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authorMichael Sevakis <jethead71@rockbox.org>2007-11-19 11:59:52 +0000
committerMichael Sevakis <jethead71@rockbox.org>2007-11-19 11:59:52 +0000
commitd6f2a5465430bb9c5d020d370e3bb419f616c2ea (patch)
treee4c6697d1ecb791608522d4121e135dd8f47ea74 /apps/playback.c
parente75327b33249cb2656281af2bd5368fe0edd2d48 (diff)
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Make sure initial menu item is voiced at startup. Voice thread must wait for the audio thread to finish initializing hardware. A known issue at speex commit time (perhaps only by myself ;). The behavioral refinement time begins.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@15682 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/playback.c')
-rw-r--r--apps/playback.c9
1 files changed, 9 insertions, 0 deletions
diff --git a/apps/playback.c b/apps/playback.c
index eac5307..20f8d4f 100644
--- a/apps/playback.c
+++ b/apps/playback.c
@@ -127,6 +127,7 @@
#endif
enum {
+ Q_NULL = 0,
Q_AUDIO_PLAY = 1,
Q_AUDIO_STOP,
Q_AUDIO_PAUSE,
@@ -2623,3 +2624,11 @@ void audio_init(void)
thread_thaw(audio_thread_p);
} /* audio_init */
+
+/* Wait until audio thread can respond to messages - this implies
+ * it has finished initialization */
+void audio_wait_for_init(void)
+{
+ LOGFQUEUE("audio >| Q_NULL");
+ queue_send(&audio_queue, Q_NULL, 0);
+}