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| author | Jens Arnold <amiconn@rockbox.org> | 2006-08-11 14:13:01 +0000 |
|---|---|---|
| committer | Jens Arnold <amiconn@rockbox.org> | 2006-08-11 14:13:01 +0000 |
| commit | 71dc284b5d4f7bfd27fb50fd91184d2d5f70db21 (patch) | |
| tree | b9a97081ec04d4d311a7b45747393e68837912a2 /apps/plugins/lib/gray_draw.c | |
| parent | bcd94a9b01d19d87a437cd8158a758f206b30825 (diff) | |
| download | rockbox-71dc284b5d4f7bfd27fb50fd91184d2d5f70db21.zip rockbox-71dc284b5d4f7bfd27fb50fd91184d2d5f70db21.tar.gz rockbox-71dc284b5d4f7bfd27fb50fd91184d2d5f70db21.tar.bz2 rockbox-71dc284b5d4f7bfd27fb50fd91184d2d5f70db21.tar.xz | |
New algorithm for grayscale buffer updates which is faster for large buffer depths. Speedup (unbuffered, depth==32): +8% on H1x0, +17% on Recorder (depth==24), and +83% on iPod Mini.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10529 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/plugins/lib/gray_draw.c')
| -rw-r--r-- | apps/plugins/lib/gray_draw.c | 1156 |
1 files changed, 865 insertions, 291 deletions
diff --git a/apps/plugins/lib/gray_draw.c b/apps/plugins/lib/gray_draw.c index 9406664..dcc65bd 100644 --- a/apps/plugins/lib/gray_draw.c +++ b/apps/plugins/lib/gray_draw.c @@ -868,24 +868,24 @@ void gray_ub_clear_display(void) /* Write a pixel block, defined by their brightnesses in a greymap. Address is the byte in the first bitplane, src is the greymap start address, - stride is the increment for the greymap to get to the next pixel, mask - determines which pixels of the destination block are changed. */ + mask determines which pixels of the destination block are changed. */ static void _writearray(unsigned char *address, const unsigned char *src, unsigned mask) { unsigned long pat_stack[8]; unsigned long *pat_ptr = &pat_stack[8]; - unsigned char *addr, *end; + unsigned char *addr; #ifdef CPU_ARM const unsigned char *_src; - unsigned _mask, trash; + unsigned _mask, depth, trash; _mask = mask; _src = src; /* precalculate the bit patterns with random shifts for all 8 pixels and put them on an extra "stack" */ - asm volatile ( + asm volatile + ( "mov %[mask], %[mask], lsl #24 \n" /* shift mask to upper byte */ "mov r3, #8 \n" /* loop count */ @@ -932,83 +932,228 @@ static void _writearray(unsigned char *address, const unsigned char *src, ); addr = address; - end = addr + MULU16(_gray_info.depth, _gray_info.plane_size); _mask = mask; + depth = _gray_info.depth; /* set the bits for all 8 pixels in all bytes according to the * precalculated patterns on the pattern stack */ - asm volatile ( - "ldmia %[patp], {r2 - r8, %[rx]} \n" /* pop all 8 patterns */ - - "mvn %[mask], %[mask] \n" /* "set" mask -> "keep" mask */ + asm volatile + ( + "ldmia %[patp], {r1 - r8} \n" /* pop all 8 patterns */ + + /** Rotate the four 8x8 bit "blocks" within r1..r8 **/ + + "mov %[rx], #0xF0 \n" /** Stage 1: 4 bit "comb" **/ + "orr %[rx], %[rx], %[rx], lsl #8 \n" + "orr %[rx], %[rx], %[rx], lsl #16\n" /* bitmask = ...11110000 */ + "eor r0, r1, r5, lsl #4 \n" + "and r0, r0, %[rx] \n" + "eor r1, r1, r0 \n" /* r1 = ...e3e2e1e0a3a2a1a0 */ + "eor r5, r5, r0, lsr #4 \n" /* r5 = ...e7e6e5e4a7a6a5a4 */ + "eor r0, r2, r6, lsl #4 \n" + "and r0, r0, %[rx] \n" + "eor r2, r2, r0 \n" /* r2 = ...f3f2f1f0b3b2b1b0 */ + "eor r6, r6, r0, lsr #4 \n" /* r6 = ...f7f6f5f4f7f6f5f4 */ + "eor r0, r3, r7, lsl #4 \n" + "and r0, r0, %[rx] \n" + "eor r3, r3, r0 \n" /* r3 = ...g3g2g1g0c3c2c1c0 */ + "eor r7, r7, r0, lsr #4 \n" /* r7 = ...g7g6g5g4c7c6c5c4 */ + "eor r0, r4, r8, lsl #4 \n" + "and r0, r0, %[rx] \n" + "eor r4, r4, r0 \n" /* r4 = ...h3h2h1h0d3d2d1d0 */ + "eor r8, r8, r0, lsr #4 \n" /* r8 = ...h7h6h5h4d7d6d5d4 */ + + "mov %[rx], #0xCC \n" /** Stage 2: 2 bit "comb" **/ + "orr %[rx], %[rx], %[rx], lsl #8 \n" + "orr %[rx], %[rx], %[rx], lsl #16\n" /* bitmask = ...11001100 */ + "eor r0, r1, r3, lsl #2 \n" + "and r0, r0, %[rx] \n" + "eor r1, r1, r0 \n" /* r1 = ...g1g0e1e0c1c0a1a0 */ + "eor r3, r3, r0, lsr #2 \n" /* r3 = ...g3g2e3e2c3c2a3a2 */ + "eor r0, r2, r4, lsl #2 \n" + "and r0, r0, %[rx] \n" + "eor r2, r2, r0 \n" /* r2 = ...h1h0f1f0d1d0b1b0 */ + "eor r4, r4, r0, lsr #2 \n" /* r4 = ...h3h2f3f2d3d2b3b2 */ + "eor r0, r5, r7, lsl #2 \n" + "and r0, r0, %[rx] \n" + "eor r5, r5, r0 \n" /* r5 = ...g5g4e5e4c5c4a5a4 */ + "eor r7, r7, r0, lsr #2 \n" /* r7 = ...g7g6e7e6c7c6a7a6 */ + "eor r0, r6, r8, lsl #2 \n" + "and r0, r0, %[rx] \n" + "eor r6, r6, r0 \n" /* r6 = ...h5h4f5f4d5d4b5b4 */ + "eor r8, r8, r0, lsr #2 \n" /* r8 = ...h7h6f7f6d7d6b7b6 */ + + "mov %[rx], #0xAA \n" /** Stage 3: 1 bit "comb" **/ + "orr %[rx], %[rx], %[rx], lsl #8 \n" + "orr %[rx], %[rx], %[rx], lsl #16\n" /* bitmask = ...10101010 */ + "eor r0, r1, r2, lsl #1 \n" + "and r0, r0, %[rx] \n" + "eor r1, r1, r0 \n" /* r1 = ...h0g0f0e0d0c0b0a0 */ + "eor r2, r2, r0, lsr #1 \n" /* r2 = ...h1g1f1e1d1c1b1a1 */ + "eor r0, r3, r4, lsl #1 \n" + "and r0, r0, %[rx] \n" + "eor r3, r3, r0 \n" /* r3 = ...h2g2f2e2d2c2b2a2 */ + "eor r4, r4, r0, lsr #1 \n" /* r4 = ...h3g3f3e3d3c3b3a3 */ + "eor r0, r5, r6, lsl #1 \n" + "and r0, r0, %[rx] \n" + "eor r5, r5, r0 \n" /* r5 = ...h4g4f4e4d4c4b4a4 */ + "eor r6, r6, r0, lsr #1 \n" /* r6 = ...h5g5f5e5d5c5b5a5 */ + "eor r0, r7, r8, lsl #1 \n" + "and r0, r0, %[rx] \n" + "eor r7, r7, r0 \n" /* r7 = ...h6g6f6e6d6c6b6a6 */ + "eor r8, r8, r0, lsr #1 \n" /* r8 = ...h7g7f7e7d7c7b7a7 */ + + "mvn %[mask], %[mask] \n" /* "set" mask -> "keep" mask */ "ands %[mask], %[mask], #0xff \n" - "beq .wa_sloop \n" /* short loop if nothing to keep */ - - ".wa_floop: \n" /** full loop (there are bits to keep)**/ - "movs %[rx], %[rx], lsr #1 \n" /* shift out pattern bit */ - "adc r0, r0, r0 \n" /* put bit into LSB of byte */ - "movs r8, r8, lsr #1 \n" - "adc r0, r0, r0 \n" - "movs r7, r7, lsr #1 \n" - "adc r0, r0, r0 \n" - "movs r6, r6, lsr #1 \n" - "adc r0, r0, r0 \n" - "movs r5, r5, lsr #1 \n" - "adc r0, r0, r0 \n" - "movs r4, r4, lsr #1 \n" - "adc r0, r0, r0 \n" - "movs r3, r3, lsr #1 \n" - "adc r0, r0, r0 \n" - "movs r2, r2, lsr #1 \n" - "adc r0, r0, r0 \n" - - "ldrb r1, [%[addr]] \n" /* read old value */ - "and r1, r1, %[mask] \n" /* mask out replaced bits */ - "orr r1, r1, r0 \n" /* set new bits */ - "strb r1, [%[addr]], %[psiz] \n" /* store value, advance to next bpl */ - - "cmp %[end], %[addr] \n" /* loop through all bitplanes */ - "bne .wa_floop \n" - + "beq .wa_sloop \n" /* short loop if no bits to keep */ + + ".wa_floop: \n" /** full loop (bits to keep)**/ + "cmp %[dpth], #8 \n" /* 8 planes or more left? */ + "bhs .wa_f8 \n" + + "mul r0, %[psiz], %[dpth] \n" /* point behind the last plane */ + "add %[addr], %[addr], r0 \n" /* for this round */ + + + "ldrb r0, [pc, %[dpth]] \n" /* jump into streak */ + "add pc, pc, r0 \n" + ".wa_ftable: \n" + ".byte .wa_f0 - .wa_ftable - 4 \n" /* [jump tables are tricky] */ + ".byte .wa_f1 - .wa_ftable - 4 \n" + ".byte .wa_f2 - .wa_ftable - 4 \n" + ".byte .wa_f3 - .wa_ftable - 4 \n" + ".byte .wa_f4 - .wa_ftable - 4 \n" + ".byte .wa_f5 - .wa_ftable - 4 \n" + ".byte .wa_f6 - .wa_ftable - 4 \n" + ".byte .wa_f7 - .wa_ftable - 4 \n" + + ".wa_f8: \n" + "add %[addr], %[addr], %[psiz], lsl #3 \n" + /* Point behind the last plane for this round. Note: We're using the + * registers backwards in order to reuse the streak for the last round. + * Therefore we need to go thru the bitplanes backwards too, otherwise + * the bit order would be destroyed which results in more flicker. */ + "ldrb r0, [%[addr], -%[psiz]]! \n" /* load old byte */ + "and r0, r0, %[mask] \n" /* mask out replaced bits */ + "orr r0, r0, r8 \n" /* set new bits */ + "strb r0, [%[addr]] \n" /* store byte */ + "mov r8, r8, lsr #8 \n" /* shift out used-up byte */ + ".wa_f7: \n" + "ldrb r0, [%[addr], -%[psiz]]! \n" + "and r0, r0, %[mask] \n" + "orr r0, r0, r7 \n" + "strb r0, [%[addr]] \n" + "mov r7, r7, lsr #8 \n" + ".wa_f6: \n" + "ldrb r0, [%[addr], -%[psiz]]! \n" + "and r0, r0, %[mask] \n" + "orr r0, r0, r6 \n" + "strb r0, [%[addr]] \n" + "mov r6, r6, lsr #8 \n" + ".wa_f5: \n" + "ldrb r0, [%[addr], -%[psiz]]! \n" + "and r0, r0, %[mask] \n" + "orr r0, r0, r5 \n" + "strb r0, [%[addr]] \n" + "mov r5, r5, lsr #8 \n" + ".wa_f4: \n" + "ldrb r0, [%[addr], -%[psiz]]! \n" + "and r0, r0, %[mask] \n" + "orr r0, r0, r4 \n" + "strb r0, [%[addr]] \n" + "mov r4, r4, lsr #8 \n" + ".wa_f3: \n" + "ldrb r0, [%[addr], -%[psiz]]! \n" + "and r0, r0, %[mask] \n" + "orr r0, r0, r3 \n" + "strb r0, [%[addr]] \n" + "mov r3, r3, lsr #8 \n" + ".wa_f2: \n" + "ldrb r0, [%[addr], -%[psiz]]! \n" + "and r0, r0, %[mask] \n" + "orr r0, r0, r2 \n" + "strb r0, [%[addr]] \n" + "mov r2, r2, lsr #8 \n" + ".wa_f1: \n" + "ldrb r0, [%[addr], -%[psiz]]! \n" + "and r0, r0, %[mask] \n" + "orr r0, r0, r1 \n" + "strb r0, [%[addr]] \n" + "mov r1, r1, lsr #8 \n" + ".wa_f0: \n" + + "add %[addr], %[addr], %[psiz], lsl #3 \n" /* correct address */ + "subs %[dpth], %[dpth], #8 \n" /* next round if anything left */ + "bhi .wa_floop \n" + "b .wa_end \n" - ".wa_sloop: \n" /** short loop (nothing to keep) **/ - "movs %[rx], %[rx], lsr #1 \n" /* shift out pattern bit */ - "adc r0, r0, r0 \n" /* put bit into LSB of byte */ - "movs r8, r8, lsr #1 \n" - "adc r0, r0, r0 \n" - "movs r7, r7, lsr #1 \n" - "adc r0, r0, r0 \n" - "movs r6, r6, lsr #1 \n" - "adc r0, r0, r0 \n" - "movs r5, r5, lsr #1 \n" - "adc r0, r0, r0 \n" - "movs r4, r4, lsr #1 \n" - "adc r0, r0, r0 \n" - "movs r3, r3, lsr #1 \n" - "adc r0, r0, r0 \n" - "movs r2, r2, lsr #1 \n" - "adc r0, r0, r0 \n" - - "strb r0, [%[addr]], %[psiz] \n" /* store byte, advance to next bpl */ + ".wa_sloop: \n" /** short loop (nothing to keep) **/ + "cmp %[dpth], #8 \n" /* 8 planes or more left? */ + "bhs .wa_s8 \n" - "cmp %[end], %[addr] \n" /* loop through all bitplanes */ - "bne .wa_sloop \n" + "mul r0, %[psiz], %[dpth] \n" /* point behind the last plane */ + "add %[addr], %[addr], r0 \n" /* for this round */ + "ldrb r0, [pc, %[dpth]] \n" /* jump into streak */ + "add pc, pc, r0 \n" + ".wa_stable: \n" + ".byte .wa_s0 - .wa_stable - 4 \n" + ".byte .wa_s1 - .wa_stable - 4 \n" + ".byte .wa_s2 - .wa_stable - 4 \n" + ".byte .wa_s3 - .wa_stable - 4 \n" + ".byte .wa_s4 - .wa_stable - 4 \n" + ".byte .wa_s5 - .wa_stable - 4 \n" + ".byte .wa_s6 - .wa_stable - 4 \n" + ".byte .wa_s7 - .wa_stable - 4 \n" + + ".wa_s8: \n" + "add %[addr], %[addr], %[psiz], lsl #3 \n" + /* Point behind the last plane for this round. See above. */ + "strb r8, [%[addr], -%[psiz]]! \n" /* store byte */ + "mov r8, r8, lsr #8 \n" /* shift out used-up byte */ + ".wa_s7: \n" + "strb r7, [%[addr], -%[psiz]]! \n" + "mov r7, r7, lsr #8 \n" + ".wa_s6: \n" + "strb r6, [%[addr], -%[psiz]]! \n" + "mov r6, r6, lsr #8 \n" + ".wa_s5: \n" + "strb r5, [%[addr], -%[psiz]]! \n" + "mov r5, r5, lsr #8 \n" + ".wa_s4: \n" + "strb r4, [%[addr], -%[psiz]]! \n" + "mov r4, r4, lsr #8 \n" + ".wa_s3: \n" + "strb r3, [%[addr], -%[psiz]]! \n" + "mov r3, r3, lsr #8 \n" + ".wa_s2: \n" + "strb r2, [%[addr], -%[psiz]]! \n" + "mov r2, r2, lsr #8 \n" + ".wa_s1: \n" + "strb r1, [%[addr], -%[psiz]]! \n" + "mov r1, r1, lsr #8 \n" + ".wa_s0: \n" + + "add %[addr], %[addr], %[psiz], lsl #3 \n" /* correct address */ + "subs %[dpth], %[dpth], #8 \n" /* next round if anything left */ + "bhi .wa_sloop \n" + ".wa_end: \n" : /* outputs */ [addr]"+r"(addr), [mask]"+r"(_mask), + [dpth]"+r"(depth), [rx] "=&r"(trash) : /* inputs */ [psiz]"r"(_gray_info.plane_size), - [end] "r"(end), [patp]"[rx]"(pat_ptr) : /* clobbers */ "r0", "r1", "r2", "r3", "r4", "r5", "r6", "r7", "r8" ); #else /* C version, for reference*/ #warning C version of _writearray() used + unsigned char *end; unsigned test = 0x80; int i; @@ -1143,67 +1288,70 @@ void gray_ub_gray_bitmap_part(const unsigned char *src, int src_x, int src_y, stride is the increment for the greymap to get to the next pixel, mask determines which pixels of the destination block are changed. */ static void _writearray(unsigned char *address, const unsigned char *src, + int stride, unsigned mask) __attribute__((noinline)); +static void _writearray(unsigned char *address, const unsigned char *src, int stride, unsigned mask) { unsigned long pat_stack[8]; unsigned long *pat_ptr = &pat_stack[8]; - unsigned char *addr, *end; + unsigned char *addr; #if CONFIG_CPU == SH7034 const unsigned char *_src; - unsigned _mask, trash; + unsigned _mask, depth, trash; _mask = mask; _src = src; /* precalculate the bit patterns with random shifts for all 8 pixels and put them on an extra "stack" */ - asm volatile ( - "mov #8,r3 \n" /* loop count */ - - ".wa_loop: \n" /** load pattern for pixel **/ - "mov #0,r0 \n" /* pattern for skipped pixel must be 0 */ - "shlr %[mask] \n" /* shift out lsb of mask */ - "bf .wa_skip \n" /* skip this pixel */ - - "mov.b @%[src],r0 \n" /* load src byte */ - "extu.b r0,r0 \n" /* extend unsigned */ - "mov.b @(r0,%[trns]),r0\n" /* idxtable into pattern index */ - "extu.b r0,r0 \n" /* extend unsigned */ - "shll2 r0 \n" - "mov.l @(r0,%[bpat]),r4\n" /* r4 = bitpattern[byte]; */ - - "mov #75,r0 \n" - "mulu r0,%[rnd] \n" /* multiply by 75 */ - "sts macl,%[rnd] \n" - "add #74,%[rnd] \n" /* add another 74 */ + asm volatile + ( + "mov #8, r3 \n" /* loop count */ + + ".wa_loop: \n" /** load pattern for pixel **/ + "mov #0, r0 \n" /* pattern for skipped pixel must be 0 */ + "shlr %[mask] \n" /* shift out lsb of mask */ + "bf .wa_skip \n" /* skip this pixel */ + + "mov.b @%[src], r0 \n" /* load src byte */ + "extu.b r0, r0 \n" /* extend unsigned */ + "mov.b @(r0,%[trns]), r0 \n" /* idxtable into pattern index */ + "extu.b r0, r0 \n" /* extend unsigned */ + "shll2 r0 \n" + "mov.l @(r0,%[bpat]), r4 \n" /* r4 = bitpattern[byte]; */ + + "mov #75, r0 \n" + "mulu r0, %[rnd] \n" /* multiply by 75 */ + "sts macl, %[rnd] \n" + "add #74, %[rnd] \n" /* add another 74 */ /* Since the lower bits are not very random: */ - "swap.b %[rnd],r1 \n" /* get bits 8..15 (need max. 5) */ - "and %[rmsk],r1 \n" /* mask out unneeded bits */ + "swap.b %[rnd], r1 \n" /* get bits 8..15 (need max. 5) */ + "and %[rmsk], r1 \n" /* mask out unneeded bits */ - "cmp/hs %[dpth],r1 \n" /* random >= depth ? */ - "bf .wa_ntrim \n" - "sub %[dpth],r1 \n" /* yes: random -= depth; */ - ".wa_ntrim: \n" + "cmp/hs %[dpth], r1 \n" /* random >= depth ? */ + "bf .wa_ntrim \n" + "sub %[dpth], r1 \n" /* yes: random -= depth; */ + ".wa_ntrim: \n" - "mov.l .ashlsi3,r0 \n" /** rotate pattern **/ - "jsr @r0 \n" /* r4 -> r0, shift left by r5 */ - "mov r1,r5 \n" + "mov.l .ashlsi3, r0 \n" /** rotate pattern **/ + "jsr @r0 \n" /* r4 -> r0, shift left by r5 */ + "mov r1, r5 \n" - "mov %[dpth],r5 \n" - "sub r1,r5 \n" /* r5 = depth - r1 */ - "mov.l .lshrsi3,r1 \n" - "jsr @r1 \n" /* r4 -> r0, shift right by r5 */ - "mov r0,r1 \n" /* store previous result in r1 */ + "mov %[dpth], r5 \n" + "sub r1, r5 \n" /* r5 = depth - r1 */ + "mov.l .lshrsi3, r1 \n" + "jsr @r1 \n" /* r4 -> r0, shift right by r5 */ + "mov r0, r1 \n" /* store previous result in r1 */ - "or r1,r0 \n" /* rotated_pattern = r0 | r1 */ + "or r1, r0 \n" /* rotated_pattern = r0 | r1 */ - ".wa_skip: \n" - "mov.l r0,@-%[patp] \n" /* push on pattern stack */ + ".wa_skip: \n" + "mov.l r0, @-%[patp] \n" /* push on pattern stack */ - "add %[stri],%[src] \n" /* src += stride; */ - "add #-1,r3 \n" /* loop 8 times (pixel block) */ - "cmp/pl r3 \n" - "bt .wa_loop \n" + "add %[stri], %[src] \n" /* src += stride; */ + "add #-1, r3 \n" /* loop 8 times (pixel block) */ + "cmp/pl r3 \n" + "bt .wa_loop \n" : /* outputs */ [src] "+r"(_src), [rnd] "+r"(_gray_random_buffer), @@ -1220,143 +1368,369 @@ static void _writearray(unsigned char *address, const unsigned char *src, ); addr = address; - end = addr + MULU16(_gray_info.depth, _gray_info.plane_size); _mask = mask; + depth = _gray_info.depth; /* set the bits for all 8 pixels in all bytes according to the * precalculated patterns on the pattern stack */ - asm volatile ( - "mov.l @%[patp]+,r1 \n" /* pop all 8 patterns */ - "mov.l @%[patp]+,r2 \n" - "mov.l @%[patp]+,r3 \n" - "mov.l @%[patp]+,r6 \n" - "mov.l @%[patp]+,r7 \n" - "mov.l @%[patp]+,r8 \n" - "mov.l @%[patp]+,r9 \n" - "mov.l @%[patp],r10 \n" - - "not %[mask],%[mask] \n" /* "set" mask -> "keep" mask */ - "extu.b %[mask],%[mask] \n" /* mask out high bits */ - "tst %[mask],%[mask] \n" - "bt .wa_sloop \n" /* short loop if nothing to keep */ - - ".wa_floop: \n" /** full loop (there are bits to keep)**/ - "shlr r1 \n" /* rotate lsb of pattern 1 to t bit */ - "rotcl r0 \n" /* rotate t bit into r0 */ - "shlr r2 \n" - "rotcl r0 \n" - "shlr r3 \n" - "rotcl r0 \n" - "shlr r6 \n" - "rotcl r0 \n" - "shlr r7 \n" - "rotcl r0 \n" - "shlr r8 \n" - "rotcl r0 \n" - "shlr r9 \n" - "rotcl r0 \n" - "shlr r10 \n" - "mov.b @%[addr],%[rx] \n" /* read old value */ - "rotcl r0 \n" - "and %[mask],%[rx] \n" /* mask out replaced bits */ - "or %[rx],r0 \n" /* set new bits */ - "mov.b r0,@%[addr] \n" /* store value to bitplane */ - "add %[psiz],%[addr] \n" /* advance to next bitplane */ - "cmp/hi %[addr],%[end] \n" /* loop for all bitplanes */ - "bt .wa_floop \n" - - "bra .wa_end \n" - "nop \n" + asm volatile + ( + "mov.l @%[patp]+, r8 \n" /* pop all 8 patterns */ + "mov.l @%[patp]+, r7 \n" + "mov.l @%[patp]+, r6 \n" + "mov.l @%[patp]+, r5 \n" + "mov.l @%[patp]+, r4 \n" + "mov.l @%[patp]+, r3 \n" + "mov.l @%[patp]+, r2 \n" + "mov.l @%[patp], r1 \n" + + /** Rotate the four 8x8 bit "blocks" within r1..r8 **/ + + "mov.l .wa_mask4, %[rx] \n" /* bitmask = ...11110000 */ + "mov r5, r0 \n" /** Stage 1: 4 bit "comb" **/ + "shll2 r0 \n" + "shll2 r0 \n" + "xor r1, r0 \n" + "and %[rx], r0 \n" + "xor r0, r1 \n" /* r1 = ...e3e2e1e0a3a2a1a0 */ + "shlr2 r0 \n" + "shlr2 r0 \n" + "xor r0, r5 \n" /* r5 = ...e7e6e5e4a7a6a5a4 */ + "mov r6, r0 \n" + "shll2 r0 \n" + "shll2 r0 \n" + "xor r2, r0 \n" + "and %[rx], r0 \n" + "xor r0, r2 \n" /* r2 = ...f3f2f1f0b3b2b1b0 */ + "shlr2 r0 \n" + "shlr2 r0 \n" + "xor r0, r6 \n" /* r6 = ...f7f6f5f4f7f6f5f4 */ + "mov r7, r0 \n" + "shll2 r0 \n" + "shll2 r0 \n" + "xor r3, r0 \n" + "and %[rx], r0 \n" + "xor r0, r3 \n" /* r3 = ...g3g2g1g0c3c2c1c0 */ + "shlr2 r0 \n" + "shlr2 r0 \n" + "xor r0, r7 \n" /* r7 = ...g7g6g5g4c7c6c5c4 */ + "mov r8, r0 \n" + "shll2 r0 \n" + "shll2 r0 \n" + "xor r4, r0 \n" + "and %[rx], r0 \n" + "xor r0, r4 \n" /* r4 = ...h3h2h1h0d3d2d1d0 */ + "shlr2 r0 \n" + "shlr2 r0 \n" + "xor r0, r8 \n" /* r8 = ...h7h6h5h4d7d6d5d4 */ + + "mov.l .wa_mask2, %[rx] \n" /* bitmask = ...11001100 */ + "mov r3, r0 \n" /** Stage 2: 2 bit "comb" **/ + "shll2 r0 \n" + "xor r1, r0 \n" + "and %[rx], r0 \n" + "xor r0, r1 \n" /* r1 = ...g1g0e1e0c1c0a1a0 */ + "shlr2 r0 \n" + "xor r0, r3 \n" /* r3 = ...g3g2e3e2c3c2a3a2 */ + "mov r4, r0 \n" + "shll2 r0 \n" + "xor r2, r0 \n" + "and %[rx], r0 \n" + "xor r0, r2 \n" /* r2 = ...h1h0f1f0d1d0b1b0 */ + "shlr2 r0 \n" + "xor r0, r4 \n" /* r4 = ...h3h2f3f2d3d2b3b2 */ + "mov r7, r0 \n" + "shll2 r0 \n" + "xor r5, r0 \n" + "and %[rx], r0 \n" + "xor r0, r5 \n" /* r5 = ...g5g4e5e4c5c4a5a4 */ + "shlr2 r0 \n" + "xor r0, r7 \n" /* r7 = ...g7g6e7e6c7c6a7a6 */ + "mov r8, r0 \n" + "shll2 r0 \n" + "xor r6, r0 \n" + "and %[rx], r0 \n" + "xor r0, r6 \n" /* r6 = ...h5h4f5f4d5d4b5b4 */ + "shlr2 r0 \n" + "xor r0, r8 \n" /* r8 = ...h7h6f7f6d7d6b7b6 */ + + "mov.l .wa_mask1, %[rx] \n" /* bitmask = ...10101010 */ + "mov r2, r0 \n" /** Stage 3: 1 bit "comb" **/ + "shll r0 \n" + "xor r1, r0 \n" + "and %[rx], r0 \n" + "xor r0, r1 \n" /* r1 = ...h0g0f0e0d0c0b0a0 */ + "shlr r0 \n" + "xor r0, r2 \n" /* r2 = ...h1g1f1e1d1c1b1a1 */ + "mov r4, r0 \n" + "shll r0 \n" + "xor r3, r0 \n" + "and %[rx], r0 \n" + "xor r0, r3 \n" /* r3 = ...h2g2f2e2d2c2b2a2 */ + "shlr r0 \n" + "xor r0, r4 \n" /* r4 = ...h3g3f3e3d3c3b3a3 */ + "mov r6, r0 \n" + "shll r0 \n" + "xor r5, r0 \n" + "and %[rx], r0 \n" + "xor r0, r5 \n" /* r5 = ...h4g4f4e4d4c4b4a4 */ + "shlr r0 \n" + "xor r0, r6 \n" /* r6 = ...h5g5f5e5d5c5b5a5 */ + "mov r8, r0 \n" + "shll r0 \n" + "xor r7, r0 \n" + "and %[rx], r0 \n" + "xor r0, r7 \n" /* r7 = ...h6g6f6e6d6c6b6a6 */ + "shlr r0 \n" + "xor r0, r8 \n" /* r8 = ...h7g7f7e7d7c7b7a7 */ + + "not %[mask], %[mask] \n" /* "set" mask -> "keep" mask */ + "extu.b %[mask], %[mask] \n" /* mask out high bits */ + "tst %[mask], %[mask] \n" + "bt .wa_sloop \n" /* short loop if nothing to keep */ + + ".wa_floop: \n" /** full loop (there are bits to keep)**/ + "mov #8, r0 \n" + "cmp/hs