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authorFranklin Wei <frankhwei536@gmail.com>2016-11-20 15:16:41 -0500
committerFranklin Wei <frankhwei536@gmail.com>2016-11-24 16:23:09 -0500
commit56c9984511f016eab7e1278ba9e40d88bb59a162 (patch)
tree1bfa6d3aeb3bf2a6ffec71387ac073cd0b8b2a51 /apps/plugins/puzzles/html/javapage.pl
parent29648f817677b84c03c2bcfe89eb8cf53653e7db (diff)
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[WIP] Port of Simon Tatham's Puzzle Collectionpuzzles
Original revision: 5123b1bf68777ffa86e651f178046b26a87cf2d9 MIT Licensed. Some games still crash and others are unplayable due to issues with controls. Still need a "real" polygon filling algorithm. The following games are at least partially broken for various reasons: Cube: crash with certain settings Galaxies: crash Inertia: crash Keen: input issues Loopy: weird stuff happens Map: crash on input Mines: weird stuff happens on target Palisade: input issues Signpost: crash on input Solo: input issues Towers: input and drawing issues Train Tracks: drawing issues Twiddle: weird animation on target Undead: input and drawing issues Unequal: input and drawing issues Untangle: input issues All in all, about 40% of the games are at least partially broken. Change-Id: I7c69b6860ab115f973c8d76799502e9bb3d52368
Diffstat (limited to 'apps/plugins/puzzles/html/javapage.pl')
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diff --git a/apps/plugins/puzzles/html/javapage.pl b/apps/plugins/puzzles/html/javapage.pl
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+++ b/apps/plugins/puzzles/html/javapage.pl
@@ -0,0 +1,104 @@
+#!/usr/bin/perl
+
+use strict;
+use warnings;
+
+open my $footerfile, "<", shift @ARGV or die "footer: open: $!\n";
+my $footer = "";
+$footer .= $_ while <$footerfile>;
+close $footerfile;
+
+for my $arg (@ARGV) {
+ $arg =~ /(.*\/)?([^\/]+)\.html$/ or die;
+ my $filename = $2;
+ open my $gamefile, "<", $arg or die "$arg: open: $!\n";
+ my $unfinished = 0;
+ my $docname = $filename;
+ chomp(my $puzzlename = <$gamefile>);
+ while ($puzzlename =~ s/^([^:=]+)(=([^:]+))?://) {
+ if ($1 eq "unfinished") {
+ $unfinished = 1;
+ } elsif ($1 eq "docname") {
+ $docname = $3;
+ } else {
+ die "$arg: unknown keyword '$1'\n";
+ }
+ }
+ my $instructions = "";
+ $instructions .= $_ while <$gamefile>;
+ close $gamefile;
+
+ open my $outpage, ">", "${filename}.html";
+
+ my $unfinishedtitlefragment = $unfinished ? "an unfinished puzzle " : "";
+ my $unfinishedheading = $unfinished ? "<h2 align=center>an unfinished puzzle</h2>\n" : "";
+ my $unfinishedpara;
+ my $links;
+ if ($unfinished) {
+ $unfinishedpara = <<EOF;
+<p>
+You have found your way to a page containing an <em>unfinished</em>
+puzzle in my collection, not linked from the <a href="../">main
+puzzles page</a>. Don't be surprised if things are hard to understand
+or don't work as you expect.
+EOF
+ $links = <<EOF;
+<p align="center">
+<a href="../">Back to main puzzles page</a> (which does not link to this)
+EOF
+ } else {
+ $unfinishedpara = "";
+ $links = <<EOF;
+<p align="center">
+<a href="../doc/${docname}.html#${docname}">Full instructions</a>
+|
+<a href="../">Back to main puzzles page</a>
+EOF
+ }
+
+ print $outpage <<EOF;
+<html>
+<head>
+<title>${puzzlename}, ${unfinishedtitlefragment}from Simon Tatham's Portable Puzzle Collection</title>
+<link rel="stylesheet" type="text/css" href="../../sitestyle.css" name="Simon Tatham's Home Page Style">
+<script type="text/javascript" src="resize-puzzle-applet.js"></script>
+</head>
+<body onLoad="initResizablePuzzleApplet();">
+<h1 align=center>${puzzlename}</h1>
+${unfinishedheading}
+<h2 align=center>from Simon Tatham's Portable Puzzle Collection</h2>
+
+${unfinishedpara}
+
+<p align="center">
+<table cellpadding="0">
+<tr>
+<td>
+<applet id="applet" archive="${filename}.jar" code="PuzzleApplet"
+ width="700" height="500">
+</applet>
+</td>
+<td>
+<div id="eresize" style="width:5px;height:500px;cursor:e-resize;"></div>
+</td>
+</tr>
+<td>
+<div id="sresize" style="width:700px;height:5px;cursor:s-resize;"></div>
+</td>
+<td>
+<div id="seresize" style="width:5px;height:5px;cursor:se-resize;"></div>
+</td>
+</tr>
+</table>
+
+${instructions}
+
+${links}
+
+${footer}
+</body>
+</html>
+EOF
+
+ close $outpage;
+}