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authorFranklin Wei <git@fwei.tk>2017-04-29 18:21:56 -0400
committerFranklin Wei <git@fwei.tk>2017-04-29 18:24:42 -0400
commit881746789a489fad85aae8317555f73dbe261556 (patch)
treecec2946362c4698c8db3c10f3242ef546c2c22dd /apps/plugins/puzzles/src/unfinished/numgame.c
parent03dd4b92be7dcd5c8ab06da3810887060e06abd5 (diff)
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puzzles: refactor and resync with upstream
This brings puzzles up-to-date with upstream revision 2d333750272c3967cfd5cd3677572cddeaad5932, though certain changes made by me, including cursor-only Untangle and some compilation fixes remain. Upstream code has been moved to its separate subdirectory and future syncs can be done by simply copying over the new sources. Change-Id: Ia6506ca5f78c3627165ea6791d38db414ace0804
Diffstat (limited to 'apps/plugins/puzzles/src/unfinished/numgame.c')
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diff --git a/apps/plugins/puzzles/src/unfinished/numgame.c b/apps/plugins/puzzles/src/unfinished/numgame.c
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+++ b/apps/plugins/puzzles/src/unfinished/numgame.c
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+/*
+ * This program implements a breadth-first search which
+ * exhaustively solves the Countdown numbers game, and related
+ * games with slightly different rule sets such as `Flippo'.
+ *
+ * Currently it is simply a standalone command-line utility to
+ * which you provide a set of numbers and it tells you everything
+ * it can make together with how many different ways it can be
+ * made. I would like ultimately to turn it into the generator for
+ * a Puzzles puzzle, but I haven't even started on writing a
+ * Puzzles user interface yet.
+ */
+
+/*
+ * TODO:
+ *
+ * - start thinking about difficulty ratings
+ * + anything involving associative operations will be flagged
+ * as many-paths because of the associative options (e.g.
+ * 2*3*4 can be (2*3)*4 or 2*(3*4), or indeed (2*4)*3). This
+ * is probably a _good_ thing, since those are unusually
+ * easy.
+ * + tree-structured calculations ((a*b)/(c+d)) have multiple
+ * paths because the independent branches of the tree can be
+ * evaluated in either order, whereas straight-line
+ * calculations with no branches will be considered easier.
+ * Can we do anything about this? It's certainly not clear to
+ * me that tree-structure calculations are _easier_, although
+ * I'm also not convinced they're harder.
+ * + I think for a realistic difficulty assessment we must also
+ * consider the `obviousness' of the arithmetic operations in
+ * some heuristic sense, and also (in Countdown) how many
+ * numbers ended up being used.
+ * - actually try some generations
+ * - at this point we're probably ready to start on the Puzzles
+ * integration.
+ */
+
+#include <stdio.h>
+#include <string.h>
+#include <limits.h>
+#include <assert.h>
+#include <math.h>
+
+#include "puzzles.h"
+#include "tree234.h"
+
+/*
+ * To search for numbers we can make, we employ a breadth-first
+ * search across the space of sets of input numbers. That is, for
+ * example, we start with the set (3,6,25,50,75,100); we apply
+ * moves which involve combining two numbers (e.g. adding the 50
+ * and the 75 takes us to the set (3,6,25,100,125); and then we see
+ * if we ever end up with a set containing (say) 952.
+ *
+ * If the rules are changed so that all the numbers must be used,
+ * this is easy to adjust to: we simply see if we end up with a set
+ * containing _only_ (say) 952.
+ *
+ * Obviously, we can vary the rules about permitted arithmetic
+ * operations simply by altering the set of valid moves in the bfs.
+ * However, there's one common rule in this sort of puzzle which
+ * takes a little more thought, and that's _concatenation_. For
+ * example, if you are given (say) four 4s and required to make 10,
+ * you are permitted to combine two of the 4s into a 44 to begin
+ * with, making (44-4)/4 = 10. However, you are generally not
+ * allowed to concatenate two numbers that _weren't_ both in the
+ * original input set (you couldn't multiply two 4s to get 16 and
+ * then concatenate a 4 on to it to make 164), so concatenation is
+ * not an operation which is valid in all situations.
+ *
+ * We could enforce this restriction by storing a flag alongside
+ * each number indicating whether or not it's an original number;
+ * the rules being that concatenation of two numbers is only valid
+ * if they both have the original flag, and that its output _also_
+ * has the original flag (so that you can concatenate three 4s into
+ * a 444), but that applying any other arithmetic operation clears
+ * the original flag on the output. However, we can get marginally
+ * simpler than that by observing that since concatenation has to
+ * happen to a number before any other operation, we can simply
+ * place all the concatenations at the start of the search. In
+ * other words, we have a global flag on an entire number _set_
+ * which indicates whether we are still permitted to perform
+ * concatenations; if so, we can concatenate any of the numbers in
+ * that set. Performing any other operation clears the flag.