r0, %[dpth] \n" /* 8 planes or more left? */ + "bt .wa_f8 \n" + + "mulu %[psiz], %[dpth] \n" + "mova .wa_ftable, r0 \n" + "mov.b @(r0, %[dpth]), %[rx] \n" + "add %[rx], r0 \n" + "sts macl, %[rx] \n" /* point behind the last plane.. */ + "jmp @r0 \n" /* jump into streak */ + "add %[rx], %[addr] \n" /* ..for this round */ + + ".align 2 \n" + ".wa_ftable: \n" + ".byte .wa_f0 - .wa_ftable \n" + ".byte .wa_f1 - .wa_ftable \n" + ".byte .wa_f2 - .wa_ftable \n" + ".byte .wa_f3 - .wa_ftable \n" + ".byte .wa_f4 - .wa_ftable \n" + ".byte .wa_f5 - .wa_ftable \n" + ".byte .wa_f6 - .wa_ftable \n" + ".byte .wa_f7 - .wa_ftable \n" + + ".wa_f8: \n" + "mov %[psiz], %[rx] \n" + "shll2 %[rx] \n" + "add %[rx], %[rx] \n" + "add %[rx], %[addr] \n" + /* Point behind the last plane for this round. Note: We're using the + * registers backwards in order to reuse the streak for the last round. + * Therefore we need to go thru the bitplanes backwards too, otherwise + * the bit order would be destroyed which results in more flicker. */ + "sub %[psiz], %[addr] \n" + "mov.b @%[addr], r0 \n" /* load old byte */ + "and %[mask], r0 \n" /* mask out replaced bits */ + "or r8, r0 \n" /* set new bits */ + "mov.b r0, @%[addr] \n" /* store byte */ + "shlr8 r8 \n" /* shift out used-up byte */ + ".wa_f7: \n" + "sub %[psiz], %[addr] \n" + "mov.b @%[addr], r0 \n" + "and %[mask], r0 \n" + "or r7, r0 \n" + "mov.b r0, @%[addr] \n" + "shlr8 r7 \n" + ".wa_f6: \n" + "sub %[psiz], %[addr] \n" + "mov.b @%[addr], r0 \n" + "and %[mask], r0 \n" + "or r6, r0 \n" + "mov.b r0, @%[addr] \n" + "shlr8 r6 \n" + ".wa_f5: \n" + "sub %[psiz], %[addr] \n" + "mov.b @%[addr], r0 \n" + "and %[mask], r0 \n" + "or r5, r0 \n" + "mov.b r0, @%[addr] \n" + "shlr8 r5 \n" + ".wa_f4: \n" + "sub %[psiz], %[addr] \n" + "mov.b @%[addr], r0 \n" + "and %[mask], r0 \n" + "or r4, r0 \n" + "mov.b r0, @%[addr] \n" + "shlr8 r4 \n" + ".wa_f3: \n" + "sub %[psiz], %[addr] \n" + "mov.b @%[addr], r0 \n" + "and %[mask], r0 \n" + "or r3, r0 \n" + "mov.b r0, @%[addr] \n" + "shlr8 r3 \n" + ".wa_f2: \n" + "sub %[psiz], %[addr] \n" + "mov.b @%[addr], r0 \n" + "and %[mask], r0 \n" + "or r2, r0 \n" + "mov.b r0, @%[addr] \n" + "shlr8 r2 \n" + ".wa_f1: \n" + "sub %[psiz], %[addr] \n" + "mov.b @%[addr], r0 \n" + "and %[mask], r0 \n" + "or r1, r0 \n" + "mov.b r0, @%[addr] \n" + "shlr8 r1 \n" + ".wa_f0: \n" + + "add %[rx], %[addr] \n" /* correct address */ + "add #-8, %[dpth] \n" + "cmp/pl %[dpth] \n" /* next round if anything left */ + "bt .wa_floop \n" + + "bra .wa_end \n" + "nop \n" /* References to C library routines used in the precalc block */ - ".align 2 \n" - ".ashlsi3: \n" /* C library routine: */ - ".long ___ashlsi3 \n" /* shift r4 left by r5, result in r0 */ - ".lshrsi3: \n" /* C library routine: */ - ".long ___lshrsi3 \n" /* shift r4 right by r5, result in r0 */ + ".align 2 \n" + ".ashlsi3: \n" /* C library routine: */ + ".long ___ashlsi3 \n" /* shift r4 left by r5, result in r0 */ + ".lshrsi3: \n" /* C library routine: */ + ".long ___lshrsi3 \n" /* shift r4 right by r5, result in r0 */ /* both routines preserve r4, destroy r5 and take ~16 cycles */ - ".wa_sloop: \n" /** short loop (nothing to keep) **/ - "shlr r1 \n" /* rotate lsb of pattern 1 to t bit */ - "rotcl r0 \n" /* rotate t bit into r0 */ - "shlr r2 \n" - "rotcl r0 \n" - "shlr r3 \n" - "rotcl r0 \n" - "shlr r6 \n" - "rotcl r0 \n" - "shlr r7 \n" - "rotcl r0 \n" - "shlr r8 \n" - "rotcl r0 \n" - "shlr r9 \n" - "rotcl r0 \n" - "shlr r10 \n" - "rotcl r0 \n" - "mov.b r0,@%[addr] \n" /* store byte to bitplane */ - "add %[psiz],%[addr] \n" /* advance to next bitplane */ - "cmp/hi %[addr],%[end] \n" /* loop for all bitplanes */ - "bt .wa_sloop \n" - - ".wa_end: \n" + /* Bitmasks for the bit block rotation */ + ".wa_mask4: \n" + ".long 0xF0F0F0F0 \n" + ".wa_mask2: \n" + ".long 0xCCCCCCCC \n" + ".wa_mask1: \n" + ".long 0xAAAAAAAA \n" + + ".wa_sloop: \n" /** short loop (nothing to keep) **/ + "mov #8, r0 \n" + "cmp/hs r0, %[dpth] \n" /* 8 planes or more left? */ + "bt .wa_s8 \n" + + "mulu %[psiz], %[dpth] \n" + "mova .wa_stable, r0 \n" + "mov.b @(r0, %[dpth]), %[rx] \n" + "add %[rx], r0 \n" + "sts macl, %[rx] \n" /* point behind the last plane.. */ + "jmp @r0 \n" /* jump into streak */ + "add %[rx], %[addr] \n" /* ..for this round */ + + ".align 2 \n" + ".wa_stable: \n" + ".byte .wa_s0 - .wa_stable \n" + ".byte .wa_s1 - .wa_stable \n" + ".byte .wa_s2 - .wa_stable \n" + ".byte .wa_s3 - .wa_stable \n" + ".byte .wa_s4 - .wa_stable \n" + ".byte .wa_s5 - .wa_stable \n" + ".byte .wa_s6 - .wa_stable \n" + ".byte .wa_s7 - .wa_stable \n" + + ".wa_s8: \n" + "mov %[psiz], %[rx] \n" /* Point behind the last plane */ + "shll2 %[rx] \n" /* for this round. */ + "add %[rx], %[rx] \n" /* See above. */ + "add %[rx], %[addr] \n" + + "sub %[psiz], %[addr] \n" + "mov.b r8, @%[addr] \n" /* store byte */ + "shlr8 r8 \n" /* shift out used-up byte */ + ".wa_s7: \n" + "sub %[psiz], %[addr] \n" + "mov.b r7, @%[addr] \n" + "shlr8 r7 \n" + ".wa_s6: \n" + "sub %[psiz], %[addr] \n" + "mov.b r6, @%[addr] \n" + "shlr8 r6 \n" + ".wa_s5: \n" + "sub %[psiz], %[addr] \n" + "mov.b r5, @%[addr] \n" + "shlr8 r5 \n" + ".wa_s4: \n" + "sub %[psiz], %[addr] \n" + "mov.b r4, @%[addr] \n" + "shlr8 r4 \n" + ".wa_s3: \n" + "sub %[psiz], %[addr] \n" + "mov.b r3, @%[addr] \n" + "shlr8 r3 \n" + ".wa_s2: \n" + "sub %[psiz], %[addr] \n" + "mov.b r2, @%[addr] \n" + "shlr8 r2 \n" + ".wa_s1: \n" + "sub %[psiz], %[addr] \n" + "mov.b r1, @%[addr] \n" + "shlr8 r1 \n" + ".wa_s0: \n" + + "add %[rx], %[addr] \n" /* correct address */ + "add #-8, %[dpth] \n" + "cmp/pl %[dpth] \n" /* next round if anything left */ + "bt .wa_sloop \n" + + ".wa_end: \n" : /* outputs */ [addr]"+r"(addr), [mask]"+r"(_mask), + [dpth]"+r"(depth), [rx] "=&r"(trash) : /* inputs */ [psiz]"r"(_gray_info.plane_size), - [end] "r"(end), [patp]"[rx]"(pat_ptr) : /* clobbers */ - "r0", "r1", "r2", "r3", "r6", "r7", "r8", "r9", "r10" + "r0", "r1", "r2", "r3", "r4", "r5", "r6", "r7", "r8", "macl" ); #elif defined(CPU_COLDFIRE) const unsigned char *_src; - unsigned _mask, trash; + unsigned _mask, depth, trash; _mask = mask; _src = src; /* precalculate the bit patterns with random shifts for all 8 pixels and put them on an extra "stack" */ - asm volatile ( - "moveq.l #8,%%d3 \n" /* loop count */ - - ".wa_loop: \n" /** load pattern for pixel **/ - "clr.l %%d2 \n" /* pattern for skipped pixel must be 0 */ - "lsr.l #1,%[mask] \n" /* shift out lsb of mask */ - "bcc.b .wa_skip \n" /* skip this pixel */ - - "clr.l %%d0 \n" - "move.b (%[src]),%%d0 \n" /* load src byte */ - "move.b (%%d0:l:1,%[trns]),%%d0\n" /* idxtable into pattern index */ - "move.l (%%d0:l:4,%[bpat]),%%d2\n" /* d2 = bitpattern[byte]; */ - - "mulu.w #75,%[rnd] \n" /* multiply by 75 */ - "add.l #74,%[rnd] \n" /* add another 74 */ + asm volatile + ( + "moveq.l #8, %%d3 \n" /* loop count */ + + ".wa_loop: \n" /** load pattern for pixel **/ + "clr.l %%d2 \n" /* pattern for skipped pixel must be 0 */ + "lsr.l #1, %[mask] \n" /* shift out lsb of mask */ + "bcc.b .wa_skip \n" /* skip this pixel */ + + "clr.l %%d0 \n" + "move.b (%[src]), %%d0 \n" /* load src byte */ + "move.b (%%d0:l:1, %[trns]), %%d0 \n" /* idxtable into pattern index */ + "move.l (%%d0:l:4, %[bpat]), %%d2 \n" /* d2 = bitpattern[byte]; */ + + "mulu.w #75, %[rnd] \n" /* multiply by 75 */ + "add.l #74, %[rnd] \n" /* add another 74 */ /* Since the lower bits are not very random: */ - "move.l %[rnd],%%d1 \n" - "lsr.l #8,%%d1 \n" /* get bits 8..15 (need max. 5) */ - "and.l %[rmsk],%%d1 \n" /* mask out unneeded bits */ - - "cmp.l %[dpth],%%d1 \n" /* random >= depth ? */ - "blo.b .wa_ntrim \n" - "sub.l %[dpth],%%d1 \n" /* yes: random -= depth; */ - ".wa_ntrim: \n" - - "move.l %%d2,%%d0 \n" /** rotate pattern **/ - "lsl.l %%d1,%%d0 \n" - "sub.l %[dpth],%%d1 \n" - "neg.l %%d1 \n" /* d1 = depth - d1 */ - "lsr.l %%d1,%%d2 \n" - "or.l %%d0,%%d2 \n" - - ".wa_skip: \n" - "move.l %%d2,-(%[patp]) \n" /* push on pattern stack */ - - "add.l %[stri],%[src] \n" /* src += stride; */ - "subq.l #1,%%d3 \n" /* loop 8 times (pixel block) */ - "bne.b .wa_loop \n" + "move.l %[rnd], %%d1 \n" + "lsr.l #8, %%d1 \n" /* get bits 8..15 (need max. 5) */ + "and.l %[rmsk], %%d1 \n" /* mask out unneeded bits */ + + "cmp.l %[dpth], %%d1 \n" /* random >= depth ? */ + "blo.b .wa_ntrim \n" + "sub.l %[dpth], %%d1 \n" /* yes: random -= depth; */ + ".wa_ntrim: \n" + + "move.l %%d2, %%d0 \n" /** rotate pattern **/ + "lsl.l %%d1, %%d0 \n" + "sub.l %[dpth], %%d1 \n" + "neg.l %%d1 \n" /* d1 = depth - d1 */ + "lsr.l %%d1, %%d2 \n" + "or.l %%d0, %%d2 \n" + + ".wa_skip: \n" + "move.l %%d2, -(%[patp]) \n" /* push on pattern stack */ + + "add.l %[stri], %[src] \n" /* src += stride; */ + "subq.l #1, %%d3 \n" /* loop 8 times (pixel block) */ + "bne.b .wa_loop \n" : /* outputs */ [src] "+a"(_src), [patp]"+a"(pat_ptr), @@ -1373,97 +1747,297 @@ static void _writearray(unsigned char *address, const unsigned char *src, ); addr = address; - end = addr + MULU16(_gray_info.depth, _gray_info.plane_size); - _mask = mask; + _mask = ~mask & 0xff; + depth = _gray_info.depth; /* set the bits for all 8 pixels in all bytes according to the * precalculated patterns on the pattern stack */ - asm volatile ( - "movem.l (%[patp]),%%d2-%%d6/%%a0-%%a1/%[ax] \n" - /* pop all 8 patterns */ - "not.l %[mask] \n" /* "set" mask -> "keep" mask */ - "and.l #0xFF,%[mask] \n" - "beq.b .wa_sstart \n" /* short loop if nothing to keep */ - - ".wa_floop: \n" /** full loop (there are bits to keep)**/ - "lsr.l #1,%%d2 \n" /* shift out pattern bit */ - "addx.l %%d0,%%d0 \n" /* put bit into LSB of byte */ - "lsr.l #1,%%d3 \n" - "addx.l %%d0,%%d0 \n" - "lsr.l #1,%%d4 \n" - "addx.l %%d0,%%d0 \n" - "lsr.l #1,%%d5 \n" - "addx.l %%d0,%%d0 \n" - "lsr.l #1,%%d6 \n" - "addx.l %%d0,%%d0 \n" - "move.l %%a0,%%d1 \n" - "lsr.l #1,%%d1 \n" - "addx.l %%d0,%%d0 \n" - "move.l %%d1,%%a0 \n" - "move.l %%a1,%%d1 \n" - "lsr.l #1,%%d1 \n" - "addx.l %%d0,%%d0 \n" - "move.l %%d1,%%a1 \n" - "move.l %[ax],%%d1 \n" - "lsr.l #1,%%d1 \n" - "addx.l %%d0,%%d0 \n" - "move.l %%d1,%[ax] \n" - - "move.b (%[addr]),%%d1 \n" /* read old value */ - "and.l %[mask],%%d1 \n" /* mask