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authorKevin Ferrare <kevin@rockbox.org>2007-07-31 04:59:03 +0000
committerKevin Ferrare <kevin@rockbox.org>2007-07-31 04:59:03 +0000
commitdf4f56b2b0a5343fb40cc749b24897f239c76be7 (patch)
treef324668f9b4c718649db29b6c7f9025bf115d309 /apps/plugins/cube.c
parent4e8b171fc4cc3b62a1656ae67e92944ff855dcd3 (diff)
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plugins code cleanup : moved the duplicated fixed point table loockup based sinus/cosinus functions to fixedpoint.c, removed the bmp size definition in the clock.c|-(useless as the size is already defined in a .h generated with every bitmaps ...)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@14087 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/plugins/cube.c')
-rw-r--r--apps/plugins/cube.c93
1 files changed, 7 insertions, 86 deletions
diff --git a/apps/plugins/cube.c b/apps/plugins/cube.c
index 31e1613..f5158e9 100644
--- a/apps/plugins/cube.c
+++ b/apps/plugins/cube.c
@@ -22,6 +22,7 @@
#include "gray.h"
#include "playergfx.h"
#include "xlcd.h"
+#include "fixedpoint.h"
PLUGIN_HEADER
@@ -312,100 +313,20 @@ static long matrice[3][3];
static const int nb_points = 8;
static long z_off = 600;
-/* Precalculated sine and cosine * 16384 (fixed point 18.14) */
-static const short sin_table[91] =
-{
- 0, 285, 571, 857, 1142, 1427, 1712, 1996, 2280, 2563,
- 2845, 3126, 3406, 3685, 3963, 4240, 4516, 4790, 5062, 5334,
- 5603, 5871, 6137, 6401, 6663, 6924, 7182, 7438, 7691, 7943,
- 8191, 8438, 8682, 8923, 9161, 9397, 9630, 9860, 10086, 10310,
- 10531, 10748, 10963, 11173, 11381, 11585, 11785, 11982, 12175, 12365,
- 12550, 12732, 12910, 13084, 13254, 13420, 13582, 13740, 13894, 14043,
- 14188, 14329, 14466, 14598, 14725, 14848, 14967, 15081, 15190, 15295,
- 15395, 15491, 15582, 15668, 15749, 15825, 15897, 15964, 16025, 16082,
- 16135, 16182, 16224, 16261, 16294, 16321, 16344, 16361, 16374, 16381,
- 16384
-};
-
static struct plugin_api* rb;
-static long sin(int val)
-{
- /* Speed improvement through sukzessive lookup */
- if (val < 181)
- {
- if (val < 91)
- {
- /* phase 0-90 degree */
- return (long)sin_table[val];
- }
- else
- {
- /* phase 91-180 degree */
- return (long)sin_table[180-val];
- }
- }
- else
- {
- if (val < 271)
- {
- /* phase 181-270 degree */
- return -(long)sin_table[val-180];
- }
- else
- {
- /* phase 270-359 degree */
- return -(long)sin_table[360-val];
- }
- }
- return 0;
-}
-
-static long cos(int val)
-{
- /* Speed improvement through sukzessive lookup */
- if (val < 181)
- {
- if (val < 91)
- {
- /* phase 0-90 degree */
- return (long)sin_table[90-val];
- }
- else
- {
- /* phase 91-180 degree */
- return -(long)sin_table[val-90];
- }
- }
- else
- {
- if (val < 271)
- {
- /* phase 181-270 degree */
- return -(long)sin_table[270-val];
- }
- else
- {
- /* phase 270-359 degree */
- return (long)sin_table[val-270];
- }
- }
- return 0;
-}
-
-
static void cube_rotate(int xa, int ya, int za)
{
int i;
/* Just to prevent unnecessary lookups */
long sxa, cxa, sya, cya, sza, cza;
- sxa = sin(xa);
- cxa = cos(xa);
- sya = sin(ya);
- cya = cos(ya);
- sza = sin(za);
- cza = cos(za);
+ sxa = sin_int(xa);
+ cxa = cos_int(xa);
+ sya = sin_int(ya);
+ cya = cos_int(ya);
+ sza = sin_int(za);
+ cza = cos_int(za);
/* calculate overall translation matrix */
matrice[0][0] = (cza * cya) >> 14;