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authorMiika Pekkarinen <miipekk@ihme.org>2005-06-26 19:41:29 +0000
committerMiika Pekkarinen <miipekk@ihme.org>2005-06-26 19:41:29 +0000
commitd8cb703b1e86c9f910211a976d8bed0c7a99379a (patch)
tree6db3b698d83e639974bd6603225ff11891652113 /apps/dsp.c
parent316eb6538e2fc88efa93248deb761679071409f1 (diff)
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Initial DSP implementation. DSP supports resampling audio stream from
codecs (currently works corrently only with mp3's, somebody should fix that). git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6877 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/dsp.c')
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diff --git a/apps/dsp.c b/apps/dsp.c
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+/***************************************************************************
+ * __________ __ ___.
+ * Open \______ \ ____ ____ | | _\_ |__ _______ ___
+ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
+ * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
+ * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
+ * \/ \/ \/ \/ \/
+ * $Id$
+ *
+ * Copyright (C) 2005 Miika Pekkarinen
+ *
+ * All files in this archive are subject to the GNU General Public License.
+ * See the file COPYING in the source tree root for full license agreement.
+ *
+ * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
+ * KIND, either express or implied.
+ *
+ ****************************************************************************/
+#include "kernel.h"
+#include "logf.h"
+
+#include "dsp.h"
+#include "playback.h"
+#include "system.h"
+
+/* The "dither" code to convert the 24-bit samples produced by libmad was
+ taken from the coolplayer project - coolplayer.sourceforge.net */
+struct s_dither {
+ int error[3];
+ int random;
+};
+
+static struct s_dither dither[2];
+struct dsp_configuration dsp_config;
+static int channel;
+static int fracbits;
+
+#define SAMPLE_DEPTH 16
+
+/*
+ * NAME: prng()
+ * DESCRIPTION: 32-bit pseudo-random number generator
+ */
+static __inline
+unsigned long prng(unsigned long state)
+{
+ return (state * 0x0019660dL + 0x3c6ef35fL) & 0xffffffffL;
+}
+
+inline long dsp_noiseshape(long sample)
+{
+ sample += dither[channel].error[0] - dither[channel].error[1]
+ + dither[channel].error[2];
+ dither[channel].error[2] = dither[channel].error[1];
+ dither[channel].error[1] = dither[channel].error[0]/2;
+
+ return sample;
+}
+
+inline long dsp_bias(long sample)
+{
+ sample = sample + (1L << (fracbits - SAMPLE_DEPTH));
+
+ return sample;
+}
+
+inline long dsp_dither(long *mask)
+{
+ long random, output;
+
+ random = prng(dither[channel].random);
+ output = (random & *mask) - (dither[channel].random & *mask);
+ dither[channel].random = random;
+
+ return output;
+}
+
+inline void dsp_clip(long *sample, long *output)
+{
+ if (*output > dsp_config.clip_max) {
+ *output = dsp_config.clip_max;
+
+ if (*sample > dsp_config.clip_max)
+ *sample = dsp_config.clip_max;
+ } else if (*output < dsp_config.clip_min) {
+ *output = dsp_config.clip_min;
+
+ if (*sample < dsp_config.clip_min)
+ *sample = dsp_config.clip_min;
+ }
+}
+
+/*
+ * NAME: dither()
+ * DESCRIPTION: dither and scale sample
+ */
+inline int scale_dither_clip(long sample)
+{
+ unsigned int scalebits;
+ long output, mask;
