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authorBjörn Stenberg <bjorn@haxx.se>2008-11-03 14:37:50 +0000
committerBjörn Stenberg <bjorn@haxx.se>2008-11-03 14:37:50 +0000
commitac488f8cb77d7786fe22e642f6177f46e5e6b1db (patch)
tree9e8ff3c76608bd0d1f788ea01679b82921d0e09d /apps/plugins/jackpot.c
parentd34837cba14de3792bd84753370cb8bd92beedbf (diff)
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Makefile overhaul. All generated bitmaps are now explicitly in OBJDIR/bitmaps and OBJDIR/pluginbitmaps, and plugins properly depend on their respective bitmap files. Fixes #6847.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18987 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/plugins/jackpot.c')
-rw-r--r--apps/plugins/jackpot.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/apps/plugins/jackpot.c b/apps/plugins/jackpot.c
index 38cd12e..a4865b4 100644
--- a/apps/plugins/jackpot.c
+++ b/apps/plugins/jackpot.c
@@ -56,9 +56,9 @@ static unsigned long char_patterns[NB_SLOTS];
#endif
/* FIXME: would be nice to have better graphics ... */
-#include "jackpot_slots.h"
+#include "pluginbitmaps/jackpot_slots.h"
#if NB_SCREENS==2
-#include "jackpot_slots_remote.h"
+#include "pluginbitmaps/jackpot_slots_remote.h"
#endif
const struct picture jackpot_pictures[]={