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authorLinus Nielsen Feltzing <linus@haxx.se>2005-10-28 00:00:00 +0000
committerLinus Nielsen Feltzing <linus@haxx.se>2005-10-28 00:00:00 +0000
commit7da9477bc3401cbd90b2984f625f96f451ecaf6b (patch)
tree8aea2c154ad0f666f57c4752fa541fa539de757c /apps/gui/list.c
parent3efa91ed03797dd533c0add6db750ade67499587 (diff)
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Initial multi screen support by Kévin Ferrare (Patch #1318081)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@7666 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/gui/list.c')
-rw-r--r--apps/gui/list.c499
1 files changed, 499 insertions, 0 deletions
diff --git a/apps/gui/list.c b/apps/gui/list.c
new file mode 100644
index 0000000..bb3eb7c
--- /dev/null
+++ b/apps/gui/list.c
@@ -0,0 +1,499 @@
+/***************************************************************************
+ * __________ __ ___.
+ * Open \______ \ ____ ____ | | _\_ |__ _______ ___
+ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
+ * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
+ * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
+ * \/ \/ \/ \/ \/
+ * $Id$
+ *
+ * Copyright (C) 2005 by Kévin FERRARE
+ *
+ * All files in this archive are subject to the GNU General Public License.
+ * See the file COPYING in the source tree root for full license agreement.
+ *
+ * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
+ * KIND, either express or implied.
+ *
+ ****************************************************************************/
+
+#include "config.h"
+#include "lcd.h"
+#include "font.h"
+#include "button.h"
+#include "sprintf.h"
+#include "settings.h"
+#include "kernel.h"
+
+#include "screen_access.h"
+#include "list.h"
+#include "scrollbar.h"
+#include "statusbar.h"
+
+#ifdef HAVE_LCD_CHARCELLS
+#define SCROLL_LIMIT 1
+#else
+#define SCROLL_LIMIT 2
+#endif
+
+
+
+void gui_list_init(struct gui_list * gui_list,
+ void (*callback_get_item_icon)(int selected_item, ICON * icon),
+ char * (*callback_get_item_name)(int selected_item, char *buffer))
+{
+ gui_list->callback_get_item_icon = callback_get_item_icon;
+ gui_list->callback_get_item_name = callback_get_item_name;
+ gui_list->display = NULL;
+ gui_list_set_nb_items(gui_list, 0);
+ gui_list->selected_item = 0;
+ gui_list->start_item = 0;
+}
+
+void gui_list_set_nb_items(struct gui_list * gui_list, int nb_items)
+{
+ gui_list->nb_items = nb_items;
+}
+
+void gui_list_set_display(struct gui_list * gui_list, struct screen * display)
+{
+ if(gui_list->display != 0) /* we switched from a previous display */
+ gui_list->display->stop_scroll();
+ gui_list->display = display;
+#ifdef HAVE_LCD_CHARCELLS
+ display->double_height(false);
+#endif
+ gui_list_put_selection_in_screen(gui_list, false);
+}
+
+void gui_list_put_selection_in_screen(struct gui_list * gui_list,
+ bool put_from_end)
+{
+ struct screen * display = gui_list->display;
+ if(put_from_end)
+ {
+ int list_end = gui_list->selected_item + SCROLL_LIMIT - 1;
+ if(list_end > gui_list->nb_items)
+ list_end = gui_list->nb_items;
+ gui_list->start_item = list_end - display->nb_lines;
+ }
+ else
+ {
+ int list_start = gui_list->selected_item - SCROLL_LIMIT + 1;
+ if(list_start + display->nb_lines > gui_list->nb_items)
+ list_start = gui_list->nb_items - display->nb_lines;
+ gui_list->start_item = list_start;
+ }
+ if(gui_list->start_item < 0)
+ gui_list->start_item = 0;
+}
+
