifdef __cplusplus
extern "C" {
@@ -72,13 +77,20 @@ void speex_bits_rewind(SpeexBits *bits);
void speex_bits_read_from(SpeexBits *bits, char *bytes, int len);
/** Append bytes to the bit-stream
+ *
* @param bits Bit-stream to operate on
* @param bytes pointer to the bytes what will be appended
* @param len Number of bytes of append
*/
void speex_bits_read_whole_bytes(SpeexBits *bits, char *bytes, int len);
-/** Write the content of a bit-stream to an area of memory */
+/** Write the content of a bit-stream to an area of memory
+ *
+ * @param bits Bit-stream to operate on
+ * @param bytes Memory location where to write the bits
+ * @param max_len Maximum number of bytes to write (i.e. size of the "bytes" buffer)
+ * @return Number of bytes written to the "bytes" buffer
+*/
int speex_bits_write(SpeexBits *bits, char *bytes, int max_len);
/** Like speex_bits_write, but writes only the complete bytes in the stream. Also removes the written bytes from the stream */
@@ -114,13 +126,19 @@ unsigned int speex_bits_unpack_unsigned(SpeexBits *bits, int nbBits);
*/
int speex_bits_nbytes(SpeexBits *bits);
-/** Same as speex_bits_unpack_unsigned, but without modifying the cursor position */
+/** Same as speex_bits_unpack_unsigned, but without modifying the cursor position
+ *
+ * @param bits Bit-stream to operate on
+ * @param nbBits Number of bits to look for
+ * @return Value of the bits peeked, interpreted as unsigned
+ */
unsigned int speex_bits_peek_unsigned(SpeexBits *bits, int nbBits);
/** Get the value of the next bit in the stream, without modifying the
* "cursor" position
*
* @param bits Bit-stream to operate on
+ * @return Value of the bit peeked (one bit only)
*/
int speex_bits_peek(SpeexBits *bits);
@@ -134,6 +152,7 @@ void speex_bits_advance(SpeexBits *bits, int n);
/** Returns the number of bits remaining to be read in a stream
*
* @param bits Bit-stream to operate on
+ * @return Number of bits that can still be read from the stream
*/
int speex_bits_remaining(SpeexBits *bits);
@@ -148,4 +167,5 @@ void speex_bits_insert_terminator(SpeexBits *bits);
}
#endif
+/* @} */
#endif
diff --git a/apps/codecs/libspeex/speex/speex_callbacks.h b/apps/codecs/libspeex/speex/speex_callbacks.h
index f6334f2..7892e2f 100644
--- a/apps/codecs/libspeex/speex/speex_callbacks.h
+++ b/apps/codecs/libspeex/speex/speex_callbacks.h
@@ -35,6 +35,9 @@
#ifndef SPEEX_CALLBACKS_H
#define SPEEX_CALLBACKS_H
+/** @defgroup SpeexCallbacks Various definitions for Speex callbacks supported by the decoder.
+ * @{
+ */
#include "speex.h"
@@ -110,13 +113,16 @@ int speex_default_user_handler(SpeexBits *bits, void *state, void *data);
-
+/** Standard handler for low mode request (change low mode, no questions asked) */
int speex_std_low_mode_request_handler(SpeexBits *bits, void *state, void *data);
+/** Standard handler for VBR request (Set VBR, no questions asked) */
int speex_std_vbr_request_handler(SpeexBits *bits, void *state, void *data);
+/** Standard handler for enhancer request (Turn ehnancer on/off, no questions asked) */
int speex_std_enh_request_handler(SpeexBits *bits, void *state, void *data);
+/** Standard handler for VBR quality request (Set VBR quality, no questions asked) */
int speex_std_vbr_quality_request_handler(SpeexBits *bits, void *state, void *data);
@@ -124,5 +130,5 @@ int speex_std_vbr_quality_request_handler(SpeexBits *bits, void *state, void *da
}
#endif
-
+/** @} */
#endif
diff --git a/apps/codecs/libspeex/speex/speex_config_types.h b/apps/codecs/libspeex/speex/speex_config_types.h
index bd54854..ef328d4 100644
--- a/apps/codecs/libspeex/speex/speex_config_types.h
+++ b/apps/codecs/libspeex/speex/speex_config_types.h
@@ -1,11 +1,13 @@
#ifndef __SPEEX_TYPES_H__
#define __SPEEX_TYPES_H__
-/* these are filled in by configure */
-typedef short spx_int16_t;
-typedef unsigned short spx_uint16_t;
-typedef int spx_int32_t;
-typedef unsigned int spx_uint32_t;
+#include "inttypes.h"
+#define spx_int16_t int16_t
+#define spx_uint16_t uint16_t
+#define spx_int32_t int32_t
+#define spx_uint32_t uint32_t
+#define spx_int64_t int64_t
+#define spx_uint64_t uint64_t
#endif
diff --git a/apps/codecs/libspeex/speex/speex_echo.h b/apps/codecs/libspeex/speex/speex_echo.h
index 4813b5a..5b5eccd 100644
--- a/apps/codecs/libspeex/speex/speex_echo.h
+++ b/apps/codecs/libspeex/speex/speex_echo.h
@@ -33,8 +33,11 @@
#ifndef SPEEX_ECHO_H
#define SPEEX_ECHO_H
-
-#include "speex/speex_types.h"
+/** @defgroup SpeexEchoState SpeexEchoState: Acoustic echo canceller
+ * This is the acoustic echo canceller module.