+ */
+
+#define SETFLAG_CONCAT 1 /* we can do concatenation */
+
+struct sets;
+
+struct ancestor {
+ struct set *prev; /* index of ancestor set in set list */
+ unsigned char pa, pb, po, pr; /* operation that got here from prev */
+};
+
+struct set {
+ int *numbers; /* rationals stored as n,d pairs */
+ short nnumbers; /* # of rationals, so half # of ints */
+ short flags; /* SETFLAG_CONCAT only, at present */
+ int npaths; /* number of ways to reach this set */
+ struct ancestor a; /* primary ancestor */
+ struct ancestor *as; /* further ancestors, if we care */
+ int nas, assize;
+};
+
+struct output {
+ int number;
+ struct set *set;
+ int index; /* which number in the set is it? */
+ int npaths; /* number of ways to reach this */
+};
+
+#define SETLISTLEN 1024
+#define NUMBERLISTLEN 32768
+#define OUTPUTLISTLEN 1024
+struct operation;
+struct sets {
+ struct set **setlists;
+ int nsets, nsetlists, setlistsize;
+ tree234 *settree;
+ int **numberlists;
+ int nnumbers, nnumberlists, numberlistsize;
+ struct output **outputlists;
+ int noutputs, noutputlists, outputlistsize;
+ tree234 *outputtree;
+ const struct operation *const *ops;
+};
+
+#define OPFLAG_NEEDS_CONCAT 1
+#define OPFLAG_KEEPS_CONCAT 2
+#define OPFLAG_UNARY 4
+#define OPFLAG_UNARYPREFIX 8
+#define OPFLAG_FN 16
+
+struct operation {
+ /*
+ * Most operations should be shown in the output working, but
+ * concatenation should not; we just take the result of the
+ * concatenation and assume that it's obvious how it was
+ * derived.
+ */
+ int display;
+
+ /*
+ * Text display of the operator, in expressions and for
+ * debugging respectively.
+ */
+ char *text, *dbgtext;
+
+ /*
+ * Flags dictating when the operator can be applied.
+ */
+ int flags;
+
+ /*
+ * Priority of the operator (for avoiding unnecessary
+ * parentheses when formatting it into a string).
+ */
+ int priority;
+
+ /*
+ * Associativity of the operator. Bit 0 means we need parens
+ * when the left operand of one of these operators is another
+ * instance of it, e.g. (2^3)^4. Bit 1 means we need parens
+ * when the right operand is another instance of the same
+ * operator, e.g. 2-(3-4). Thus:
+ *
+ * - this field is 0 for a fully associative operator, since
+ * we never need parens.
+ * - it's 1 for a right-associative operator.
+ * - it's 2 for a left-associative operator.
+ * - it's 3 for a _non_-associative operator (which always
+ * uses parens just to be sure).
+ */
+ int assoc;
+
+ /*
+ * Whether the operator is commutative. Saves time in the
+ * search if we don't have to try it both ways round.
+ */
+ int commutes;
+
+ /*
+ * Function which implements the operator. Returns TRUE on
+ * success, FALSE on failure. Takes two rationals and writes
+ * out a third.
+ */
+ int (*perform)(int *a, int *b, int *output);
+};
+
+struct rules {
+ const struct operation *const *ops;
+ int use_all;
+};
+
+#define MUL(r, a, b) do { \
+ (r) = (a) * (b); \
+ if ((b) && (a) && (r) / (b) != (a)) return FALSE; \
+} while (0)
+
+#define ADD(r, a, b) do { \
+ (r) = (a) + (b); \
+ if ((a) > 0 && (b) > 0 && (r) < 0) return FALSE; \
+ if ((a) < 0 && (b) < 0 && (r) > 0) return FALSE; \
+} while (0)
+
+#define OUT(output, n, d) do { \
+ int g = gcd((n),(d)); \
+ if (g < 0) g = -g; \
+ if ((d) < 0) g = -g; \
+ if (g == -1 && (n) < -INT_MAX) return FALSE; \
+ if (g == -1 && (d) < -INT_MAX) return FALSE; \
+ (output)[0] = (n)/g; \
+ (output)[1] = (d)/g; \
+ assert((output)[1] > 0); \
+} while (0)
+
+static int gcd(int x, int y)
+{
+ while (x != 0 && y != 0) {
+ int t = x;
+ x = y;
+ y = t % y;
+ }
+
+ return abs(x + y); /* i.e. whichever one isn't zero */
+}
+
+static int perform_add(int *a, int *b, int *output)
+{
+ int at, bt, tn, bn;
+ /*
+ * a0/a1 + b0/b1 = (a0*b1 + b0*a1) / (a1*b1)
+ */
+ MUL(at, a[0], b[1]);
+ MUL(bt, b[0], a[1]);
+ ADD(tn, at, bt);
+ MUL(bn, a[1], b[1]);
+ OUT(output, tn, bn);
+ return TRUE;
+}
+
+static int perform_sub(int *a, int *b, int *output)
+{
+ int at, bt, tn, bn;
+ /*
+ * a0/a1 - b0/b1 = (a0*b1 - b0*a1) / (a1*b1)
+ */
+ MUL(at, a[0], b[1]);
+ MUL(bt, b[0], a[1]);
+ ADD(tn, at, -bt);
+ MUL(bn, a[1], b[1]);
+ OUT(output, tn, bn);
+ return TRUE;
+}
+
+static int perform_mul(int *a, int *b, int *output)
+{
+ int tn, bn;
+ /*
+ * a0/a1 * b0/b1 = (a0*b0) / (a1*b1)
+ */
+ MUL(tn, a[0], b[0]);
+ MUL(bn, a[1], b[1]);
+ OUT(output, tn, bn);
+ return TRUE;
+}
+
+static int perform_div(int *a, int *b, int *output)
+{
+ int tn, bn;
+
+ /*
+ * Division by zero is outlawed.
+ */
+ if (b[0] == 0)
+ return FALSE;
+
+ /*
+ * a0/a1 / b0/b1 = (a0*b1) / (a1*b0)
+ */
+ MUL(tn, a[0], b[1]);
+ MUL(bn, a[1], b[0]);
+ OUT(output, tn, bn);
+ return TRUE;
+}
+
+static int perform_exact_div(int *a, int *b, int *output)
+{
+ int tn, bn;
+
+ /*
+ * Division by zero is outlawed.