+void gui_list_get_selected_item_name(struct gui_list * gui_list, char *buffer)
+{
+ gui_list->callback_get_item_name(gui_list->selected_item, buffer);
+}
+
+int gui_list_get_selected_item_position(struct gui_list * gui_list)
+{
+ return gui_list->selected_item;
+}
+
+void gui_list_draw(struct gui_list * gui_list)
+{
+ struct screen * display=gui_list->display;
+ int cursor_pos = 0;
+ int icon_pos = 1;
+ int text_pos;
+ bool draw_icons = (gui_list->callback_get_item_icon != NULL &&
+ global_settings.show_icons) ;
+ bool draw_cursor;
+ int i;
+
+ /* Adjust the position of icon, cursor, text */
+#ifdef HAVE_LCD_BITMAP
+ bool draw_scrollbar = (global_settings.scrollbar &&
+ display->nb_lines < gui_list->nb_items);
+
+ int list_y_start = screen_get_text_y_start(gui_list->display);
+ int list_y_end = screen_get_text_y_end(gui_list->display);
+
+ draw_cursor = !global_settings.invert_cursor;
+ text_pos = 0; /* here it's in pixels */
+ if(draw_scrollbar)
+ {
+ ++cursor_pos;
+ ++icon_pos;
+ text_pos += SCROLLBAR_WIDTH;
+ }
+ if(!draw_cursor)
+ {
+ --icon_pos;
+ }
+ else
+ text_pos += CURSOR_WIDTH;
+
+ if(draw_icons)
+ text_pos += 8;
+#else
+ draw_cursor = true;
+ if(draw_icons)
+ text_pos = 2; /* here it's in chars */
+ else
+ text_pos = 1;
+#endif
+ /* The drawing part */
+#ifdef HAVE_LCD_BITMAP
+ /* clear the drawing area */
+ display->set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID);
+ display->fillrect(0, list_y_start,
+ display->width, list_y_end - list_y_start);
+ display->set_drawmode(DRMODE_SOLID);
+
+ /* FIXME: should not be handled here, but rather in the
+ * code that changes fonts */
+ screen_update_nblines(display);
+
+ display->stop_scroll();
+ display->setmargins(text_pos, list_y_start);
+#else
+ display->clear_display();
+#endif
+
+ for(i = 0;i < display->nb_lines;++i)
+ {
+ char entry_buffer[MAX_PATH];
+ char * entry_name;
+ int current_item = gui_list->start_item + i;
+
+ /* When there are less items to display than the
+ * current available space on the screen, we stop*/
+ if(current_item >= gui_list->nb_items)
+ break;
+ entry_name = gui_list->callback_get_item_name(current_item,
+ entry_buffer);
+ if(current_item == gui_list->selected_item)
+ {
+ /* The selected item must be displayed scrolling */
+#ifdef HAVE_LCD_BITMAP
+ if (global_settings.invert_cursor)/* Display inverted-line-style*/
+ display->puts_scroll_style(0, i, entry_name, STYLE_INVERT);
+ else
+ display->puts_scroll(0, i, entry_name);
+#else
+ display->puts_scroll(text_pos, i, entry_name);
+#endif
+
+ if(draw_cursor)
+ screen_put_cursorxy(display, cursor_pos, i);
+ }
+ else
+ {/* normal item */
+#ifdef HAVE_LCD_BITMAP
+ display->puts(0, i, entry_name);
+#else
+ display->puts(text_pos, i, entry_name);
+#endif
+ }
+ /* Icons display */
+ if(draw_icons)
+ {
+ ICON icon;
+ gui_list->callback_get_item_icon(current_item, &icon);
+ screen_put_iconxy(display, icon_pos, i, icon);
+ }
+ }
+#ifdef HAVE_LCD_BITMAP
+ /* Draw the scrollbar if needed*/
+ if(draw_scrollbar)
+ {
+ int scrollbar_y_end = display->char_height *
+ display->nb_lines + list_y_start;
+ gui_scrollbar_draw(display, 0, list_y_start, SCROLLBAR_WIDTH-1,
+ scrollbar_y_end - list_y_start, gui_list->nb_items,
+ gui_list->start_item,
+ gui_list->start_item + display->nb_lines, VERTICAL);
+ }
+ display->update_rect(0, list_y_start, display->width,
+ list_y_end - list_y_start);
+#else
+#ifdef SIMULATOR
+ display->update();
+#endif
+#endif
+}
+
