diff options
| author | Franklin Wei <frankhwei536@gmail.com> | 2016-11-20 15:16:41 -0500 |
|---|---|---|
| committer | Franklin Wei <frankhwei536@gmail.com> | 2016-11-24 16:23:09 -0500 |
| commit | 56c9984511f016eab7e1278ba9e40d88bb59a162 (patch) | |
| tree | 1bfa6d3aeb3bf2a6ffec71387ac073cd0b8b2a51 /apps/plugins/puzzles/html/towers.html | |
| parent | 29648f817677b84c03c2bcfe89eb8cf53653e7db (diff) | |
| download | rockbox-puzzles.zip rockbox-puzzles.tar.gz rockbox-puzzles.tar.bz2 rockbox-puzzles.tar.xz | |
[WIP] Port of Simon Tatham's Puzzle Collectionpuzzles
Original revision: 5123b1bf68777ffa86e651f178046b26a87cf2d9
MIT Licensed. Some games still crash and others are unplayable due to
issues with controls. Still need a "real" polygon filling algorithm.
The following games are at least partially broken for various reasons:
Cube: crash with certain settings
Galaxies: crash
Inertia: crash
Keen: input issues
Loopy: weird stuff happens
Map: crash on input
Mines: weird stuff happens on target
Palisade: input issues
Signpost: crash on input
Solo: input issues
Towers: input and drawing issues
Train Tracks: drawing issues
Twiddle: weird animation on target
Undead: input and drawing issues
Unequal: input and drawing issues
Untangle: input issues
All in all, about 40% of the games are at least partially broken.
Change-Id: I7c69b6860ab115f973c8d76799502e9bb3d52368
Diffstat (limited to 'apps/plugins/puzzles/html/towers.html')
| -rw-r--r-- | apps/plugins/puzzles/html/towers.html | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/apps/plugins/puzzles/html/towers.html b/apps/plugins/puzzles/html/towers.html new file mode 100644 index 0000000..a710e0a --- /dev/null +++ b/apps/plugins/puzzles/html/towers.html @@ -0,0 +1,22 @@ +Towers +<p> +Fill in the grid with towers whose heights range from 1 to the grid +size, so that every possible height appears exactly once in each row +and column, and so that each clue around the edge counts the number +of towers that are visible when looking into the grid from that +direction. (Taller towers hide shorter ones behind them. So the +sequence 2,1,4,3,5 would match a clue of 3 on the left, because the +1 is hidden behind the 2 and the 3 is hidden behind the 4. On the +right, it would match a clue of 1 because the 5 hides everything +else.) +<p> +To place a tower, click in a square to select it, then type the +desired height on the keyboard. To erase a tower, click to select a +square and then press Backspace. +<p> +Right-click in a square and then type a number to add or remove the +number as a pencil mark, indicating tower heights that you think +<em>might</em> go in that square. +<p> +Left-click on a clue to mark it as done (grey it out). To unmark a +clue as done, left-click on it again.
\ No newline at end of file |