+ */
+ if (b[0] == 0)
+ return FALSE;
+
+ /*
+ * a0/a1 / b0/b1 = (a0*b1) / (a1*b0)
+ */
+ MUL(tn, a[0], b[1]);
+ MUL(bn, a[1], b[0]);
+ OUT(output, tn, bn);
+
+ /*
+ * Exact division means we require the result to be an integer.
+ */
+ return (output[1] == 1);
+}
+
+static int max_p10(int n, int *p10_r)
+{
+ /*
+ * Find the smallest power of ten strictly greater than n.
+ *
+ * Special case: we must return at least 10, even if n is
+ * zero. (This is because this function is used for finding
+ * the power of ten by which to multiply a number being
+ * concatenated to the front of n, and concatenating 1 to 0
+ * should yield 10 and not 1.)
+ */
+ int p10 = 10;
+ while (p10 <= (INT_MAX/10) && p10 <= n)
+ p10 *= 10;
+ if (p10 > INT_MAX/10)
+ return FALSE; /* integer overflow */
+ *p10_r = p10;
+ return TRUE;
+}
+
+static int perform_concat(int *a, int *b, int *output)
+{
+ int t1, t2, p10;
+
+ /*
+ * We can't concatenate anything which isn't a non-negative
+ * integer.
+ */
+ if (a[1] != 1 || b[1] != 1 || a[0] < 0 || b[0] < 0)
+ return FALSE;
+
+ /*
+ * For concatenation, we can safely assume leading zeroes
+ * aren't an issue. It isn't clear whether they `should' be
+ * allowed, but it turns out not to matter: concatenating a
+ * leading zero on to a number in order to harmlessly get rid
+ * of the zero is never necessary because unwanted zeroes can
+ * be disposed of by adding them to something instead. So we
+ * disallow them always.
+ *
+ * The only other possibility is that you might want to
+ * concatenate a leading zero on to something and then
+ * concatenate another non-zero digit on to _that_ (to make,
+ * for example, 106); but that's also unnecessary, because you
+ * can make 106 just as easily by concatenating the 0 on to the
+ * _end_ of the 1 first.
+ */
+ if (a[0] == 0)
+ return FALSE;
+
+ if (!max_p10(b[0], &p10)) return FALSE;
+
+ MUL(t1, p10, a[0]);
+ ADD(t2, t1, b[0]);
+ OUT(output, t2, 1);
+ return TRUE;
+}
+
+#define IPOW(ret, x, y) do { \
+ int ipow_limit = (y); \
+ if ((x) == 1 || (x) == 0) ipow_limit = 1; \
+ else if ((x) == -1) ipow_limit &= 1; \
+ (ret) = 1; \
+ while (ipow_limit-- > 0) { \
+ int tmp; \
+ MUL(tmp, ret, x); \
+ ret = tmp; \
+ } \
+} while (0)
+
+static int perform_exp(int *a, int *b, int *output)
+{
+ int an, ad, xn, xd;
+
+ /*
+ * Exponentiation is permitted if the result is rational. This
+ * means that:
+ *
+ * - first we see whether we can take the (denominator-of-b)th
+ * root of a and get a rational; if not, we give up.
+ *
+ * - then we do take that root of a
+ *
+ * - then we multiply by itself (numerator-of-b) times.
+ */
+ if (b[1] > 1) {
+ an = (int)(0.5 + pow(a[0], 1.0/b[1]));
+ ad = (int)(0.5 + pow(a[1], 1.0/b[1]));
+ IPOW(xn, an, b[1]);
+ IPOW(xd, ad, b[1]);
+ if (xn != a[0] || xd != a[1])
+ return FALSE;
+ } else {
+ an = a[0];
+ ad = a[1];
+ }
+ if (b[0] >= 0) {
+ IPOW(xn, an, b[0]);
+ IPOW(xd, ad, b[0]);
+ } else {
+ IPOW(xd, an, -b[0]);
+ IPOW(xn, ad, -b[0]);
+ }
+ if (xd == 0)
+ return FALSE;
+
+ OUT(output, xn, xd);
+ return TRUE;
+}
+
+static int perform_factorial(int *a, int *b, int *output)
+{
+ int ret, t, i;
+
+ /*
+ * Factorials of non-negative integers are permitted.
+ */
+ if (a[1] != 1 || a[0] < 0)
+ return FALSE;
+
+ /*
+ * However, a special case: we don't take a factorial of
+ * anything which would thereby remain the same.
+ */
+ if (a[0] == 1 || a[0] == 2)
+ return FALSE;
+
+ ret = 1;
+ for (i = 1; i <= a[0]; i++) {
+ MUL(t, ret, i);
+ ret = t;
+ }
+
+ OUT(output, ret, 1);
+ return TRUE;
+}
+
+static int perform_decimal(int *a, int *b, int *output)
+{
+ int p10;
+
+ /*
+ * Add a decimal digit to the front of a number;
+ * fail if it's not an integer.
+ * So, 1 --> 0.1, 15 --> 0.15,
+ * or, rather, 1 --> 1/10, 15 --> 15/100,
+ * x --> x / (smallest power of 10 > than x)
+ *
+ */
+ if (a[1] != 1) return FALSE;
+
+ if (!max_p10(a[0], &p10)) return FALSE;
+
+ OUT(output, a[0], p10);
+ return TRUE;
+}
+
+static int perform_recur(int *a, int *b, int *output)
+{
+ int p10, tn, bn;
+
+ /*
+ * This converts a number like .4 to .44444..., or .45 to .45454...
