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authorAndrew Mahone <andrew.mahone@gmail.com>2009-01-16 10:34:40 +0000
committerAndrew Mahone <andrew.mahone@gmail.com>2009-01-16 10:34:40 +0000
commit23d9812273d9c74af72ccdc3aa4cfea971f220a4 (patch)
tree8e60c3a2a41879f8b2a52516fa416b3ab906e239 /apps/plugins/bubbles.c
parent35677cbc54bbe400ebbff59b489dda7ca7f04916 (diff)
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loader-initialized global plugin API:
struct plugin_api *rb is declared in PLUGIN_HEADER, and pointed to by __header.api the loader uses this pointer to initialize rb before calling entry_point entry_point is no longer passed a pointer to the plugin API all plugins, and pluginlib functions, are modified to refer to the global rb pluginlib functions which only served to copy the API pointer are removed git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19776 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/plugins/bubbles.c')
-rw-r--r--apps/plugins/bubbles.c13
1 files changed, 3 insertions, 10 deletions
diff --git a/apps/plugins/bubbles.c b/apps/plugins/bubbles.c
index 0894c75..5e33858 100644
--- a/apps/plugins/bubbles.c
+++ b/apps/plugins/bubbles.c
@@ -203,9 +203,6 @@ PLUGIN_HEADER
/* collision distance squared */
#define MIN_DISTANCE ((BUBBLE_WIDTH*8)/10)*((BUBBLE_HEIGHT*8)/10)
-/* global rockbox api */
-static const struct plugin_api* rb;
-
/* levels */
char level[NUM_LEVELS][BB_LEVEL_HEIGHT][BB_WIDTH] = {
{{ 6, 6, 4, 4, 2, 2, 3, 3},
@@ -2317,7 +2314,7 @@ static int bubbles_handlebuttons(struct game_context* bb, bool animblock,
if (timeout < 0)
timeout = 0;
- button = pluginlib_getaction(rb,timeout,plugin_contexts,2);
+ button = pluginlib_getaction(timeout,plugin_contexts,2);
#if defined(HAS_BUTTON_HOLD) && !defined(HAVE_REMOTE_LCD_AS_MAIN)
/* FIXME: Should probably check remote hold here */
if (rb->button_hold())
@@ -2352,7 +2349,7 @@ static int bubbles_handlebuttons(struct game_context* bb, bool animblock,
case BUBBLES_START: /* pause the game */
start = *rb->current_tick;
rb->splash(0, "Paused");
- while(pluginlib_getaction(rb,TIMEOUT_BLOCK,plugin_contexts,2)
+ while(pluginlib_getaction(TIMEOUT_BLOCK,plugin_contexts,2)
!= (BUBBLES_START));
bb->startedshot += *rb->current_tick-start;
bubbles_drawboard(bb);
@@ -2480,19 +2477,15 @@ static int bubbles(struct game_context* bb) {
/*****************************************************************************
* plugin entry point.
******************************************************************************/
-enum plugin_status plugin_start(const struct plugin_api* api, const void* parameter) {
+enum plugin_status plugin_start(const void* parameter) {
struct game_context bb;
bool exit = false;
int position;
/* plugin init */
(void)parameter;
- rb = api;
/* end of plugin init */
- /* more init */
- xlcd_init(rb);
-
/* load files */
rb->splash(0, "Loading...");
bubbles_loadscores(&bb);