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authorFranklin Wei <frankhwei536@gmail.com>2016-11-20 15:16:41 -0500
committerFranklin Wei <frankhwei536@gmail.com>2016-11-24 16:23:09 -0500
commit56c9984511f016eab7e1278ba9e40d88bb59a162 (patch)
tree1bfa6d3aeb3bf2a6ffec71387ac073cd0b8b2a51 /apps/plugins/puzzles/icons/pattern.sav
parent29648f817677b84c03c2bcfe89eb8cf53653e7db (diff)
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[WIP] Port of Simon Tatham's Puzzle Collectionpuzzles
Original revision: 5123b1bf68777ffa86e651f178046b26a87cf2d9 MIT Licensed. Some games still crash and others are unplayable due to issues with controls. Still need a "real" polygon filling algorithm. The following games are at least partially broken for various reasons: Cube: crash with certain settings Galaxies: crash Inertia: crash Keen: input issues Loopy: weird stuff happens Map: crash on input Mines: weird stuff happens on target Palisade: input issues Signpost: crash on input Solo: input issues Towers: input and drawing issues Train Tracks: drawing issues Twiddle: weird animation on target Undead: input and drawing issues Unequal: input and drawing issues Untangle: input issues All in all, about 40% of the games are at least partially broken. Change-Id: I7c69b6860ab115f973c8d76799502e9bb3d52368
Diffstat (limited to 'apps/plugins/puzzles/icons/pattern.sav')
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+SAVEFILE:41:Simon Tatham's Portable Puzzle Collection
+VERSION :1:1
+GAME :7:Pattern
+PARAMS :5:10x10
+CPARAMS :5:10x10
+DESC :67:3.4/2.2/4.1/2.3/2.3.2/4/6/6/3.1/1/5/5/1.1/4/5/6/2.3/3.3/1.1.3/1.1.4
+NSTATES :2:22
+STATEPOS:2:22
+MOVE :8:F6,4,1,2
+MOVE :8:F7,4,1,2
+MOVE :8:F4,5,2,1
+MOVE :8:F5,4,1,1
+MOVE :8:E0,5,2,1
+MOVE :8:E0,4,3,1
+MOVE :8:F0,6,1,4
+MOVE :8:F0,1,1,2
+MOVE :8:F0,1,5,1
+MOVE :8:E1,2,1,1
+MOVE :8:F2,0,1,4
+MOVE :8:E3,2,1,1
+MOVE :8:F3,0,1,1
+MOVE :8:F4,0,1,1
+MOVE :8:F3,3,1,1
+MOVE :8:E6,3,4,1
+MOVE :8:F6,6,1,4
+MOVE :8:F7,6,1,4
+MOVE :8:E6,0,1,4
+MOVE :8:E7,0,1,3
+MOVE :8:E5,1,1,1