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authorFranklin Wei <git@fwei.tk>2018-02-11 15:34:30 -0500
committerFranklin Wei <git@fwei.tk>2018-02-11 15:34:30 -0500
commit33bfba86222efb6cc5b271b3e12b6cf3f38836c5 (patch)
tree8a7f11e101af6a094b4b86d3c0b9d72793005ed3 /apps/plugins/sdl/progs/quake/asm_draw.h
parent8dd00a02d49a99997165a4c38a967738e90ba72f (diff)
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Quake: attempt 2duke3d
Change-Id: I4285036e967d7f0722802d43cf2096c808ca5799
Diffstat (limited to 'apps/plugins/sdl/progs/quake/asm_draw.h')
-rw-r--r--apps/plugins/sdl/progs/quake/asm_draw.h151
1 files changed, 151 insertions, 0 deletions
diff --git a/apps/plugins/sdl/progs/quake/asm_draw.h b/apps/plugins/sdl/progs/quake/asm_draw.h
new file mode 100644
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--- /dev/null
+++ b/apps/plugins/sdl/progs/quake/asm_draw.h
@@ -0,0 +1,151 @@
+/*
+Copyright (C) 1996-1997 Id Software, Inc.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+
+See the GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+*/
+//
+// asm_draw.h
+//
+// Include file for asm drawing routines.
+//
+
+//
+// !!! note that this file must match the corresponding C structures at all
+// times !!!
+//
+
+// !!! if this is changed, it must be changed in r_local.h too !!!
+#define NEAR_CLIP 0.01
+
+// !!! if this is changed, it must be changed in r_local.h too !!!
+#define CYCLE 128
+
+// espan_t structure
+// !!! if this is changed, it must be changed in r_shared.h too !!!
+#define espan_t_u 0
+#define espan_t_v 4
+#define espan_t_count 8
+#define espan_t_pnext 12
+#define espan_t_size 16
+
+// sspan_t structure
+// !!! if this is changed, it must be changed in d_local.h too !!!
+#define sspan_t_u 0
+#define sspan_t_v 4
+#define sspan_t_count 8
+#define sspan_t_size 12
+
+// spanpackage_t structure
+// !!! if this is changed, it must be changed in d_polyset.c too !!!
+#define spanpackage_t_pdest 0
+#define spanpackage_t_pz 4
+#define spanpackage_t_count 8
+#define spanpackage_t_ptex 12
+#define spanpackage_t_sfrac 16
+#define spanpackage_t_tfrac 20
+#define spanpackage_t_light 24
+#define spanpackage_t_zi 28
+#define spanpackage_t_size 32
+
+// edge_t structure
+// !!! if this is changed, it must be changed in r_shared.h too !!!
+#define et_u 0
+#define et_u_step 4
+#define et_prev 8
+#define et_next 12
+#define et_surfs 16
+#define et_nextremove 20
+#define et_nearzi 24
+#define et_owner 28
+#define et_size 32
+
+// surf_t structure
+// !!! if this is changed, it must be changed in r_shared.h too !!!
+#define SURF_T_SHIFT 6
+#define st_next 0
+#define st_prev 4
+#define st_spans 8
+#define st_key 12
+#define st_last_u 16
+#define st_spanstate 20
+#define st_flags 24
+#define st_data 28
+#define st_entity 32
+#define st_nearzi 36
+#define st_insubmodel 40
+#define st_d_ziorigin 44
+#define st_d_zistepu 48
+#define st_d_zistepv 52
+#define st_pad 56
+#define st_size 64
+
+// clipplane_t structure
+// !!! if this is changed, it must be changed in r_local.h too !!!
+#define cp_normal 0
+#define cp_dist 12
+#define cp_next 16
+#define cp_leftedge 20
+#define cp_rightedge 21
+#define cp_reserved 22
+#define cp_size 24
+
+// medge_t structure
+// !!! if this is changed, it must be changed in model.h too !!!
+#define me_v 0
+#define me_cachededgeoffset 4
+#define me_size 8
+
+// mvertex_t structure
+// !!! if this is changed, it must be changed in model.h too !!!
+#define mv_position 0
+#define mv_size 12
+
+// refdef_t structure
+// !!! if this is changed, it must be changed in render.h too !!!
+#define rd_vrect 0
+#define rd_aliasvrect 20
+#define rd_vrectright 40
+#define rd_vrectbottom 44
+#define rd_aliasvrectright 48
+#define rd_aliasvrectbottom 52
+#define rd_vrectrightedge 56
+#define rd_fvrectx 60
+#define rd_fvrecty 64
+#define rd_fvrectx_adj 68
+#define rd_fvrecty_adj 72
+#define rd_vrect_x_adj_shift20 76
+#define rd_vrectright_adj_shift20 80
+#define rd_fvrectright_adj 84
+#define rd_fvrectbottom_adj 88
+#define rd_fvrectright 92
+#define rd_fvrectbottom 96
+#define rd_horizontalFieldOfView 100
+#define rd_xOrigin 104
+#define rd_yOrigin 108
+#define rd_vieworg 112
+#define rd_viewangles 124
+#define rd_ambientlight 136
+#define rd_size 140
+
+// mtriangle_t structure
+// !!! if this is changed, it must be changed in model.h too !!!
+#define mtri_facesfront 0
+#define mtri_vertindex 4
+#define mtri_size 16 // !!! if this changes, array indexing in !!!
+ // !!! d_polysa.s must be changed to match !!!
+#define mtri_shift 4
+