summaryrefslogtreecommitdiff
path: root/apps/plugins/puzzles/src/html/undead.html
diff options
context:
space:
mode:
authorFranklin Wei <git@fwei.tk>2017-04-29 18:21:56 -0400
committerFranklin Wei <git@fwei.tk>2017-04-29 18:24:42 -0400
commit881746789a489fad85aae8317555f73dbe261556 (patch)
treecec2946362c4698c8db3c10f3242ef546c2c22dd /apps/plugins/puzzles/src/html/undead.html
parent03dd4b92be7dcd5c8ab06da3810887060e06abd5 (diff)
downloadrockbox-881746789a489fad85aae8317555f73dbe261556.zip
rockbox-881746789a489fad85aae8317555f73dbe261556.tar.gz
rockbox-881746789a489fad85aae8317555f73dbe261556.tar.bz2
rockbox-881746789a489fad85aae8317555f73dbe261556.tar.xz
puzzles: refactor and resync with upstream
This brings puzzles up-to-date with upstream revision 2d333750272c3967cfd5cd3677572cddeaad5932, though certain changes made by me, including cursor-only Untangle and some compilation fixes remain. Upstream code has been moved to its separate subdirectory and future syncs can be done by simply copying over the new sources. Change-Id: Ia6506ca5f78c3627165ea6791d38db414ace0804
Diffstat (limited to 'apps/plugins/puzzles/src/html/undead.html')
-rw-r--r--apps/plugins/puzzles/src/html/undead.html22
1 files changed, 22 insertions, 0 deletions
diff --git a/apps/plugins/puzzles/src/html/undead.html b/apps/plugins/puzzles/src/html/undead.html
new file mode 100644
index 0000000..c21374f
--- /dev/null
+++ b/apps/plugins/puzzles/src/html/undead.html
@@ -0,0 +1,22 @@
+Undead
+<p>
+Fill in every grid square which doesn't contain a mirror with either a
+ghost, a vampire, or a zombie. The numbers round the grid edges show
+how many monsters must be visible along your line of sight if you look
+directly into the grid from that position, along a row or column.
+Zombies are always visible; ghosts are only visible when reflected in
+at least one mirror; vampires are only visible when not reflected in
+any mirror.
+
+<p>
+To place a monster, click in a square to select it, then type the
+monster's letter on the keyboard: G for a ghost, V for a vampire or Z
+for a zombie. To erase a monster, click to select a square and then
+press Backspace.
+<p>
+Right-click in a square and then type a letter to add or remove the
+monster as a pencil mark, indicating monsters that you think
+<em>might</em> go in that square.
+<p>
+Left-click on a clue to mark it as done (grey it out). To unmark a
+clue as done, left-click on it again.