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authorKarl Kurbjun <kkurbjun@gmail.com>2009-06-13 20:52:38 +0000
committerKarl Kurbjun <kkurbjun@gmail.com>2009-06-13 20:52:38 +0000
commit414f6c558b27ab6deb03d4dd49e040c75f298d46 (patch)
tree3fbba54eeffcdcac7f35f4fb9135781aae707213 /apps/plugins/bitmaps/native/SOURCES
parent85d8e95e55f3c353ae0355f973b90792e521be9f (diff)
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Add appropriate sized cards for 640x480 screens based on svg-cards-2.0. SOURCES is setup for 640x480 on a number of plugins as well, but graphics are not committed yet: will add as plugins are tested
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21279 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/plugins/bitmaps/native/SOURCES')
-rw-r--r--apps/plugins/bitmaps/native/SOURCES39
1 files changed, 36 insertions, 3 deletions
diff --git a/apps/plugins/bitmaps/native/SOURCES b/apps/plugins/bitmaps/native/SOURCES
index 8270161..c21d0ea 100644
--- a/apps/plugins/bitmaps/native/SOURCES
+++ b/apps/plugins/bitmaps/native/SOURCES
@@ -86,7 +86,11 @@ jackpot_slots.30x420x1.bmp
/* Bubbles */
#ifdef HAVE_LCD_COLOR
-#if (LCD_WIDTH >= 320) && (LCD_HEIGHT >= 240)
+#if ((LCD_WIDTH >= 640) && (LCD_HEIGHT >= 480)) || \
+ ((LCD_WIDTH >= 480) && (LCD_HEIGHT >= 640))
+bubbles_emblem.640x480x16.bmp
+bubbles_background.640x480x16.bmp
+#elif (LCD_WIDTH >= 320) && (LCD_HEIGHT >= 240)
bubbles_emblem.320x240x16.bmp
bubbles_background.320x240x16.bmp
#elif (LCD_WIDTH >= 240) && (LCD_HEIGHT >= 320)
@@ -257,7 +261,22 @@ flipit_tokens.16x26x1.bmp
/* Invadrox */
#if defined HAVE_LCD_COLOR
-#if LCD_WIDTH >= 220
+#if LCD_WIDTH >= 480
+invadrox_aliens.24x24x16.bmp
+invadrox_alien_explode.13x7x16.bmp
+invadrox_ships.16x24x16.bmp
+invadrox_bombs.9x42x16.bmp
+invadrox_shield.22x16x16.bmp
+invadrox_ufo.16x7x16.bmp
+invadrox_ufo_explode.21x8x16.bmp
+invadrox_numbers.50x7x16.bmp
+#if LCD_WIDTH == 480
+invadrox_background.480x640x16.bmp
+#elif LCD_WIDTH == 640
+invadrox_background.640x480x16.bmp
+#endif
+
+#elif LCD_WIDTH >= 220
invadrox_aliens.24x24x16.bmp
invadrox_alien_explode.13x7x16.bmp
invadrox_ships.16x24x16.bmp
@@ -273,6 +292,7 @@ invadrox_background.240x320x16.bmp
#elif LCD_WIDTH == 220
invadrox_background.220x176x16.bmp
#endif
+
#elif LCD_WIDTH >= 160
invadrox_aliens.16x15x16.bmp
invadrox_alien_explode.10x5x16.bmp
@@ -329,6 +349,9 @@ jewels.220x176x16.bmp
jewels.320x240x16.bmp
#elif (LCD_WIDTH == 320) && (LCD_HEIGHT == 240)
jewels.320x240x16.bmp
+#elif ((LCD_WIDTH == 640) && (LCD_HEIGHT == 480)) || \
+ ((LCD_WIDTH == 480) && (LCD_HEIGHT == 640))
+jewels.640x480x16.bmp
#endif
/* Minesweeper */
@@ -544,7 +567,11 @@ sokoban_tiles.4x4x1.bmp
/* Solitaire and Blackjack */
#ifdef HAVE_LCD_COLOR
-#if LCD_WIDTH >= 320
+#if LCD_WIDTH >= 640
+card_back.74x98x16.bmp
+card_deck.962x392x16.bmp
+solitaire_suitsi.74x392x16.bmp
+#elif LCD_WIDTH >= 320
card_back.37x49x16.bmp
card_deck.481x196x16.bmp
solitaire_suitsi.37x196x16.bmp
@@ -683,6 +710,10 @@ superdom_boarditems.176x132x16.bmp
superdom_boarditems.320x240x16.bmp
#elif (LCD_WIDTH == 240 && LCD_HEIGHT >= 320)
superdom_boarditems.240x320x16.bmp
+#elif (LCD_WIDTH == 480 && LCD_HEIGHT == 640)
+superdom_boarditems.480x640x16.bmp
+#elif (LCD_WIDTH == 640 && LCD_HEIGHT == 480)
+superdom_boarditems.640x480x16.bmp
#endif
#endif
@@ -712,6 +743,8 @@ sliding_puzzle.132x132x16.bmp
sliding_puzzle.176x176x16.bmp
#elif SMALLER_DIMENSION <= 240
sliding_puzzle.240x240x16.bmp
+#elif SMALLER_DIMENSION <= 480
+sliding_puzzle.480x480x16.bmp
#endif
#elif (LCD_DEPTH > 1)
#if SMALLER_DIMENSION <= 96