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authorFranklin Wei <frankhwei536@gmail.com>2016-11-20 15:16:41 -0500
committerFranklin Wei <frankhwei536@gmail.com>2016-11-24 16:23:09 -0500
commit56c9984511f016eab7e1278ba9e40d88bb59a162 (patch)
tree1bfa6d3aeb3bf2a6ffec71387ac073cd0b8b2a51 /apps/plugins/puzzles/icons/lightup.sav
parent29648f817677b84c03c2bcfe89eb8cf53653e7db (diff)
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[WIP] Port of Simon Tatham's Puzzle Collectionpuzzles
Original revision: 5123b1bf68777ffa86e651f178046b26a87cf2d9 MIT Licensed. Some games still crash and others are unplayable due to issues with controls. Still need a "real" polygon filling algorithm. The following games are at least partially broken for various reasons: Cube: crash with certain settings Galaxies: crash Inertia: crash Keen: input issues Loopy: weird stuff happens Map: crash on input Mines: weird stuff happens on target Palisade: input issues Signpost: crash on input Solo: input issues Towers: input and drawing issues Train Tracks: drawing issues Twiddle: weird animation on target Undead: input and drawing issues Unequal: input and drawing issues Untangle: input issues All in all, about 40% of the games are at least partially broken. Change-Id: I7c69b6860ab115f973c8d76799502e9bb3d52368
Diffstat (limited to 'apps/plugins/puzzles/icons/lightup.sav')
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diff --git a/apps/plugins/puzzles/icons/lightup.sav b/apps/plugins/puzzles/icons/lightup.sav
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+SAVEFILE:41:Simon Tatham's Portable Puzzle Collection
+VERSION :1:1
+GAME :8:Light Up
+PARAMS :10:7x7b20s4d1
+CPARAMS :10:7x7b25s4d1
+SEED :15:538922615851330
+DESC :25:b3gB0c0dBaBaBa1aBd1c01g0b
+NSTATES :2:16
+STATEPOS:2:16
+MOVE :4:L1,0
+MOVE :4:L2,1
+MOVE :4:L3,0
+MOVE :4:L0,3
+MOVE :4:L6,1
+MOVE :4:L3,4
+MOVE :4:I6,5
+MOVE :4:I1,5
+MOVE :4:I2,6
+MOVE :4:I3,6
+MOVE :4:I4,5
+MOVE :4:I5,6
+MOVE :4:L5,5
+MOVE :4:I6,4
+MOVE :4:I4,2