+ * @{
+ */
+#include "speex_types.h"
#ifdef __cplusplus
extern "C" {
@@ -48,33 +51,63 @@ extern "C" {
/** Get sampling rate */
#define SPEEX_ECHO_GET_SAMPLING_RATE 25
-
-/*struct drft_lookup;*/
+/** Internal echo canceller state. Should never be accessed directly. */
struct SpeexEchoState_;
+/** @class SpeexEchoState
+ * This holds the state of the echo canceller. You need one per channel.
+*/
+
+/** Internal echo canceller state. Should never be accessed directly. */
typedef struct SpeexEchoState_ SpeexEchoState;
-/** Creates a new echo canceller state */
+/** Creates a new echo canceller state
+ * @param frame_size Number of samples to process at one time (should correspond to 10-20 ms)
+ * @param filter_length Number of samples of echo to cancel (should generally correspond to 100-500 ms)
+ * @return Newly-created echo canceller state
+ */
SpeexEchoState *speex_echo_state_init(int frame_size, int filter_length);
-/** Destroys an echo canceller state */
+/** Destroys an echo canceller state
+ * @param st Echo canceller state
+*/
void speex_echo_state_destroy(SpeexEchoState *st);
-/** Performs echo cancellation a frame */
+/** Performs echo cancellation a frame, based on the audio sent to the speaker (no delay is added
+ * to playback ni this form)
+ *
+ * @param st Echo canceller state
+ * @param rec signal from the microphone (near end + far end echo)
+ * @param play Signal played to the speaker (received from far end)
+ * @param out Returns near-end signal with echo removed
+ */
+void speex_echo_cancellation(SpeexEchoState *st, const spx_int16_t *rec, const spx_int16_t *play, spx_int16_t *out);
+
+/** Performs echo cancellation a frame (deprecated) */
void speex_echo_cancel(SpeexEchoState *st, const spx_int16_t *rec, const spx_int16_t *play, spx_int16_t *out, spx_int32_t *Yout);
-/** Perform echo cancellation using internal playback buffer */
-void speex_echo_capture(SpeexEchoState *st, const spx_int16_t *rec, spx_int16_t *out, spx_int32_t *Yout);
+/** Perform echo cancellation using internal playback buffer, which is delayed by two frames
+ * to account for the delay introduced by most soundcards (but it could be off!)
+ * @param st Echo canceller state
+ * @param rec signal from the microphone (near end + far end echo)
+ * @param out Returns near-end signal with echo removed
+*/
+void speex_echo_capture(SpeexEchoState *st, const spx_int16_t *rec, spx_int16_t *out);
-/** Let the echo canceller know that a frame was just played */
+/** Let the echo canceller know that a frame was just queued to the soundcard
+ * @param st Echo canceller state
+ * @param play Signal played to the speaker (received from far end)
+*/
void speex_echo_playback(SpeexEchoState *st, const spx_int16_t *play);
-/** Reset the echo canceller state */
+/** Reset the echo canceller to its original state
+ * @param st Echo canceller state
+ */
void speex_echo_state_reset(SpeexEchoState *st);
/** Used like the ioctl function to control the echo canceller parameters
*
- * @param state Encoder state
+ * @param st Echo canceller state
* @param request ioctl-type request (one of the SPEEX_ECHO_* macros)
* @param ptr Data exchanged to-from function
* @return 0 if no error, -1 if request in unknown
@@ -85,4 +118,6 @@ int speex_echo_ctl(SpeexEchoState *st, int request, void *ptr);
}
#endif
+
+/** @}*/
#endif
diff --git a/apps/codecs/libspeex/speex/speex_header.h b/apps/codecs/libspeex/speex/speex_header.h
index ba56b73..2b60003 100644
--- a/apps/codecs/libspeex/speex/speex_header.h
+++ b/apps/codecs/libspeex/speex/speex_header.h
@@ -36,6 +36,10 @@
#ifndef SPEEX_HEADER_H
#define SPEEX_HEADER_H
+/** @defgroup SpeexHeader SpeexHeader: Makes it easy to write/parse an Ogg/Speex header
+ * This is the Speex header for the Ogg encapsulation. You don't need that if you just use RTP.
