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authorFranklin Wei <frankhwei536@gmail.com>2016-11-20 15:16:41 -0500
committerFranklin Wei <frankhwei536@gmail.com>2016-11-24 16:23:09 -0500
commit56c9984511f016eab7e1278ba9e40d88bb59a162 (patch)
tree1bfa6d3aeb3bf2a6ffec71387ac073cd0b8b2a51 /apps/plugins/puzzles/icons/tents.sav
parent29648f817677b84c03c2bcfe89eb8cf53653e7db (diff)
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[WIP] Port of Simon Tatham's Puzzle Collectionpuzzles
Original revision: 5123b1bf68777ffa86e651f178046b26a87cf2d9 MIT Licensed. Some games still crash and others are unplayable due to issues with controls. Still need a "real" polygon filling algorithm. The following games are at least partially broken for various reasons: Cube: crash with certain settings Galaxies: crash Inertia: crash Keen: input issues Loopy: weird stuff happens Map: crash on input Mines: weird stuff happens on target Palisade: input issues Signpost: crash on input Solo: input issues Towers: input and drawing issues Train Tracks: drawing issues Twiddle: weird animation on target Undead: input and drawing issues Unequal: input and drawing issues Untangle: input issues All in all, about 40% of the games are at least partially broken. Change-Id: I7c69b6860ab115f973c8d76799502e9bb3d52368
Diffstat (limited to 'apps/plugins/puzzles/icons/tents.sav')
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diff --git a/apps/plugins/puzzles/icons/tents.sav b/apps/plugins/puzzles/icons/tents.sav
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+SAVEFILE:41:Simon Tatham's Portable Puzzle Collection
+VERSION :1:1
+GAME :5:Tents
+PARAMS :5:8x8de
+CPARAMS :5:8x8de
+DESC :45:ea_ddidfaabkd,3,0,2,1,2,2,1,1,3,1,1,1,1,1,3,1
+NSTATES :2:25
+STATEPOS:2:25
+MOVE :9:N5,6;N6,6
+MOVE :14:N5,7;N6,7;N7,7
+MOVE :9:N0,7;N1,7
+MOVE :4:N1,6
+MOVE :14:N6,2;N6,3;N6,4
+MOVE :9:N7,2;N7,3
+MOVE :14:N1,0;N2,0;N3,0
+MOVE :4:N3,1
+MOVE :4:N0,3
+MOVE :4:N3,4
+MOVE :4:N5,4
+MOVE :4:T6,0
+MOVE :4:T4,0
+MOVE :4:T0,0
+MOVE :4:N1,1
+MOVE :4:N4,1
+MOVE :9:N6,1;N7,1
+MOVE :4:T2,1
+MOVE :9:N1,2;N3,2
+MOVE :4:T5,2
+MOVE :4:N4,2
+MOVE :4:N5,3
+MOVE :4:N0,2
+MOVE :9:N1,3;N1,5