+ * The input number must be -1 < a < 1.
+ *
+ * Calculate the smallest power of 10 that divides the denominator exactly,
+ * returning if no such power of 10 exists. Then multiply the numerator
+ * up accordingly, and the new denominator becomes that power of 10 - 1.
+ */
+ if (abs(a[0]) >= abs(a[1])) return FALSE; /* -1 < a < 1 */
+
+ p10 = 10;
+ while (p10 <= (INT_MAX/10)) {
+ if ((a[1] <= p10) && (p10 % a[1]) == 0) goto found;
+ p10 *= 10;
+ }
+ return FALSE;
+found:
+ tn = a[0] * (p10 / a[1]);
+ bn = p10 - 1;
+
+ OUT(output, tn, bn);
+ return TRUE;
+}
+
+static int perform_root(int *a, int *b, int *output)
+{
+ /*
+ * A root B is: 1 iff a == 0
+ * B ^ (1/A) otherwise
+ */
+ int ainv[2], res;
+
+ if (a[0] == 0) {
+ OUT(output, 1, 1);
+ return TRUE;
+ }
+
+ OUT(ainv, a[1], a[0]);
+ res = perform_exp(b, ainv, output);
+ return res;
+}
+
+static int perform_perc(int *a, int *b, int *output)
+{
+ if (a[0] == 0) return FALSE; /* 0% = 0, uninteresting. */
+ if (a[1] > (INT_MAX/100)) return FALSE;
+
+ OUT(output, a[0], a[1]*100);
+ return TRUE;
+}
+
+static int perform_gamma(int *a, int *b, int *output)
+{
+ int asub1[2];
+
+ /*
+ * gamma(a) = (a-1)!
+ *
+ * special case not caught by perform_fact: gamma(1) is 1 so
+ * don't bother.
+ */
+ if (a[0] == 1 && a[1] == 1) return FALSE;
+
+ OUT(asub1, a[0]-a[1], a[1]);
+ return perform_factorial(asub1, b, output);
+}
+
+static int perform_sqrt(int *a, int *b, int *output)
+{
+ int half[2] = { 1, 2 };
+
+ /*
+ * sqrt(0) == 0, sqrt(1) == 1: don't perform unary noops.
+ */
+ if (a[0] == 0 || (a[0] == 1 && a[1] == 1)) return FALSE;
+
+ return perform_exp(a, half, output);
+}
+
+const static struct operation op_add = {
+ TRUE, "+", "+", 0, 10, 0, TRUE, perform_add
+};
+const static struct operation op_sub = {
+ TRUE, "-", "-", 0, 10, 2, FALSE, perform_sub
+};
+const static struct operation op_mul = {
+ TRUE, "*", "*", 0, 20, 0, TRUE, perform_mul
+};
+const static struct operation op_div = {
+ TRUE, "/", "/", 0, 20, 2, FALSE, perform_div
+};
+const static struct operation op_xdiv = {
+ TRUE, "/", "/", 0, 20, 2, FALSE, perform_exact_div
+};
+const static struct operation op_concat = {
+ FALSE, "", "concat", OPFLAG_NEEDS_CONCAT | OPFLAG_KEEPS_CONCAT,
+ 1000, 0, FALSE, perform_concat
+};
+const static struct operation op_exp = {
+ TRUE, "^", "^", 0, 30, 1, FALSE, perform_exp
+};
+const static struct operation op_factorial = {
+ TRUE, "!", "!", OPFLAG_UNARY, 40, 0, FALSE, perform_factorial
+};
+const static struct operation op_decimal = {
+ TRUE, ".", ".", OPFLAG_UNARY | OPFLAG_UNARYPREFIX | OPFLAG_NEEDS_CONCAT | OPFLAG_KEEPS_CONCAT, 50, 0, FALSE, perform_decimal
+};
+const static struct operation op_recur = {
+ TRUE, "...", "recur", OPFLAG_UNARY | OPFLAG_NEEDS_CONCAT, 45, 2, FALSE, perform_recur
+};
+const static struct operation op_root = {
+ TRUE, "v~", "root", 0, 30, 1, FALSE, perform_root
+};
+const static struct operation op_perc = {
+ TRUE, "%", "%", OPFLAG_UNARY | OPFLAG_NEEDS_CONCAT, 45, 1, FALSE, perform_perc
+};
+const static struct operation op_gamma = {
+ TRUE, "gamma", "gamma", OPFLAG_UNARY | OPFLAG_UNARYPREFIX | OPFLAG_FN, 1, 3, FALSE, perform_gamma
+};
+const static struct operation op_sqrt = {
+ TRUE, "v~", "sqrt", OPFLAG_UNARY | OPFLAG_UNARYPREFIX, 30, 1, FALSE, perform_sqrt
+};
+
+/*
+ * In Countdown, divisions resulting in fractions are disallowed.
+ * http://www.askoxford.com/wordgames/countdown/rules/
+ */
+const static struct operation *const ops_countdown[] = {
+ &op_add, &op_mul, &op_sub, &op_xdiv, NULL
+};
+const static struct rules rules_countdown = {
+ ops_countdown, FALSE
+};
+
+/*
+ * A slightly different rule set which handles the reasonably well
+ * known puzzle of making 24 using two 3s and two 8s. For this we
+ * need rational rather than integer division.