+ * @{
+ */
#include "speex_types.h"
@@ -45,6 +49,7 @@ extern "C" {
struct SpeexMode;
+/** Length of the Speex header identifier */
#define SPEEX_HEADER_STRING_LENGTH 8
/** Maximum number of characters for encoding the Speex version number in the header */
@@ -82,5 +87,5 @@ SpeexHeader *speex_packet_to_header(char *packet, int size);
}
#endif
-
+/** @} */
#endif
diff --git a/apps/codecs/libspeex/speex/speex_jitter.h b/apps/codecs/libspeex/speex/speex_jitter.h
index 34043b3..b998a02 100644
--- a/apps/codecs/libspeex/speex/speex_jitter.h
+++ b/apps/codecs/libspeex/speex/speex_jitter.h
@@ -35,6 +35,11 @@
#ifndef SPEEX_JITTER_H
#define SPEEX_JITTER_H
+/** @defgroup JitterBuffer JitterBuffer: Adaptive jitter buffer
+ * This is the jitter buffer that reorders UDP/RTP packets and adjusts the buffer size
+ * to maintain good quality and low latency.
+ * @{
+ */
#include "speex.h"
#include "speex_bits.h"
@@ -43,58 +48,120 @@
extern "C" {
#endif
+/** Generic adaptive jitter buffer state */
struct JitterBuffer_;
+/** Generic adaptive jitter buffer state */
typedef struct JitterBuffer_ JitterBuffer;
+/** Definition of an incoming packet */
typedef struct _JitterBufferPacket JitterBufferPacket;
+/** Definition of an incoming packet */
struct _JitterBufferPacket {
- char *data;
- spx_uint32_t len;
- spx_uint32_t timestamp;
- spx_uint32_t span;
+ char *data; /**< Data bytes contained in the packet */
+ spx_uint32_t len; /**< Length of the packet in bytes */
+ spx_uint32_t timestamp; /**< Timestamp for the packet */
+ spx_uint32_t span; /**< Time covered by the packet (same units as timestamp) */
};
-
+/** Packet has been retrieved */
#define JITTER_BUFFER_OK 0
+/** Packet is missing */
#define JITTER_BUFFER_MISSING 1
+/** Packet is incomplete (does not cover the entive tick */
#define JITTER_BUFFER_INCOMPLETE 2
+/** There was an error in the jitter buffer */
#define JITTER_BUFFER_INTERNAL_ERROR -1
+/** Invalid argument */
#define JITTER_BUFFER_BAD_ARGUMENT -2
-/** Initialise jitter buffer */
+
+/** Set minimum amount of extra buffering required (margin) */
+#define JITTER_BUFFER_SET_MARGIN 0
+/** Get minimum amount of extra buffering required (margin) */
+#define JITTER_BUFFER_GET_MARGIN 1
+
+
+/** Initialises jitter buffer
+ *
+ * @param tick Number of samples per "tick", i.e. the time period of the elements that will be retrieved
+ * @return Newly created jitter buffer state
+ */
JitterBuffer *jitter_buffer_init(int tick);
-/** Reset jitter buffer */
+/** Restores jitter buffer to its original state
+ *
+ * @param jitter Jitter buffer state
+ */
void jitter_buffer_reset(JitterBuffer *jitter);
-/** Destroy jitter buffer */
+/** Destroys jitter buffer
+ *
+ * @param jitter Jitter buffer state
+ */
void jitter_buffer_destroy(JitterBuffer *jitter);
-/** Put one packet into the jitter buffer */
+/** Put one packet into the jitter buffer
+ *
+ * @param jitter Jitter buffer state
+ * @param packet Incoming packet
+*/
void jitter_buffer_put(JitterBuffer *jitter, const JitterBufferPacket *packet);
-/** Get one packet from the jitter buffer */
+/** Get one packet from the jitter buffer
+ *
+ * @param jitter Jitter buffer state
+ * @param packet Returned packet
+ * @param current_timestamp Timestamp for the returned packet
+*/
int jitter_buffer_get(JitterBuffer *jitter, JitterBufferPacket *packet, spx_uint32_t *current_timestamp);
-/** Get pointer timestamp of jitter buffer */
+/** Get pointer timestamp of jitter buffer
+ *
+ * @param jitter Jitter buffer state
+*/
int jitter_buffer_get_pointer_timestamp(JitterBuffer *jitter);
-/** Advance by one tick */
+/** Advance by one tick
+ *
+ * @param jitter Jitter buffer state
+*/
void jitter_buffer_tick(JitterBuffer *jitter);
+/** Used like the ioctl function to control the jitter buffer parameters
+ *
+ * @param jitter Jitter buffer state
+ * @param request ioctl-type request (one of the JITTER_BUFFER_* macros)
+ * @param ptr Data exchanged to-from function
+ * @return 0 if no error, -1 if request in unknown
+*/
+int jitter_buffer_ctl(JitterBuffer *jitter, int request, void *ptr);
+
+/* @} */
-/** Speex jitter-buffer state. */
+/** @defgroup SpeexJitter SpeexJitter: Adaptive jitter buffer specifically for Speex
+ * This is the jitter buffer that reorders UDP/RTP packets and adjusts the buffer size
+ * to maintain good quality and low latency. This is a simplified version that works only
+ * with Speex, but is much easier to use.
