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| author | Linus Nielsen Feltzing <linus@haxx.se> | 2005-10-28 00:00:00 +0000 |
|---|---|---|
| committer | Linus Nielsen Feltzing <linus@haxx.se> | 2005-10-28 00:00:00 +0000 |
| commit | 7da9477bc3401cbd90b2984f625f96f451ecaf6b (patch) | |
| tree | 8aea2c154ad0f666f57c4752fa541fa539de757c /apps/gui/list.c | |
| parent | 3efa91ed03797dd533c0add6db750ade67499587 (diff) | |
| download | rockbox-7da9477bc3401cbd90b2984f625f96f451ecaf6b.zip rockbox-7da9477bc3401cbd90b2984f625f96f451ecaf6b.tar.gz rockbox-7da9477bc3401cbd90b2984f625f96f451ecaf6b.tar.bz2 rockbox-7da9477bc3401cbd90b2984f625f96f451ecaf6b.tar.xz | |
Initial multi screen support by Kévin Ferrare (Patch #1318081)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@7666 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/gui/list.c')
| -rw-r--r-- | apps/gui/list.c | 499 |
1 files changed, 499 insertions, 0 deletions
diff --git a/apps/gui/list.c b/apps/gui/list.c new file mode 100644 index 0000000..bb3eb7c --- /dev/null +++ b/apps/gui/list.c @@ -0,0 +1,499 @@ +/*************************************************************************** + * __________ __ ___. + * Open \______ \ ____ ____ | | _\_ |__ _______ ___ + * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / + * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < + * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ + * \/ \/ \/ \/ \/ + * $Id$ + * + * Copyright (C) 2005 by Kévin FERRARE + * + * All files in this archive are subject to the GNU General Public License. + * See the file COPYING in the source tree root for full license agreement. + * + * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY + * KIND, either express or implied. + * + ****************************************************************************/ + +#include "config.h" +#include "lcd.h" +#include "font.h" +#include "button.h" +#include "sprintf.h" +#include "settings.h" +#include "kernel.h" + +#include "screen_access.h" +#include "list.h" +#include "scrollbar.h" +#include "statusbar.h" + +#ifdef HAVE_LCD_CHARCELLS +#define SCROLL_LIMIT 1 +#else +#define SCROLL_LIMIT 2 +#endif + + + +void gui_list_init(struct gui_list * gui_list, + void (*callback_get_item_icon)(int selected_item, ICON * icon), + char * (*callback_get_item_name)(int selected_item, char *buffer)) +{ + gui_list->callback_get_item_icon = callback_get_item_icon; + gui_list->callback_get_item_name = callback_get_item_name; + gui_list->display = NULL; + gui_list_set_nb_items(gui_list, 0); + gui_list->selected_item = 0; + gui_list->start_item = 0; +} + +void gui_list_set_nb_items(struct gui_list * gui_list, int nb_items) +{ + gui_list->nb_items = nb_items; +} + +void gui_list_set_display(struct gui_list * gui_list, struct screen * display) +{ + if(gui_list->display != 0) /* we switched from a previous display */ + gui_list->display->stop_scroll(); + gui_list->display = display; +#ifdef HAVE_LCD_CHARCELLS + display->double_height(false); +#endif + gui_list_put_selection_in_screen(gui_list, false); +} + +void gui_list_put_selection_in_screen(struct gui_list * gui_list, + bool put_from_end) +{ + struct screen * display = gui_list->display; + if(put_from_end) + { + int list_end = gui_list->selected_item + SCROLL_LIMIT - 1; + if(list_end > gui_list->nb_items) + list_end = gui_list->nb_items; + gui_list->start_item = list_end - display->nb_lines; + } + else + { + int list_start = gui_list->selected_item - SCROLL_LIMIT + 1; + if(list_start + display->nb_lines > gui_list->nb_items) + list_start = gui_list->nb_items - display->nb_lines; + gui_list->start_item = list_start; + } + if(gui_list->start_item < 0) + gui_list->start_item = 0; +} + +void gui_list_get_selected_item_name(struct gui_list * gui_list, char *buffer) +{ + gui_list->callback_get_item_name(gui_list->selected_item, buffer); +} + +int gui_list_get_selected_item_position(struct gui_list * gui_list) +{ + return gui_list->selected_item; +} + +void gui_list_draw(struct gui_list * gui_list) +{ + struct screen * display=gui_list->display; + int cursor_pos = 0; + int icon_pos = 1; + int text_pos; + bool draw_icons = (gui_list->callback_get_item_icon != NULL && + global_settings.show_icons) ; + bool draw_cursor; + int i; + + /* Adjust the position of icon, cursor, text */ +#ifdef HAVE_LCD_BITMAP + bool draw_scrollbar = (global_settings.scrollbar && + display->nb_lines < gui_list->nb_items); + + int list_y_start = screen_get_text_y_start(gui_list->display); + int list_y_end = screen_get_text_y_end(gui_list->display); + + draw_cursor = !global_settings.invert_cursor; + text_pos = 0; /* here it's in pixels */ + if(draw_scrollbar) + { + ++cursor_pos; + ++icon_pos; + text_pos += SCROLLBAR_WIDTH; + } + if(!draw_cursor) + { + --icon_pos; + } + else + text_pos += CURSOR_WIDTH; + + if(draw_icons) + text_pos += 8; +#else + draw_cursor = true; + if(draw_icons) + text_pos = 2; /* here it's in chars */ + else + text_pos = 1; +#endif + /* The drawing part */ +#ifdef HAVE_LCD_BITMAP + /* clear the drawing area */ + display->set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID); + display->fillrect(0, list_y_start, + display->width, list_y_end - list_y_start); + display->set_drawmode(DRMODE_SOLID); + + /* FIXME: should not be handled here, but rather in the + * code that changes fonts */ + screen_update_nblines(display); + + display->stop_scroll(); + display->setmargins(text_pos, list_y_start); +#else + display->clear_display(); +#endif + + for(i = 0;i < display->nb_lines;++i) + { + char entry_buffer[MAX_PATH]; + char * entry_name; + int current_item = gui_list->start_item + i; + + /* When there are less items to display than the + * current available space on the screen, we stop*/ + if(current_item >= gui_list->nb_items) + break; + entry_name = gui_list->callback_get_item_name(current_item, + entry_buffer); + if(current_item == gui_list->selected_item) + { + /* The selected item must be displayed scrolling */ +#ifdef HAVE_LCD_BITMAP + if (global_settings.invert_cursor)/* Display inverted-line-style*/ + display->puts_scroll_style(0, i, entry_name, STYLE_INVERT); + else + display->puts_scroll(0, i, entry_name); +#else + display->puts_scroll(text_pos, i, entry_name); +#endif + + if(draw_cursor) + screen_put_cursorxy(display, cursor_pos, i); + } + else + {/* normal item */ +#ifdef HAVE_LCD_BITMAP + display->puts(0, i, entry_name); +#else + display->puts(text_pos, i, entry_name); +#endif + } + /* Icons display */ + if(draw_icons) + { + ICON icon; + gui_list->callback_get_item_icon(current_item, &icon); + screen_put_iconxy(display, icon_pos, i, icon); + } + } +#ifdef HAVE_LCD_BITMAP + /* Draw the scrollbar if needed*/ + if(draw_scrollbar) + { + int scrollbar_y_end = display->char_height * + display->nb_lines + list_y_start; + gui_scrollbar_draw(display, 0, list_y_start, SCROLLBAR_WIDTH-1, + scrollbar_y_end - list_y_start, gui_list->nb_items, + gui_list->start_item, + gui_list->start_item + display->nb_lines, VERTICAL); + } + display->update_rect(0, list_y_start, display->width, + list_y_end - list_y_start); +#else +#ifdef SIMULATOR + display->update(); +#endif +#endif +} + +void gui_list_select_item(struct gui_list * gui_list, int item_number) +{ + if( item_number > gui_list->nb_items-1 || item_number < 0 ) + return; + gui_list->selected_item = item_number; + gui_list_put_selection_in_screen(gui_list, false); +} + +void gui_list_select_next(struct gui_list * gui_list) +{ + int item_pos; + int end_item; + int nb_lines = gui_list->display->nb_lines; + + ++gui_list->selected_item; + + if( gui_list->selected_item >= gui_list->nb_items ) + { + /* we have already reached the bottom of the list */ + gui_list->selected_item = 0; + gui_list->start_item = 0; + } + else + { + item_pos = gui_list->selected_item - gui_list->start_item; + end_item = gui_list->start_item + nb_lines; + /* we start scrolling vertically when reaching the line + * (nb_lines-SCROLL_LIMIT) + * and when we are not in the last part of the list*/ + if( item_pos > nb_lines-SCROLL_LIMIT && end_item < gui_list->nb_items ) + ++gui_list->start_item; + } +} + +void gui_list_select_previous(struct gui_list * gui_list) +{ + int item_pos; + int nb_lines = gui_list->display->nb_lines; + + --gui_list->selected_item; + if( gui_list->selected_item < 0 ) + { + /* we have aleady reached the top of the list */ + int start; + gui_list->selected_item = gui_list->nb_items-1; + start = gui_list->nb_items-nb_lines; + if( start < 0 ) + gui_list->start_item = 0; + else + gui_list->start_item = start; + } + else + { + item_pos = gui_list->selected_item - gui_list->start_item; + if( item_pos < SCROLL_LIMIT-1 && gui_list->start_item > 0 ) + --gui_list->start_item; + } +} + +void gui_list_select_next_page(struct gui_list * gui_list, int nb_lines) +{ + if(gui_list->selected_item == gui_list->nb_items-1) + gui_list->selected_item = 0; + else + { + gui_list->selected_item += nb_lines; + if(gui_list->selected_item > gui_list->nb_items-1) + gui_list->selected_item = gui_list->nb_items-1; + } + gui_list_put_selection_in_screen(gui_list, true); +} + +void gui_list_select_previous_page(struct gui_list * gui_list, int nb_lines) +{ + if(gui_list->selected_item == 0) + gui_list->selected_item = gui_list->nb_items - 1; + else + { + gui_list->selected_item -= nb_lines; + if(gui_list->selected_item < 0) + gui_list->selected_item = 0; + } + gui_list_put_selection_in_screen(gui_list, false); +} + +void gui_list_add_item(struct gui_list * gui_list) +{ + ++gui_list->nb_items; + /* if only one item in the list, select it */ + if(gui_list->nb_items == 1) + gui_list->selected_item = 0; +} + +void gui_list_del_item(struct gui_list * gui_list) +{ + int nb_lines = gui_list->display->nb_lines; + + if(gui_list->nb_items > 0) + { + int dist_selected_from_end = gui_list->nb_items + - gui_list->selected_item - 1; + int dist_start_from_end = gui_list->nb_items + - gui_list->start_item - 1; + if(dist_selected_from_end == 0) + { + /* Oops we are removing the selected item, + select the previous one */ + --gui_list->selected_item; + } + --gui_list->nb_items; + + /* scroll the list if needed */ + if( (dist_start_from_end < nb_lines) && (gui_list->start_item != 0) ) + --gui_list->start_item; + } +} + +/* + * Synchronized lists stuffs + */ +void gui_synclist_init( + struct gui_synclist * lists, + void (*callback_get_item_icon)(int selected_item, ICON * icon), + char * (*callback_get_item_name)(int selected_item, char *buffer) + ) +{ + int i; + for(i = 0;i < NB_SCREENS;i++) + { + gui_list_init(&(lists->gui_list[i]), callback_get_item_icon, + callback_get_item_name); + gui_list_set_display(&(lists->gui_list[i]), &(screens[i])); + } +} + +void gui_synclist_set_nb_items(struct gui_synclist * lists, int nb_items) +{ + int i; + for(i = 0;i < NB_SCREENS;i++) + { + gui_list_set_nb_items(&(lists->gui_list[i]), nb_items); + } +} + +void gui_synclist_get_selected_item_name(struct gui_synclist * lists, + char *buffer) +{ + gui_list_get_selected_item_name(&(lists->gui_list[0]), buffer); +} + +int gui_synclist_get_selected_item_position(struct gui_synclist * lists) +{ + return gui_list_get_selected_item_position(&(lists->gui_list[0])); +} + +void gui_synclist_draw(struct gui_synclist * lists) +{ + int i; + for(i = 0;i < NB_SCREENS;i++) + gui_list_draw(&(lists->gui_list[i])); +} + +void gui_synclist_select_item(struct gui_synclist * lists, int item_number) +{ + int i; + for(i = 0;i < NB_SCREENS;i++) + gui_list_select_item(&(lists->gui_list[i]), item_number); +} + +void gui_synclist_select_next(struct gui_synclist * lists) +{ + int i; + for(i = 0;i < NB_SCREENS;i++) + gui_list_select_next(&(lists->gui_list[i])); +} + +void gui_synclist_select_previous(struct gui_synclist * lists) +{ + int i; + for(i = 0;i < NB_SCREENS;i++) + gui_list_select_previous(&(lists->gui_list[i])); +} + +void gui_synclist_select_next_page(struct gui_synclist * lists, + enum screen_type screen) +{ + int i; + for(i = 0;i < NB_SCREENS;i++) + gui_list_select_next_page(&(lists->gui_list[i]), + screens[screen].nb_lines); +} + +void gui_synclist_select_previous_page(struct gui_synclist * lists, + enum screen_type screen) +{ + int i; + for(i = 0;i < NB_SCREENS;i++) + gui_list_select_previous_page(&(lists->gui_list[i]), + screens[screen].nb_lines); +} + +void gui_synclist_add_item(struct gui_synclist * lists) +{ + int i; + for(i = 0;i < NB_SCREENS;i++) + gui_list_add_item(&(lists->gui_list[i])); +} + +void gui_synclist_del_item(struct gui_synclist * lists) +{ + int i; + for(i = 0;i < NB_SCREENS;i++) + gui_list_del_item(&(lists->gui_list[i])); +} + +bool gui_synclist_do_button(struct gui_synclist * lists, unsigned button) +{ + switch(button) + { + case LIST_PREV: + case LIST_PREV | BUTTON_REPEAT: +#ifdef LIST_RC_PREV + case LIST_RC_PREV: + case LIST_RC_PREV | BUTTON_REPEAT: +#endif + gui_synclist_select_previous(lists); + gui_synclist_draw(lists); + return true; + + case LIST_NEXT: + case LIST_NEXT | BUTTON_REPEAT: +#ifdef LIST_RC_NEXT + case LIST_RC_NEXT: + case LIST_RC_NEXT | BUTTON_REPEAT: +#endif + gui_synclist_select_next(lists); + gui_synclist_draw(lists); + return true; +/* for pgup / pgdown, we are obliged to have a different behaviour depending on the screen + * for which the user pressed the key since for example, remote and main screen doesn't + * have the same number of lines*/ +#ifdef LIST_PGUP + case LIST_PGUP: + case LIST_PGUP | BUTTON_REPEAT: + gui_synclist_select_previous_page(lists, SCREEN_MAIN); + gui_synclist_draw(lists); + return true; +#endif + +#ifdef LIST_RC_PGUP + case LIST_RC_PGUP: + case LIST_RC_PGUP | BUTTON_REPEAT: + gui_synclist_select_previous_page(lists, SCREEN_REMOTE); + gui_synclist_draw(lists); + return true; +#endif + +#ifdef LIST_PGDN + case LIST_PGDN: + case LIST_PGDN | BUTTON_REPEAT: + gui_synclist_select_next_page(lists, SCREEN_MAIN); + gui_synclist_draw(lists); + return true; +#endif + +#ifdef LIST_RC_PGDN + case LIST_RC_PGDN: + case LIST_RC_PGDN | BUTTON_REPEAT: + gui_synclist_select_next_page(lists, SCREEN_REMOTE); + gui_synclist_draw(lists); + return true; +#endif + } + return false; +} |