+
+ /* noise shape */
+ sample = dsp_noiseshape(sample);
+
+ /* bias */
+ output = dsp_bias(sample);
+
+ scalebits = fracbits + 1 - SAMPLE_DEPTH;
+ mask = (1L << scalebits) - 1;
+
+ /* dither */
+ output += dsp_dither(&mask);
+
+ /* clip */
+ dsp_clip(&sample, &output);
+
+ /* quantize */
+ output &= ~mask;
+
+ /* error feedback */
+ dither->error[0] = sample - output;
+
+ /* scale */
+ return output >> scalebits;
+}
+
+inline int scale_clip(long sample)
+{
+ unsigned int scalebits;
+ long output, mask;
+
+ output = sample;
+ scalebits = fracbits + 1 - SAMPLE_DEPTH;
+ mask = (1L << scalebits) - 1;
+
+ dsp_clip(&sample, &output);
+ output &= ~mask;
+
+ return output >> scalebits;
+}
+
+void dsp_scale_dither_clip(short *dest, long *src, int samplecount)
+{
+ dest += channel;
+ while (samplecount-- > 0) {
+ *dest = scale_dither_clip(*src);
+ src++;
+ dest += 2;
+ }
+}
+
+void dsp_scale_clip(short *dest, long *src, int samplecount)
+{
+ dest += channel;
+ while (samplecount-- > 0) {
+ *dest = scale_clip(*src);
+ src++;
+ dest += 2;
+ }
+}
+
+struct resampler {
+ long last_sample, phase, delta;
+};
+
+static struct resampler resample[2];
+
+#if CONFIG_CPU==MCF5249 && !defined(SIMULATOR)
+
+#define INIT() asm volatile ("move.l #0xb0, %macsr") /* frac, round, clip */
+#define FRACMUL(x, y) \
+({ \
+ long t; \
+ asm volatile ("mac.l %[a], %[b], %%acc0\n\t" \
+ "movclr.l %%acc0, %[t]\n\t" \
+ : [t] "=r" (t) : [a] "r" (x), [b] "r" (y)); \
+ t; \
+})
+
+#else
+
+#define INIT()
+#define FRACMUL(x, y) (long)(((long long)(x)*(long long)(y)) << 1)
+#endif
+
+/* linear resampling, introduces one sample delay, because of our inability to
+ look into the future at the end of a frame */
+long downsample(long *out, long *in, int num, struct resampler *s)
+{
+ long i = 1, pos;
+ long last = s->last_sample;
+
+ INIT();
+ pos = s->phase >> 16;
+ /* check if we need last sample of previous frame for interpolation */
+ if (pos > 0)
+ last = in[pos - 1];
+ out[0] = last + FRACMUL((s->phase & 0xffff) << 15, in[pos] - last);
+ s->phase += s->delta;
+ while ((pos = s->phase >> 16) < num) {
+ out[i++] = in[pos - 1] + FRACMUL((s->phase & 0xffff) << 15, in[pos] - in[pos - 1]);
+ s->phase += s->delta;
+ }
+ /* wrap phase accumulator back to start of next frame */
+ s->phase -= num << 16;
+ s->last_sample = in[num - 1];
+ return i;
+}
+
+long upsample(long *out, long *in, int num, struct resampler *s)
+{
+ long i = 0, pos;
+
+ INIT();
+ while ((pos = s->phase >> 16) == 0) {
+ out[i++] = s->last_sample + FRACMUL((s->phase & 0xffff) << 15, in[pos] - s->last_sample);
+ s->phase += s->delta;
+ }
+ while ((pos = s->phase >> 16) < num) {
+ out[i++] = in[pos - 1] + FRACMUL((s->phase & 0xffff) << 15, in[pos] - in[pos - 1]);
+ s->phase += s->delta;
+ }
+ /* wrap phase accumulator back to start of next frame */
+ s->phase -= num << 16;
+ s->last_sample = in[num - 1];
+ return i;
+}
+
+#define MAX_CHUNK_SIZE 1024
+static char samplebuf[MAX_CHUNK_SIZE*4];
+/* enough to cope with 11khz upsampling */
+long resampled[MAX_CHUNK_SIZE * 4];
+
+int process(short *dest, long *src, int samplecount)
+{
+ long *p;
+ int length = samplecount;
+
+ p = resampled;
+
+ /* Resample as necessary */
+ if (dsp_config.frequency > NATIVE_FREQUENCY)
+ length = upsample(resampled, src, samplecount, &resample[channel]);