+ * @{
+*/
+
+/** Speex jitter-buffer state. Never use it directly! */
typedef struct SpeexJitter {
- SpeexBits current_packet; /**< Current Speex packet */
- int valid_bits; /**< True if Speex bits are valid */
- JitterBuffer *packets;
- void *dec; /**< Pointer to Speex decoder */
- int frame_size; /**< Frame size of Speex decoder */
+ SpeexBits current_packet; /**< Current Speex packet */
+ int valid_bits; /**< True if Speex bits are valid */
+ JitterBuffer *packets; /**< Generic jitter buffer state */
+ void *dec; /**< Pointer to Speex decoder */
+ spx_int32_t frame_size; /**< Frame size of Speex decoder */
} SpeexJitter;
-/** Initialise jitter buffer */
+/** Initialise jitter buffer
+ *
+ * @param jitter State of the Speex jitter buffer
+ * @param decoder Speex decoder to call
+ * @param sampling_rate Sampling rate used by the decoder
+*/
void speex_jitter_init(SpeexJitter *jitter, void *decoder, int sampling_rate);
/** Destroy jitter buffer */
@@ -113,5 +180,5 @@ int speex_jitter_get_pointer_timestamp(SpeexJitter *jitter);
}
#endif
-
+/* @} */
#endif
diff --git a/apps/codecs/libspeex/speex/speex_preprocess.h b/apps/codecs/libspeex/speex/speex_preprocess.h
index 5bb3a2c..863b83f 100644
--- a/apps/codecs/libspeex/speex/speex_preprocess.h
+++ b/apps/codecs/libspeex/speex/speex_preprocess.h
@@ -1,8 +1,10 @@
/* Copyright (C) 2003 Epic Games
Written by Jean-Marc Valin */
/**
- @file speex_preprocess.h
- @brief Speex preprocessor
+ * @file speex_preprocess.h
+ * @brief Speex preprocessor. The preprocess can do noise suppression,
+ * residual echo suppression (after using the echo canceller), automatic
+ * gain control (AGC) and voice activity detection (VAD).
*/
/*
Redistribution and use in source and binary forms, with or without
@@ -34,91 +36,61 @@
#ifndef SPEEX_PREPROCESS_H
#define SPEEX_PREPROCESS_H
+/** @defgroup SpeexPreprocessState SpeexPreprocessState: The Speex preprocessor
+ * This is the Speex preprocessor. The preprocess can do noise suppression,
+ * residual echo suppression (after using the echo canceller), automatic
+ * gain control (AGC) and voice activity detection (VAD).
