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| author | Jens Arnold <amiconn@rockbox.org> | 2008-05-25 21:12:18 +0000 |
|---|---|---|
| committer | Jens Arnold <amiconn@rockbox.org> | 2008-05-25 21:12:18 +0000 |
| commit | 43d02f66a0ade99a8de3bd76a9d2533b11c7aa41 (patch) | |
| tree | 21a4fd391a801365bf143ad6d3721e44c5224774 /apps/plugins/bitmaps/mono/SOURCES | |
| parent | 2aa0791ff80bf757534fcfb1e918515704ae4173 (diff) | |
| download | rockbox-43d02f66a0ade99a8de3bd76a9d2533b11c7aa41.zip rockbox-43d02f66a0ade99a8de3bd76a9d2533b11c7aa41.tar.gz rockbox-43d02f66a0ade99a8de3bd76a9d2533b11c7aa41.tar.bz2 rockbox-43d02f66a0ade99a8de3bd76a9d2533b11c7aa41.tar.xz | |
Fix rockblox on all 160x128x2 and 160x128x16 targets. They used the mono bitmap intended for m:robe100 as a native one, making the background looking odd and crashing the sim. Bitmaps for monochrome targets used like native bitmaps shouldn't reside in bitmaps/mono, as that's asking for confusion.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17629 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/plugins/bitmaps/mono/SOURCES')
| -rw-r--r-- | apps/plugins/bitmaps/mono/SOURCES | 9 |
1 files changed, 0 insertions, 9 deletions
diff --git a/apps/plugins/bitmaps/mono/SOURCES b/apps/plugins/bitmaps/mono/SOURCES index d2952d1..e0e112d 100644 --- a/apps/plugins/bitmaps/mono/SOURCES +++ b/apps/plugins/bitmaps/mono/SOURCES @@ -22,15 +22,6 @@ bubbles_bubble.220x176x1.bmp bubbles_bubble.320x240x1.bmp #endif -/* Rockblox */ -#if (LCD_WIDTH == 112) && (LCD_HEIGHT == 64) -rockblox_background.112x64x1.bmp -#elif (LCD_WIDTH == 128) && (LCD_HEIGHT == 64) -rockblox_background.128x64x1.bmp -#elif (LCD_WIDTH == 160) && (LCD_HEIGHT == 128) -rockblox_background.160x128x1.bmp -#endif - /* Flip it */ #ifndef HAVE_LCD_COLOR #if LCD_WIDTH >= 140 && LCD_HEIGHT >= 122 |