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authorBertrik Sikken <bertrik@sikken.nl>2011-09-17 17:20:27 +0000
committerBertrik Sikken <bertrik@sikken.nl>2011-09-17 17:20:27 +0000
commitd91e67acc97263504a7338856b055d565e14c99a (patch)
tree47f4e8f80c99b7c049afeeb4ee926ce1b2ff24f8 /apps/plugins/jackpot.c
parente03faf835dd7b879f589e3dc080991bab86dfae7 (diff)
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plugins: make local functions static for a subset of plugins
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30564 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/plugins/jackpot.c')
-rw-r--r--apps/plugins/jackpot.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/apps/plugins/jackpot.c b/apps/plugins/jackpot.c
index abf1cf8..08eeb2c 100644
--- a/apps/plugins/jackpot.c
+++ b/apps/plugins/jackpot.c
@@ -110,14 +110,14 @@ void patterns_deinit(struct screen* display)
#endif /* HAVE_LCD_CHARCELLS */
/*Call when the program exit*/
-void jackpot_exit(void)
+static void jackpot_exit(void)
{
#ifdef HAVE_LCD_CHARCELLS
patterns_deinit(rb->screens[SCREEN_MAIN]);
#endif /* HAVE_LCD_CHARCELLS */
}
-void jackpot_init(struct jackpot* game)
+static void jackpot_init(struct jackpot* game)
{
int i,j;
game->money=20;
@@ -128,7 +128,7 @@ void jackpot_init(struct jackpot* game)
}
}
-int jackpot_get_result(struct jackpot* game)
+static int jackpot_get_result(struct jackpot* game)
{
int i=NB_SLOTS-1;
int multiple=1;
@@ -141,7 +141,7 @@ int jackpot_get_result(struct jackpot* game)
return(result);
}
-int jackpot_get_gain(struct jackpot* game)
+static int jackpot_get_gain(struct jackpot* game)
{
switch (jackpot_get_result(game))
{
@@ -164,7 +164,7 @@ int jackpot_get_gain(struct jackpot* game)
return(0);
}
-void jackpot_display_slot_machine(struct jackpot* game, struct screen* display)
+static void jackpot_display_slot_machine(struct jackpot* game, struct screen* display)
{
char str[20];
int i;
@@ -215,7 +215,7 @@ void jackpot_display_slot_machine(struct jackpot* game, struct screen* display)
}
-void jackpot_info_message(struct screen* display, char* message)
+static void jackpot_info_message(struct screen* display, char* message)
{
#ifdef HAVE_LCD_CHARCELLS
display->puts_scroll(0,1,message);
@@ -232,7 +232,7 @@ void jackpot_info_message(struct screen* display, char* message)
#endif /* HAVE_LCD_CHARCELLS */
}
-void jackpot_print_turn_result(struct jackpot* game,
+static void jackpot_print_turn_result(struct jackpot* game,
int gain, struct screen* display)
{
char str[20];
@@ -250,7 +250,7 @@ void jackpot_print_turn_result(struct jackpot* game,
display->update();
}
-void jackpot_play_turn(struct jackpot* game)
+static void jackpot_play_turn(struct jackpot* game)
{
/* How many pattern? */
int nb_turns[NB_SLOTS];