+ else if (dsp_config.frequency < NATIVE_FREQUENCY)
+ length = downsample(resampled, src, samplecount, &resample[channel]);
+ else
+ p = src;
+
+ /* Scale & dither */
+ if (dsp_config.dither_enabled) {
+ dsp_scale_dither_clip(dest, p, length);
+ } else {
+ dsp_scale_clip(dest, p, length);
+ }
+
+ return length;
+}
+
+void convert_stereo_mode(long *dest, long *src, int samplecount)
+{
+ int i;
+
+ samplecount /= 2;
+
+ for (i = 0; i < samplecount; i++) {
+ dest[i] = src[i*2 + 0];
+ dest[i+samplecount] = src[i*2 + 1];
+ }
+}
+
+/* Not yet functional. */
+void scale_up(long *dest, short *src, int samplecount)
+{
+ int i;
+
+ for (i = 0; i < samplecount; i++)
+ dest[i] = (long)(src[i] << 8);
+}
+
+void scale_up_convert_stereo_mode(long *dest, short *src, int samplecount)
+{
+ int i;
+
+ samplecount /= 2;
+
+ for (i = 0; i < samplecount; i++) {
+ dest[i] = (long)(src[i*2+0] << SAMPLE_DEPTH);
+ dest[i+samplecount] = (long)(src[i*2+1] << SAMPLE_DEPTH);
+ //dest[i] = (long)(((src[i*2 + 0] << 8)&0x7fff) | ((1L << 31) & src[i*2+0]<<15));
+ //dest[i+samplecount] = (long)(((src[i*2 + 1] << 8)&0x7fff) | ((1L << 31) & src[i*2+1]<<15));
+ }
+}
+
+int dsp_process(char *dest, char *src, int samplecount)
+{
+ int copy_n, rc;
+ char *p;
+ int processed_bytes = 0;
+
+ fracbits = dsp_config.sample_depth;
+
+ while (samplecount > 0) {
+ yield();
+ copy_n = MIN(MAX_CHUNK_SIZE / 4, samplecount);
+
+ p = src;
+ /* Scale up to 32-bit samples. */
+ if (dsp_config.sample_depth <= SAMPLE_DEPTH) {
+ if (dsp_config.stereo_mode == STEREO_INTERLEAVED)
+ scale_up_convert_stereo_mode((long *)samplebuf,
+ (short *)p, copy_n);
+ else
+ scale_up((long *)samplebuf, (short *)p, copy_n);
+ p = samplebuf;
+ fracbits = 31;
+ }
+
+ /* Convert to non-interleaved stereo. */
+ else if (dsp_config.stereo_mode == STEREO_INTERLEAVED) {
+ convert_stereo_mode((long *)samplebuf, (long *)p, copy_n);
+ p = samplebuf;
+ }
+
+ /* Apply DSP functions. */
+ if (dsp_config.stereo_mode == STEREO_INTERLEAVED) {
+ channel = 0;
+ rc = process((short *)dest, (long *)p, copy_n / 2) * 4;
+ p += copy_n * 2;
+ channel = 1;
+ process((short *)dest, (long *)p, copy_n / 2);
+ dest += rc;
+ } else {
+ rc = process((short *)dest, (long *)p, copy_n) * 2;
+ dest += rc * 2;
+ }
+
+ samplecount -= copy_n;
+ if (dsp_config.sample_depth <= SAMPLE_DEPTH)
+ src += copy_n * 2;
+ else
+ src += copy_n * 4;
+
+ processed_bytes += rc;
+ }
+
+ /* Set stereo channel */
+ channel = channel ? 0 : 1;
+
+ return processed_bytes;
+}
+
+bool dsp_configure(int setting, void *value)
+{
+ switch (setting) {
+ case DSP_SET_FREQUENCY:
+ dsp_config.frequency = (int)value;
+ resample[0].delta = resample[1].delta =
+ (unsigned long)value*65536/NATIVE_FREQUENCY;
+ break ;
+
+ case DSP_SET_CLIP_MIN:
+ dsp_config.clip_min = (long)value;
+ break ;
+
+ case DSP_SET_CLIP_MAX:
+ dsp_config.clip_max = (long)value;
+ break ;
+
+ case DSP_SET_SAMPLE_DEPTH:
+ dsp_config.sample_depth = (long)value;
+ break ;
+
+ case DSP_SET_STEREO_MODE:
+ dsp_config.stereo_mode = (long)value;
+ channel = 0;
+ break ;
+
+ case DSP_RESET:
+ dsp_config.dither_enabled = false;
+ dsp_config.clip_max = 0x7fffffff;
+ dsp_config.clip_min = 0x80000000;
+ dsp_config.frequency = NATIVE_FREQUENCY;
+ channel = 0;
+ break ;
+
+ case DSP_DITHER:
+ dsp_config.dither_enabled = (bool)value;
+ break ;
+
+ default:
+ return 0;
+ }
+
+ return 1;
+}
+
+