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authorFranklin Wei <frankhwei536@gmail.com>2016-11-20 15:16:41 -0500
committerFranklin Wei <frankhwei536@gmail.com>2016-11-24 16:23:09 -0500
commit56c9984511f016eab7e1278ba9e40d88bb59a162 (patch)
tree1bfa6d3aeb3bf2a6ffec71387ac073cd0b8b2a51 /apps/plugins/puzzles/icons/net.sav
parent29648f817677b84c03c2bcfe89eb8cf53653e7db (diff)
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[WIP] Port of Simon Tatham's Puzzle Collectionpuzzles
Original revision: 5123b1bf68777ffa86e651f178046b26a87cf2d9 MIT Licensed. Some games still crash and others are unplayable due to issues with controls. Still need a "real" polygon filling algorithm. The following games are at least partially broken for various reasons: Cube: crash with certain settings Galaxies: crash Inertia: crash Keen: input issues Loopy: weird stuff happens Map: crash on input Mines: weird stuff happens on target Palisade: input issues Signpost: crash on input Solo: input issues Towers: input and drawing issues Train Tracks: drawing issues Twiddle: weird animation on target Undead: input and drawing issues Unequal: input and drawing issues Untangle: input issues All in all, about 40% of the games are at least partially broken. Change-Id: I7c69b6860ab115f973c8d76799502e9bb3d52368
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+SAVEFILE:41:Simon Tatham's Portable Puzzle Collection
+VERSION :1:1
+GAME :3:Net
+PARAMS :3:5x5
+CPARAMS :3:5x5
+DESC :25:1115337157375775157135131
+UI :9:O0,0;C2,2
+NSTATES :2:45
+STATEPOS:2:45
+MOVE :4:C0,0
+MOVE :4:L0,0
+MOVE :4:L0,1
+MOVE :4:C0,2
+MOVE :4:L0,2
+MOVE :4:A0,3
+MOVE :4:L0,3
+MOVE :4:L0,4
+MOVE :4:L1,4
+MOVE :4:A2,4
+MOVE :4:A2,4
+MOVE :4:L2,4
+MOVE :4:C1,0
+MOVE :4:L1,0
+MOVE :4:L3,0
+MOVE :4:L2,0
+MOVE :4:A4,0
+MOVE :4:A4,0
+MOVE :4:L4,0
+MOVE :4:A4,1
+MOVE :4:L4,1
+MOVE :4:L3,1
+MOVE :4:A3,2
+MOVE :4:A3,2
+MOVE :4:L3,2
+MOVE :4:L2,2
+MOVE :4:A2,1
+MOVE :4:A2,1
+MOVE :4:A1,1
+MOVE :4:A1,1
+MOVE :4:A1,1
+MOVE :4:A1,1
+MOVE :4:A1,1
+MOVE :4:A1,1
+MOVE :4:A1,2
+MOVE :4:A1,2
+MOVE :4:A1,3
+MOVE :4:C2,3
+MOVE :4:A3,3
+MOVE :4:A4,4
+MOVE :4:A4,4
+MOVE :4:A4,3
+MOVE :4:A4,2
+MOVE :4:A4,2