+ * @{
+ */
-#include "speex/speex_types.h"
+#include "speex_types.h"
#ifdef __cplusplus
extern "C" {
#endif
+
+/** State of the preprocessor (one per channel). Should never be accessed directly. */
+struct SpeexPreprocessState_;
-struct drft_lookup;
+/** State of the preprocessor (one per channel). Should never be accessed directly. */
+typedef struct SpeexPreprocessState_ SpeexPreprocessState;
-/** Speex pre-processor state. */
-typedef struct SpeexPreprocessState {
- int frame_size; /**< Number of samples processed each time */
- int ps_size; /**< Number of points in the power spectrum */
- int sampling_rate; /**< Sampling rate of the input/output */
-
- /* parameters */
- int denoise_enabled;
- int agc_enabled;
- float agc_level;
- int vad_enabled;
- int dereverb_enabled;
- float reverb_decay;
- float reverb_level;
- float speech_prob_start;
- float speech_prob_continue;
-
- float *frame; /**< Processing frame (2*ps_size) */
- float *ps; /**< Current power spectrum */
- float *gain2; /**< Adjusted gains */
- float *window; /**< Analysis/Synthesis window */
- float *noise; /**< Noise estimate */
- float *reverb_estimate; /**< Estimate of reverb energy */
- float *old_ps; /**< Power spectrum for last frame */
- float *gain; /**< Ephraim Malah gain */
- float *prior; /**< A-priori SNR */
- float *post; /**< A-posteriori SNR */
-
- float *S; /**< Smoothed power spectrum */
- float *Smin; /**< See Cohen paper */
- float *Stmp; /**< See Cohen paper */
- float *update_prob; /**< Propability of speech presence for noise update */
-
- float *zeta; /**< Smoothed a priori SNR */
- float Zpeak;
- float Zlast;
-
- float *loudness_weight; /**< Perceptual loudness curve */
-
- float *echo_noise;
-
- float *noise_bands;
- float *noise_bands2;
- int noise_bandsN;
- float *speech_bands;
- float *speech_bands2;
- int speech_bandsN;
-
- float *inbuf; /**< Input buffer (overlapped analysis) */
- float *outbuf; /**< Output buffer (for overlap and add) */
-
- float speech_prob;
- int last_speech;
- float loudness; /**< loudness estimate */
- float loudness2; /**< loudness estimate */
- int nb_adapt; /**< Number of frames used for adaptation so far */
- int nb_loudness_adapt; /**< Number of frames used for loudness adaptation so far */
- int consec_noise; /**< Number of consecutive noise frames */
- int nb_preprocess; /**< Number of frames processed so far */
- struct drft_lookup *fft_lookup; /**< Lookup table for the FFT */
-
-} SpeexPreprocessState;
-
-/** Creates a new preprocessing state */
+
+/** Creates a new preprocessing state. You MUST create one state per channel processed.
+ * @param frame_size Number of samples to process at one time (should correspond to 10-20 ms). Must be
+ * the same value as that used for the echo canceller for residual echo cancellation to work.
+ * @param sampling_rate Sampling rate used for the input.
+ * @return Newly created preprocessor state
+*/
SpeexPreprocessState *speex_preprocess_state_init(int frame_size, int sampling_rate);
-/** Destroys a denoising state */
+/** Destroys a preprocessor state
+ * @param st Preprocessor state to destroy
+*/
void speex_preprocess_state_destroy(SpeexPreprocessState *st);
-/** Preprocess a frame */
+/** Preprocess a frame
+ * @param st Preprocessor state
+ * @param x Audio sample vector (in and out). Must be same size as specified in speex_preprocess_state_init().
+ * @return Bool value for voice activity (1 for speech, 0 for noise/silence), ONLY if VAD turned on.
+*/
+int speex_preprocess_run(SpeexPreprocessState *st, spx_int16_t *x);
+
+/** Preprocess a frame (deprecated, use speex_preprocess_run() instead)*/
int speex_preprocess(SpeexPreprocessState *st, spx_int16_t *x, spx_int32_t *echo);
-/** Preprocess a frame */
-void speex_preprocess_estimate_update(SpeexPreprocessState *st, spx_int16_t *x, spx_int32_t *echo);
+/** Update preprocessor state, but do not compute the output
+ * @param st Preprocessor state
+ * @param x Audio sample vector (in only). Must be same size as specified in speex_preprocess_state_init().
