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authorFranklin Wei <git@fwei.tk>2017-04-29 18:21:56 -0400
committerFranklin Wei <git@fwei.tk>2017-04-29 18:24:42 -0400
commit881746789a489fad85aae8317555f73dbe261556 (patch)
treecec2946362c4698c8db3c10f3242ef546c2c22dd /apps/plugins/puzzles/src/map.R
parent03dd4b92be7dcd5c8ab06da3810887060e06abd5 (diff)
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puzzles: refactor and resync with upstream
This brings puzzles up-to-date with upstream revision 2d333750272c3967cfd5cd3677572cddeaad5932, though certain changes made by me, including cursor-only Untangle and some compilation fixes remain. Upstream code has been moved to its separate subdirectory and future syncs can be done by simply copying over the new sources. Change-Id: Ia6506ca5f78c3627165ea6791d38db414ace0804
Diffstat (limited to 'apps/plugins/puzzles/src/map.R')
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diff --git a/apps/plugins/puzzles/src/map.R b/apps/plugins/puzzles/src/map.R
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+# -*- makefile -*-
+
+MAP_EXTRA = dsf
+
+map : [X] GTK COMMON map MAP_EXTRA map-icon|no-icon
+
+map : [G] WINDOWS COMMON map MAP_EXTRA map.res|noicon.res
+
+mapsolver : [U] map[STANDALONE_SOLVER] MAP_EXTRA STANDALONE m.lib
+mapsolver : [C] map[STANDALONE_SOLVER] MAP_EXTRA STANDALONE
+
+ALL += map[COMBINED] MAP_EXTRA
+
+!begin am gtk
+GAMES += map
+!end
+
+!begin >list.c
+ A(map) \
+!end
+
+!begin >gamedesc.txt
+map:map.exe:Map:Map-colouring puzzle:Colour the map so that adjacent regions are never the same colour.
+!end