+ */
+const static struct operation *const ops_3388[] = {
+ &op_add, &op_mul, &op_sub, &op_div, NULL
+};
+const static struct rules rules_3388 = {
+ ops_3388, TRUE
+};
+
+/*
+ * A still more permissive rule set usable for the four-4s problem
+ * and similar things. Permits concatenation.
+ */
+const static struct operation *const ops_four4s[] = {
+ &op_add, &op_mul, &op_sub, &op_div, &op_concat, NULL
+};
+const static struct rules rules_four4s = {
+ ops_four4s, TRUE
+};
+
+/*
+ * The most permissive ruleset I can think of. Permits
+ * exponentiation, and also silly unary operators like factorials.
+ */
+const static struct operation *const ops_anythinggoes[] = {
+ &op_add, &op_mul, &op_sub, &op_div, &op_concat, &op_exp, &op_factorial,
+ &op_decimal, &op_recur, &op_root, &op_perc, &op_gamma, &op_sqrt, NULL
+};
+const static struct rules rules_anythinggoes = {
+ ops_anythinggoes, TRUE
+};
+
+#define ratcmp(a,op,b) ( (long long)(a)[0] * (b)[1] op \
+ (long long)(b)[0] * (a)[1] )
+
+static int addtoset(struct set *set, int newnumber[2])
+{
+ int i, j;
+
+ /* Find where we want to insert the new number */
+ for (i = 0; i < set->nnumbers &&
+ ratcmp(set->numbers+2*i, <, newnumber); i++);
+
+ /* Move everything else up */
+ for (j = set->nnumbers; j > i; j--) {
+ set->numbers[2*j] = set->numbers[2*j-2];
+ set->numbers[2*j+1] = set->numbers[2*j-1];
+ }
+
+ /* Insert the new number */
+ set->numbers[2*i] = newnumber[0];
+ set->numbers[2*i+1] = newnumber[1];
+
+ set->nnumbers++;
+
+ return i;
+}
+
+#define ensure(array, size, newlen, type) do { \
+ if ((newlen) > (size)) { \
+ (size) = (newlen) + 512; \
+ (array) = sresize((array), (size), type); \
+ } \
+} while (0)
+
+static int setcmp(void *av, void *bv)
+{
+ struct set *a = (struct set *)av;
+ struct set *b = (struct set *)bv;
+ int i;
+
+ if (a->nnumbers < b->nnumbers)
+ return -1;
+ else if (a->nnumbers > b->nnumbers)
+ return +1;
+
+ if (a->flags < b->flags)
+ return -1;
+ else if (a->flags > b->flags)
+ return +1;
+
+ for (i = 0; i < a->nnumbers; i++) {
+ if (ratcmp(a->numbers+2*i, <, b->numbers+2*i))
+ return -1;
+ else if (ratcmp(a->numbers+2*i, >, b->numbers+2*i))
+ return +1;
+ }
+
+ return 0;
+}
+
+static int outputcmp(void *av, void *bv)
+{
+ struct output *a = (struct output *)av;
+ struct output *b = (struct output *)bv;
+
+ if (a->number < b->number)
+ return -1;
+ else if (a->number > b->number)
+ return +1;
+
+ return 0;
+}
+
+static int outputfindcmp(void *av, void *bv)
+{
+ int *a = (int *)av;
+ struct output *b = (struct output *)bv;
+
+ if (*a < b->number)
+ return -1;
+ else if (*a > b->number)
+ return +1;
+
+ return 0;
+}
+
+static void addset(struct sets *s, struct set *set, int multiple,
+ struct set *prev, int pa, int po, int pb, int pr)
+{
+ struct set *s2;
+ int npaths = (prev ? prev->npaths : 1);
+
+ assert(set == s->setlists[s->nsets / SETLISTLEN] + s->nsets % SETLISTLEN);
+ s2 = add234(s->settree, set);
+ if (s2 == set) {
+ /*
+ * New set added to the tree.
+ */
+ set->a.prev = prev;
+ set->a.pa = pa;
+ set->a.po = po;
+ set->a.pb = pb;
+ set->a.pr = pr;
+ set->npaths = npaths;
+ s->nsets++;
+ s->nnumbers += 2 * set->nnumbers;
+ set->as = NULL;
+ set->nas = set->assize = 0;
+ } else {
+ /*
+ * Rediscovered an existing set. Update its npaths.
+ */
+ s2->npaths += npaths;
+ /*
+ * And optionally enter it as an additional ancestor.
+ */
+ if (multiple) {
+ if (s2->nas >= s2->assize) {
+ s2->assize = s2->nas * 3 / 2 + 4;
+ s2->as = sresize(s2->as, s2->assize, struct ancestor);
+ }
+ s2->as[s2->nas].prev = prev;
+ s2->as[s2->nas].pa = pa;
+ s2->as[s2->nas].po = po;
+ s2->as[s2->nas].pb = pb;
+ s2->as[s2->nas].pr = pr;
+ s2->nas++;
+ }
+ }
+}
+
+static struct set *newset(struct sets *s, int nnumbers, int flags)
+{
+ struct set *sn;
+
+ ensure(s->setlists, s->setlistsize, s->nsets/SETLISTLEN+1, struct set *);
+ while (s->nsetlists <= s->nsets / SETLISTLEN)
+ s->setlists[s->nsetlists++] = snewn(SETLISTLEN, struct set);
+ sn = s->setlists[s->nsets / SETLISTLEN] + s->nsets % SETLISTLEN;
+
+ if (s->nnumbers + nnumbers * 2 > s->nnumberlists * NUMBERLISTLEN)
+ s->nnumbers = s->nnumberlists * NUMBERLISTLEN;
+ ensure(s->numberlists, s->numberlistsize,
+ s->nnumbers/NUMBERLISTLEN+1, int *);
+ while (s->nnumberlists <= s->nnumbers / NUMBERLISTLEN)
+ s->numberlists[s->nnumberlists++] = snewn(NUMBERLISTLEN, int);
+ sn->numbers = s->numberlists[s->nnumbers / NUMBERLISTLEN] +
+ s->nnumbers % NUMBERLISTLEN;
+
+ /*
+ * Start the set off empty.