+*/
+void speex_preprocess_estimate_update(SpeexPreprocessState *st, spx_int16_t *x);
-/** Used like the ioctl function to control the preprocessor parameters */
+/** Used like the ioctl function to control the preprocessor parameters
+ * @param st Preprocessor state
+ * @param request ioctl-type request (one of the SPEEX_PREPROCESS_* macros)
+ * @param ptr Data exchanged to-from function
+ * @return 0 if no error, -1 if request in unknown
+*/
int speex_preprocess_ctl(SpeexPreprocessState *st, int request, void *ptr);
@@ -158,14 +130,57 @@ int speex_preprocess_ctl(SpeexPreprocessState *st, int request, void *ptr);
/** Get preprocessor dereverb decay */
#define SPEEX_PREPROCESS_GET_DEREVERB_DECAY 13
+/** Set probability required for the VAD to go from silence to voice */
#define SPEEX_PREPROCESS_SET_PROB_START 14
+/** Get probability required for the VAD to go from silence to voice */
#define SPEEX_PREPROCESS_GET_PROB_START 15
+/** Set probability required for the VAD to stay in the voice state (integer percent) */
#define SPEEX_PREPROCESS_SET_PROB_CONTINUE 16
+/** Get probability required for the VAD to stay in the voice state (integer percent) */
#define SPEEX_PREPROCESS_GET_PROB_CONTINUE 17
+/** Set maximum attenuation of the noise in dB (negative number) */
+#define SPEEX_PREPROCESS_SET_NOISE_SUPPRESS 18
+/** Get maximum attenuation of the noise in dB (negative number) */
+#define SPEEX_PREPROCESS_GET_NOISE_SUPPRESS 19
+
+/** Set maximum attenuation of the residual echo in dB (negative number) */
+#define SPEEX_PREPROCESS_SET_ECHO_SUPPRESS 20
+/** Get maximum attenuation of the residual echo in dB (negative number) */
+#define SPEEX_PREPROCESS_GET_ECHO_SUPPRESS 21
+
+/** Set maximum attenuation of the residual echo in dB when near end is active (negative number) */
+#define SPEEX_PREPROCESS_SET_ECHO_SUPPRESS_ACTIVE 22
+/** Get maximum attenuation of the residual echo in dB when near end is active (negative number) */
+#define SPEEX_PREPROCESS_GET_ECHO_SUPPRESS_ACTIVE 23
+
+/** Set the corresponding echo canceller state so that residual echo suppression can be performed (NULL for no residual echo suppression) */
+#define SPEEX_PREPROCESS_SET_ECHO_STATE 24
+/** Get the corresponding echo canceller state */
+#define SPEEX_PREPROCESS_GET_ECHO_STATE 25
+
+/** Set maximal gain increase in dB/second (int32) */
+#define SPEEX_PREPROCESS_SET_AGC_INCREMENT 26
+
+/** Get maximal gain increase in dB/second (int32) */
+#define SPEEX_PREPROCESS_GET_AGC_INCREMENT 27
+
+/** Set maximal gain decrease in dB/second (int32) */
+#define SPEEX_PREPROCESS_SET_AGC_DECREMENT 28
+
+/** Get maximal gain decrease in dB/second (int32) */
+#define SPEEX_PREPROCESS_GET_AGC_DECREMENT 29
+
+/** Set maximal gain in dB (int32) */
+#define SPEEX_PREPROCESS_SET_AGC_MAX_GAIN 30
+
+/** Get maximal gain in dB (int32) */
+#define SPEEX_PREPROCESS_GET_AGC_MAX_GAIN 31
+
#ifdef __cplusplus
}
#endif
+/** @}*/
#endif
diff --git a/apps/codecs/libspeex/speex/speex_resampler.h b/apps/codecs/libspeex/speex/speex_resampler.h
new file mode 100644
index 0000000..501fab8
--- /dev/null
+++ b/apps/codecs/libspeex/speex/speex_resampler.h
@@ -0,0 +1,162 @@
+/* Copyright (C) 2007 Jean-Marc Valin
+
+ File: speex_resampler.h
+ Resampling code
+
+ The design goals of this code are:
+ - Very fast algorithm
+ - Low memory requirement
+ - Good *perceptual* quality (and not best SNR)
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are
+ met:
+
+ 1. Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+
+ 2. Redistributions in binary form must reproduce the above copyright
+ notice, this list of conditions and the following disclaimer in the
+ documentation and/or other materials provided with the distribution.
+
+ 3. The name of the author may not be used to endorse or promote products
+ derived from this software without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
+ IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
+ OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT,
+ INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
+ STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+ ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ POSSIBILITY OF SUCH DAMAGE.
+*/
+
+
+#ifndef SPEEX_RESAMPLER_H
+#define SPEEX_RESAMPLER_H
+
+#ifdef OUTSIDE_SPEEX
+
+#define spx_int16_t short
+#ifdef FIXED_POINT
+#define spx_word16_t short
+#define spx_word32_t int
+#else
+#define spx_word16_t float
+#define spx_word32_t float
+#define MULT16_16(a,b) ((a)*(b))
+#define PSHR32(a,b) (a)
+#endif
+
+#else
+
+#include "speex_types.h"
+
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define SPEEX_RESAMPLER_QUALITY_MAX 10
+#define SPEEX_RESAMPLER_QUALITY_MIN 0
+#define SPEEX_RESAMPLER_QUALITY_DEFAULT 4
+#define SPEEX_RESAMPLER_QUALITY_VOIP 3
+#define SPEEX_RESAMPLER_QUALITY_DESKTOP 5
+
+struct SpeexResamplerState_;
+typedef struct SpeexResamplerState_ SpeexResamplerState;
+
+/** Create a new resampler. The sampling rate ratio is an arbitrary rational number
+ * with both the numerator and denominator being 32-bit integers.
