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authorBertrik Sikken <bertrik@sikken.nl>2011-10-15 20:38:08 +0000
committerBertrik Sikken <bertrik@sikken.nl>2011-10-15 20:38:08 +0000
commitfe67a87885816448e78a99ef0cbe8fd331c3b103 (patch)
tree29f3d6453ed3af2b8a4c35f27d6520de2d768da0 /apps/plugins/chopper.c
parent2176fb38b61c72d09dc2b344f956a9b1c69c361d (diff)
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plugins: another round of making local functions static
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30758 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/plugins/chopper.c')
-rw-r--r--apps/plugins/chopper.c13
1 files changed, 6 insertions, 7 deletions
diff --git a/apps/plugins/chopper.c b/apps/plugins/chopper.c
index 3d3b2d0..ef1f8aa 100644
--- a/apps/plugins/chopper.c
+++ b/apps/plugins/chopper.c
@@ -290,8 +290,7 @@ struct CTerrain mRoof;
static void chopDrawParticle(struct CParticle *mParticle);
static void chopDrawBlock(struct CBlock *mBlock);
static void chopRenderTerrain(struct CTerrain *ter, bool isground);
-void chopper_load(bool newgame);
-void cleanup_chopper(void);
+static void chopper_load(bool newgame);
static void chopDrawPlayer(int x,int y) /* These are SCREEN coords, not world!*/
{
@@ -335,7 +334,7 @@ static void chopClearTerrain(struct CTerrain *ter)
}
-int iR(int low,int high)
+static int iR(int low,int high)
{
return low+rb->rand()%(high-low+1);
}
@@ -394,7 +393,7 @@ static void chopTerrainNodeDeleteAndShift(struct CTerrain *ter,int nodeIndex)
}
-int chopUpdateTerrainRecycling(struct CTerrain *ter)
+static int chopUpdateTerrainRecycling(struct CTerrain *ter)
{
int i=1;
int iNewNodePos,g,v;
@@ -425,7 +424,7 @@ int chopUpdateTerrainRecycling(struct CTerrain *ter)
return 1;
}
-int chopTerrainHeightAtPoint(struct CTerrain *ter, int pX)
+static int chopTerrainHeightAtPoint(struct CTerrain *ter, int pX)
{
int iNodeIndexOne=0,iNodeIndexTwo=0, h, terY1, terY2, terX2, a, b;
@@ -462,7 +461,7 @@ int chopTerrainHeightAtPoint(struct CTerrain *ter, int pX)
}
-int chopPointInTerrain(struct CTerrain *ter, int pX, int pY, int iTestType)
+static int chopPointInTerrain(struct CTerrain *ter, int pX, int pY, int iTestType)
{
int h = chopTerrainHeightAtPoint(ter, pX);
@@ -990,7 +989,7 @@ static void chopRenderTerrain(struct CTerrain *ter, bool isground)
}
}
-void chopper_load(bool newgame)
+static void chopper_load(bool newgame)
{
int i;