+ */
+ sn->nnumbers = 0;
+
+ sn->flags = flags;
+
+ return sn;
+}
+
+static int addoutput(struct sets *s, struct set *ss, int index, int *n)
+{
+ struct output *o, *o2;
+
+ /*
+ * Target numbers are always integers.
+ */
+ if (ss->numbers[2*index+1] != 1)
+ return FALSE;
+
+ ensure(s->outputlists, s->outputlistsize, s->noutputs/OUTPUTLISTLEN+1,
+ struct output *);
+ while (s->noutputlists <= s->noutputs / OUTPUTLISTLEN)
+ s->outputlists[s->noutputlists++] = snewn(OUTPUTLISTLEN,
+ struct output);
+ o = s->outputlists[s->noutputs / OUTPUTLISTLEN] +
+ s->noutputs % OUTPUTLISTLEN;
+
+ o->number = ss->numbers[2*index];
+ o->set = ss;
+ o->index = index;
+ o->npaths = ss->npaths;
+ o2 = add234(s->outputtree, o);
+ if (o2 != o) {
+ o2->npaths += o->npaths;
+ } else {
+ s->noutputs++;
+ }
+ *n = o->number;
+ return TRUE;
+}
+
+static struct sets *do_search(int ninputs, int *inputs,
+ const struct rules *rules, int *target,
+ int debug, int multiple)
+{
+ struct sets *s;
+ struct set *sn;
+ int qpos, i;
+ const struct operation *const *ops = rules->ops;
+
+ s = snew(struct sets);
+ s->setlists = NULL;
+ s->nsets = s->nsetlists = s->setlistsize = 0;
+ s->numberlists = NULL;
+ s->nnumbers = s->nnumberlists = s->numberlistsize = 0;
+ s->outputlists = NULL;
+ s->noutputs = s->noutputlists = s->outputlistsize = 0;
+ s->settree = newtree234(setcmp);
+ s->outputtree = newtree234(outputcmp);
+ s->ops = ops;
+
+ /*
+ * Start with the input set.
+ */
+ sn = newset(s, ninputs, SETFLAG_CONCAT);
+ for (i = 0; i < ninputs; i++) {
+ int newnumber[2];
+ newnumber[0] = inputs[i];
+ newnumber[1] = 1;
+ addtoset(sn, newnumber);
+ }
+ addset(s, sn, multiple, NULL, 0, 0, 0, 0);
+
+ /*
+ * Now perform the breadth-first search: keep looping over sets
+ * until we run out of steam.
+ */
+ qpos = 0;
+ while (qpos < s->nsets) {
+ struct set *ss = s->setlists[qpos / SETLISTLEN] + qpos % SETLISTLEN;
+ struct set *sn;
+ int i, j, k, m;
+
+ if (debug) {
+ int i;
+ printf("processing set:");
+ for (i = 0; i < ss->nnumbers; i++) {
+ printf(" %d", ss->numbers[2*i]);
+ if (ss->numbers[2*i+1] != 1)
+ printf("/%d", ss->numbers[2*i+1]);
+ }
+ printf("\n");
+ }
+
+ /*
+ * Record all the valid output numbers in this state. We
+ * can always do this if there's only one number in the
+ * state; otherwise, we can only do it if we aren't
+ * required to use all the numbers in coming to our answer.
+ */
+ if (ss->nnumbers == 1 || !rules->use_all) {
+ for (i = 0; i < ss->nnumbers; i++) {
+ int n;
+
+ if (addoutput(s, ss, i, &n) && target && n == *target)
+ return s;
+ }
+ }
+
+ /*
+ * Try every possible operation from this state.
