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| author | Franklin Wei <git@fwei.tk> | 2017-04-29 18:21:56 -0400 |
|---|---|---|
| committer | Franklin Wei <git@fwei.tk> | 2017-04-29 18:24:42 -0400 |
| commit | 881746789a489fad85aae8317555f73dbe261556 (patch) | |
| tree | cec2946362c4698c8db3c10f3242ef546c2c22dd /apps/plugins/puzzles/src/list.c | |
| parent | 03dd4b92be7dcd5c8ab06da3810887060e06abd5 (diff) | |
| download | rockbox-881746789a489fad85aae8317555f73dbe261556.zip rockbox-881746789a489fad85aae8317555f73dbe261556.tar.gz rockbox-881746789a489fad85aae8317555f73dbe261556.tar.bz2 rockbox-881746789a489fad85aae8317555f73dbe261556.tar.xz | |
puzzles: refactor and resync with upstream
This brings puzzles up-to-date with upstream revision
2d333750272c3967cfd5cd3677572cddeaad5932, though certain changes made
by me, including cursor-only Untangle and some compilation fixes
remain. Upstream code has been moved to its separate subdirectory and
future syncs can be done by simply copying over the new sources.
Change-Id: Ia6506ca5f78c3627165ea6791d38db414ace0804
Diffstat (limited to 'apps/plugins/puzzles/src/list.c')
| -rw-r--r-- | apps/plugins/puzzles/src/list.c | 55 |
1 files changed, 55 insertions, 0 deletions
diff --git a/apps/plugins/puzzles/src/list.c b/apps/plugins/puzzles/src/list.c new file mode 100644 index 0000000..ec019c3 --- /dev/null +++ b/apps/plugins/puzzles/src/list.c @@ -0,0 +1,55 @@ +/* + * list.c: List of pointers to puzzle structures, for monolithic + * platforms. + * + * This file is automatically generated by mkfiles.pl. Do not edit + * it directly, or the changes will be lost next time mkfiles.pl runs. + * Instead, edit Recipe and/or its *.R subfiles. + */ +#include "puzzles.h" +#define GAMELIST(A) \ + A(blackbox) \ + A(bridges) \ + A(cube) \ + A(dominosa) \ + A(fifteen) \ + A(filling) \ + A(flip) \ + A(flood) \ + A(galaxies) \ + A(guess) \ + A(inertia) \ + A(keen) \ + A(lightup) \ + A(loopy) \ + A(magnets) \ + A(map) \ + A(mines) \ + A(net) \ + A(netslide) \ + A(palisade) \ + A(pattern) \ + A(pearl) \ + A(pegs) \ + A(range) \ + A(rect) \ + A(samegame) \ + A(signpost) \ + A(singles) \ + A(sixteen) \ + A(slant) \ + A(solo) \ + A(tents) \ + A(towers) \ + A(tracks) \ + A(twiddle) \ + A(undead) \ + A(unequal) \ + A(unruly) \ + A(untangle) \ + +#define DECL(x) extern const game x; +#define REF(x) &x, +GAMELIST(DECL) +const game *gamelist[] = { GAMELIST(REF) }; +const int gamecount = lenof(gamelist); |