out replaced bits */ - "or.l %%d0,%%d1 \n" /* set new bits */ - "move.b %%d1,(%[addr]) \n" /* store value to bitplane */ - - "add.l %[psiz],%[addr] \n" /* advance to next bitplane */ - "cmp.l %[addr],%[end] \n" /* loop for all bitplanes */ - "bhi.b .wa_floop \n" - - "bra.b .wa_end \n" - - ".wa_sstart: \n" - "move.l %%a0,%[mask] \n" /* mask isn't needed here, reuse reg */ - - ".wa_sloop: \n" /** short loop (nothing to keep) **/ - "lsr.l #1,%%d2 \n" /* shift out pattern bit */ - "addx.l %%d0,%%d0 \n" /* put bit into LSB of byte */ - "lsr.l #1,%%d3 \n" - "addx.l %%d0,%%d0 \n" - "lsr.l #1,%%d4 \n" - "addx.l %%d0,%%d0 \n" - "lsr.l #1,%%d5 \n" - "addx.l %%d0,%%d0 \n" - "lsr.l #1,%%d6 \n" - "addx.l %%d0,%%d0 \n" - "lsr.l #1,%[mask] \n" - "addx.l %%d0,%%d0 \n" - "move.l %%a1,%%d1 \n" - "lsr.l #1,%%d1 \n" - "addx.l %%d0,%%d0 \n" - "move.l %%d1,%%a1 \n" - "move.l %[ax],%%d1 \n" - "lsr.l #1,%%d1 \n" - "addx.l %%d0,%%d0 \n" - "move.l %%d1,%[ax] \n" - - "move.b %%d0,(%[addr]) \n" /* store byte to bitplane */ - "add.l %[psiz],%[addr] \n" /* advance to next bitplane */ - "cmp.l %[addr],%[end] \n" /* loop for all bitplanes */ - "bhi.b .wa_sloop \n" - - ".wa_end: \n" + asm volatile + ( + "movem.l (%[patp]), %%d1-%%d7/%%a0 \n" /* pop all 8 patterns */ + /* move.l %%d5, %[ax] */ /* need %%d5 as workspace, but not yet */ + + /** Rotate the four 8x8 bit "blocks" within r1..r8 **/ + + "move.l %%d1, %%d0 \n" /** Stage 1: 4 bit "comb" **/ + "lsl.l #4, %%d0 \n" + /* move.l %[ax], %%d5 */ /* already in d5 */ + "eor.l %%d5, %%d0 \n" + "and.l #0xF0F0F0F0, %%d0 \n" /* bitmask = ...11110000 */ + "eor.l %%d0, %%d5 \n" + "move.l %%d5, %[ax] \n" /* ax = ...h3h2h1h0d3d2d1d0 */ + "lsr.l #4, %%d0 \n" + "eor.l %%d0, %%d1 \n" /* d1 = ...h7h6h5h4d7d6d5d4 */ + "move.l %%d2, %%d0 \n" + "lsl.l #4, %%d0 \n" + "eor.l %%d6, %%d0 \n" + "and.l #0xF0F0F0F0, %%d0 \n" + "eor.l %%d0, %%d6 \n" /* d6 = ...g3g2g1g0c3c2c1c0 */ + "lsr.l #4, %%d0 \n" + "eor.l %%d0, %%d2 \n" /* d2 = ...g7g6g5g4c7c6c5c4 */ + "move.l %%d3, %%d0 \n" + "lsl.l #4, %%d0 \n" + "eor.l %%d7, %%d0 \n" + "and.l #0xF0F0F0F0, %%d0 \n" + "eor.l %%d0, %%d7 \n" /* d7 = ...f3f2f1f0b3b2b1b0 */ + "lsr.l #4, %%d0 \n" + "eor.l %%d0, %%d3 \n" /* d3 = ...f7f6f5f4f7f6f5f4 */ + "move.l %%d4, %%d0 \n" + "lsl.l #4, %%d0 \n" + "move.l %%a0, %%d5 \n" + "eor.l %%d5, %%d0 \n" + "and.l #0xF0F0F0F0, %%d0 \n" + "eor.l %%d0, %%d5 \n" /* (a0 = ...e3e2e1e0a3a2a1a0) */ + /* move.l %%d5, %%a0 */ /* but d5 is kept until next usage */ + "lsr.l #4, %%d0 \n" + "eor.l %%d0, %%d4 \n" /* d4 = ...e7e6e5e4a7a6a5a4 */ + + "move.l %%d6, %%d0 \n" /** Stage 2: 2 bit "comb" **/ + "lsl.l #2, %%d0 \n" + /* move.l %%a0, %%d5 */ /* still in d5 */ + "eor.l %%d5, %%d0 \n" + "and.l #0xCCCCCCCC, %%d0 \n" /* bitmask = ...11001100 */ + "eor.l %%d0, %%d5 \n" + "move.l %%d5, %%a0 \n" /* a0 = ...g1g0e1e0c1c0a1a0 */ + "lsr.l #2, %%d0 \n" + "eor.l %%d0, %%d6 \n" /* d6 = ...g3g2e3e2c3c2a3a2 */ + "move.l %[ax], %%d5 \n" + "move.l %%d5, %%d0 \n" + "lsl.l #2, %%d0 \n" + "eor.l %%d7, %%d0 \n" + "and.l #0xCCCCCCCC, %%d0 \n" + "eor.l %%d0, %%d7 \n" /* r2 = ...h1h0f1f0d1d0b1b0 */ + "lsr.l #2, %%d0 \n" + "eor.l %%d0, %%d5 \n" /* (ax = ...h3h2f3f2d3d2b3b2) */ + /* move.l %%d5, %[ax] */ /* but d5 is kept until next usage */ + "move.l %%d2, %%d0 \n" + "lsl.l #2, %%d0 \n" + "eor.l %%d4, %%d0 \n" + "and.l #0xCCCCCCCC, %%d0 \n" + "eor.l %%d0, %%d4 \n" /* d4 = ...g5g4e5e4c5c4a5a4 */ + "lsr.l #2, %%d0 \n" + "eor.l %%d0, %%d2 \n" /* d2 = ...g7g6e7e6c7c6a7a6 */ + "move.l %%d1, %%d0 \n" + "lsl.l #2, %%d0 \n" + "eor.l %%d3, %%d0 \n" + "and.l #0xCCCCCCCC, %%d0 \n" + "eor.l %%d0, %%d3 \n" /* d3 = ...h5h4f5f4d5d4b5b4 */ + "lsr.l #2, %%d0 \n" + "eor.l %%d0, %%d1 \n" /* d1 = ...h7h6f7f6d7d6b7b6 */ + + "move.l %%d1, %%d0 \n" /** Stage 3: 1 bit "comb" **/ + "lsl.l #1, %%d0 \n" + "eor.l %%d2, %%d0 \n" + "and.l #0xAAAAAAAA, %%d0 \n" /* bitmask = ...10101010 */ + "eor.l %%d0, %%d2 \n" /* d2 = ...h6g6f6e6d6c6b6a6 */ + "lsr.l #1, %%d0 \n" + "eor.l %%d0, %%d1 \n" /* d1 = ...h7g7f7e7d7c7b7a7 */ + "move.l %%d3, %%d0 \n" + "lsl.l #1, %%d0 \n" + "eor.l %%d4, %%d0 \n" + "and.l #0xAAAAAAAA, %%d0 \n" + "eor.l %%d0, %%d4 \n" /* d4 = ...h4g4f4e4d4c4b4a4 */ + "lsr.l #1, %%d0 \n" + "eor.l %%d0, %%d3 \n" /* d3 = ...h5g5f5e5d5c5b5a5 */ + /* move.l %[ax], %%d5 */ /* still in d5 */ + "move.l %%d5, %%d0 \n" + "lsl.l #1, %%d0 \n" + "eor.l %%d6, %%d0 \n" + "and.l #0xAAAAAAAA, %%d0 \n" + "eor.l %%d0, %%d6 \n" /* d6 = ...h2g2f2e2d2c2b2a2 */ + "lsr.l #1, %%d0 \n" + "eor.l %%d0, %%d5 \n" + "move.l %%d5, %[ax] \n" /* ax = ...h3g3f3e3d3c3b3a3 */ + "move.l %%d7, %%d0 \n" + "lsl.l #1, %%d0 \n" + "move.l %%a0, %%d5 \n" + "eor.l %%d5, %%d0 \n" + "and.l #0xAAAAAAAA, %%d0 \n" + "eor.l %%d0, %%d5 \n" + "move.l %%d5, %%a0 \n" /* a0 = ...h0g0f0e0d0c0b0a0 */ + "lsr.l #1, %%d0 \n" + "eor.l %%d0, %%d7 \n" /* d7 = ...h1g1f1e1d1c1b1a1 */ + + "tst.l %[mask] \n" + "jeq .wa_sloop \n" /* short loop if nothing to keep */ + + "move.l %[mask], %%d5 \n" /* need mask in data reg. */ + "move.l %%d1, %[mask] \n" /* free d1 as working reg. */ + + ".wa_floop: \n" /** full loop (there