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| author | Franklin Wei <frankhwei536@gmail.com> | 2016-11-20 15:16:41 -0500 |
|---|---|---|
| committer | Franklin Wei <frankhwei536@gmail.com> | 2016-11-24 16:23:09 -0500 |
| commit | 56c9984511f016eab7e1278ba9e40d88bb59a162 (patch) | |
| tree | 1bfa6d3aeb3bf2a6ffec71387ac073cd0b8b2a51 /apps/plugins/puzzles/icons/crop.sh | |
| parent | 29648f817677b84c03c2bcfe89eb8cf53653e7db (diff) | |
| download | rockbox-puzzles.zip rockbox-puzzles.tar.gz rockbox-puzzles.tar.bz2 rockbox-puzzles.tar.xz | |
[WIP] Port of Simon Tatham's Puzzle Collectionpuzzles
Original revision: 5123b1bf68777ffa86e651f178046b26a87cf2d9
MIT Licensed. Some games still crash and others are unplayable due to
issues with controls. Still need a "real" polygon filling algorithm.
The following games are at least partially broken for various reasons:
Cube: crash with certain settings
Galaxies: crash
Inertia: crash
Keen: input issues
Loopy: weird stuff happens
Map: crash on input
Mines: weird stuff happens on target
Palisade: input issues
Signpost: crash on input
Solo: input issues
Towers: input and drawing issues
Train Tracks: drawing issues
Twiddle: weird animation on target
Undead: input and drawing issues
Unequal: input and drawing issues
Untangle: input issues
All in all, about 40% of the games are at least partially broken.
Change-Id: I7c69b6860ab115f973c8d76799502e9bb3d52368
Diffstat (limited to 'apps/plugins/puzzles/icons/crop.sh')
| -rwxr-xr-x | apps/plugins/puzzles/icons/crop.sh | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/apps/plugins/puzzles/icons/crop.sh b/apps/plugins/puzzles/icons/crop.sh new file mode 100755 index 0000000..0d15d3c --- /dev/null +++ b/apps/plugins/puzzles/icons/crop.sh @@ -0,0 +1,37 @@ +#!/bin/sh + +# Crop one image into another, after first checking that the source +# image has the expected size in pixels. +# +# This is used in the Puzzles icon build scripts to construct icons +# which are zoomed in on a particular sub-area of the puzzle's +# basic screenshot. This way I can define crop areas in pixels, +# while not having to worry too much that if I adjust the source +# puzzle so as to alter the layout the crop area might start +# hitting the wrong bit of picture. Most layout changes I can +# conveniently imagine will also alter the overall image size, so +# this script will give a build error and alert me to the fact that +# I need to fiddle with the icon makefile. + +infile="$1" +outfile="$2" +insize="$3" +crop="$4" + +# Special case: if no input size or crop parameter was specified at +# all, we just copy the input to the output file. + +if test $# -lt 3; then + cp "$infile" "$outfile" + exit 0 +fi + +# Check the input image size. +realsize=`identify -format %wx%h "$infile"` +if test "x$insize" != "x$realsize"; then + echo "crop.sh: '$infile' has wrong initial size: $realsize != $insize" >&2 + exit 1 +fi + +# And crop. +convert -crop "$crop" "$infile" "$outfile" |