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authorJens Arnold <amiconn@rockbox.org>2007-03-26 07:52:13 +0000
committerJens Arnold <amiconn@rockbox.org>2007-03-26 07:52:13 +0000
commitad4e3d665734b14a28f1ba5fa874663772dab3e7 (patch)
treebff44652495f1319a4d11ed63b3d4e90cb11197f /apps/plugins/lib
parent165f62d0cd771660e4b8d2ba7475e14d0d6f2e9f (diff)
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First step of charcell LCD code rework: * Make it fully unicode aware so that adding non-ISO8859-1 scripts becomes possible (limited by the LCD capabilities of course). * Make the API more similar to the bitmap LCD code's API. * Moved hardware dependent parts to target tree. * Simplified code. * Jumpscroll temporarily non-functional.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12916 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/plugins/lib')
-rw-r--r--apps/plugins/lib/playergfx.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/apps/plugins/lib/playergfx.c b/apps/plugins/lib/playergfx.c
index 1df7a3b..0e0a5d3 100644
--- a/apps/plugins/lib/playergfx.c
+++ b/apps/plugins/lib/playergfx.c
@@ -31,7 +31,7 @@ static int char_width;
static int char_height;
static int pixel_height;
static int pixel_width;
-static unsigned char gfx_chars[8];
+static unsigned long gfx_chars[8];
static unsigned char gfx_buffer[56];
static int drawmode = DRMODE_SOLID;