+ * @param nb_channels Number of channels to be processed
+ * @param ratio_num Numerator of the sampling rate ratio
+ * @param ratio_den Denominator of the sampling rate ratio
+ * @param in_rate Nominal input sampling rate rounded to the nearest integer (in Hz). This does not need to be accurate.
+ * @param out_rate Nominal output sampling rate rounded to the nearest integer (in Hz). This does not need to be accurate.
+ * @param quality Resampling quality between 0 and 10, where 0 has poor quality and 10 has very high quality.
+ * @return Newly created resampler state
+ */
+SpeexResamplerState *speex_resampler_init(int nb_channels, int ratio_num, int ratio_den, int in_rate, int out_rate, int quality);
+
+/** Destroy a resampler state.
+ * @param st Resampler state
+ */
+void speex_resampler_destroy(SpeexResamplerState *st);
+
+/** Resample a float array. The input and output may *not* alias.
+ * @param st Resampler state
+ * @param channel_index Index of the channel to process for the multi-channel base (0 otherwise)
+ * @param in Input buffer
+ * @param in_len Number of input samples in the input buffer. Returns the number of samples processed
+ * @param out Output buffer
+ * @param out_len Size of the output buffer. Returns the number of samples written
+ */
+void speex_resampler_process_float(SpeexResamplerState *st, int channel_index, const float *in, int *in_len, float *out, int *out_len);
+
+/** Resample an int array. The input and output may *not* alias.
+ * @param st Resampler state
+ * @param channel_index Index of the channel to process for the multi-channel base (0 otherwise)
+ * @param in Input buffer
+ * @param in_len Number of input samples in the input buffer. Returns the number of samples processed
+ * @param out Output buffer
+ * @param out_len Size of the output buffer. Returns the number of samples written
+ */
+void speex_resampler_process_int(SpeexResamplerState *st, int channel_index, const spx_int16_t *in, int *in_len, spx_int16_t *out, int *out_len);
+
+/** Resample an interleaved float array. The input and output may *not* alias.
+ * @param st Resampler state
+ * @param in Input buffer
+ * @param in_len Number of input samples in the input buffer. Returns the number of samples processed. This is all per-channel.
+ * @param out Output buffer
+ * @param out_len Size of the output buffer. Returns the number of samples written. This is all per-channel.
+ */
+void speex_resampler_process_interleaved_float(SpeexResamplerState *st, const float *in, int *in_len, float *out, int *out_len);
+
+/** Set (change) the input/output sampling rates and resampling ratio.
+ * @param st Resampler state
+ * @param ratio_num Numerator of the sampling rate ratio
+ * @param ratio_den Denominator of the sampling rate ratio
+ * @param in_rate Nominal input sampling rate rounded to the nearest integer (in Hz). This does not need to be accurate.
+ * @param out_rate Nominal output sampling rate rounded to the nearest integer (in Hz). This does not need to be accurate.
+ */
+void speex_resampler_set_rate(SpeexResamplerState *st, int ratio_num, int ratio_den, int in_rate, int out_rate);
+
+/** Set (change) the conversion quality.
+ * @param st Resampler state
+ * @param quality Resampling quality between 0 and 10, where 0 has poor quality and 10 has very high quality.
+ */
+void speex_resampler_set_quality(SpeexResamplerState *st, int quality);
+
+/** Set (change) the input stride.
+ * @param st Resampler state
+ * @param stride Input stride
+ */
+void speex_resampler_set_input_stride(SpeexResamplerState *st, int stride);
+
+/** Set (change) the output stride.
+ * @param st Resampler state
+ * @param stride Output stride
+ */
+void speex_resample_set_output_stride(SpeexResamplerState *st, int stride);
+
+/** Make sure that the first samples to go out of the resamplers don't have leading zeros.
+ * This is only useful before starting to use a newly created resampler.
+ * @param st Resampler state
+ */
+void speex_resampler_skip_zeros(SpeexResamplerState *st);
+
+/** Reset a resampler so a new (unrelated) stream can be processed.