are bits to keep)**/ + "cmp.l #8, %[dpth] \n" /* 8 planes or more left? */ + "bhs.s .wa_f8 \n" + + "move.l %[psiz], %%d0 \n" + "move.l %[dpth], %%d1 \n" + "mulu.w %%d1, %%d0 \n" /* point behind the last plane */ + "add.l %%d0, %[addr] \n" /* for this round */ + "jmp (%%pc, %[dpth]:l:2) \n" /* jump into streak */ + "bra.s .wa_f1 \n" /* dpth == 0 should never happen */ + "bra.s .wa_f2 \n" + "bra.s .wa_f3 \n" + "bra.s .wa_f4 \n" + "bra.s .wa_f5 \n" + "bra.s .wa_f6 \n" + "bra.s .wa_f7 \n" + + ".wa_f8: \n" + "move.l %[psiz], %%d0 \n" + "lsl.l #3, %%d0 \n" + "add.l %%d0, %[addr] \n" + /* Point behind the last plane for this round. Note: We're using the + * registers backwards in order to reuse the streak for the last round. + * Therefore we need to go thru the bitplanes backwards too, otherwise + * the bit order would be destroyed which results in more flicker. */ + "sub.l %[psiz], %[addr] \n" + "move.b (%[addr]), %%d0 \n" /* load old byte */ + "and.l %%d5, %%d0 \n" /* mask out replaced bits */ + "move.l %[mask], %%d1 \n" + "or.l %%d1, %%d0 \n" /* set new bits */ + "move.b %%d0, (%[addr]) \n" /* store byte */ + "lsr.l #8, %%d1 \n" /* shift out used-up byte */ + "move.l %%d1, %[mask] \n" + ".wa_f7: \n" + "sub.l %[psiz], %[addr] \n" + "move.b (%[addr]), %%d0 \n" + "and.l %%d5, %%d0 \n" + "or.l %%d2, %%d0 \n" + "move.b %%d0, (%[addr]) \n" + "lsr.l #8, %%d2 \n" + ".wa_f6: \n" + "sub.l %[psiz], %[addr] \n" + "move.b (%[addr]), %%d0 \n" + "and.l %%d5, %%d0 \n" + "or.l %%d3, %%d0 \n" + "move.b %%d0, (%[addr]) \n" + "lsr.l #8, %%d3 \n" + ".wa_f5: \n" + "sub.l %[psiz], %[addr] \n" + "move.b (%[addr]), %%d0 \n" + "and.l %%d5, %%d0 \n" + "or.l %%d4, %%d0 \n" + "move.b %%d0, (%[addr]) \n" + "lsr.l #8, %%d4 \n" + ".wa_f4: \n" + "sub.l %[psiz], %[addr] \n" + "move.b (%[addr]), %%d0 \n" + "and.l %%d5, %%d0 \n" + "move.l %[ax], %%d1 \n" + "or.l %%d1, %%d0 \n" + "move.b %%d0, (%[addr]) \n" + "lsr.l #8, %%d1 \n" + "move.l %%d1, %[ax] \n" + ".wa_f3: \n" + "sub.l %[psiz], %[addr] \n" + "move.b (%[addr]), %%d0 \n" + "and.l %%d5, %%d0 \n" + "or.l %%d6, %%d0 \n" + "move.b %%d0, (%[addr]) \n" + "lsr.l #8, %%d6 \n" + ".wa_f2: \n" + "sub.l %[psiz], %[addr] \n" + "move.b (%[addr]), %%d0 \n" + "and.l %%d5, %%d0 \n" + "or.l %%d7, %%d0 \n" + "move.b %%d0, (%[addr]) \n" + "lsr.l #8, %%d7 \n" + ".wa_f1: \n" + "sub.l %[psiz], %[addr] \n" + "move.b (%[addr]), %%d0 \n" + "and.l %%d5, %%d0 \n" + "move.l %%a0, %%d1 \n" + "or.l %%d1, %%d0 \n" + "move.b %%d0, (%[addr]) \n" + "lsr.l #8, %%d1 \n" + "move.l %%d1, %%a0 \n" + + "move.l %[psiz], %%d0 \n" + "lsl.l #3, %%d0 \n" + "add.l %%d0, %[addr] \n" /* correct address */ + "subq.l #8, %[dpth] \n" + "tst.l %[dpth] \n" /* subq doesn't set flags for A reg */ + "jgt .wa_floop \n" /* next round if anything left */ + + "jra .wa_end \n" + + ".wa_sloop: \n" /** short loop (nothing to keep) **/ + "cmp.l #8, %[dpth] \n" /* 8 planes or more left? */ + "bhs.s .wa_s8 \n" + + "move.l %[psiz], %%d0 \n" + "move.l %[dpth], %%d5 \n" + "mulu.w %%d5, %%d0 \n" /* point behind the last plane */ + "add.l %%d0, %[addr] \n" /* for this round */ + "jmp (%%pc, %[dpth]:l:2) \n" /* jump into streak */ + "bra.s .wa_s1 \n" /* dpth == 0 should never happen */ + "bra.s .wa_s2 \n" + "bra.s .wa_s3 \n" + "bra.s .wa_s4 \n" + "bra.s .wa_s5 \n" + "bra.s .wa_s6 \n" + "bra.s .wa_s7 \n" + + ".wa_s8: \n" + "move.l %[psiz], %%d0 \n" /* Point behind the last plane */ + "lsl.l #3, %%d0 \n" /* for this round. */ + "add.l %%d0, %[addr] \n" /* See above. */ + + "sub.l %[psiz], %[addr] \n" + "move.b %%d1, (%[addr]) \n" /* store byte */ + "lsr.l #8, %%d1 \n" /* shift out used-up byte */ + ".wa_s7: \n" + "sub.l %[psiz], %[addr] \n" + "move.b %%d2, (%[addr]) \n" + "lsr.l #8, %%d2 \n" + ".wa_s6: \n" + "sub.l %[psiz], %[addr] \n" + "move.b %%d3, (%[addr]) \n" + "lsr.l #8, %%d3 \n" + ".wa_s5: \n" + "sub.l %[psiz], %[addr] \n" + "move.b %%d4, (%[addr]) \n" + "lsr.l #8, %%d4 \n" + ".wa_s4: \n" + "sub.l %[psiz], %[addr] \n" + "move.l %[ax], %%d5 \n" + "move.b %%d5, (%[addr]) \n" + "lsr.l #8, %%d5 \n" + "move.l %%d5, %[ax] \n" + ".wa_s3: \n" + "sub.l %[psiz], %[addr] \n" + "move.b %%d6, (%[addr]) \n" + "lsr.l #8, %%d6 \n" + ".wa_s2: \n" + "sub.l %[psiz], %[addr] \n" + "move.b %%d7, (%[addr]) \n" + "lsr.l #8, %%d7 \n" + ".wa_s1: \n" + "sub.l %[psiz], %[addr] \n" + "move.l %%a0, %%d5 \n" + "move.b %%d5, (%[addr]) \n" + "lsr.l #8, %%d5 \n" + "move.l %%d5, %%a0 \n" + + "add.l %%d0, %[addr] \n" /* correct address */ + "subq.l #8, %[dpth] \n" + "tst.l %[dpth] \n" /* subq doesn't set flags for A reg */ + "jgt .wa_sloop \n" /* next round if anything left */ + + ".wa_end: \n" : /* outputs */ [addr]"+a"(addr), - [mask]"+d"(_mask), + [dpth]"+a"(depth), + [mask]"+a"(_mask), [ax] "=&a"(trash) : /* inputs */ [psiz]"a"(_gray_info.plane_size), - [end] "a"(end), [patp]"[ax]"(pat_ptr) : /* clobbers */ - "d0", "d1", "d2", "d3", "d4", "d5", "d6", "a0", "a1" + "d0", "d1", "d2", "d3", "d4", "d5", "d6", "d7", "a0" ); #else /* C version, for reference*/ #warning C version of _writearray() used + unsigned char *end; unsigned test = 1; int i; |