+void gui_list_select_item(struct gui_list * gui_list, int item_number)
+{
+ if( item_number > gui_list->nb_items-1 || item_number < 0 )
+ return;
+ gui_list->selected_item = item_number;
+ gui_list_put_selection_in_screen(gui_list, false);
+}
+
+void gui_list_select_next(struct gui_list * gui_list)
+{
+ int item_pos;
+ int end_item;
+ int nb_lines = gui_list->display->nb_lines;
+
+ ++gui_list->selected_item;
+
+ if( gui_list->selected_item >= gui_list->nb_items )
+ {
+ /* we have already reached the bottom of the list */
+ gui_list->selected_item = 0;
+ gui_list->start_item = 0;
+ }
+ else
+ {
+ item_pos = gui_list->selected_item - gui_list->start_item;
+ end_item = gui_list->start_item + nb_lines;
+ /* we start scrolling vertically when reaching the line
+ * (nb_lines-SCROLL_LIMIT)
+ * and when we are not in the last part of the list*/
+ if( item_pos > nb_lines-SCROLL_LIMIT && end_item < gui_list->nb_items )
+ ++gui_list->start_item;
+ }
+}
+
+void gui_list_select_previous(struct gui_list * gui_list)
+{
+ int item_pos;
+ int nb_lines = gui_list->display->nb_lines;
+
+ --gui_list->selected_item;
+ if( gui_list->selected_item < 0 )
+ {
+ /* we have aleady reached the top of the list */
+ int start;
+ gui_list->selected_item = gui_list->nb_items-1;
+ start = gui_list->nb_items-nb_lines;
+ if( start < 0 )
+ gui_list->start_item = 0;
+ else
+ gui_list->start_item = start;
+ }
+ else
+ {
+ item_pos = gui_list->selected_item - gui_list->start_item;
+ if( item_pos < SCROLL_LIMIT-1 && gui_list->start_item > 0 )
+ --gui_list->start_item;
+ }
+}
+
+void gui_list_select_next_page(struct gui_list * gui_list, int nb_lines)
+{
+ if(gui_list->selected_item == gui_list->nb_items-1)
+ gui_list->selected_item = 0;
+ else
+ {
+ gui_list->selected_item += nb_lines;
+ if(gui_list->selected_item > gui_list->nb_items-1)
+ gui_list->selected_item = gui_list->nb_items-1;
+ }
+ gui_list_put_selection_in_screen(gui_list, true);
+}
+
+void gui_list_select_previous_page(struct gui_list * gui_list, int nb_lines)
+{
+ if(gui_list->selected_item == 0)
+ gui_list->selected_item = gui_list->nb_items - 1;
+ else
+ {
+ gui_list->selected_item -= nb_lines;
+ if(gui_list->selected_item < 0)
+ gui_list->selected_item = 0;
+ }
+ gui_list_put_selection_in_screen(gui_list, false);
+}
+
+void gui_list_add_item(struct gui_list * gui_list)
+{
+ ++gui_list->nb_items;
+ /* if only one item in the list, select it */
+ if(gui_list->nb_items == 1)
+ gui_list->selected_item = 0;
+}
+
+void gui_list_del_item(struct gui_list * gui_list)
+{
+ int nb_lines = gui_list->display->nb_lines;
+
+ if(gui_list->nb_items > 0)
+ {
+ int dist_selected_from_end = gui_list->nb_items
+ - gui_list->selected_item - 1;
+ int dist_start_from_end = gui_list->nb_items
+ - gui_list->start_item - 1;
+ if(dist_selected_from_end == 0)
+ {
+ /* Oops we are removing the selected item,
+ select the previous one */
+ --gui_list->selected_item;
+ }
+ --gui_list->nb_items;
+
+ /* scroll the list if needed */
+ if( (dist_start_from_end < nb_lines) && (gui_list->start_item != 0) )
+ --gui_list->start_item;
+ }
+}
+
+/*
+ * Synchronized lists stuffs
+ */
+void gui_synclist_init(
+ struct gui_synclist * lists,
+ void (*callback_get_item_icon)(int selected_item, ICON * icon),
+ char * (*callback_get_item_name)(int selected_item, char *buffer)
+ )
+{
+ int i;
+ for(i = 0;i < NB_SCREENS;i++)
+ {
+ gui_list_init(&(lists->gui_list[i]), callback_get_item_icon,
+ callback_get_item_name);