+ * @param st Resampler state
+ */
+void speex_resampler_reset_mem(SpeexResamplerState *st);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/apps/codecs/libspeex/speex/speex_stereo.h b/apps/codecs/libspeex/speex/speex_stereo.h
index 60021c8..ea2f976 100644
--- a/apps/codecs/libspeex/speex/speex_stereo.h
+++ b/apps/codecs/libspeex/speex/speex_stereo.h
@@ -34,6 +34,10 @@
#ifndef STEREO_H
#define STEREO_H
+/** @defgroup SpeexStereoState SpeexStereoState: Handling Speex stereo files
+ * This describes the Speex intensity stereo encoding/decoding
+ * @{
+ */
#include "speex_types.h"
#include "speex_bits.h"
@@ -74,5 +78,5 @@ int speex_std_stereo_request_handler(SpeexBits *bits, void *state, void *data);
}
#endif
-
+/** @} */
#endif
diff --git a/apps/codecs/libspeex/speex/speex_types.h b/apps/codecs/libspeex/speex/speex_types.h
index 61a9788..12a0351 100644
--- a/apps/codecs/libspeex/speex/speex_types.h
+++ b/apps/codecs/libspeex/speex/speex_types.h
@@ -21,11 +21,106 @@
*/
#ifndef _SPEEX_TYPES_H
#define _SPEEX_TYPES_H
-#include "inttypes.h"
-#define spx_int16_t int16_t
-#define spx_uint16_t uint16_t
-#define spx_int32_t int32_t
-#define spx_uint32_t uint32_t
-#define spx_int64_t int64_t
-#define spx_uint64_t uint64_t
+
+#if defined(_WIN32)
+
+# if defined(__CYGWIN__)
+# include <_G_config.h>
+ typedef _G_int32_t spx_int32_t;
+ typedef _G_uint32_t spx_uint32_t;
+ typedef _G_int16_t spx_int16_t;
+ typedef _G_uint16_t spx_uint16_t;
+# elif defined(__MINGW32__)
+ typedef short spx_int16_t;
+ typedef unsigned short spx_uint16_t;
+ typedef int spx_int32_t;
+ typedef unsigned int spx_uint32_t;
+# elif defined(__MWERKS__)
+ typedef int spx_int32_t;
+ typedef unsigned int spx_uint32_t;
+ typedef short spx_int16_t;
+ typedef unsigned short spx_uint16_t;
+# else
+ /* MSVC/Borland */
+ typedef __int32 spx_int32_t;
+ typedef unsigned __int32 spx_uint32_t;
+ typedef __int16 spx_int16_t;
+ typedef unsigned __int16 spx_uint16_t;
+# endif
+
+#elif defined(__MACOS__)
+
+# include <sys/types.h>
+ typedef SInt16 spx_int16_t;
+ typedef UInt16 spx_uint16_t;
+ typedef SInt32 spx_int32_t;
+ typedef UInt32 spx_uint32_t;
+
+#elif defined(__MACOSX__) /* MacOS X Framework build */
+
+# include <sys/types.h>
+ typedef int16_t spx_int16_t;
+ typedef u_int16_t spx_uint16_t;
+ typedef int32_t spx_int32_t;
+ typedef u_int32_t spx_uint32_t;
+
+#elif defined(__BEOS__)
+
+ /* Be */
+# include <inttypes.h>
+ typedef int16_t spx_int16_t;
+ typedef u_int16_t spx_uint16_t;
+ typedef int32_t spx_int32_t;
+ typedef u_int32_t spx_uint32_t;
+
+#elif defined (__EMX__)
+
+ /* OS/2 GCC */
+ typedef short spx_int16_t;
+ typedef unsigned short spx_uint16_t;
+ typedef int spx_int32_t;
+ typedef unsigned int spx_uint32_t;
+
+#elif defined (DJGPP)
+
+ /* DJGPP */
+ typedef short spx_int16_t;
+ typedef int spx_int32_t;
+ typedef unsigned int spx_uint32_t;
+
+#elif defined(R5900)
+
+ /* PS2 EE */
+ typedef int spx_int32_t;
+ typedef unsigned spx_uint32_t;
+ typedef short spx_int16_t;
+
+#elif defined(__SYMBIAN32__)
+
+ /* Symbian GCC */
+ typedef signed short spx_int16_t;
+ typedef unsigned short spx_uint16_t;
+ typedef signed int spx_int32_t;
+ typedef unsigned int spx_uint32_t;
+
+#elif defined(CONFIG_TI_C54X) || defined (CONFIG_TI_C55X)
+
+ typedef short spx_int16_t;
+ typedef unsigned short spx_uint16_t;
+ typedef long spx_int32_t;
+ typedef unsigned long spx_uint32_t;
+
+#elif defined(CONFIG_TI_C6X)
+
+ typedef short spx_int16_t;
+ typedef unsigned short spx_uint16_t;
+ typedef int spx_int32_t;
+ typedef unsigned int spx_uint32_t;
+
+#else
+
+# include "speex_config_types.h"
+
+#endif
+
#endif /* _SPEEX_TYPES_H */