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authorThomas Martitz <kugel@rockbox.org>2014-06-15 00:21:20 +0200
committerThomas Martitz <kugel@rockbox.org>2014-06-21 00:13:58 +0200
commite49dcbf190b12f8830d7ce057d59d22db8921790 (patch)
treed5a2cb4f6ff60d277538cc02b935afaf5e383c28 /apps/plugins/bitmaps/native
parent0267fafc5fd4440ee3d08f22db8c11a2991952da (diff)
downloadrockbox-e49dcbf190b12f8830d7ce057d59d22db8921790.zip
rockbox-e49dcbf190b12f8830d7ce057d59d22db8921790.tar.gz
rockbox-e49dcbf190b12f8830d7ce057d59d22db8921790.tar.bz2
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bitmaps: Use *x16.bmp also for upcoming 24bit targets (they are actually 24bit BMPs).
Change-Id: I5c7d16ad41e43c26a9ac3e01c52c3ca34a6b7495
Diffstat (limited to 'apps/plugins/bitmaps/native')
-rw-r--r--apps/plugins/bitmaps/native/SOURCES26
1 files changed, 13 insertions, 13 deletions
diff --git a/apps/plugins/bitmaps/native/SOURCES b/apps/plugins/bitmaps/native/SOURCES
index 6197f16..4b7f0e2 100644
--- a/apps/plugins/bitmaps/native/SOURCES
+++ b/apps/plugins/bitmaps/native/SOURCES
@@ -512,7 +512,7 @@ pegbox_pieces.9x7x1.bmp
/* Rockblox */
-#if LCD_DEPTH == 16 /* colour versions*/
+#if LCD_DEPTH >= 16 /* colour versions*/
#if (LCD_WIDTH == 640) && (LCD_HEIGHT == 480)
rockblox_background.640x480x16.bmp
#elif (LCD_WIDTH >= 320) && (LCD_HEIGHT >= 240)
@@ -755,7 +755,7 @@ sudoku_inverse.112x64x1.bmp
sudoku_start.128x96x2.bmp
sudoku_normal.128x96x2.bmp
sudoku_inverse.128x96x2.bmp
-#elif (LCD_WIDTH == 128) && (LCD_HEIGHT == 96) && (LCD_DEPTH == 16)
+#elif (LCD_WIDTH == 128) && (LCD_HEIGHT == 96) && (LCD_DEPTH >= 16)
sudoku_start.128x96x16.bmp
sudoku_normal.128x96x16.bmp
sudoku_inverse.128x96x16.bmp
@@ -775,12 +775,12 @@ sudoku_inverse.132x80x16.bmp
sudoku_start.96x70x14.bmp
sudoku_normal.96x70x14.bmp
sudoku_inverse.96x70x14.bmp
-#elif (LCD_WIDTH == 128) && (LCD_HEIGHT == 128) && (LCD_DEPTH == 16)
+#elif (LCD_WIDTH == 128) && (LCD_HEIGHT == 128) && (LCD_DEPTH >= 16)
sudoku_start.128x128x16.bmp
sudoku_normal.128x128x16.bmp
sudoku_inverse.128x128x16.bmp
-#elif ((LCD_WIDTH == 160) && (LCD_HEIGHT == 128) && (LCD_DEPTH == 16)) || \
- ((LCD_WIDTH == 176) && (LCD_HEIGHT == 132) && (LCD_DEPTH == 16))
+#elif ((LCD_WIDTH == 160) && (LCD_HEIGHT == 128) && (LCD_DEPTH >= 16)) || \
+ ((LCD_WIDTH == 176) && (LCD_HEIGHT == 132) && (LCD_DEPTH >= 16))
sudoku_start.160x128x16.bmp
sudoku_normal.160x128x16.bmp
sudoku_inverse.160x128x16.bmp
@@ -792,7 +792,7 @@ sudoku_inverse.160x128x2.bmp
sudoku_start.160x128x1.bmp
sudoku_normal.160x128x1.bmp
sudoku_inverse.160x128x1.bmp
-#elif (LCD_WIDTH == 220) && (LCD_HEIGHT == 176) && (LCD_DEPTH == 16)
+#elif (LCD_WIDTH == 220) && (LCD_HEIGHT == 176) && (LCD_DEPTH >= 16)
sudoku_start.220x176x16.bmp
sudoku_normal.220x176x16.bmp
sudoku_inverse.220x176x16.bmp
@@ -801,25 +801,25 @@ sudoku_inverse.220x176x16.bmp
sudoku_start.320x240x16.bmp
sudoku_normal.320x240x16.bmp
sudoku_inverse.320x240x16.bmp
-#elif (LCD_WIDTH == 320) && (LCD_HEIGHT == 240) && (LCD_DEPTH == 16)
+#elif (LCD_WIDTH == 320) && (LCD_HEIGHT == 240) && (LCD_DEPTH >= 16)
sudoku_start.320x240x16.bmp
sudoku_normal.320x240x16.bmp
sudoku_inverse.320x240x16.bmp
-#elif (LCD_WIDTH == 640) && (LCD_HEIGHT == 480) && (LCD_DEPTH == 16)
+#elif (LCD_WIDTH == 640) && (LCD_HEIGHT == 480) && (LCD_DEPTH >= 16)
sudoku_start.640x480x16.bmp
sudoku_normal.640x480x16.bmp
sudoku_inverse.640x480x16.bmp
#endif
#else /* LCD_WIDTH < LCD_HEIGHT */
-#if ((LCD_WIDTH == 128) && (LCD_HEIGHT == 160) && (LCD_DEPTH == 16))
+#if ((LCD_WIDTH == 128) && (LCD_HEIGHT == 160) && (LCD_DEPTH >= 16))
sudoku_start.128x128x16.bmp
sudoku_normal.128x128x16.bmp
sudoku_inverse.128x128x16.bmp
-#elif ((LCD_WIDTH == 176) && (LCD_HEIGHT == 220) && (LCD_DEPTH == 16))
+#elif ((LCD_WIDTH == 176) && (LCD_HEIGHT == 220) && (LCD_DEPTH >= 16))
sudoku_start.220x176x16.bmp
sudoku_normal.220x176x16.bmp
sudoku_inverse.220x176x16.bmp
-#elif (LCD_WIDTH >= 240) && (LCD_HEIGHT >= 320) && (LCD_DEPTH == 16)
+#elif (LCD_WIDTH >= 240) && (LCD_HEIGHT >= 320) && (LCD_DEPTH >= 16)
sudoku_start.320x240x16.bmp
sudoku_normal.320x240x16.bmp
sudoku_inverse.320x240x16.bmp
@@ -827,7 +827,7 @@ sudoku_inverse.320x240x16.bmp
#endif
/* Superdom */
-#if LCD_DEPTH == 16
+#if LCD_DEPTH >= 16
#if ((LCD_WIDTH == 220) && (LCD_HEIGHT == 176))
superdom_boarditems.220x176x16.bmp
#elif ((LCD_WIDTH == 176) && (LCD_HEIGHT == 132)) || \
@@ -888,7 +888,7 @@ sliding_puzzle.80x64x1.bmp
#endif
/* Logo */
-#if LCD_DEPTH == 16
+#if LCD_DEPTH >= 16
#if (LCD_WIDTH >= 320)
rockboxlogo.220x68x16.bmp
#elif (LCD_WIDTH > 160)