+ */
+ for (k = 0; ops[k] && ops[k]->perform; k++) {
+ if ((ops[k]->flags & OPFLAG_NEEDS_CONCAT) &&
+ !(ss->flags & SETFLAG_CONCAT))
+ continue; /* can't use this operation here */
+ for (i = 0; i < ss->nnumbers; i++) {
+ int jlimit = (ops[k]->flags & OPFLAG_UNARY ? 1 : ss->nnumbers);
+ for (j = 0; j < jlimit; j++) {
+ int n[2], newnn = ss->nnumbers;
+ int pa, po, pb, pr;
+
+ if (!(ops[k]->flags & OPFLAG_UNARY)) {
+ if (i == j)
+ continue; /* can't combine a number with itself */
+ if (i > j && ops[k]->commutes)
+ continue; /* no need to do this both ways round */
+ newnn--;
+ }
+ if (!ops[k]->perform(ss->numbers+2*i, ss->numbers+2*j, n))
+ continue; /* operation failed */
+
+ sn = newset(s, newnn, ss->flags);
+
+ if (!(ops[k]->flags & OPFLAG_KEEPS_CONCAT))
+ sn->flags &= ~SETFLAG_CONCAT;
+
+ for (m = 0; m < ss->nnumbers; m++) {
+ if (m == i || (!(ops[k]->flags & OPFLAG_UNARY) &&
+ m == j))
+ continue;
+ sn->numbers[2*sn->nnumbers] = ss->numbers[2*m];
+ sn->numbers[2*sn->nnumbers + 1] = ss->numbers[2*m + 1];
+ sn->nnumbers++;
+ }
+ pa = i;
+ if (ops[k]->flags & OPFLAG_UNARY)
+ pb = sn->nnumbers+10;
+ else
+ pb = j;
+ po = k;
+ pr = addtoset(sn, n);
+ addset(s, sn, multiple, ss, pa, po, pb, pr);
+ if (debug) {
+ int i;
+ if (ops[k]->flags & OPFLAG_UNARYPREFIX)
+ printf(" %s %d ->", ops[po]->dbgtext, pa);
+ else if (ops[k]->flags & OPFLAG_UNARY)
+ printf(" %d %s ->", pa, ops[po]->dbgtext);
+ else
+ printf(" %d %s %d ->", pa, ops[po]->dbgtext, pb);
+ for (i = 0; i < sn->nnumbers; i++) {
+ printf(" %d", sn->numbers[2*i]);
+ if (sn->numbers[2*i+1] != 1)
+ printf("/%d", sn->numbers[2*i+1]);
+ }
+ printf("\n");
+ }
+ }
+ }
+ }
+
+ qpos++;
+ }
+
+ return s;
+}
+
+static void free_sets(struct sets *s)
+{
+ int i;
+
+ freetree234(s->settree);
+ freetree234(s->outputtree);
+ for (i = 0; i < s->nsetlists; i++)
+ sfree(s->setlists[i]);
+ sfree(s->setlists);
+ for (i = 0; i < s->nnumberlists; i++)
+ sfree(s->numberlists[i]);
+ sfree(s->numberlists);
+ for (i = 0; i < s->noutputlists; i++)
+ sfree(s->outputlists[i]);
+ sfree(s->outputlists);
+ sfree(s);
+}
+
+/*
+ * Print a text formula for producing a given output.
+ */
+void print_recurse(struct sets *s, struct set *ss, int pathindex, int index,
+ int priority, int assoc, int child);
+void print_recurse_inner(struct sets *s, struct set *ss,
+ struct ancestor *a, int pathindex, int index,
+ int priority, int assoc, int child)
+{
+ if (a->prev && index != a->pr) {
+ int pi;
+
+ /*
+ * This number was passed straight down from this set's
+ * predecessor. Find its index in the previous set and
+ * recurse to there.
+ */
+ pi = index;
+ assert(pi != a->pr);
+ if (pi > a->pr)
+ pi--;
+ if (pi >= min(a->pa, a->pb)) {
+ pi++;
+ if (pi >= max(a->pa, a->pb))
+ pi++;
+ }
+ print_recurse(s, a->prev, pathindex, pi, priority, assoc, child);
+ } else if (a->prev && index == a->pr &&
+ s->ops[a->po]->display) {
+ /*
+ * This number was created by a displayed operator in the
+ * transition from this set to its predecessor. Hence we
+ * write an open paren, then recurse into the first
+ * operand, then write the operator, then the second
+ * operand, and finally close the paren.
+ */
+ char *op;
+ int parens, thispri, thisassoc;
+
+ /*
+ * Determine whether we need parentheses.
+ */
+ thispri = s->ops[a->po]->priority;
+ thisassoc = s->ops[a->po]->assoc;
+ parens = (thispri < priority ||
+ (thispri == priority && (assoc & child)));
+
+ if (parens)
+ putchar('(');
+
+ if (s->ops[a->po]->flags & OPFLAG_UNARYPREFIX)
+ for (op = s->ops[a->po]->text; *op; op++)
+ putchar(*op);
+
+ if (s->ops[a->po]->flags & OPFLAG_FN)
+ putchar('(');
+
+ print_recurse(s, a->prev, pathindex, a->pa, thispri, thisassoc, 1);
+
+ if (s->ops[a->po]->flags & OPFLAG_FN)
+ putchar(')');
+
+ if (!(s->ops[a->po]->flags & OPFLAG_UNARYPREFIX))
+ for (op = s->ops[a->po]->text; *op; op++)
+ putchar(*op);
+
+ if (!(s->ops[a->po]->flags & OPFLAG_UNARY))
+ print_recurse(s, a->prev, pathindex, a->pb, thispri, thisassoc, 2);
+
+ if (parens)
+ putchar(')');
+ } else {
+ /*
+ * This number is either an original, or something formed
+ * by a non-displayed operator (concatenation). Either way,
+ * we display it as is.
