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| author | Franklin Wei <frankhwei536@gmail.com> | 2016-11-20 15:16:41 -0500 |
|---|---|---|
| committer | Franklin Wei <frankhwei536@gmail.com> | 2016-11-24 16:23:09 -0500 |
| commit | 56c9984511f016eab7e1278ba9e40d88bb59a162 (patch) | |
| tree | 1bfa6d3aeb3bf2a6ffec71387ac073cd0b8b2a51 /apps/plugins/puzzles/wceinf.pl | |
| parent | 29648f817677b84c03c2bcfe89eb8cf53653e7db (diff) | |
| download | rockbox-puzzles.zip rockbox-puzzles.tar.gz rockbox-puzzles.tar.bz2 rockbox-puzzles.tar.xz | |
[WIP] Port of Simon Tatham's Puzzle Collectionpuzzles
Original revision: 5123b1bf68777ffa86e651f178046b26a87cf2d9
MIT Licensed. Some games still crash and others are unplayable due to
issues with controls. Still need a "real" polygon filling algorithm.
The following games are at least partially broken for various reasons:
Cube: crash with certain settings
Galaxies: crash
Inertia: crash
Keen: input issues
Loopy: weird stuff happens
Map: crash on input
Mines: weird stuff happens on target
Palisade: input issues
Signpost: crash on input
Solo: input issues
Towers: input and drawing issues
Train Tracks: drawing issues
Twiddle: weird animation on target
Undead: input and drawing issues
Unequal: input and drawing issues
Untangle: input issues
All in all, about 40% of the games are at least partially broken.
Change-Id: I7c69b6860ab115f973c8d76799502e9bb3d52368
Diffstat (limited to 'apps/plugins/puzzles/wceinf.pl')
| -rw-r--r-- | apps/plugins/puzzles/wceinf.pl | 65 |
1 files changed, 65 insertions, 0 deletions
diff --git a/apps/plugins/puzzles/wceinf.pl b/apps/plugins/puzzles/wceinf.pl new file mode 100644 index 0000000..4756f3c --- /dev/null +++ b/apps/plugins/puzzles/wceinf.pl @@ -0,0 +1,65 @@ +#!/usr/bin/perl + +# Perl script to generate a .INF file for building a Pocket PC .CAB +# archive of Puzzles. This has to be scripted so that it can read +# gamedesc.txt and automatically adjust to the current available +# set of puzzles. + +# Usage: +# +# $ ./wceinf.pl gamedesc.txt > puzzles.inf + +$desc = shift @ARGV; +open DESC, "<", $desc; +while (<DESC>) { + chomp; + @_ = split /:/; + push @exes, $_[1]; + $names{$_[1]} = $_[2]; +} +close DESC; + +print '[Version]'."\n"; +print 'Signature = "$Windows NT$" ; required as-is'."\n"; +print 'Provider = "Simon Tatham" ; full app name will be "<Provider> <AppName>"'."\n"; +print 'CESignature = "$Windows CE$" ; required as-is'."\n"; +print ''."\n"; +print '[CEStrings]'."\n"; +print 'AppName = "Puzzle Collection" ; full app name will be "<Provider> <AppName>"'."\n"; +print 'InstallDir = %CE8%\%AppName% ; "\Program Files\Games\Puzzle Collection" (default install directory)'."\n"; +print ''."\n"; +print '[CEDevice.x86]'."\n"; +print 'ProcessorType = 686'."\n"; +print ''."\n"; +print '[CEDevice.ARM]'."\n"; +print 'ProcessorType = 2577'."\n"; +print ''."\n"; +print '[SourceDisksNames.x86] ; CPU-dependent files'."\n"; +print '2 = ,"x86 Files",,.'."\n"; +print ''."\n"; +print '[SourceDisksNames.ARMV4] ; CPU-dependent files'."\n"; +print '2 = ,"ARM Files",,.'."\n"; +print ''."\n"; +print '[SourceDisksFiles]'."\n"; +for $exe (@exes) { + print $exe.' = 2'."\n"; +} +print ''."\n"; +print '[DefaultInstall]'."\n"; +print 'CopyFiles = PuzzleFiles'."\n"; +print 'CEShortcuts = Links'."\n"; +print ''."\n"; +print '[DestinationDirs]'."\n"; +print 'PuzzleFiles = 0, %InstallDir%'."\n"; +print 'Links = 0, %CE14%\Puzzles'."\n"; +print ''."\n"; +print ';File copy list.'."\n"; +print '[PuzzleFiles]'."\n"; +for $exe (@exes) { + print $exe."\n"; +} +print ''."\n"; +print '[Links]'."\n"; +for $exe (@exes) { + print '"'.$names{$exe}.'",0,'.$exe."\n"; +} |