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| author | Barry Wardell <rockbox@barrywardell.net> | 2007-01-15 20:40:48 +0000 |
|---|---|---|
| committer | Barry Wardell <rockbox@barrywardell.net> | 2007-01-15 20:40:48 +0000 |
| commit | 41ee9e33041dd2020e7ee3c44b81cef538b6592f (patch) | |
| tree | 80dea3488f41fd0c78512760daf86e1a00dd3f32 /apps/plugins/bitmaps | |
| parent | 6de815be5cb06e9e8df46fcfdfbf611bce24c99c (diff) | |
| download | rockbox-41ee9e33041dd2020e7ee3c44b81cef538b6592f.zip rockbox-41ee9e33041dd2020e7ee3c44b81cef538b6592f.tar.gz rockbox-41ee9e33041dd2020e7ee3c44b81cef538b6592f.tar.bz2 rockbox-41ee9e33041dd2020e7ee3c44b81cef538b6592f.tar.xz | |
FS#6539 - Thanks to Tom Ross
Add Jewels, Spacerocks, Wormlet, Rockboy and Sudoku for the e200. Also Includes manual changes for plugins.
Add X5 keymappings for wormlet to the manual.
Add help text for Jewels on the H10 and give a warning if help text is not defined.
Fix bug in spacerocks lives drawing on large screens (larger than Ondio).
Change spacerocks comments to C style.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12018 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/plugins/bitmaps')
| -rw-r--r-- | apps/plugins/bitmaps/native/SOURCES | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/apps/plugins/bitmaps/native/SOURCES b/apps/plugins/bitmaps/native/SOURCES index 568597c..b98377e 100644 --- a/apps/plugins/bitmaps/native/SOURCES +++ b/apps/plugins/bitmaps/native/SOURCES @@ -66,6 +66,8 @@ jewels.160x128x16.bmp jewels.160x128x16.bmp #elif (LCD_WIDTH == 220) && (LCD_HEIGHT == 176) jewels.220x176x16.bmp +#elif (LCD_WIDTH == 176) && (LCD_HEIGHT == 220) +jewels.220x176x16.bmp #elif (LCD_WIDTH == 240) && (LCD_HEIGHT == 320) jewels.320x240x16.bmp #elif (LCD_WIDTH == 320) && (LCD_HEIGHT == 240) @@ -254,7 +256,11 @@ sudoku_normal.320x240x16.bmp sudoku_inverse.320x240x16.bmp #endif #else -#if (LCD_WIDTH >= 240) && (LCD_HEIGHT >= 320) && (LCD_DEPTH == 16) +#if ((LCD_WIDTH == 176) && (LCD_HEIGHT == 220) && (LCD_DEPTH == 16)) +sudoku_start.220x176x16.bmp +sudoku_normal.220x176x16.bmp +sudoku_inverse.220x176x16.bmp +#elif (LCD_WIDTH >= 240) && (LCD_HEIGHT >= 320) && (LCD_DEPTH == 16) sudoku_start.320x240x16.bmp sudoku_normal.320x240x16.bmp sudoku_inverse.320x240x16.bmp |