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| author | Jens Arnold <amiconn@rockbox.org> | 2005-11-16 21:09:23 +0000 |
|---|---|---|
| committer | Jens Arnold <amiconn@rockbox.org> | 2005-11-16 21:09:23 +0000 |
| commit | 5b2cba17aa95ececfdb6a498540de4dfa215e920 (patch) | |
| tree | 3574eab7dc84f588268b72f6db56744fcc4d0e64 /apps/plugins/minesweeper.c | |
| parent | 15046f99b3840c07bdd9d52e7014c6e775267c55 (diff) | |
| download | rockbox-5b2cba17aa95ececfdb6a498540de4dfa215e920.zip rockbox-5b2cba17aa95ececfdb6a498540de4dfa215e920.tar.gz rockbox-5b2cba17aa95ececfdb6a498540de4dfa215e920.tar.bz2 rockbox-5b2cba17aa95ececfdb6a498540de4dfa215e920.tar.xz | |
Changed the LCD_COLOR pixel value format to packed RGB (unsigned int). Now all LCDs with depth > 1 use the same datatype. Added macros for easy pixel value definition.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@7912 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/plugins/minesweeper.c')
| -rw-r--r-- | apps/plugins/minesweeper.c | 14 |
1 files changed, 2 insertions, 12 deletions
diff --git a/apps/plugins/minesweeper.c b/apps/plugins/minesweeper.c index 097c1b0..4af467b 100644 --- a/apps/plugins/minesweeper.c +++ b/apps/plugins/minesweeper.c @@ -67,16 +67,6 @@ use F3 to see how many mines are left (supposing all your flags are correct) #endif -#if LCD_DEPTH > 1 -#if HAVE_LCD_COLOR -#define LIGHT_GRAY ((struct rgb){2*LCD_MAX_RED/3, 2*LCD_MAX_GREEN/3, 2*LCD_MAX_BLUE/3}) -#define DARK_GRAY ((struct rgb){LCD_MAX_RED/3, LCD_MAX_GREEN/3, LCD_MAX_BLUE/3}) -#else -#define LIGHT_GRAY (2*LCD_MAX_LEVEL/3) -#define DARK_GRAY (LCD_MAX_LEVEL/3) -#endif -#endif - /* here is a global api struct pointer. while not strictly necessary, it's nice not to have to pass the api pointer in all function calls in the plugin */ @@ -385,7 +375,7 @@ int minesweeper(void) for(i=0;i<height;i++){ for(j=0;j<width;j++){ #if LCD_DEPTH > 1 - rb->lcd_set_foreground(DARK_GRAY); + rb->lcd_set_foreground(LCD_DARKGRAY); rb->lcd_drawrect(j*8,i*8,8,8); rb->lcd_set_foreground(LCD_BLACK); #else @@ -404,7 +394,7 @@ int minesweeper(void) rb->lcd_drawline(j*8+2,i*8+5,j*8+5,i*8+2); } else { #if LCD_DEPTH > 1 - rb->lcd_set_foreground(LIGHT_GRAY); + rb->lcd_set_foreground(LCD_LIGHTGRAY); rb->lcd_fillrect(j*8+1,i*8+1,6,6); rb->lcd_set_foreground(LCD_BLACK); #else |