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authorJens Arnold <amiconn@rockbox.org>2008-03-22 10:24:28 +0000
committerJens Arnold <amiconn@rockbox.org>2008-03-22 10:24:28 +0000
commit29361abf744ed116cec04ca03e754ddd2794b76c (patch)
treed336dd19570faed037aef9064ce3c490c50ed6df /apps/plugins/bitmaps/native/SOURCES
parentbca8edd856cee3a3b469ef9fe2770a191b590fde (diff)
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Adapt most single-file plugins to the M3 keypad and screen. It's still preliminary, as many plugins now can't be left without the remote. The plugins need to be converted to use the action API (but not pluginlib actions). Plugins are not enabled yet. * Simplify the bitmap handling in the source of some plugins.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16737 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/plugins/bitmaps/native/SOURCES')
-rw-r--r--apps/plugins/bitmaps/native/SOURCES18
1 files changed, 15 insertions, 3 deletions
diff --git a/apps/plugins/bitmaps/native/SOURCES b/apps/plugins/bitmaps/native/SOURCES
index b1393cf..c7ed52b 100644
--- a/apps/plugins/bitmaps/native/SOURCES
+++ b/apps/plugins/bitmaps/native/SOURCES
@@ -59,15 +59,19 @@ brickmania_break.132x80x16.bmp
#elif LCD_DEPTH > 1
brickmania_gameover.86x43x2.bmp
brickmania_menu_items.160x128x2.bmp
-brickmania_ball.5x5x2.bmp
brickmania_menu_bg.160x128x2.bmp
brickmania_pads.160x128x2.bmp
brickmania_powerups.160x128x2.bmp
-brickmania_break.160x128x2.bmp
+//brickmania_break.160x128x2.bmp
#if (LCD_WIDTH >= 160)
+brickmania_ball.5x5x2.bmp
brickmania_bricks.160x128x2.bmp
-#else /* Mini currently */
+#elif LCD_WIDTH >= 138
+brickmania_ball.5x5x2.bmp
brickmania_bricks.138x110x2.bmp
+#else /* M3 currently */
+brickmania_ball.4x4x2.bmp
+brickmania_bricks.128x96x2.bmp
#endif
#else /* mono */
brickmania_gameover.59x30x1.bmp
@@ -113,6 +117,8 @@ bubbles_background.132x80x16.bmp
bubbles_emblem.160x128x2.bmp
#elif (LCD_WIDTH >= 138) && (LCD_HEIGHT >= 110)
bubbles_emblem.138x110x2.bmp
+#elif (LCD_WIDTH >= 128) && (LCD_HEIGHT >= 96)
+bubbles_emblem.128x96x2.bmp
#elif (LCD_WIDTH >= 112) && (LCD_HEIGHT >= 64)
bubbles_emblem.112x64x1.bmp
#endif
@@ -235,6 +241,8 @@ flipit_tokens.17x34x16.bmp
flipit_tokens.28x56x2.bmp
#elif LCD_WIDTH >= 125 && LCD_HEIGHT >= 110
flipit_tokens.25x50x2.bmp
+#elif LCD_WIDTH >= 105 && LCD_HEIGHT >= 96
+flipit_tokens.21x42x2.bmp
#endif
#else /* monochrome */
#if LCD_WIDTH >= 140 && LCD_HEIGHT >= 122
@@ -279,6 +287,8 @@ jewels.112x64x1.bmp
jewels.128x128x16.bmp
#elif (LCD_WIDTH == 132) && (LCD_HEIGHT == 80)
jewels.132x80x16.bmp
+#elif (LCD_WIDTH == 128) && (LCD_HEIGHT == 96)
+jewels.128x96x2.bmp
#elif (LCD_WIDTH == 138) && (LCD_HEIGHT == 110)
jewels.138x110x2.bmp
#elif (LCD_WIDTH == 160) && (LCD_HEIGHT == 128) && !defined(HAVE_LCD_COLOR)
@@ -333,6 +343,8 @@ rockblox_background.132x80x16.bmp
rockblox_background.160x128x2.bmp
#elif (LCD_WIDTH == 138) && (LCD_HEIGHT == 110) && (LCD_DEPTH == 2)
rockblox_background.138x110x2.bmp
+#elif (LCD_WIDTH == 128) && (LCD_HEIGHT == 96) && (LCD_DEPTH == 2)
+rockblox_background.128x96x2.bmp
#endif
/* Rockpaint */