+ gui_list_set_display(&(lists->gui_list[i]), &(screens[i]));
+ }
+}
+
+void gui_synclist_set_nb_items(struct gui_synclist * lists, int nb_items)
+{
+ int i;
+ for(i = 0;i < NB_SCREENS;i++)
+ {
+ gui_list_set_nb_items(&(lists->gui_list[i]), nb_items);
+ }
+}
+
+void gui_synclist_get_selected_item_name(struct gui_synclist * lists,
+ char *buffer)
+{
+ gui_list_get_selected_item_name(&(lists->gui_list[0]), buffer);
+}
+
+int gui_synclist_get_selected_item_position(struct gui_synclist * lists)
+{
+ return gui_list_get_selected_item_position(&(lists->gui_list[0]));
+}
+
+void gui_synclist_draw(struct gui_synclist * lists)
+{
+ int i;
+ for(i = 0;i < NB_SCREENS;i++)
+ gui_list_draw(&(lists->gui_list[i]));
+}
+
+void gui_synclist_select_item(struct gui_synclist * lists, int item_number)
+{
+ int i;
+ for(i = 0;i < NB_SCREENS;i++)
+ gui_list_select_item(&(lists->gui_list[i]), item_number);
+}
+
+void gui_synclist_select_next(struct gui_synclist * lists)
+{
+ int i;
+ for(i = 0;i < NB_SCREENS;i++)
+ gui_list_select_next(&(lists->gui_list[i]));
+}
+
+void gui_synclist_select_previous(struct gui_synclist * lists)
+{
+ int i;
+ for(i = 0;i < NB_SCREENS;i++)
+ gui_list_select_previous(&(lists->gui_list[i]));
+}
+
+void gui_synclist_select_next_page(struct gui_synclist * lists,
+ enum screen_type screen)
+{
+ int i;
+ for(i = 0;i < NB_SCREENS;i++)
+ gui_list_select_next_page(&(lists->gui_list[i]),
+ screens[screen].nb_lines);
+}
+
+void gui_synclist_select_previous_page(struct gui_synclist * lists,
+ enum screen_type screen)
+{
+ int i;
+ for(i = 0;i < NB_SCREENS;i++)
+ gui_list_select_previous_page(&(lists->gui_list[i]),
+ screens[screen].nb_lines);
+}
+
+void gui_synclist_add_item(struct gui_synclist * lists)
+{
+ int i;
+ for(i = 0;i < NB_SCREENS;i++)
+ gui_list_add_item(&(lists->gui_list[i]));
+}
+
+void gui_synclist_del_item(struct gui_synclist * lists)
+{
+ int i;
+ for(i = 0;i < NB_SCREENS;i++)
+ gui_list_del_item(&(lists->gui_list[i]));
+}
+
+bool gui_synclist_do_button(struct gui_synclist * lists, unsigned button)
+{
+ switch(button)
+ {
+ case LIST_PREV:
+ case LIST_PREV | BUTTON_REPEAT:
+#ifdef LIST_RC_PREV
+ case LIST_RC_PREV:
+ case LIST_RC_PREV | BUTTON_REPEAT:
+#endif
+ gui_synclist_select_previous(lists);
+ gui_synclist_draw(lists);
+ return true;
+
+ case LIST_NEXT:
+ case LIST_NEXT | BUTTON_REPEAT:
+#ifdef LIST_RC_NEXT
+ case LIST_RC_NEXT:
+ case LIST_RC_NEXT | BUTTON_REPEAT:
+#endif
+ gui_synclist_select_next(lists);
+ gui_synclist_draw(lists);
+ return true;
+/* for pgup / pgdown, we are obliged to have a different behaviour depending on the screen
+ * for which the user pressed the key since for example, remote and main screen doesn't
+ * have the same number of lines*/
+#ifdef LIST_PGUP
+ case LIST_PGUP:
+ case LIST_PGUP | BUTTON_REPEAT:
+ gui_synclist_select_previous_page(lists, SCREEN_MAIN);
+ gui_synclist_draw(lists);
+ return true;
+#endif
+
+#ifdef LIST_RC_PGUP
+ case LIST_RC_PGUP:
+ case LIST_RC_PGUP | BUTTON_REPEAT:
+ gui_synclist_select_previous_page(lists, SCREEN_REMOTE);
+ gui_synclist_draw(lists);
+ return true;
+#endif
+
+#ifdef LIST_PGDN
+ case LIST_PGDN:
+ case LIST_PGDN | BUTTON_REPEAT:
+ gui_synclist_select_next_page(lists, SCREEN_MAIN);
+ gui_synclist_draw(lists);
+ return true;
+#endif
+
+#ifdef LIST_RC_PGDN
+ case LIST_RC_PGDN:
+ case LIST_RC_PGDN | BUTTON_REPEAT:
+ gui_synclist_select_next_page(lists, SCREEN_REMOTE);
+ gui_synclist_draw(lists);
+ return true;
+#endif
+ }
+ return false;
+}