+ */
+ printf("%d", ss->numbers[2*index]);
+ if (ss->numbers[2*index+1] != 1)
+ printf("/%d", ss->numbers[2*index+1]);
+ }
+}
+void print_recurse(struct sets *s, struct set *ss, int pathindex, int index,
+ int priority, int assoc, int child)
+{
+ if (!ss->a.prev || pathindex < ss->a.prev->npaths) {
+ print_recurse_inner(s, ss, &ss->a, pathindex,
+ index, priority, assoc, child);
+ } else {
+ int i;
+ pathindex -= ss->a.prev->npaths;
+ for (i = 0; i < ss->nas; i++) {
+ if (pathindex < ss->as[i].prev->npaths) {
+ print_recurse_inner(s, ss, &ss->as[i], pathindex,
+ index, priority, assoc, child);
+ break;
+ }
+ pathindex -= ss->as[i].prev->npaths;
+ }
+ }
+}
+void print(int pathindex, struct sets *s, struct output *o)
+{
+ print_recurse(s, o->set, pathindex, o->index, 0, 0, 0);
+}
+
+/*
+ * gcc -g -O0 -o numgame numgame.c -I.. ../{malloc,tree234,nullfe}.c -lm
+ */
+int main(int argc, char **argv)
+{
+ int doing_opts = TRUE;
+ const struct rules *rules = NULL;
+ char *pname = argv[0];
+ int got_target = FALSE, target = 0;
+ int numbers[10], nnumbers = 0;
+ int verbose = FALSE;
+ int pathcounts = FALSE;
+ int multiple = FALSE;
+ int debug_bfs = FALSE;
+ int got_range = FALSE, rangemin = 0, rangemax = 0;
+
+ struct output *o;
+ struct sets *s;
+ int i, start, limit;
+
+ while (--argc) {
+ char *p = *++argv;
+ int c;
+
+ if (doing_opts && *p == '-') {
+ p++;
+
+ if (!strcmp(p, "-")) {
+ doing_opts = FALSE;
+ continue;
+ } else if (*p == '-') {
+ p++;
+ if (!strcmp(p, "debug-bfs")) {
+ debug_bfs = TRUE;
+ } else {
+ fprintf(stderr, "%s: option '--%s' not recognised\n",
+ pname, p);
+ }
+ } else while (p && *p) switch (c = *p++) {
+ case 'C':
+ rules = &rules_countdown;
+ break;
+ case 'B':
+ rules = &rules_3388;
+ break;
+ case 'D':
+ rules = &rules_four4s;
+ break;
+ case 'A':
+ rules = &rules_anythinggoes;
+ break;
+ case 'v':
+ verbose = TRUE;
+ break;
+ case 'p':
+ pathcounts = TRUE;
+ break;
+ case 'm':
+ multiple = TRUE;
+ break;
+ case 't':
+ case 'r':
+ {
+ char *v;
+ if (*p) {
+ v = p;
+ p = NULL;
+ } else if (--argc) {
+ v = *++argv;
+ } else {
+ fprintf(stderr, "%s: option '-%c' expects an"
+ " argument\n", pname, c);
+ return 1;
+ }
+ switch (c) {
+ case 't':
+ got_target = TRUE;
+ target = atoi(v);
+ break;
+ case 'r':
+ {
+ char *sep = strchr(v, '-');
+ got_range = TRUE;
+ if (sep) {
+ rangemin = atoi(v);
+ rangemax = atoi(sep+1);
+ } else {
+ rangemin = 0;
+ rangemax = atoi(v);
+ }
+ }
+ break;
+ }
+ }
+ break;
+ default:
+ fprintf(stderr, "%s: option '-%c' not"
+ " recognised\n", pname, c);
+ return 1;
+ }
+ } else {
+ if (nnumbers >= lenof(numbers)) {
+ fprintf(stderr, "%s: internal limit of %d numbers exceeded\n",
+ pname, (int)lenof(numbers));
+ return 1;
+ } else {
+ numbers[nnumbers++] = atoi(p);
+ }
+ }
+ }
+
+ if (!rules) {
+ fprintf(stderr, "%s: no rule set specified; use -C,-B,-D,-A\n", pname);
+ return 1;
+ }
+
+ if (!nnumbers) {
+ fprintf(stderr, "%s: no input numbers specified\n", pname);
+ return 1;
+ }
+
+ if (got_range) {
+ if (got_target) {
+ fprintf(stderr, "%s: only one of -t and -r may be specified\n", pname);
+ return 1;
+ }
+ if (rangemin >= rangemax) {
+ fprintf(stderr, "%s: range not sensible (%d - %d)\n", pname, rangemin, rangemax);
+ return 1;
+ }
+ }
+
+ s = do_search(nnumbers, numbers, rules, (got_target ? &target : NULL),
+ debug_bfs, multiple);
+
+ if (got_target) {
+ o = findrelpos234(s->outputtree, &target, outputfindcmp,
+ REL234_LE, &start);
+ if (!o)
+ start = -1;
+ o = findrelpos234(s->outputtree, &target, outputfindcmp,
+ REL234_GE, &limit);
+ if (!o)
+ limit = -1;
+ assert(start != -1 || limit != -1);
+ if (start == -1)
+ start = limit;
+ else if (limit == -1)
+ limit = start;
+ limit++;
+ } else if (got_range) {
+ if (!findrelpos234(s->outputtree, &rangemin, outputfindcmp,
+ REL234_GE, &start) ||
+ !findrelpos234(s->outputtree, &rangemax, outputfindcmp,
+ REL234_LE, &limit)) {
+ printf("No solutions available in specified range %d-%d\n", rangemin, rangemax);
+ return 1;
+ }
+ limit++;
+ } else {
+ start = 0;
+ limit = count234(s->outputtree);
+ }
+
+ for (i = start; i < limit; i++) {
+ char buf[256];
+
+ o = index234(s->outputtree, i);
+
+ sprintf(buf, "%d", o->number);
+
+ if (pathcounts)
+ sprintf(buf + strlen(buf), " [%d]", o->npaths);
+
+ if (got_target || verbose) {
+ int j, npaths;
+
+ if (multiple)
+ npaths = o->npaths;
+ else
+ npaths = 1;
+
+ for (j = 0; j < npaths; j++) {
+ printf("%s = ", buf);
+ print(j, s, o);
+ putchar('\n');
+ }
+ } else {
+ printf("%s\n", buf);
+ }
+ }
+
+ free_sets(s);
+
+ return 0;
+}
+
+/* vim: set shiftwidth=4 tabstop=8: */