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authorMichael Sevakis <jethead71@rockbox.org>2010-05-29 08:12:39 +0000
committerMichael Sevakis <jethead71@rockbox.org>2010-05-29 08:12:39 +0000
commit9c6e217f29bb0a76ec153574a3d493b020e5fb60 (patch)
treeb38acde6c091b7f8b0e3205645f9d232f19eeabb /apps/plugins/doom/info.h
parent6980c1e9988a7c959876ad77b760e042272a9ec2 (diff)
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Doom plugin: In anticipation of moving to the EABI toolchain, because of its assumptions about enums being sized as ints, convert enum typdefs to int or unsigned depending upon whether they have negative values in the enumeration. This should effectively preserve the manner in which it is compiled under the old toolchain and avoids having to closely inspect and possibly change many places in the code.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26368 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/plugins/doom/info.h')
-rw-r--r--apps/plugins/doom/info.h15
1 files changed, 9 insertions, 6 deletions
diff --git a/apps/plugins/doom/info.h b/apps/plugins/doom/info.h
index d6c20f0..d498c40 100644
--- a/apps/plugins/doom/info.h
+++ b/apps/plugins/doom/info.h
@@ -41,7 +41,7 @@
/********************************************************************
* Sprite name enumeration - must match info.c *
********************************************************************/
-typedef enum
+enum
{
SPR_TROO,
SPR_SHTG,
@@ -188,13 +188,14 @@ typedef enum
#endif
NUMSPRITES
-} spritenum_t;
+};
+typedef unsigned spritenum_t;
/********************************************************************
* States (frames) enumeration -- must match info.c *
********************************************************************/
-typedef enum
+enum
{
S_NULL,
S_LIGHTDONE,
@@ -1204,7 +1205,8 @@ typedef enum
NUMSTATES /* Counter of how many there are */
-} statenum_t;
+};
+typedef unsigned statenum_t;
/********************************************************************
* Definition of the state (frames) structure *
@@ -1230,7 +1232,7 @@ extern const char *sprnames[NUMSPRITES+1]; /* 1/17/98 killough - CPhipps - const
* Note that many of these are generically named for the ornamentals
*/
-typedef enum {
+enum {
MT_PLAYER,
MT_POSSESSED,
MT_SHOTGUY,
@@ -1391,7 +1393,8 @@ typedef enum {
MT_STEALTHZOMBIE,
NUMMOBJTYPES
-} mobjtype_t;
+};
+typedef unsigned mobjtype_t;
/********************************************************************
* Definition of the Thing structure